#include "diablo.h" #include "../3rdParty/Storm/Source/storm.h" int light_table_index; int PitchTbl[1024]; DWORD sgdwCursWdtOld; DWORD sgdwCursX; DWORD sgdwCursY; BYTE *gpBufEnd; DWORD sgdwCursHgt; DWORD level_cel_block; DWORD sgdwCursXOld; DWORD sgdwCursYOld; char arch_draw_type; DDSURFACEDESC DDS_desc; int cel_transparency_active; int level_piece_id; DWORD sgdwCursWdt; void (*DrawPlrProc)(int, int, int, int, int, BYTE *, int, int, int, int); BYTE sgSaveBack[8192]; int draw_monster_num; DWORD sgdwCursHgtOld; /* data */ /* used in 1.00 debug */ char *szMonModeAssert[18] = { "standing", "walking (1)", "walking (2)", "walking (3)", "attacking", "getting hit", "dying", "attacking (special)", "fading in", "fading out", "attacking (ranged)", "standing (special)", "attacking (special ranged)", "delaying", "charging", "stoned", "healing", "talking" }; char *szPlrModeAssert[12] = { "standing", "walking (1)", "walking (2)", "walking (3)", "attacking (melee)", "attacking (ranged)", "blocking", "getting hit", "dying", "casting a spell", "changing levels", "quitting" }; void ClearCursor() // CODE_FIX: this was supposed to be in cursor.cpp { sgdwCursWdt = 0; sgdwCursWdtOld = 0; } void DrawMissile(int x, int y, int sx, int sy, int CelSkip, int CelCap, BOOL pre) { int i, mx, my, nCel; MissileStruct *m; BYTE *pCelBuff; DWORD *pFrameTable; if (dMissile[x][y] == -1) { for (i = 0; i < nummissiles; i++) { /// ASSERT: assert(missileactive[i] < MAXMISSILES); if (missileactive[i] >= MAXMISSILES) break; m = &missile[missileactive[i]]; if (m->_mix == x && m->_miy == y && m->_miPreFlag == pre && m->_miDrawFlag) { pCelBuff = m->_miAnimData; if (!pCelBuff) { // app_fatal("Draw Missile type %d: NULL Cel Buffer", m->_mitype); return; } nCel = m->_miAnimFrame; pFrameTable = (DWORD *)pCelBuff; if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { // app_fatal("Draw Missile: frame %d of %d, missile type==%d", nCel, pFrameTable[0], m->_mitype); return; } mx = sx + m->_mixoff - m->_miAnimWidth2; my = sy + m->_miyoff; if (m->_miUniqTrans) Cl2DecodeFrm3(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap, m->_miUniqTrans + 3); else if (m->_miLightFlag) Cl2DecodeLightTbl(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap); else Cl2DecodeFrm1(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap); } } } else { m = &missile[dMissile[x][y] - 1]; if (m->_miPreFlag == pre && m->_miDrawFlag) { pCelBuff = m->_miAnimData; if (!pCelBuff) { // app_fatal("Draw Missile 2 type %d: NULL Cel Buffer", m->_mitype); return; } nCel = m->_miAnimFrame; pFrameTable = (DWORD *)pCelBuff; if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { // app_fatal("Draw Missile 2: frame %d of %d, missile type==%d", nCel, pFrameTable[0], m->_mitype); return; } mx = sx + m->_mixoff - m->_miAnimWidth2; my = sy + m->_miyoff; if (m->_miUniqTrans) Cl2DecodeFrm3(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap, m->_miUniqTrans + 3); else if (m->_miLightFlag) Cl2DecodeLightTbl(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap); else Cl2DecodeFrm1(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap); } } } void DrawClippedMissile(int x, int y, int sx, int sy, int CelSkip, int CelCap, BOOL pre) { int i, mx, my, nCel; MissileStruct *m; BYTE *pCelBuff; DWORD *pFrameTable; if (dMissile[x][y] == -1) { for (i = 0; i < nummissiles; i++) { /// ASSERT: assert(missileactive[i] < MAXMISSILES); if (missileactive[i] >= MAXMISSILES) break; m = &missile[missileactive[i]]; if (m->_mix == x && m->_miy == y && m->_miPreFlag == pre && m->_miDrawFlag) { pCelBuff = m->_miAnimData; if (!pCelBuff) { // app_fatal("Draw Missile type %d Clipped: NULL Cel Buffer", m->_mitype); return; } nCel = m->_miAnimFrame; pFrameTable = (DWORD *)pCelBuff; if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { // app_fatal("Draw Clipped Missile: frame %d of %d, missile type==%d", nCel, pFrameTable[0], m->_mitype); return; } mx = sx + m->_mixoff - m->_miAnimWidth2; my = sy + m->_miyoff; if (m->_miUniqTrans) Cl2DecodeFrm5(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap, m->_miUniqTrans + 3); else if (m->_miLightFlag) Cl2DecodeFrm6(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap); else Cl2DecodeFrm4(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap); } } } else { m = &missile[dMissile[x][y] - 1]; if (m->_miPreFlag == pre && m->_miDrawFlag) { pCelBuff = m->_miAnimData; if (!pCelBuff) { // app_fatal("Draw Missile 2 type %d Clipped: NULL Cel Buffer", m->_mitype); return; } nCel = m->_miAnimFrame; pFrameTable = (DWORD *)pCelBuff; if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { // app_fatal("Draw Clipped Missile 2: frame %d of %d, missile type==%d", nCel, pFrameTable[0], m->_mitype); return; } mx = sx + m->_mixoff - m->_miAnimWidth2; my = sy + m->_miyoff; if (m->_miUniqTrans) Cl2DecodeFrm5(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap, m->_miUniqTrans + 3); else if (m->_miLightFlag) Cl2DecodeFrm6(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap); else Cl2DecodeFrm4(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap); } } } void DrawDeadPlayer(int x, int y, int sx, int sy, int CelSkip, int CelCap, BOOL clipped) { int i, px, py, nCel; PlayerStruct *p; BYTE *pCelBuff; DWORD *pFrameTable; if (clipped) DrawPlrProc = DrawClippedPlayer; else DrawPlrProc = DrawPlayer; dFlags[x][y] &= ~BFLAG_DEAD_PLAYER; for (i = 0; i < MAX_PLRS; i++) { p = &plr[i]; if (p->plractive && !p->_pHitPoints && p->plrlevel == (BYTE)currlevel && p->WorldX == x && p->WorldY == y) { pCelBuff = p->_pAnimData; if (!pCelBuff) { // app_fatal("Drawing dead player %d \"%s\": NULL Cel Buffer", i, p->_pName); break; } nCel = p->_pAnimFrame; pFrameTable = (DWORD *)pCelBuff; if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { // app_fatal("Drawing dead player %d \"%s\": facing %d, frame %d of %d", i, p->_pName, p->_pdir, nCel, pFrameTable[0]); break; } dFlags[x][y] |= BFLAG_DEAD_PLAYER; px = sx + p->_pxoff - p->_pAnimWidth2; py = sy + p->_pyoff; DrawPlrProc(i, x, y, px, py, p->_pAnimData, p->_pAnimFrame, p->_pAnimWidth, CelSkip, CelCap); } } } void DrawPlayer(int pnum, int x, int y, int px, int py, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap) { int l; DWORD *pFrameTable; if (dFlags[x][y] & BFLAG_LIT || plr[myplr]._pInfraFlag || !setlevel && !currlevel) { if (!pCelBuff) { // app_fatal("Drawing player %d \"%s\": NULL Cel Buffer", pnum, plr[pnum]._pName); return; } pFrameTable = (DWORD *)pCelBuff; if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { /* const char *szMode = "unknown action"; if(plr[pnum]._pmode <= 11) szMode = szPlrModeAssert[plr[pnum]._pmode]; app_fatal( "Drawing player %d \"%s\" %s: facing %d, frame %d of %d", pnum, plr[pnum]._pName, szMode, plr[pnum]._pdir, nCel, pFrameTable[0]); */ return; } if (pnum == pcursplr) Cl2DecodeFrm2(165, px, py, pCelBuff, nCel, nWidth, CelSkip, CelCap); if (pnum == myplr) { Cl2DecodeFrm1(px, py, pCelBuff, nCel, nWidth, CelSkip, CelCap); if (plr[pnum].pManaShield) Cl2DecodeFrm1( px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], py, misfiledata[MFILE_MANASHLD].mAnimData[0], 1, misfiledata[MFILE_MANASHLD].mAnimWidth[0], CelSkip, CelCap); } else if (!