/** * @file wave.cpp * * Implementation of functionality for loading fies and processing wave files. */ #include "all.h" #include "../3rdParty/Storm/Source/storm.h" DEVILUTION_BEGIN_NAMESPACE void WCloseFile(HANDLE file) { SFileCloseFile(file); } LONG WGetFileSize(HANDLE hsFile, DWORD *lpFileSizeHigh, const char *FileName) { LONG ret; if ((ret = SFileGetFileSize(hsFile, lpFileSizeHigh)) == 0) FileErrDlg(FileName); return ret; } BOOL WOpenFile(const char *FileName, HANDLE *phsFile, BOOL mayNotExist) { if (!SFileOpenFile(FileName, phsFile)) FileErrDlg(FileName); return TRUE; } void WReadFile(HANDLE hsFile, LPVOID buf, DWORD to_read, const char *FileName) { if (SFileSetFilePointer(hsFile, 0, NULL, DVL_FILE_CURRENT) == -1) FileErrDlg(FileName); if (!SFileReadFile(hsFile, buf, to_read, NULL, NULL)) FileErrDlg(FileName); } DEVILUTION_END_NAMESPACE