(dFlags[x][y] & BFLAG_LIT) || plr[myplr]._pInfraFlag && light_table_index > 8) { Cl2DecodeFrm3(px, py, pCelBuff, nCel, nWidth, CelSkip, CelCap, 1); if (plr[pnum].pManaShield) Cl2DecodeFrm3( px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], py, misfiledata[MFILE_MANASHLD].mAnimData[0], 1, misfiledata[MFILE_MANASHLD].mAnimWidth[0], CelSkip, CelCap, 1); } else { l = light_table_index; if (light_table_index < 5) light_table_index = 0; else light_table_index -= 5; Cl2DecodeLightTbl(px, py, pCelBuff, nCel, nWidth, CelSkip, CelCap); if (plr[pnum].pManaShield) Cl2DecodeLightTbl( px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], py, misfiledata[MFILE_MANASHLD].mAnimData[0], 1, misfiledata[MFILE_MANASHLD].mAnimWidth[0], CelSkip, CelCap); light_table_index = l; } } } void DrawClippedPlayer(int pnum, int x, int y, int px, int py, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap) { int l; DWORD *pFrameTable; if (dFlags[x][y] & BFLAG_LIT || plr[myplr]._pInfraFlag) { if (!pCelBuff) { // app_fatal("Drawing player %d \"%s\" clipped: NULL Cel Buffer", pnum, plr[pnum]._pName); return; } pFrameTable = (DWORD *)pCelBuff; if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { /* const char *szMode = "unknown action"; if(plr[pnum]._pmode <= 11) szMode = szPlrModeAssert[plr[pnum]._pmode]; app_fatal( "Drawing player %d \"%s\" %s clipped: facing %d, frame %d of %d", pnum, plr[pnum]._pName, szMode, plr[pnum]._pdir, nCel, pFrameTable[0]); */ return; } if (pnum == pcursplr) Cl2DecodeClrHL(165, px, py, pCelBuff, nCel, nWidth, CelSkip, CelCap); if (pnum == myplr) { Cl2DecodeFrm4(px, py, pCelBuff, nCel, nWidth, CelSkip, CelCap); if (plr[pnum].pManaShield) Cl2DecodeFrm4( px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], py, misfiledata[MFILE_MANASHLD].mAnimData[0], 1, misfiledata[MFILE_MANASHLD].mAnimWidth[0], CelSkip, CelCap); } else if (!(dFlags[x][y] & BFLAG_LIT) || plr[myplr]._pInfraFlag && light_table_index > 8) { Cl2DecodeFrm5(px, py, pCelBuff, nCel, nWidth, CelSkip, CelCap, 1); if (plr[pnum].pManaShield) Cl2DecodeFrm5( px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], py, misfiledata[MFILE_MANASHLD].mAnimData[0], 1, misfiledata[MFILE_MANASHLD].mAnimWidth[0], CelSkip, CelCap, 1); } else { l = light_table_index; if (light_table_index < 5) light_table_index = 0; else light_table_index -= 5; Cl2DecodeFrm6(px, py, pCelBuff, nCel, nWidth, CelSkip, CelCap); if (plr[pnum].pManaShield) Cl2DecodeFrm6( px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], py, misfiledata[MFILE_MANASHLD].mAnimData[0], 1, misfiledata[MFILE_MANASHLD].mAnimWidth[0], CelSkip, CelCap); light_table_index = l; } } } void DrawView(int StartX, int StartY) { if (zoomflag) { DrawGame(StartX, StartY); } else { DrawZoom(StartX, StartY); } if (automapflag) { DrawAutomap(); } if (invflag) { DrawInv(); } else if (sbookflag) { DrawSpellBook(); } DrawDurIcon(); if (chrflag) { DrawChr(); } else if (questlog) { DrawQuestLog(); } else if (plr[myplr]._pStatPts != 0 && !spselflag) { DrawLevelUpIcon(); } if (uitemflag) { DrawUniqueInfo(); } if (qtextflag) { DrawQText(); } if (spselflag) { DrawSpellList(); } if (dropGoldFlag) { DrawGoldSplit(dropGoldValue); } if (helpflag) { DrawHelp(); } if (msgflag) { DrawDiabloMsg(); } if (deathflag) { RedBack(); } else if (PauseMode != 0) { gmenu_draw_pause(); } DrawPlrMsg(); gmenu_draw(); doom_draw(); DrawInfoBox(); DrawLifeFlask(); DrawManaFlask(); } void DrawGame(int x, int y) { int i, sx, sy, chunks, blocks; scr_pix_width = SCREEN_WIDTH; scr_pix_height = VIEWPORT_HEIGHT; dword_5C2FF8 = SCREEN_WIDTH / 64; dword_5C2FFC = VIEWPORT_HEIGHT / 32; sx = ScrollInfo._sxoff + 64; sy = ScrollInfo._syoff + 175; x -= 10; y--; chunks = 10; blocks = 8; if (chrflag || questlog) { x += 2; y -= 2; sx += 288; chunks = 6; } if (invflag || sbookflag) { x += 2; y -= 2; sx -= 32; chunks = 6; } switch (ScrollInfo._sdir) { case SDIR_NONE: break; case SDIR_NE: chunks++; case SDIR_N: sy -= 32; x--; y--; blocks++; break; case SDIR_SE: blocks++; case SDIR_E: chunks++; break; case SDIR_S: blocks++; break; case SDIR_SW: blocks++; case SDIR_W: sx -= 64; x--; y++; chunks++; break; case SDIR_NW: sx -= 64; sy -= 32; x -= 2; chunks++; blocks++; break; } /// ASSERT: assert(gpBuffer); gpBufEnd = &gpBuffer[PitchTbl[0 + SCREEN_Y]]; for (i = 0; i < 4; i++) { scrollrt_draw_upper(x, y, sx, sy, chunks, i, 0); y++; sx -= 32; sy += 16; scrollrt_draw_upper(x, y, sx, sy, chunks, i, 1); x++; sx += 32; sy += 16; } /// ASSERT: assert(gpBuffer); gpBufEnd = &gpBuffer[PitchTbl[VIEWPORT_HEIGHT + SCREEN_Y]]; for (i = 0; i < blocks; i++) { scrollrt_draw_lower(x, y, sx, sy, chunks, 0); y++; sx -= 32; sy += 16; scrollrt_draw_lower(x, y, sx, sy, chunks, 1); x++; sx += 32; sy += 16; } arch_draw_type = 0; for (i = 0; i < 4; i++) { scrollrt_draw_lower_2(x, y, sx, sy, chunks, i, 0); y++; sx -= 32; sy += 16; scrollrt_draw_lower_2(x, y, sx, sy, chunks, i, 1); x++; sx += 32; sy += 16; } } void scrollrt_draw_lower(int x, int y, int sx, int sy, int chunks, int eflag) { int i, j; BYTE *dst; MICROS *pMap; /// ASSERT: assert(gpBuffer); pMap = &dpiece_defs_map_1[IsometricCoord(x, y)]; if (eflag) { if ((DWORD)y < MAXDUNY && (DWORD)x < MAXDUNX) { level_piece_id = dPiece[x][y]; light_table_index = dLight[x][y]; if (level_piece_id != 0) { dst = &gpBuffer[sx + 32 + PitchTbl[sy]]; cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); arch_draw_type = 2; level_cel_block = pMap->mt[1]; if (level_cel_block != 0) { drawLowerScreen(dst); } arch_draw_type = 0; dst -= BUFFER_WIDTH * 32; level_cel_block = pMap->mt[3]; if (level_cel_block != 0) { drawLowerScreen(dst); } dst -= BUFFER_WIDTH * 32; level_cel_block = pMap->mt[5]; if (level_cel_block != 0) { drawLowerScreen(dst); } dst -= BUFFER_WIDTH * 32; level_cel_block = pMap->mt[7]; if (level_cel_block != 0) { drawLowerScreen(dst); } dst -= BUFFER_WIDTH * 32; level_cel_block = pMap->mt[9]; if (level_cel_block != 0) { drawLowerScreen(dst); } dst -= BUFFER_WIDTH * 32; level_cel_block = pMap->mt[11]; if (level_cel_block != 0 && leveltype == DTYPE_HELL) { drawLowerScreen(dst); } scrollrt_draw_clipped_dungeon(&gpBuffer[sx + PitchTbl[sy]], x, y, sx, sy, 0); } else { world_draw_black_tile(&gpBuffer[sx + PitchTbl[sy]]); } } x++; y--; sx += 64; pMap++; chunks--; } j = chunks; while (j != 0) { j--; if (y < 0 || x >= MAXDUNX) { break; } if (y < MAXDUNY && x >= 0) { level_piece_id = dPiece[x][y]; light_table_index = dLight[x][y]; if (level_piece_id == 0) { world_draw_black_tile(&gpBuffer[sx + PitchTbl[sy]]); } else { dst = &gpBuffer[sx + PitchTbl[sy]]; cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); arch_draw_type = 1; level_cel_block = pMap->mt[0]; if (level_cel_block != 0) { drawLowerScreen(dst); } arch_draw_type = 2; level_cel_block = pMap->mt[1]; if (level_cel_block != 0) { drawLowerScreen(dst + 32); } arch_draw_type = 0; for (i = 2; i < MicroTileLen; i += 2) { dst -= BUFFER_WIDTH * 32; level_cel_block = pMap->mt[i]; if (level_cel_block != 0) { drawLowerScreen(dst); } level_cel_block = pMap->mt[i + 1]; if (level_cel_block != 0) { drawLowerScreen(dst + 32); } } scrollrt_draw_clipped_dungeon(&gpBuffer[sx + PitchTbl[sy]], x, y, sx, sy, 1); } } x++; y--; sx += 64; pMap++; } if (eflag && (DWORD)y < MAXDUNY && (DWORD)x < MAXDUNX) { level_piece_id = dPiece[x][y]; light_table_index = dLight[x][y]; if (level_piece_id == 0) { world_draw_black_tile(&gpBuffer[sx + PitchTbl[sy]]); } else { dst = &gpBuffer[sx + PitchTbl[sy]]; cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); arch_draw_type = 1; level_cel_block = pMap->mt[0]; if (level_cel_block != 0) { drawLowerScreen(dst); } arch_draw_type = 0; dst -= BUFFER_WIDTH * 32; level_cel_block = pMap->mt[2]; if (level_cel_block != 0) { drawLowerScreen(dst); } dst -= BUFFER_WIDTH * 32; level_cel_block = pMap->mt[4]; if (level_cel_block != 0) { drawLowerScreen(dst); } dst -= BUFFER_WIDTH * 32; level_cel_block = pMap->mt[6]; if (level_cel_block != 0) { drawLowerScreen(dst); } dst -= BUFFER_WIDTH * 32; level_cel_block = pMap->mt[8]; if (level_cel_block != 0) { drawLowerScreen(dst); } dst -= BUFFER_WIDTH * 32; level_cel_block = pMap->mt[10]; if (level_cel_block != 0 && leveltype == DTYPE_HELL) { drawLowerScreen(dst); } scrollrt_draw_clipped_dungeon(&gpBuffer[sx + PitchTbl[sy]], x, y, sx, sy, 0); } } } void scrollrt_draw_clipped_dungeon(BYTE *pBuff, int sx, int sy, int dx, int dy, int eflag) { int px, py, nCel, nMon, negMon, p; char bFlag, bDead, bObj, bItem, bPlr, bArch, bMap, negPlr, dd; DeadStruct *pDeadGuy; ItemStruct *pItem; PlayerStruct *pPlayer; MonsterStruct *pMonster; BYTE *pCelBuff; DWORD *pFrameTable; /// ASSERT: assert((DWORD)sx < MAXDUNX); /// ASSERT: assert((DWORD)sy < MAXDUNY); bFlag = dFlags[sx][sy]; bDead = dDead[sx][sy]; bObj = dObject[sx][sy]; bItem = dItem[sx][sy]; bPlr = dPlayer[sx][sy]; bArch = dArch[sx][sy]; bMap = dTransVal[sx][sy]; nMon = dMonster[sx][sy]; /// ASSERT: assert((DWORD)(sy-1) < MAXDUNY); negPlr = dPlayer[sx][sy - 1]; negMon = dMonster[sx][sy - 1]; if (visiondebug && bFlag & BFLAG_LIT) { Cel2DecodeHdrOnly(pBuff, pSquareCel, 1, 64, 0, 8); } if (MissilePreFlag && bFlag & BFLAG_MISSILE) { DrawClippedMissile(sx, sy, dx, dy, 0, 8, 1); } if (light_table_index < lightmax) { if (bDead != 0) { pDeadGuy = &dead[(bDead & 0x1F) - 1]; dd = (bDead >> 5) & 7; px = dx - pDeadGuy->_deadWidth2; pCelBuff = pDeadGuy->_deadData[dd]; /// ASSERT: assert(pDeadGuy->_deadData[dd] != NULL); if (pCelBuff != NULL) { pFrameTable = (DWORD *)pDeadGuy->_deadData[dd]; nCel = pDeadGuy->_deadFrame; if (nCel >= 1 && pFrameTable[0] <= 50 && nCel <= (int)pFrameTable[0]) { if (pDeadGuy->_deadtrans != 0) { Cl2DecodeFrm5(px, dy, pCelBuff, nCel, pDeadGuy->_deadWidth, 0, 8, pDeadGuy->_deadtrans); } else { Cl2DecodeFrm6(px, dy, pCelBuff, pDeadGuy->_deadFrame, pDeadGuy->_deadWidth, 0, 8); } } else { // app_fatal("Clipped dead sub: frame %d of %d, deadnum==%d", nCel, pFrameTable[0], (bDead & 0x1F) - 1); } } } if (bObj != 0) { DrawClippedObject(sx, sy, dx, dy, 1, 0, 8); } } if (bItem != 0) { pItem = &item[bItem - 1]; if (!pItem->_iPostDraw) { /// ASSERT: assert((unsigned char)bItem <= MAXITEMS); if ((BYTE)bItem <= MAXITEMS) { pCelBuff = pItem->_iAnimData; if (pCelBuff != NULL) { pFrameTable = (DWORD *)pCelBuff; nCel = pItem->_iAnimFrame; if (nCel >= 1 && pFrameTable[0] <= 50 && nCel <= (int)pFrameTable[0]) { px = dx - pItem->_iAnimWidth2; if (bItem - 1 == pcursitem) { CelDrawHdrClrHL(181, px, dy, pCelBuff, nCel, pItem->_iAnimWidth, 0, 8); } Cel2DecodeHdrLight(px, dy, pItem->_iAnimData, pItem->_iAnimFrame, pItem->_iAnimWidth, 0, 8); } else { /* app_fatal( "Draw Clipped \"%s\" Item: frame %d of %d, item type==%d", pItem->_iIName, nCel, pFrameTable[0], pItem->_itype); */ } } else { // app_fatal("Draw Item \"%s\" Clipped 1: NULL Cel Buffer", pItem->_iIName); } } } } if (bFlag & BFLAG_PLAYERLR) { p = -(negPlr + 1); if ((DWORD)p < MAX_PLRS) { pPlayer = &plr[p]; px = dx + pPlayer->_pxoff - pPlayer->_pAnimWidth2; py = dy + pPlayer->_pyoff; DrawClippedPlayer(p, sx, sy - 1, px, py, pPlayer->_pAnimData, pPlayer->_pAnimFrame, pPlayer->_pAnimWidth, 0, 8); if (eflag && pPlayer->_peflag != 0) { if (pPlayer->_peflag == 2) { scrollrt_draw_clipped_e_flag(pBuff - (BUFFER_WIDTH * 16 + 96), sx - 2, sy + 1, dx - 96, dy - 16); } scrollrt_draw_clipped_e_flag(pBuff - 64, sx - 1, sy + 1, dx - 64, dy); } } else { // app_fatal("draw player clipped: tried to draw illegal player %d", p); } } if (bFlag & BFLAG_MONSTLR && (bFlag & BFLAG_LIT || plr[myplr]._pInfraFlag) && negMon < 0) { draw_monster_num = -(negMon + 1); if ((DWORD)draw_monster_num < MAXMONSTERS) { pMonster = &monster[draw_monster_num]; if (!(pMonster->_mFlags & 1)) { if (pMonster->MType != NULL) { px = dx + pMonster->_mxoff - pMonster->MType->width2; py = dy + pMonster->_myoff; if (draw_monster_num == pcursmonst) { Cl2DecodeClrHL(233, px, py, pMonster->_mAnimData, pMonster->_mAnimFrame, pMonster->MType->width, 0, 8); } DrawClippedMonster(sx, sy, px, py, draw_monster_num, 0, 8); if (eflag && pMonster->_meflag) { scrollrt_draw_clipped_e_flag(pBuff - 64, sx - 1, sy + 1, dx - 64, dy); } } else { // app_fatal("Draw Monster \"%s\" Clipped: uninitialized monster", pMonster->mName); } } } else { // app_fatal("Draw Monster Clipped: tried to draw illegal monster %d", draw_monster_num); } } if (bFlag & BFLAG_DEAD_PLAYER) { DrawDeadPlayer(sx, sy, dx, dy, 0, 8, 1); } if (bPlr > 0) { p = bPlr - 1; if ((DWORD)p < MAX_PLRS) { pPlayer = &plr[p]; px = dx + pPlayer->_pxoff - pPlayer->_pAnimWidth2; py = dy + pPlayer->_pyoff; DrawClippedPlayer(p, sx, sy, px, py, pPlayer->_pAnimData, pPlayer->_pAnimFrame, pPlayer->_pAnimWidth, 0, 8); if (eflag && pPlayer->_peflag != 0) { if (pPlayer->_peflag == 2) { scrollrt_draw_clipped_e_flag(pBuff - (BUFFER_WIDTH * 16 + 96), sx - 2, sy + 1, dx - 96, dy - 16); } scrollrt_draw_clipped_e_flag(pBuff - 64, sx - 1, sy + 1, dx - 64, dy); } } else { // app_fatal("draw player clipped: tried to draw illegal player %d", p); } } if (nMon > 0 && (bFlag & BFLAG_LIT || plr[myplr]._pInfraFlag)) { draw_monster_num = nMon - 1; if ((DWORD)draw_monster_num < MAXMONSTERS) { pMonster = &monster[draw_monster_num]; if (!(pMonster->_mFlags & 1)) { if (pMonster->MType != NULL) { px = dx + pMonster->_mxoff - pMonster->MType->width2; py = dy + pMonster->_myoff; if (draw_monster_num == pcursmonst) { Cl2DecodeClrHL(233, px, py, pMonster->_mAnimData, pMonster->_mAnimFrame, pMonster->MType->width, 0, 8); } DrawClippedMonster(sx, sy, px, py, draw_monster_num, 0, 8); if (eflag && pMonster->_meflag) { scrollrt_draw_clipped_e_flag(pBuff - 64, sx - 1, sy + 1, dx - 64, dy); } } else { // app_fatal("Draw Monster \"%s\" Clipped: uninitialized monster", pMonster->mName); } } } else { // app_fatal("Draw Monster Clipped: tried to draw illegal monster %d", draw_monster_num); } } if (bFlag & BFLAG_MISSILE) { DrawClippedMissile(sx, sy, dx, dy, 0, 8, 0); } if (bObj != 0 && light_table_index < lightmax) { DrawClippedObject(sx, sy, dx, dy, 0, 0, 8); } if (bItem != 0) { pItem = &item[bItem - 1]; if (pItem->_iPostDraw) { /// ASSERT: assert((unsigned char)bItem <= MAXITEMS); if ((BYTE)bItem <= MAXITEMS) { pCelBuff = pItem->_iAnimData; if (pCelBuff != NULL) { pFrameTable = (DWORD *)pCelBuff; nCel = pItem->_iAnimFrame; if (nCel >= 1 && pFrameTable[0] <= 50 && nCel <= (int)pFrameTable[0]) { px = dx - pItem->_iAnimWidth2; if (bItem - 1 == pcursitem) { CelDrawHdrClrHL(181, px, dy, pCelBuff, nCel, pItem->_iAnimWidth, 0, 8); } Cel2DecodeHdrLight(px, dy, pItem->_iAnimData, pItem->_iAnimFrame, pItem->_iAnimWidth, 0, 8); } else { /* app_fatal( "Draw Clipped \"%s\" Item 2: frame %d of %d, item type==%d", pItem->_iIName, nCel, pFrameTable[0], pItem->_itype); */ } } else { // app_fatal("Draw Item \"%s\" Clipped 2: NULL Cel Buffer", pItem->_iIName); } } } } if (bArch != 0) { cel_transparency_active = (BYTE)TransList[bMap]; Cel2DecodeLightTrans(pBuff, pSpecialCels, bArch, 64, 0, 8); } } void DrawClippedMonster(int x, int y, int mx, int my, int m, int CelSkip, int CelCap) { int nCel; char trans; BYTE *pCelBuff; DWORD *pFrameTable; if ((DWORD)m >= MAXMONSTERS) { // app_fatal("Draw Monster Clipped: tried to draw illegal monster %d", m); return; } pCelBuff = monster[m]._mAnimData; if (!pCelBuff) { // app_fatal("Draw Monster \"%s\" Clipped: NULL Cel Buffer", monster[m].mName); return; } nCel = monster[m]._mAnimFrame; pFrameTable = (DWORD *)pCelBuff; if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { /* const char *szMode = "unknown action"; if(monster[m]._mmode <= 17) szMode = szMonModeAssert[monster[m]._mmode]; app_fatal( "Draw Monster \"%s\" %s Clipped: facing %d, frame %d of %d", monster[m].mName, szMode, monster[m]._mdir, nCel, pFrameTable[0]); */ return; } if (!(dFlags[x][y] & BFLAG_LIT)) { Cl2DecodeFrm5(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, CelSkip, CelCap, 1); } else { trans = 0; if (monster[m]._uniqtype) trans = monster[m]._uniqtrans + 4; if (monster[m]._mmode == MM_STONE) trans = 2; if (plr[myplr]._pInfraFlag && light_table_index > 8) trans = 1; if (trans) Cl2DecodeFrm5(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, CelSkip, CelCap, trans); else Cl2DecodeFrm6(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, CelSkip, CelCap); } } void DrawClippedObject(int x, int y, int ox, int oy, BOOL pre, int CelSkip, int CelCap) { int sx, sy, xx, yy, nCel; char bv; BYTE *pCelBuff; DWORD *pFrameTable; if (dObject[x][y] > 0) { bv = dObject[x][y] - 1; if (object[bv]._oPreFlag != pre) return; sx = ox - object[bv]._oAnimWidth2; sy = oy; } else { bv = -(dObject[x][y] + 1); if (object[bv]._oPreFlag != pre) return; xx = object[bv]._ox - x; yy = object[bv]._oy - y; sx = (xx << 5) + ox - object[bv]._oAnimWidth2 - (yy << 5); sy = oy + (yy << 4) + (xx << 4); CelSkip = 0; CelCap = 8; } /// ASSERT: assert((unsigned char)bv < MAXOBJECTS); if ((BYTE)bv >= MAXOBJECTS) return; pCelBuff = object[bv]._oAnimData; if (!pCelBuff) { // app_fatal("Draw Object type %d Clipped: NULL Cel Buffer", object[bv]._otype); return; } nCel = object[bv]._oAnimFrame; pFrameTable = (DWORD *)pCelBuff; if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { // app_fatal("Draw Clipped Object: frame %d of %d, object type==%d", nCel, pFrameTable[0], object[bv]._otype); return; } if (bv == pcursobj) CelDrawHdrClrHL(194, sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, CelSkip, CelCap); if (object[bv]._oLight) Cel2DecodeHdrLight(sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, CelSkip, CelCap); else Cel2DrawHdrOnly(sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, CelSkip, CelCap); } void scrollrt_draw_clipped_e_flag(BYTE *pBuff, int x, int y, int sx, int sy) { int i, lti_old, cta_old, lpi_old; BYTE *dst; MICROS *pMap; lti_old = light_table_index; cta_old = cel_transparency_active; lpi_old = level_piece_id; level_piece_id = dPiece[x][y]; light_table_index = dLight[x][y]; cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); pMap = &dpiece_defs_map_1[IsometricCoord(x, y)]; dst = pBuff; arch_draw_type = 1; level_cel_block = pMap->mt[0]; if (level_cel_block != 0) { drawLowerScreen(dst); } arch_draw_type = 2; level_cel_block = pMap->mt[1]; if (level_cel_block != 0) { drawLowerScreen(dst + 32); } dst = pBuff; arch_draw_type = 0; for (i = 2; i < MicroTileLen; i += 2) { dst -= BUFFER_WIDTH * 32; level_cel_block = pMap->mt[i]; if (level_cel_block != 0) { drawLowerScreen(dst); } level_cel_block = pMap->mt[i + 1]; if (level_cel_block != 0) { drawLowerScreen(dst + 32); } } scrollrt_draw_clipped_dungeon(pBuff, x, y, sx, sy, 0); light_table_index = lti_old; cel_transparency_active = cta_old; level_piece_id = lpi_old; } void scrollrt_draw_lower_2(int x, int y, int sx, int sy, int chunks, int skipChunks, int eflag) { int i, j, CelSkip; BYTE *dst; MICROS *pMap; /// ASSERT: assert(gpBuffer); pMap = &dpiece_defs_map_1[IsometricCoord(x, y)]; CelSkip = 2 * skipChunks + 2; if (eflag) { if (y >= 0 && y < MAXDUNY && x >= 0 && x < MAXDUNX) { level_piece_id = dPiece[x][y]; light_table_index = dLight[x][y]; if (level_piece_id != 0) { dst = &gpBuffer[sx - (BUFFER_WIDTH * 32 - 32) + PitchTbl[sy]]; cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); for (i = 0; i < (MicroTileLen >> 1) - 1; i++) { if (skipChunks <= i) { level_cel_block = pMap->mt[2 * i + 3]; if (level_cel_block != 0) { drawLowerScreen(dst); } } dst -= BUFFER_WIDTH * 32; } if (CelSkip < 8) { scrollrt_draw_clipped_dungeon_2(&gpBuffer[sx + PitchTbl[sy] - BUFFER_WIDTH * 16 * CelSkip], x, y, skipChunks, CelSkip, sx, sy, 0); } } } x++; y--; sx += 64; chunks--; pMap++; } j = chunks; while (j != 0) { j--; if (x >= MAXDUNX || y < 0) { break; } if (y < MAXDUNY && x >= 0) { level_piece_id = dPiece[x][y]; light_table_index = dLight[x][y]; if (level_piece_id != 0) { dst = &gpBuffer[sx - BUFFER_WIDTH * 32 + PitchTbl[sy]]; cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); i = 0; while (i < (MicroTileLen >> 1) - 1) { if (skipChunks <= i) { level_cel_block = pMap->mt[2 * i + 2]; if (level_cel_block != 0) { drawLowerScreen(dst); } level_cel_block = pMap->mt[2 * i + 3]; if (level_cel_block != 0) { drawLowerScreen(dst + 32); } } i++; dst -= BUFFER_WIDTH * 32; } if (CelSkip < 8) { scrollrt_draw_clipped_dungeon_2(&gpBuffer[sx + PitchTbl[sy] - BUFFER_WIDTH * 32 * (skipChunks + 1)], x, y, skipChunks, CelSkip, sx, sy, 1); } } } x++; y--; sx += 64; pMap++; } if (eflag) { if ((DWORD)y < MAXDUNY && (DWORD)x < MAXDUNX) { level_piece_id = dPiece[x][y]; light_table_index = dLight[x][y]; if (level_piece_id != 0) { dst = &gpBuffer[sx - BUFFER_WIDTH * 32 + PitchTbl[sy]]; cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); for (i = 0; i < (MicroTileLen >> 1) - 1; i++) { if (skipChunks <= i) { level_cel_block = pMap->mt[2 * i + 2]; if (level_cel_block != 0) { drawLowerScreen(dst); } } dst -= BUFFER_WIDTH * 32; } if (CelSkip < 8) { scrollrt_draw_clipped_dungeon_2(&gpBuffer[sx + PitchTbl[sy] - BUFFER_WIDTH * 16 * CelSkip], x, y, skipChunks, CelSkip, sx, sy, 0); } } } } } void scrollrt_draw_clipped_dungeon_2(BYTE *pBuff, int sx, int sy, int skipChunks, int CelSkip, int dx, int dy, int eflag) { int px, py, nCel, nMon, negMon, p; char bFlag, bDead, bObj, bItem, bPlr, bArch, bMap, negPlr, dd; DeadStruct *pDeadGuy; ItemStruct *pItem; PlayerStruct *pPlayer; MonsterStruct *pMonster; BYTE *pCelBuff; DWORD *pFrameTable; /// ASSERT: assert((DWORD)sx < MAXDUNX); /// ASSERT: assert((DWORD)sy < MAXDUNY); bFlag = dFlags[sx][sy]; bDead = dDead[sx][sy]; bObj = dObject[sx][sy]; bItem = dItem[sx][sy]; bPlr = dPlayer[sx][sy]; bArch = dArch[sx][sy]; bMap = dTransVal[sx][sy]; nMon = dMonster[sx][sy]; /// ASSERT: assert((DWORD)(sy-1) < MAXDUNY); negPlr = dPlayer[sx][sy - 1]; negMon = dMonster[sx][sy - 1]; if (visiondebug && bFlag & BFLAG_LIT) { Cel2DecodeHdrOnly(pBuff, pSquareCel, 1, 64, CelSkip, 8); } if (MissilePreFlag && bFlag & BFLAG_MISSILE) { DrawClippedMissile(sx, sy, dx, dy, CelSkip, 8, 1); } if (light_table_index < lightmax) { if (bDead != 0) { pDeadGuy = &dead[(bDead & 0x1F) - 1]; dd = (bDead >> 5) & 7; px = dx - pDeadGuy->_deadWidth2; pCelBuff = pDeadGuy->_deadData[dd]; /// ASSERT: assert(pDeadGuy->_deadData[dd] != NULL); if (pCelBuff != NULL) { pFrameTable = (DWORD *)pDeadGuy->_deadData[dd]; nCel = pDeadGuy->_deadFrame; if (nCel >= 1 && pFrameTable[0] <= 50 && nCel <= (int)pFrameTable[0]) { if (pDeadGuy->_deadtrans != 0) { Cl2DecodeFrm5(px, dy, pCelBuff, nCel, pDeadGuy->_deadWidth, CelSkip, 8, pDeadGuy->_deadtrans); } else { Cl2DecodeFrm6(px, dy, pCelBuff, pDeadGuy->_deadFrame, pDeadGuy->_deadWidth, CelSkip, 8); } } else { // app_fatal("Clipped dead sub2: frame %d of %d, deadnum==%d", nCel, pFrameTable[0], (bDead & 0x1F) - 1); } } } if (bObj != 0) { DrawClippedObject(sx, sy, dx, dy, 1, CelSkip, 8); } } if (bItem != 0) { pItem = &item[bItem - 1]; if (!pItem->_iPostDraw) { /// ASSERT: assert((unsigned char)bItem <= MAXITEMS); if ((BYTE)bItem <= MAXITEMS) { pCelBuff = pItem->_iAnimData; if (pCelBuff != NULL) { pFrameTable = (DWORD *)pCelBuff; nCel = pItem->_iAnimFrame; if (nCel >= 1 && pFrameTable[0] <= 50 && nCel <= (int)pFrameTable[0]) { px = dx - pItem->_iAnimWidth2; if (bItem - 1 == pcursitem) { CelDrawHdrClrHL(181, px, dy, pCelBuff, nCel, pItem->_iAnimWidth, CelSkip, 8); } Cel2DecodeHdrLight(px, dy, pItem->_iAnimData, pItem->_iAnimFrame, pItem->_iAnimWidth, CelSkip, 8); } else { /* app_fatal( "Draw Clipped \"%s\" Item 3: frame %d of %d, item type==%d", pItem->_iIName, nCel, pFrameTable[0], pItem->_itype); */ } } else { // app_fatal("Draw Item \"%s\" Clipped 3: NULL Cel Buffer", pItem->_iIName); } } } } if (bFlag & BFLAG_PLAYERLR) { p = -(negPlr + 1); if ((DWORD)p < MAX_PLRS) { pPlayer = &plr[p]; px = dx + pPlayer->_pxoff - pPlayer->_pAnimWidth2; py = dy + pPlayer->_pyoff; DrawClippedPlayer(p, sx, sy - 1, px, py, pPlayer->_pAnimData, pPlayer->_pAnimFrame, pPlayer->_pAnimWidth, CelSkip, 8); if (eflag && pPlayer->_peflag != 0) { if (pPlayer->_peflag == 2) { scrollrt_draw_clipped_e_flag_2(pBuff - (BUFFER_WIDTH * 16 + 96), sx - 2, sy + 1, skipChunks, CelSkip, dx - 96, dy - 16); } scrollrt_draw_clipped_e_flag_2(pBuff - 64, sx - 1, sy + 1, skipChunks, CelSkip, dx - 64, dy); } } else { // app_fatal("draw player clipped: tried to draw illegal player %d", p); } } if (bFlag & BFLAG_MONSTLR && (bFlag & BFLAG_LIT || plr[myplr]._pInfraFlag) && negMon < 0) { draw_monster_num = -(negMon + 1); if ((DWORD)draw_monster_num < MAXMONSTERS) { pMonster = &monster[draw_monster_num]; if (!(pMonster->_mFlags & 1)) { if (pMonster->MType != NULL) { px = dx + pMonster->_mxoff - pMonster->MType->width2; py = dy + pMonster->_myoff; if (draw_monster_num == pcursmonst) { Cl2DecodeClrHL(233, px, py, pMonster->_mAnimData, pMonster->_mAnimFrame, pMonster->MType->width, CelSkip, 8); } DrawClippedMonster(sx, sy, px, py, draw_monster_num, CelSkip, 8); if (eflag && !pMonster->_meflag) { scrollrt_draw_clipped_e_flag_2(pBuff - 64, sx - 1, sy + 1, skipChunks, CelSkip, dx - 64, dy); } } else { // app_fatal("Draw Monster \"%s\" Clipped: uninitialized monster", pMonster->mName); } } } else { // app_fatal("Draw Monster Clipped: tried to draw illegal monster %d", draw_monster_num); } } if (bFlag & BFLAG_DEAD_PLAYER) { DrawDeadPlayer(sx, sy, dx, dy, CelSkip, 8, 1); } if (bPlr > 0) { p = bPlr - 1; if ((DWORD)p < MAX_PLRS) { pPlayer = &plr[p]; px = dx + pPlayer->_pxoff - pPlayer->_pAnimWidth2; py = dy + pPlayer->_pyoff; DrawClippedPlayer(p, sx, sy, px, py, pPlayer->_pAnimData, pPlayer->_pAnimFrame, pPlayer->_pAnimWidth, CelSkip, 8); if (eflag && pPlayer->_peflag != 0) { if (pPlayer->_peflag == 2) { scrollrt_draw_clipped_e_flag_2(pBuff - (BUFFER_WIDTH * 16 + 96), sx - 2, sy + 1, skipChunks, CelSkip, dx - 96, dy - 16); } scrollrt_draw_clipped_e_flag_2(pBuff - 64, sx - 1, sy + 1, skipChunks, CelSkip, dx - 64, dy); } } else { // app_fatal("draw player clipped: tried to draw illegal player %d", p); } } if (nMon > 0 && (bFlag & BFLAG_LIT || plr[myplr]._pInfraFlag)) { draw_monster_num = nMon - 1; if ((DWORD)draw_monster_num < MAXMONSTERS) { pMonster = &monster[draw_monster_num]; if (!(pMonster->_mFlags & 1)) { if (pMonster->MType != NULL) { px = dx + pMonster->_mxoff - pMonster->MType->width2; py = dy + pMonster->_myoff; if (draw_monster_num == pcursmonst) { Cl2DecodeClrHL(233, px, py, pMonster->_mAnimData, pMonster->_mAnimFrame, pMonster->MType->width, CelSkip, 8); } DrawClippedMonster(sx, sy, px, py, draw_monster_num, CelSkip, 8); if (eflag && !pMonster->_meflag) { scrollrt_draw_clipped_e_flag_2(pBuff - 64, sx - 1, sy + 1, skipChunks, CelSkip, dx - 64, dy); } } else { // app_fatal("Draw Monster \"%s\" Clipped: uninitialized monster", pMonster->mName); } } } else { // app_fatal("Draw Monster Clipped: tried to draw illegal monster %d", draw_monster_num); } } if (bFlag & BFLAG_MISSILE) { DrawClippedMissile(sx, sy, dx, dy, CelSkip, 8, 0); } if (bObj != 0 && light_table_index < lightmax) { DrawClippedObject(sx, sy, dx, dy, 0, CelSkip, 8); } if (bItem != 0) { pItem = &item[bItem - 1]; if (pItem->_iPostDraw) { /// ASSERT: assert((unsigned char)bItem <= MAXITEMS); if ((BYTE)bItem <= MAXITEMS) { pCelBuff = pItem->_iAnimData; if (pCelBuff != NULL) { pFrameTable = (DWORD *)pCelBuff; nCel = pItem->_iAnimFrame; if (nCel >= 1 && pFrameTable[0] <= 50 && nCel <= (int)pFrameTable[0]) { px = dx - pItem->_iAnimWidth2; if (bItem - 1 == pcursitem) { CelDrawHdrClrHL(181, px, dy, pCelBuff, nCel, pItem->_iAnimWidth, CelSkip, 8); } Cel2DecodeHdrLight(px, dy, pItem->_iAnimData, pItem->_iAnimFrame, pItem->_iAnimWidth, CelSkip, 8); } else { /* app_fatal( "Draw Clipped \"%s\" Item 4: frame %d of %d, item type==%d", pItem->_iIName, nCel, pFrameTable[0], pItem->_itype); */ } } else { // app_fatal("Draw Item \"%s\" Clipped 4: NULL Cel Buffer", pItem->_iIName); } } } } if (bArch != 0) { cel_transparency_active = (BYTE)TransList[bMap]; Cel2DecodeLightTrans(pBuff, pSpecialCels, bArch, 64, CelSkip, 8); } } void scrollrt_draw_clipped_e_flag_2(BYTE *pBuff, int x, int y, int skipChunks, int CelSkip, int sx, int sy) { int lti_old, cta_old, lpi_old; BYTE *dst; MICROS *pMap; lti_old = light_table_index; cta_old = cel_transparency_active; lpi_old = level_piece_id; level_piece_id = dPiece[x][y]; light_table_index = dLight[x][y]; dst = &pBuff[BUFFER_WIDTH * 32 * skipChunks]; cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); pMap = &dpiece_defs_map_1[IsometricCoord(x, y)]; switch (skipChunks) { case 0: level_cel_block = pMap->mt[2]; if (level_cel_block != 0) { drawLowerScreen(dst); } level_cel_block = pMap->mt[3]; if (level_cel_block != 0) { drawLowerScreen(dst + 32); } case 1: dst -= BUFFER_WIDTH * 32; level_cel_block = pMap->mt[4]; if (level_cel_block != 0) { drawLowerScreen(dst); } level_cel_block = pMap->mt[5]; if (level_cel_block != 0) { drawLowerScreen(dst + 32); } case 2: dst -= BUFFER_WIDTH * 32; level_cel_block = pMap->mt[6]; if (level_cel_block != 0) { drawLowerScreen(dst); } level_cel_block = pMap->mt[7]; if (level_cel_block != 0) { drawLowerScreen(dst + 32); } case 3: dst -= BUFFER_WIDTH * 32; level_cel_block = pMap->mt[8]; if (level_cel_block != 0) { drawLowerScreen(dst); } level_cel_block = pMap->mt[9]; if (level_cel_block != 0) { drawLowerScreen(dst + 32); } break; } if (CelSkip < 8) { scrollrt_draw_clipped_dungeon_2(pBuff, x, y, skipChunks, CelSkip, sx, sy, 0); } light_table_index = lti_old; cel_transparency_active = cta_old; level_piece_id = lpi_old; } void scrollrt_draw_upper(int x, int y, int sx, int sy, int chunks, int capChunks, int eflag) { int i, j, CelCap; BYTE *dst; MICROS *pMap; /// ASSERT: assert(gpBuffer); pMap = &dpiece_defs_map_1[IsometricCoord(x, y)]; CelCap = 2 * capChunks + 2; if (CelCap > 8) { CelCap = 8; } if (eflag) { if (y >= 0 && y < MAXDUNY && x >= 0 && x < MAXDUNX) { level_piece_id = dPiece[x][y]; light_table_index = dLight[x][y]; if (level_piece_id != 0) { dst = &gpBuffer[sx + 32 + PitchTbl[sy]]; cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); if (capChunks >= 0) { level_cel_block = pMap->mt[1]; if (level_cel_block != 0) { arch_draw_type = 2; drawUpperScreen(dst); arch_draw_type = 0; } } dst -= BUFFER_WIDTH * 32; if (capChunks >= 1) { level_cel_block = pMap->mt[3]; if (level_cel_block != 0) { drawUpperScreen(dst); } } dst -= BUFFER_WIDTH * 32; if (capChunks >= 2) { level_cel_block = pMap->mt[5]; if (level_cel_block != 0) { drawUpperScreen(dst); } } dst -= BUFFER_WIDTH * 32; if (capChunks >= 3) { level_cel_block = pMap->mt[7]; if (level_cel_block != 0) { drawUpperScreen(dst); } } scrollrt_draw_dungeon(&gpBuffer[sx + PitchTbl[sy]], x, y, capChunks, CelCap, sx, sy, 0); } else { world_draw_black_tile(&gpBuffer[sx + PitchTbl[sy]]); } } x++; y--; sx += 64; chunks--; pMap++; } for (j = 0; j < chunks; j++) { if (y >= 0 && y < MAXDUNY && x >= 0 && x < MAXDUNX) { level_piece_id = dPiece[x][y]; light_table_index = dLight[x][y]; if (level_piece_id != 0) { dst = &gpBuffer[sx + PitchTbl[sy]]; cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); arch_draw_type = 1; level_cel_block = pMap->mt[0]; if (level_cel_block != 0) { drawUpperScreen(dst); } arch_draw_type = 2; level_cel_block = pMap->mt[1]; if (level_cel_block != 0) { drawUpperScreen(dst + 32); } arch_draw_type = 0; for (i = 1; i < (MicroTileLen >> 1) - 1; i++) { dst -= BUFFER_WIDTH * 32; if (capChunks >= i) { level_cel_block = pMap->mt[2 * i]; if (level_cel_block != 0) { drawUpperScreen(dst); } level_cel_block = pMap->mt[2 * i + 1]; if (level_cel_block != 0) { drawUpperScreen(dst + 32); } } } scrollrt_draw_dungeon(&gpBuffer[sx + PitchTbl[sy]], x, y, capChunks, CelCap, sx, sy, 1); } else { world_draw_black_tile(&gpBuffer[sx + PitchTbl[sy]]); } } x++; y--; sx += 64; pMap++; } if (eflag) { if (y >= 0 && y < MAXDUNY && x >= 0 && x < MAXDUNX) { level_piece_id = dPiece[x][y]; light_table_index = dLight[x][y]; if (level_piece_id != 0) { dst = &gpBuffer[sx + PitchTbl[sy]]; cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); arch_draw_type = 1; if (capChunks >= 0) { level_cel_block = pMap->mt[0]; if (level_cel_block != 0) { drawUpperScreen(dst); } } arch_draw_type = 0; dst -= BUFFER_WIDTH * 32; if (capChunks >= 1) { level_cel_block = pMap->mt[2]; if (level_cel_block != 0) { drawUpperScreen(dst); } } dst -= BUFFER_WIDTH * 32; if (capChunks >= 2) { level_cel_block = pMap->mt[4]; if (level_cel_block != 0) { drawUpperScreen(dst); } } dst -= BUFFER_WIDTH * 32; if (capChunks >= 3) { level_cel_block = pMap->mt[6]; if (level_cel_block != 0) { drawUpperScreen(dst); } } scrollrt_draw_dungeon(&gpBuffer[sx + PitchTbl[sy]], x, y, capChunks, CelCap, sx, sy, 0); } else { world_draw_black_tile(&gpBuffer[sx + PitchTbl[sy]]); } } } } void scrollrt_draw_dungeon(BYTE *pBuff, int sx, int sy, int capChunks, int CelCap, int dx, int dy, int eflag) { int px, py, nCel, nMon, negMon, p, tx, ty; char bFlag, bDead, bObj, bItem, bPlr, bArch, bMap, negPlr, dd; DeadStruct *pDeadGuy; ItemStruct *pItem; PlayerStruct *pPlayer; MonsterStruct *pMonster; BYTE *pCelBuff; DWORD *pFrameTable; /// ASSERT: assert((DWORD)sx < MAXDUNX); /// ASSERT: assert((DWORD)sy < MAXDUNY); bFlag = dFlags[sx][sy]; bDead = dDead[sx][sy]; bObj = dObject[sx][sy]; bItem = dItem[sx][sy]; bPlr = dPlayer[sx][sy]; bArch = dArch[sx][sy]; bMap = dTransVal[sx][sy]; nMon = dMonster[sx][sy]; /// ASSERT: assert((DWORD)(sy-1) < MAXDUNY); negPlr = dPlayer[sx][sy - 1]; negMon = dMonster[sx][sy - 1]; if (visiondebug && bFlag & BFLAG_LIT) { CelDecodeHdrOnly(pBuff, pSquareCel, 1, 64, 0, CelCap); } tx = dx - 96; ty = dy - 16; if (MissilePreFlag && bFlag & BFLAG_MISSILE) { DrawMissile(sx, sy, dx, dy, 0, CelCap, 1); } if (light_table_index < lightmax) { if (bDead != 0) { pDeadGuy = &dead[(bDead & 0x1F) - 1]; dd = (bDead >> 5) & 7; px = dx - pDeadGuy->_deadWidth2; pCelBuff = pDeadGuy->_deadData[dd]; /// ASSERT: assert(pDeadGuy->_deadData[dd] != NULL); if (pCelBuff != NULL) { pFrameTable = (DWORD *)pDeadGuy->_deadData[dd]; nCel = pDeadGuy->_deadFrame; if (nCel >= 1 && pFrameTable[0] <= 50 && nCel <= (int)pFrameTable[0]) { if (pDeadGuy->_deadtrans != 0) { Cl2DecodeFrm3(px, dy, pCelBuff, nCel, pDeadGuy->_deadWidth, 0, CelCap, pDeadGuy->_deadtrans); } else { Cl2DecodeLightTbl(px, dy, pCelBuff, pDeadGuy->_deadFrame, pDeadGuy->_deadWidth, 0, CelCap); } } else { // app_fatal("Unclipped dead: frame %d of %d, deadnum==%d", nCel, pFrameTable[0], (bDead & 0x1F) - 1); } } } if (bObj != 0) { DrawObject(sx, sy, dx, dy, 1, 0, CelCap); } } if (bItem != 0) { pItem = &item[bItem - 1]; if (!pItem->_iPostDraw) { /// ASSERT: assert((unsigned char)bItem <= MAXITEMS); if ((BYTE)bItem <= MAXITEMS) { pCelBuff = pItem->_iAnimData; if (pCelBuff != NULL) { pFrameTable = (DWORD *)pCelBuff; nCel = pItem->_iAnimFrame; if (nCel >= 1 && pFrameTable[0] <= 50 && nCel <= (int)pFrameTable[0]) { px = dx - pItem->_iAnimWidth2; if (bItem - 1 == pcursitem) { CelDecodeClr(181, px, dy, pCelBuff, nCel, pItem->_iAnimWidth, 0, CelCap); } CelDecodeHdrLightOnly(px, dy, pItem->_iAnimData, pItem->_iAnimFrame, pItem->_iAnimWidth, 0, CelCap); } else { // app_fatal("Draw \"%s\" Item 1: frame %d of %d, item type==%d", pItem->_iIName, nCel, pFrameTable[0], pItem->_itype); } } else { // app_fatal("Draw Item \"%s\" 1: NULL Cel Buffer", pItem->_iIName); } } } } if (bFlag & BFLAG_PLAYERLR) { p = -(negPlr + 1); if ((DWORD)p < MAX_PLRS) { pPlayer = &plr[p]; px = dx + pPlayer->_pxoff - pPlayer->_pAnimWidth2; py = dy + pPlayer->_pyoff; DrawPlayer(p, sx, sy - 1, px, py, pPlayer->_pAnimData, pPlayer->_pAnimFrame, pPlayer->_pAnimWidth, 0, CelCap); if (eflag && pPlayer->_peflag != 0) { if (pPlayer->_peflag == 2) { scrollrt_draw_e_flag(pBuff - (BUFFER_WIDTH * 16 + 96), sx - 2, sy + 1, capChunks, CelCap, tx, ty); } scrollrt_draw_e_flag(pBuff - 64, sx - 1, sy + 1, capChunks, CelCap, dx - 64, dy); } } else { // app_fatal("draw player: tried to draw illegal player %d", p); } } if (bFlag & BFLAG_MONSTLR && (bFlag & BFLAG_LIT || plr[myplr]._pInfraFlag) && negMon < 0) { draw_monster_num = -(negMon + 1); if ((DWORD)draw_monster_num < MAXMONSTERS) { pMonster = &monster[draw_monster_num]; if (!(pMonster->_mFlags & 1)) { if (pMonster->MType != NULL) { px = dx + pMonster->_mxoff - pMonster->MType->width2; py = dy + pMonster->_myoff; if (draw_monster_num == pcursmonst) { Cl2DecodeFrm2(233, px, py, pMonster->_mAnimData, pMonster->_mAnimFrame, pMonster->MType->width, 0, CelCap); } DrawMonster(sx, sy, px, py, draw_monster_num, 0, CelCap); if (eflag && !pMonster->_meflag) { scrollrt_draw_e_flag(pBuff - 64, sx - 1, sy + 1, capChunks, CelCap, dx - 64, dy); } } else { // app_fatal("Draw Monster \"%s\": uninitialized monster", pMonster->mName); } } } else { // app_fatal("Draw Monster: tried to draw illegal monster %d", draw_monster_num); } } if (bFlag & BFLAG_DEAD_PLAYER) { DrawDeadPlayer(sx, sy, dx, dy, 0, CelCap, 0); } if (bPlr > 0) { p = bPlr - 1; if ((DWORD)p < MAX_PLRS) { pPlayer = &plr[p]; px = dx + pPlayer->_pxoff - pPlayer->_pAnimWidth2; py = dy + pPlayer->_pyoff; DrawPlayer(p, sx, sy, px, py, pPlayer->_pAnimData, pPlayer->_pAnimFrame, pPlayer->_pAnimWidth, 0, CelCap); if (eflag && pPlayer->_peflag != 0) { if (pPlayer->_peflag == 2) { scrollrt_draw_e_flag(pBuff - (BUFFER_WIDTH * 16 + 96), sx - 2, sy + 1, capChunks, CelCap, dx - 96, dy - 16); } scrollrt_draw_e_flag(pBuff - 64, sx - 1, sy + 1, capChunks, CelCap, dx - 64, dy); } } else { // app_fatal("draw player: tried to draw illegal player %d", p); } } if (nMon > 0 && (bFlag & BFLAG_LIT || plr[myplr]._pInfraFlag)) { draw_monster_num = nMon - 1; if ((DWORD)draw_monster_num < MAXMONSTERS) { pMonster = &monster[draw_monster_num]; if (!(pMonster->_mFlags & 1)) { if (pMonster->MType != NULL) { px = dx + pMonster->_mxoff - pMonster->MType->width2; py = dy + pMonster->_myoff; if (draw_monster_num == pcursmonst) { Cl2DecodeFrm2(233, px, py, pMonster->_mAnimData, pMonster->_mAnimFrame, pMonster->MType->width, 0, CelCap); } DrawMonster(sx, sy, px, py, draw_monster_num, 0, CelCap); if (eflag && !pMonster->_meflag) { scrollrt_draw_e_flag(pBuff - 64, sx - 1, sy + 1, capChunks, CelCap, dx - 64, dy); } } else { // app_fatal("Draw Monster \"%s\": uninitialized monster", pMonster->mName); } } } else { // app_fatal("Draw Monster: tried to draw illegal monster %d", draw_monster_num); } } if (bFlag & BFLAG_MISSILE) { DrawMissile(sx, sy, dx, dy, 0, CelCap, 0); } if (bObj != 0 && light_table_index < lightmax) { DrawObject(sx, sy, dx, dy, 0, 0, CelCap); } if (bItem != 0) { pItem = &item[bItem - 1]; if (pItem->_iPostDraw) { /// ASSERT: assert((unsigned char)bItem <= MAXITEMS); if ((BYTE)bItem <= MAXITEMS) { pCelBuff = pItem->_iAnimData; if (pCelBuff != NULL) { pFrameTable = (DWORD *)pCelBuff; nCel = pItem->_iAnimFrame; if (nCel >= 1 && pFrameTable[0] <= 50 && nCel <= (int)pFrameTable[0]) { px = dx - pItem->_iAnimWidth2; if (bItem - 1 == pcursitem) { CelDecodeClr(181, px, dy, pCelBuff, nCel, pItem->_iAnimWidth, 0, CelCap); } CelDecodeHdrLightOnly(px, dy, pItem->_iAnimData, pItem->_iAnimFrame, pItem->_iAnimWidth, 0, CelCap); } else { // app_fatal("Draw \"%s\" Item 2: frame %d of %d, item type==%d", pItem->_iIName, nCel, pFrameTable[0], pItem->_itype); } } else { // app_fatal("Draw Item \"%s\" 2: NULL Cel Buffer", pItem->_iIName); } } } } if (bArch != 0) { cel_transparency_active = (BYTE)TransList[bMap]; CelDecodeHdrLightTrans(pBuff, pSpecialCels, bArch, 64, 0, CelCap); } } void DrawMonster(int x, int y, int mx, int my, int m, int CelSkip, int CelCap) { int nCel; char trans; BYTE *pCelBuff; DWORD *pFrameTable; if ((DWORD)m >= MAXMONSTERS) { // app_fatal("Draw Monster: tried to draw illegal monster %d", m); return; } pCelBuff = monster[m]._mAnimData; if (!pCelBuff) { // app_fatal("Draw Monster \"%s\": NULL Cel Buffer", monster[m].mName); return; } nCel = monster[m]._mAnimFrame; pFrameTable = (DWORD *)pCelBuff; if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { /* const char *szMode = "unknown action"; if(monster[m]._mmode <= 17) szMode = szMonModeAssert[monster[m]._mmode]; app_fatal( "Draw Monster \"%s\" %s: facing %d, frame %d of %d", monster[m].mName, szMode, monster[m]._mdir, nCel, pFrameTable[0]); */ return; } if (!(dFlags[x][y] & BFLAG_LIT)) { Cl2DecodeFrm3(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, CelSkip, CelCap, 1); } else { trans = 0; if (monster[m]._uniqtype) trans = monster[m]._uniqtrans + 4; if (monster[m]._mmode == MM_STONE) trans = 2; if (plr[myplr]._pInfraFlag && light_table_index > 8) trans = 1; if (trans) Cl2DecodeFrm3(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, CelSkip, CelCap, trans); else Cl2DecodeLightTbl(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, CelSkip, CelCap); } } void DrawObject(int x, int y, int ox, int oy, BOOL pre, int CelSkip, int CelCap) { int sx, sy, xx, yy, nCel; char bv; BYTE *pCelBuff; DWORD *pFrameTable; if (dObject[x][y] > 0) { bv = dObject[x][y] - 1; if (object[bv]._oPreFlag != pre) return; sx = ox - object[bv]._oAnimWidth2; sy = oy; } else { bv = -(dObject[x][y] + 1); if (object[bv]._oPreFlag != pre) return; xx = object[bv]._ox - x; yy = object[bv]._oy - y; sx = (xx << 5) + ox - object[bv]._oAnimWidth2 - (yy << 5); sy = oy + (yy << 4) + (xx << 4); CelSkip = 0; CelCap = 8; } /// ASSERT: assert((unsigned char)bv < MAXOBJECTS); if ((BYTE)bv >= MAXOBJECTS) return; pCelBuff = object[bv]._oAnimData; if (!pCelBuff) { // app_fatal("Draw Object type %d: NULL Cel Buffer", object[bv]._otype); return; } nCel = object[bv]._oAnimFrame; pFrameTable = (DWORD *)pCelBuff; if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { // app_fatal("Draw Object: frame %d of %d, object type==%d", nCel, pFrameTable[0], object[bv]._otype); return; } if (bv == pcursobj) CelDecodeClr(194, sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, CelSkip, CelCap); if (object[bv]._oLight) { CelDecodeHdrLightOnly(sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, CelSkip, CelCap); } else { /// ASSERT: assert(object[bv]._oAnimData); if (object[bv]._oAnimData) // BUGFIX: _oAnimData was already checked, this is redundant CelDrawHdrOnly(sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, CelSkip, CelCap); } } void scrollrt_draw_e_flag(BYTE *pBuff, int x, int y, int capChunks, int CelCap, int sx, int sy) { int i, lti_old, cta_old, lpi_old; BYTE *dst; MICROS *pMap; lti_old = light_table_index; cta_old = cel_transparency_active; lpi_old = level_piece_id; level_piece_id = dPiece[x][y]; light_table_index = dLight[x][y]; dst = pBuff; cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); pMap = &dpiece_defs_map_1[IsometricCoord(x, y)]; arch_draw_type = 1; level_cel_block = pMap->mt[0]; if (level_cel_block != 0) { drawUpperScreen(dst); } arch_draw_type = 2; level_cel_block = pMap->mt[1]; if (level_cel_block != 0) { drawUpperScreen(dst + 32); } arch_draw_type = 0; for (i = 1; i < (MicroTileLen >> 1) - 1; i++) { dst -= BUFFER_WIDTH * 32; if (capChunks >= i) { level_cel_block = pMap->mt[2 * i]; if (level_cel_block != 0) { drawUpperScreen(dst); } level_cel_block = pMap->mt[2 * i + 1]; if (level_cel_block != 0) { drawUpperScreen(dst + 32); } } } scrollrt_draw_dungeon(pBuff, x, y, capChunks, CelCap, sx, sy, 0); light_table_index = lti_old; cel_transparency_active = cta_old; level_piece_id = lpi_old; } void DrawZoom(int x, int y) { int i, sx, sy, chunks, blocks; int wdt, nSrcOff, nDstOff; scr_pix_width = ZOOM_WIDTH; scr_pix_height = 192; dword_5C2FF8 = ZOOM_WIDTH / 64; dword_5C2FFC = 192 / 32; sx = ScrollInfo._sxoff + 64; sy = ScrollInfo._syoff + 143; x -= 6; y--; chunks = 6; blocks = 3; switch (ScrollInfo._sdir) { case SDIR_NONE: break; case SDIR_NE: chunks++; case SDIR_N: sy -= 32; x--; y--; blocks++; break; case SDIR_SE: blocks++; case SDIR_E: chunks++; break; case SDIR_S: blocks++; break; case SDIR_SW: blocks++; case SDIR_W: sx -= 64; x--; y++; chunks++; break; case SDIR_NW: sx -= 64; sy -= 32; x -= 2; chunks++; blocks++; break; } /// ASSERT: assert(gpBuffer); gpBufEnd = &gpBuffer[PitchTbl[-17 + SCREEN_Y]]; for (i = 0; i < 4; i++) { scrollrt_draw_upper(x, y, sx, sy, chunks, i, 0); y++; sx -= 32; sy += 16; scrollrt_draw_upper(x, y, sx, sy, chunks, i, 1); x++; sx += 32; sy += 16; } /// ASSERT: assert(gpBuffer); gpBufEnd = &gpBuffer[PitchTbl[160 + SCREEN_Y]]; for (i = 0; i < blocks; i++) { scrollrt_draw_lower(x, y, sx, sy, chunks, 0); y++; sx -= 32; sy += 16; scrollrt_draw_lower(x, y, sx, sy, chunks, 1); x++; sx += 32; sy += 16; } arch_draw_type = 0; for (i = 0; i < 4; i++) { scrollrt_draw_lower_2(x, y, sx, sy, chunks, i, 0); y++; sx -= 32; sy += 16; scrollrt_draw_lower_2(x, y, sx, sy, chunks, i, 1); x++; sx += 32; sy += 16; } if (chrflag || questlog) { nSrcOff = SCREENXY(112, 159); nDstOff = SCREENXY(320, 350); wdt = (SCREEN_WIDTH - 320) / 2; } else if (invflag || sbookflag) { nSrcOff = SCREENXY(112, 159); nDstOff = SCREENXY(0, 350); wdt = (SCREEN_WIDTH - 320) / 2; } else { nSrcOff = SCREENXY(32, 159); nDstOff = SCREENXY(0, 350); wdt = SCREEN_WIDTH / 2; } /// ASSERT: assert(gpBuffer); #ifdef USE_ASM __asm { mov esi, gpBuffer mov edx, nDstOff mov edi, esi mov ecx, nSrcOff add edi, edx add esi, ecx mov ebx, edi add ebx, BUFFER_WIDTH mov edx, 176 label1: mov ecx, wdt label2: mov al, [esi] inc esi mov ah, al mov [edi], ax mov [ebx], ax add edi, 2 add ebx, 2 dec ecx jnz label2 mov eax, BUFFER_WIDTH add eax, wdt sub esi, eax add eax, eax sub ebx, eax sub edi, eax dec edx jnz label1 } #else int hgt; BYTE *src, *dst1, *dst2; src = &gpBuffer[nSrcOff]; dst1 = &gpBuffer[nDstOff]; dst2 = &gpBuffer[nDstOff + BUFFER_WIDTH]; for (hgt = 176; hgt != 0; hgt--, src -= BUFFER_WIDTH + wdt, dst1 -= 2 * (BUFFER_WIDTH + wdt), dst2 -= 2 * (BUFFER_WIDTH + wdt)) { for (i = wdt; i != 0; i--) { *dst1++ = *src; *dst1++ = *src; *dst2++ = *src; *dst2++ = *src; src++; } } #endif } void ClearScreenBuffer() { lock_buf(3); /// ASSERT: assert(gpBuffer); #ifdef USE_ASM __asm { mov edi, gpBuffer add edi, SCREENXY(0, 0) mov edx, SCREEN_HEIGHT xor eax, eax zeroline: mov ecx, SCREEN_WIDTH / 4 rep stosd add edi, BUFFER_WIDTH - SCREEN_WIDTH dec edx jnz zeroline } #else int i; BYTE *dst; dst = &gpBuffer[SCREENXY(0, 0)]; for (i = 0; i < SCREEN_HEIGHT; i++, dst += BUFFER_WIDTH) { memset(dst, 0, SCREEN_WIDTH); } #endif unlock_buf(3); } #ifdef _DEBUG void ScrollView() { BOOL scroll; if (pcurs >= CURSOR_FIRSTITEM) return; scroll = FALSE; if (MouseX < 20) { if (dmaxy - 1 <= ViewY || dminx >= ViewX) { if (dmaxy - 1 > ViewY) { ViewY++; scroll = TRUE; } if (dminx < ViewX) { ViewX--; scroll = TRUE; } } else { ViewY++; ViewX--; scroll = TRUE; } } if (MouseX > SCREEN_WIDTH - 20) { if (dmaxx - 1 <= ViewX || dminy >= ViewY) { if (dmaxx - 1 > ViewX) { ViewX++; scroll = TRUE; } if (dminy < ViewY) { ViewY--; scroll = TRUE; } } else { ViewY--; ViewX++; scroll = TRUE; } } if (MouseY < 20) { if (dminy >= ViewY || dminx >= ViewX) { if (dminy < ViewY) { ViewY--; scroll = TRUE; } if (dminx < ViewX) { ViewX--; scroll = TRUE; } } else { ViewX--; ViewY--; scroll = TRUE; } } if (MouseY > SCREEN_HEIGHT - 20) { if (dmaxy - 1 <= ViewY || dmaxx - 1 <= ViewX) { if (dmaxy - 1 > ViewY) { ViewY++; scroll = TRUE; } if (dmaxx - 1 > ViewX) { ViewX++; scroll = TRUE; } } else { ViewX++; ViewY++; scroll = TRUE; } } if (scroll) ScrollInfo._sdir = SDIR_NONE; } void EnableFrameCount() { frameflag = frameflag == 0; framestart = GetTickCount(); } #endif void scrollrt_draw_game_screen(BOOL draw_cursor) { int hgt; if (drawpanflag == 255) { drawpanflag = 0; hgt = SCREEN_HEIGHT; } else { hgt = 0; } if (draw_cursor) { lock_buf(0); scrollrt_draw_cursor_item(); unlock_buf(0); } DrawMain(hgt, 0, 0, 0, 0, 0); if (draw_cursor) { lock_buf(0); scrollrt_draw_cursor_back_buffer(); unlock_buf(0); } } void scrollrt_draw_cursor_back_buffer() { int i; BYTE *src, *dst; if (sgdwCursWdt == 0) { return; } /// ASSERT: assert(gpBuffer); src = sgSaveBack; dst = &gpBuffer[SCREENXY(sgdwCursX, sgdwCursY)]; for (i = sgdwCursHgt; i != 0; i--, src += sgdwCursWdt, dst += BUFFER_WIDTH) { memcpy(dst, src, sgdwCursWdt); } sgdwCursXOld = sgdwCursX; sgdwCursYOld = sgdwCursY; sgdwCursWdtOld = sgdwCursWdt; sgdwCursHgtOld = sgdwCursHgt; sgdwCursWdt = 0; } void scrollrt_draw_cursor_item() { int i, mx, my, col; BYTE *src, *dst; /// ASSERT: assert(! sgdwCursWdt); if (pcurs <= 0 || cursW == 0 || cursH == 0) { return; } mx = MouseX - 1; if (mx < 0) { mx = 0; } else if (mx > SCREEN_WIDTH - 1) { return; } my = MouseY - 1; if (my < 0) { my = 0; } else if (my > SCREEN_HEIGHT - 1) { return; } sgdwCursX = mx; sgdwCursWdt = sgdwCursX + cursW + 1; if (sgdwCursWdt > SCREEN_WIDTH - 1) { sgdwCursWdt = SCREEN_WIDTH - 1; } sgdwCursX &= ~3; sgdwCursWdt |= 3; sgdwCursWdt -= sgdwCursX; sgdwCursWdt++; sgdwCursY = my; sgdwCursHgt = sgdwCursY + cursH + 1; if (sgdwCursHgt > SCREEN_HEIGHT - 1) { sgdwCursHgt = SCREEN_HEIGHT - 1; } sgdwCursHgt -= sgdwCursY; sgdwCursHgt++; /// ASSERT: assert(sgdwCursWdt * sgdwCursHgt < sizeof sgSaveBack); /// ASSERT: assert(gpBuffer); dst = sgSaveBack; src = &gpBuffer[SCREENXY(sgdwCursX, sgdwCursY)]; for (i = sgdwCursHgt; i != 0; i--, dst += sgdwCursWdt, src += BUFFER_WIDTH) { memcpy(dst, src, sgdwCursWdt); } mx++; my++; gpBufEnd = &gpBuffer[PitchTbl[SCREEN_HEIGHT + SCREEN_Y] - cursW - 2]; if (pcurs >= CURSOR_FIRSTITEM) { col = PAL16_YELLOW + 5; if (plr[myplr].HoldItem._iMagical != 0) { col = PAL16_BLUE + 5; } if (!plr[myplr].HoldItem._iStatFlag) { col = PAL16_RED + 5; } CelDrawHdrClrHL(col, mx + SCREEN_X, my + cursH + SCREEN_Y - 1, pCursCels, pcurs, cursW, 0, 8); if (col != PAL16_RED + 5) { Cel2DrawHdrOnly(mx + SCREEN_X, my + cursH + SCREEN_Y - 1, pCursCels, pcurs, cursW, 0, 8); } else { Cel2DrawHdrLightRed(mx + SCREEN_X, my + cursH + SCREEN_Y - 1, pCursCels, pcurs, cursW, 0, 8, 1); } } else { Cel2DrawHdrOnly(mx + SCREEN_X, my + cursH + SCREEN_Y - 1, pCursCels, pcurs, cursW, 0, 8); } } void DrawMain(int dwHgt, BOOL draw_desc, BOOL draw_hp, BOOL draw_mana, BOOL draw_sbar, BOOL draw_btn) { int ysize; DWORD dwTicks; BOOL retry; HRESULT hDDVal; ysize = dwHgt; if (!gbActive || lpDDSPrimary == NULL) { return; } #ifdef __cplusplus if (lpDDSPrimary->IsLost() == DDERR_SURFACELOST) { if (lpDDSPrimary->Restore() != DD_OK) { return; } #else if (lpDDSPrimary->lpVtbl->IsLost(lpDDSPrimary) == DDERR_SURFACELOST) { if (lpDDSPrimary->lpVtbl->Restore(lpDDSPrimary) != DD_OK) { return; } #endif ResetPal(); ysize = SCREEN_HEIGHT; } if (lpDDSBackBuf == NULL) { retry = TRUE; dwTicks = GetTickCount(); while (1) { DDS_desc.dwSize = sizeof(DDS_desc); #ifdef __cplusplus hDDVal = lpDDSPrimary->Lock(NULL, &DDS_desc, DDLOCK_WRITEONLY | DDLOCK_WAIT, NULL); #else hDDVal = lpDDSPrimary->lpVtbl->Lock(lpDDSPrimary, NULL, &DDS_desc, DDLOCK_WRITEONLY | DDLOCK_WAIT, NULL); #endif if (hDDVal == DD_OK) { break; } if (dwTicks - GetTickCount() > 5000) { break; } Sleep(1); if (hDDVal == DDERR_SURFACELOST) { return; } if (hDDVal != DDERR_WASSTILLDRAWING && hDDVal != DDERR_SURFACEBUSY) { if (!retry || hDDVal != DDERR_GENERIC) { break; } retry = FALSE; dx_reinit(); ysize = SCREEN_HEIGHT; dwTicks = GetTickCount(); } } if (hDDVal == DDERR_SURFACELOST || hDDVal == DDERR_WASSTILLDRAWING || hDDVal == DDERR_SURFACEBUSY) { return; } if (hDDVal != DD_OK) { DDErrMsg(hDDVal, 3707, "C:\\Src\\Diablo\\Source\\SCROLLRT.CPP"); } } /// ASSERT: assert(ysize >= 0 && ysize <= 480); // SCREEN_HEIGHT if (ysize > 0) { DoBlitScreen(0, 0, SCREEN_WIDTH, ysize); } if (ysize < SCREEN_HEIGHT) { if (draw_sbar) { DoBlitScreen(204, 357, 232, 28); } if (draw_desc) { DoBlitScreen(176, 398, 288, 60); } if (draw_mana) { DoBlitScreen(460, 352, 88, 72); DoBlitScreen(564, 416, 56, 56); } if (draw_hp) { DoBlitScreen(96, 352, 88, 72); } if (draw_btn) { DoBlitScreen(8, 357, 72, 119); DoBlitScreen(556, 357, 72, 48); if (gbMaxPlayers > 1) { DoBlitScreen(84, 443, 36, 32); DoBlitScreen(524, 443, 36, 32); } } if (sgdwCursWdtOld != 0) { DoBlitScreen(sgdwCursXOld, sgdwCursYOld, sgdwCursWdtOld, sgdwCursHgtOld); } if (sgdwCursWdt != 0) { DoBlitScreen(sgdwCursX, sgdwCursY, sgdwCursWdt, sgdwCursHgt); } } if (lpDDSBackBuf == NULL) { #ifdef __cplusplus hDDVal = lpDDSPrimary->Unlock(NULL); #else hDDVal = lpDDSPrimary->lpVtbl->Unlock(lpDDSPrimary, NULL); #endif if (hDDVal != DDERR_SURFACELOST && hDDVal != DD_OK) { DDErrMsg(hDDVal, 3779, "C:\\Src\\Diablo\\Source\\SCROLLRT.CPP"); } } #ifdef _DEBUG DrawFPS(); #endif } #ifdef _DEBUG void DrawFPS() { DWORD tc, frames; char String[12]; HDC hdc; if (frameflag && gbActive) { frameend++; tc = GetTickCount(); frames = tc - framestart; if (tc - framestart >= 1000) { framestart = tc; framerate = 1000 * frameend / frames; frameend = 0; } if (framerate > 99) framerate = 99; wsprintf(String, "%2d", framerate); #ifdef __cplusplus if (!lpDDSPrimary->GetDC(&hdc)) { TextOut(hdc, 0, 400, String, strlen(String)); lpDDSPrimary->ReleaseDC(hdc); } #else if (!lpDDSPrimary->lpVtbl->GetDC(lpDDSPrimary, &hdc)) { TextOut(hdc, 0, 400, String, strlen(String)); lpDDSPrimary->lpVtbl->ReleaseDC(lpDDSPrimary, hdc); } #endif } } #endif void DoBlitScreen(DWORD dwX, DWORD dwY, DWORD dwWdt, DWORD dwHgt) { int nSrcOff, nDstOff, nSrcWdt, nDstWdt; DWORD dwTicks; HRESULT hDDVal; RECT SrcRect; /// ASSERT: assert(! (dwX & 3)); /// ASSERT: assert(! (dwWdt & 3)); if (lpDDSBackBuf != NULL) { SrcRect.left = dwX + SCREEN_X; SrcRect.top = dwY + SCREEN_Y; SrcRect.right = SrcRect.left + dwWdt - 1; SrcRect.bottom = SrcRect.top + dwHgt - 1; /// ASSERT: assert(! gpBuffer); dwTicks = GetTickCount(); while (1) { #ifdef __cplusplus hDDVal = lpDDSPrimary->BltFast(dwX, dwY, lpDDSBackBuf, &SrcRect, DDBLTFAST_WAIT); #else hDDVal = lpDDSPrimary->lpVtbl->BltFast(lpDDSPrimary, dwX, dwY, lpDDSBackBuf, &SrcRect, DDBLTFAST_WAIT); #endif if (hDDVal == DD_OK) { break; } if (dwTicks - GetTickCount() > 5000) { break; } Sleep(1); if (hDDVal == DDERR_SURFACELOST) { return; } if (hDDVal != DDERR_WASSTILLDRAWING && hDDVal != DDERR_SURFACEBUSY) { break; } } if (hDDVal != DDERR_SURFACELOST && hDDVal != DDERR_WASSTILLDRAWING && hDDVal != DDERR_SURFACEBUSY && hDDVal != DD_OK) { DDErrMsg(hDDVal, 3596, "C:\\Src\\Diablo\\Source\\SCROLLRT.CPP"); } } else { nSrcOff = SCREENXY(dwX, dwY); nDstOff = dwX * (SCREEN_BPP / 8) + dwY * DDS_desc.lPitch; nSrcWdt = BUFFER_WIDTH - dwWdt; nDstWdt = DDS_desc.lPitch - dwWdt * (SCREEN_BPP / 8); dwWdt >>= 2; lock_buf(6); /// ASSERT: assert(gpBuffer); #if defined(USE_ASM) && !defined(RGBMODE) __asm { mov esi, gpBuffer mov edi, DDS_desc.lpSurface add esi, nSrcOff add edi, nDstOff mov eax, nSrcWdt mov ebx, nDstWdt mov edx, dwHgt blitline: mov ecx, dwWdt rep movsd add esi, eax add edi, ebx dec edx jnz blitline } #else int wdt, hgt; BYTE *src, *dst; src = &gpBuffer[nSrcOff]; dst = (BYTE *)DDS_desc.lpSurface + nDstOff; for (hgt = 0; hgt < dwHgt; hgt++, src += nSrcWdt, dst += nDstWdt) { for (wdt = 0; wdt < 4 * dwWdt; wdt++) { #ifndef RGBMODE *dst++ = *src++; #else PALETTEENTRY pal = system_palette[*src++]; dst[0] = pal.peBlue; dst[1] = pal.peGreen; dst[2] = pal.peRed; dst += 4; #endif } } #endif unlock_buf(6); } } void DrawAndBlit() { int hgt; BOOL ddsdesc, ctrlPan; if (!gbRunGame) { return; } if (drawpanflag == 255) { drawhpflag = TRUE; drawmanaflag = TRUE; drawbtnflag = TRUE; drawsbarflag = TRUE; ddsdesc = FALSE; ctrlPan = TRUE; hgt = SCREEN_HEIGHT; } else if (drawpanflag == 1) { ddsdesc = TRUE; ctrlPan = FALSE; hgt = VIEWPORT_HEIGHT; } else { return; } drawpanflag = 0; lock_buf(0); if (leveltype != DTYPE_TOWN) { DrawView(ViewX, ViewY); } else { T_DrawView(ViewX, ViewY); } if (ctrlPan) { ClearCtrlPan(); } if (drawhpflag) { UpdateLifeFlask(); } if (drawmanaflag) { UpdateManaFlask(); } if (drawbtnflag) { DrawCtrlPan(); } if (drawsbarflag) { DrawInvBelt(); } if (talkflag) { DrawTalkPan(); hgt = SCREEN_HEIGHT; } scrollrt_draw_cursor_item(); unlock_buf(0); DrawMain(hgt, ddsdesc, drawhpflag, drawmanaflag, drawsbarflag, drawbtnflag); lock_buf(0); scrollrt_draw_cursor_back_buffer(); unlock_buf(0); drawhpflag = FALSE; drawmanaflag = FALSE; drawbtnflag = FALSE; drawsbarflag = FALSE; }