/** * @file effects.cpp * * Implementation of functions for loading and playing sounds. */ #include "effects.h" #include "engine/random.hpp" #include "engine/sound.h" #include "engine/sound_defs.hpp" #include "engine/sound_position.hpp" #include "init.h" #include "player.h" #include "utils/stdcompat/algorithm.hpp" #include "utils/str_cat.hpp" namespace devilution { int sfxdelay; _sfx_id sfxdnum = SFX_NONE; namespace { #ifndef DISABLE_STREAMING_SOUNDS constexpr bool AllowStreaming = true; #else constexpr bool AllowStreaming = false; #endif /** Specifies the sound file and the playback state of the current sound effect. */ TSFX *sgpStreamSFX = nullptr; /* data */ /** List of all sounds, except monsters and music */ TSFX sgSFX[] = { // clang-format off // bFlags, pszName, pSnd { sfx_MISC, "sfx\\misc\\walk1.wav", nullptr },// PS_WALK1 { sfx_MISC, "sfx\\misc\\walk2.wav", nullptr },// PS_WALK2 { sfx_MISC, "sfx\\misc\\walk3.wav", nullptr },// PS_WALK3 { sfx_MISC, "sfx\\misc\\walk4.wav", nullptr },// PS_WALK4 { sfx_MISC, "sfx\\misc\\bfire.wav", nullptr },// PS_BFIRE { sfx_MISC, "sfx\\misc\\fmag.wav", nullptr },// PS_FMAG { sfx_MISC, "sfx\\misc\\tmag.wav", nullptr },// PS_TMAG { sfx_MISC, "sfx\\misc\\lghit.wav", nullptr },// PS_LGHIT { sfx_MISC, "sfx\\misc\\lghit1.wav", nullptr },// PS_LGHIT1 { sfx_MISC, "sfx\\misc\\swing.wav", nullptr },// PS_SWING { sfx_MISC, "sfx\\misc\\swing2.wav", nullptr },// PS_SWING2 { sfx_MISC, "sfx\\misc\\dead.wav", nullptr },// PS_DEAD { sfx_MISC | sfx_HELLFIRE, "sfx\\misc\\sting1.wav", nullptr },// IS_STING1 { sfx_MISC | sfx_HELLFIRE, "sfx\\misc\\fballbow.wav", nullptr },// IS_FBALLBOW { sfx_STREAM, "sfx\\misc\\questdon.wav", nullptr },// IS_QUESTDN { sfx_MISC, "sfx\\items\\armrfkd.wav", nullptr },// IS_ARMRFKD { sfx_MISC, "sfx\\items\\barlfire.wav", nullptr },// IS_BARLFIRE { sfx_MISC, "sfx\\items\\barrel.wav", nullptr },// IS_BARREL { sfx_MISC | sfx_HELLFIRE, "sfx\\items\\podpop8.wav", nullptr },// IS_POPPOP8 { sfx_MISC | sfx_HELLFIRE, "sfx\\items\\podpop5.wav", nullptr },// IS_POPPOP5 { sfx_MISC | sfx_HELLFIRE, "sfx\\items\\urnpop3.wav", nullptr },// IS_POPPOP3 { sfx_MISC | sfx_HELLFIRE, "sfx\\items\\urnpop2.wav", nullptr },// IS_POPPOP2 { sfx_MISC, "sfx\\items\\bhit.wav", nullptr },// IS_BHIT { sfx_MISC, "sfx\\items\\bhit1.wav", nullptr },// IS_BHIT1 { sfx_MISC, "sfx\\items\\chest.wav", nullptr },// IS_CHEST { sfx_MISC, "sfx\\items\\doorclos.wav", nullptr },// IS_DOORCLOS { sfx_MISC, "sfx\\items\\dooropen.wav", nullptr },// IS_DOOROPEN { sfx_MISC, "sfx\\items\\flipanvl.wav", nullptr },// IS_FANVL { sfx_MISC, "sfx\\items\\flipaxe.wav", nullptr },// IS_FAXE { sfx_MISC, "sfx\\items\\flipblst.wav", nullptr },// IS_FBLST { sfx_MISC, "sfx\\items\\flipbody.wav", nullptr },// IS_FBODY { sfx_MISC, "sfx\\items\\flipbook.wav", nullptr },// IS_FBOOK { sfx_MISC, "sfx\\items\\flipbow.wav", nullptr },// IS_FBOW { sfx_MISC, "sfx\\items\\flipcap.wav", nullptr },// IS_FCAP { sfx_MISC, "sfx\\items\\flipharm.wav", nullptr },// IS_FHARM { sfx_MISC, "sfx\\items\\fliplarm.wav", nullptr },// IS_FLARM { sfx_MISC, "sfx\\items\\flipmag.wav", nullptr },// IS_FMAG { sfx_MISC, "sfx\\items\\flipmag1.wav", nullptr },// IS_FMAG1 { sfx_MISC, "sfx\\items\\flipmush.wav", nullptr },// IS_FMUSH { sfx_MISC, "sfx\\items\\flippot.wav", nullptr },// IS_FPOT { sfx_MISC, "sfx\\items\\flipring.wav", nullptr },// IS_FRING { sfx_MISC, "sfx\\items\\fliprock.wav", nullptr },// IS_FROCK { sfx_MISC, "sfx\\items\\flipscrl.wav", nullptr },// IS_FSCRL { sfx_MISC, "sfx\\items\\flipshld.wav", nullptr },// IS_FSHLD { sfx_MISC, "sfx\\items\\flipsign.wav", nullptr },// IS_FSIGN { sfx_MISC, "sfx\\items\\flipstaf.wav", nullptr },// IS_FSTAF { sfx_MISC, "sfx\\items\\flipswor.wav", nullptr },// IS_FSWOR { sfx_MISC, "sfx\\items\\gold.wav", nullptr },// IS_GOLD { sfx_MISC, "sfx\\items\\hlmtfkd.wav", nullptr },// IS_HLMTFKD { sfx_MISC, "sfx\\items\\invanvl.wav", nullptr },// IS_IANVL { sfx_MISC, "sfx\\items\\invaxe.wav", nullptr },// IS_IAXE { sfx_MISC, "sfx\\items\\invblst.wav", nullptr },// IS_IBLST { sfx_MISC, "sfx\\items\\invbody.wav", nullptr },// IS_IBODY { sfx_MISC, "sfx\\items\\invbook.wav", nullptr },// IS_IBOOK { sfx_MISC, "sfx\\items\\invbow.wav", nullptr },// IS_IBOW { sfx_MISC, "sfx\\items\\invcap.wav", nullptr },// IS_ICAP { sfx_MISC, "sfx\\items\\invgrab.wav", nullptr },// IS_IGRAB { sfx_MISC, "sfx\\items\\invharm.wav", nullptr },// IS_IHARM { sfx_MISC, "sfx\\items\\invlarm.wav", nullptr },// IS_ILARM { sfx_MISC, "sfx\\items\\invmush.wav", nullptr },// IS_IMUSH { sfx_MISC, "sfx\\items\\invpot.wav", nullptr },// IS_IPOT { sfx_MISC, "sfx\\items\\invring.wav", nullptr },// IS_IRING { sfx_MISC, "sfx\\items\\invrock.wav", nullptr },// IS_IROCK { sfx_MISC, "sfx\\items\\invscrol.wav", nullptr },// IS_ISCROL { sfx_MISC, "sfx\\items\\invshiel.wav", nullptr },// IS_ISHIEL { sfx_MISC, "sfx\\items\\invsign.wav", nullptr },// IS_ISIGN { sfx_MISC, "sfx\\items\\invstaf.wav", nullptr },// IS_ISTAF { sfx_MISC, "sfx\\items\\invsword.wav", nullptr },// IS_ISWORD { sfx_MISC, "sfx\\items\\lever.wav", nullptr },// IS_LEVER { sfx_MISC, "sfx\\items\\magic.wav", nullptr },// IS_MAGIC { sfx_MISC, "sfx\\items\\magic1.wav", nullptr },// IS_MAGIC1 { sfx_MISC, "sfx\\items\\readbook.wav", nullptr },// IS_RBOOK { sfx_MISC, "sfx\\items\\sarc.wav", nullptr },// IS_SARC { sfx_MISC, "sfx\\items\\shielfkd.wav", nullptr },// IS_SHLDFKD { sfx_MISC, "sfx\\items\\swrdfkd.wav", nullptr },// IS_SWRDFKD { sfx_UI, "sfx\\items\\titlemov.wav", nullptr },// IS_TITLEMOV { sfx_UI, "sfx\\items\\titlslct.wav", nullptr },// IS_TITLSLCT { sfx_UI, "sfx\\misc\\blank.wav", nullptr },// SFX_SILENCE { sfx_MISC, "sfx\\items\\trap.wav", nullptr },// IS_TRAP { sfx_MISC, "sfx\\misc\\cast1.wav", nullptr },// IS_CAST1 { sfx_MISC, "sfx\\misc\\cast10.wav", nullptr },// IS_CAST10 { sfx_MISC, "sfx\\misc\\cast12.wav", nullptr },// IS_CAST12 { sfx_MISC, "sfx\\misc\\cast2.wav", nullptr },// IS_CAST2 { sfx_MISC, "sfx\\misc\\cast3.wav", nullptr },// IS_CAST3 { sfx_MISC, "sfx\\misc\\cast4.wav", nullptr },// IS_CAST4 { sfx_MISC, "sfx\\misc\\cast5.wav", nullptr },// IS_CAST5 { sfx_MISC, "sfx\\misc\\cast6.wav", nullptr },// IS_CAST6 { sfx_MISC, "sfx\\misc\\cast7.wav", nullptr },// IS_CAST7 { sfx_MISC, "sfx\\misc\\cast8.wav", nullptr },// IS_CAST8 { sfx_MISC, "sfx\\misc\\cast9.wav", nullptr },// IS_CAST9 { sfx_MISC, "sfx\\misc\\healing.wav", nullptr },// LS_HEALING { sfx_MISC, "sfx\\misc\\repair.wav", nullptr },// IS_REPAIR { sfx_MISC, "sfx\\misc\\acids1.wav", nullptr },// LS_ACID { sfx_MISC, "sfx\\misc\\acids2.wav", nullptr },// LS_ACIDS { sfx_MISC, "sfx\\misc\\apoc.wav", nullptr },// LS_APOC { sfx_MISC, "sfx\\misc\\arrowall.wav", nullptr },// LS_ARROWALL { sfx_MISC, "sfx\\misc\\bldboil.wav", nullptr },// LS_BLODBOIL { sfx_MISC, "sfx\\misc\\blodstar.wav", nullptr },// LS_BLODSTAR { sfx_MISC, "sfx\\misc\\blsimpt.wav", nullptr },// LS_BLSIMPT { sfx_MISC, "sfx\\misc\\bonesp.wav", nullptr },// LS_BONESP { sfx_MISC, "sfx\\misc\\bsimpct.wav", nullptr },// LS_BSIMPCT { sfx_MISC, "sfx\\misc\\caldron.wav", nullptr },// LS_CALDRON { sfx_MISC, "sfx\\misc\\cbolt.wav", nullptr },// LS_CBOLT { sfx_MISC, "sfx\\misc\\chltning.wav", nullptr },// LS_CHLTNING { sfx_MISC, "sfx\\misc\\dserp.wav", nullptr },// LS_DSERP { sfx_MISC, "sfx\\misc\\elecimp1.wav", nullptr },// LS_ELECIMP1 { sfx_MISC, "sfx\\misc\\elementl.wav", nullptr },// LS_ELEMENTL { sfx_MISC, "sfx\\misc\\ethereal.wav", nullptr },// LS_ETHEREAL { sfx_MISC, "sfx\\misc\\fball.wav", nullptr },// LS_FBALL { sfx_MISC, "sfx\\misc\\fbolt1.wav", nullptr },// LS_FBOLT1 { sfx_MISC, "sfx\\misc\\fbolt2.wav", nullptr },// LS_FBOLT2 { sfx_MISC, "sfx\\misc\\firimp1.wav", nullptr },// LS_FIRIMP1 { sfx_MISC, "sfx\\misc\\firimp2.wav", nullptr },// LS_FIRIMP2 { sfx_MISC, "sfx\\misc\\flamwave.wav", nullptr },// LS_FLAMWAVE { sfx_MISC, "sfx\\misc\\flash.wav", nullptr },// LS_FLASH { sfx_MISC, "sfx\\misc\\fountain.wav", nullptr },// LS_FOUNTAIN { sfx_MISC, "sfx\\misc\\golum.wav", nullptr },// LS_GOLUM { sfx_MISC, "sfx\\misc\\golumded.wav", nullptr },// LS_GOLUMDED { sfx_MISC, "sfx\\misc\\gshrine.wav", nullptr },// LS_GSHRINE { sfx_MISC, "sfx\\misc\\guard.wav", nullptr },// LS_GUARD { sfx_MISC, "sfx\\misc\\grdlanch.wav", nullptr },// LS_GUARDLAN { sfx_MISC, "sfx\\misc\\holybolt.wav", nullptr },// LS_HOLYBOLT { sfx_MISC, "sfx\\misc\\hyper.wav", nullptr },// LS_HYPER { sfx_MISC, "sfx\\misc\\infravis.wav", nullptr },// LS_INFRAVIS { sfx_MISC, "sfx\\misc\\invisibl.wav", nullptr },// LS_INVISIBL { sfx_MISC, "sfx\\misc\\invpot.wav", nullptr },// LS_INVPOT { sfx_MISC, "sfx\\misc\\lning1.wav", nullptr },// LS_LNING1 { sfx_MISC, "sfx\\misc\\ltning.wav", nullptr },// LS_LTNING { sfx_MISC, "sfx\\misc\\mshield.wav", nullptr },// LS_MSHIELD { sfx_MISC | sfx_HELLFIRE, "sfx\\misc\\nestxpld.wav", nullptr },// LS_NESTXPLD { sfx_MISC, "sfx\\misc\\nova.wav", nullptr },// LS_NOVA { sfx_MISC, "sfx\\misc\\portal.wav", nullptr },// LS_PORTAL { sfx_MISC, "sfx\\misc\\puddle.wav", nullptr },// LS_PUDDLE { sfx_MISC, "sfx\\misc\\resur.wav", nullptr },// LS_RESUR { sfx_MISC, "sfx\\misc\\scurse.wav", nullptr },// LS_SCURSE { sfx_MISC, "sfx\\misc\\scurimp.wav", nullptr },// LS_SCURIMP { sfx_MISC, "sfx\\misc\\sentinel.wav", nullptr },// LS_SENTINEL { sfx_MISC, "sfx\\misc\\shatter.wav", nullptr },// LS_SHATTER { sfx_MISC, "sfx\\misc\\soulfire.wav", nullptr },// LS_SOULFIRE { sfx_MISC, "sfx\\misc\\spoutlop.wav", nullptr },// LS_SPOUTLOP { sfx_MISC, "sfx\\misc\\spoutstr.wav", nullptr },// LS_SPOUTSTR { sfx_MISC, "sfx\\misc\\storm.wav", nullptr },// LS_STORM { sfx_MISC, "sfx\\misc\\trapdis.wav", nullptr },// LS_TRAPDIS { sfx_MISC, "sfx\\misc\\teleport.wav", nullptr },// LS_TELEPORT { sfx_MISC, "sfx\\misc\\vtheft.wav", nullptr },// LS_VTHEFT { sfx_MISC, "sfx\\misc\\wallloop.wav", nullptr },// LS_WALLLOOP { sfx_MISC, "sfx\\misc\\wallstrt.wav", nullptr },// LS_WALLSTRT { sfx_MISC | sfx_HELLFIRE, "sfx\\misc\\lmag.wav", nullptr },// LS_LMAG { sfx_STREAM, "sfx\\towners\\bmaid01.wav", nullptr },// TSFX_BMAID1 { sfx_STREAM, "sfx\\towners\\bmaid02.wav", nullptr },// TSFX_BMAID2 { sfx_STREAM, "sfx\\towners\\bmaid03.wav", nullptr },// TSFX_BMAID3 { sfx_STREAM, "sfx\\towners\\bmaid04.wav", nullptr },// TSFX_BMAID4 { sfx_STREAM, "sfx\\towners\\bmaid05.wav", nullptr },// TSFX_BMAID5 { sfx_STREAM, "sfx\\towners\\bmaid06.wav", nullptr },// TSFX_BMAID6 { sfx_STREAM, "sfx\\towners\\bmaid07.wav", nullptr },// TSFX_BMAID7 { sfx_STREAM, "sfx\\towners\\bmaid08.wav", nullptr },// TSFX_BMAID8 { sfx_STREAM, "sfx\\towners\\bmaid09.wav", nullptr },// TSFX_BMAID9 { sfx_STREAM, "sfx\\towners\\bmaid10.wav", nullptr },// TSFX_BMAID10 { sfx_STREAM, "sfx\\towners\\bmaid11.wav", nullptr },// TSFX_BMAID11 { sfx_STREAM, "sfx\\towners\\bmaid12.wav", nullptr },// TSFX_BMAID12 { sfx_STREAM, "sfx\\towners\\bmaid13.wav", nullptr },// TSFX_BMAID13 { sfx_STREAM, "sfx\\towners\\bmaid14.wav", nullptr },// TSFX_BMAID14 { sfx_STREAM, "sfx\\towners\\bmaid15.wav", nullptr },// TSFX_BMAID15 { sfx_STREAM, "sfx\\towners\\bmaid16.wav", nullptr },// TSFX_BMAID16 { sfx_STREAM, "sfx\\towners\\bmaid17.wav", nullptr },// TSFX_BMAID17 { sfx_STREAM, "sfx\\towners\\bmaid18.wav", nullptr },// TSFX_BMAID18 { sfx_STREAM, "sfx\\towners\\bmaid19.wav", nullptr },// TSFX_BMAID19 { sfx_STREAM, "sfx\\towners\\bmaid20.wav", nullptr },// TSFX_BMAID20 { sfx_STREAM, "sfx\\towners\\bmaid21.wav", nullptr },// TSFX_BMAID21 { sfx_STREAM, "sfx\\towners\\bmaid22.wav", nullptr },// TSFX_BMAID22 { sfx_STREAM, "sfx\\towners\\bmaid23.wav", nullptr },// TSFX_BMAID23 { sfx_STREAM, "sfx\\towners\\bmaid24.wav", nullptr },// TSFX_BMAID24 { sfx_STREAM, "sfx\\towners\\bmaid25.wav", nullptr },// TSFX_BMAID25 { sfx_STREAM, "sfx\\towners\\bmaid26.wav", nullptr },// TSFX_BMAID26 { sfx_STREAM, "sfx\\towners\\bmaid27.wav", nullptr },// TSFX_BMAID27 { sfx_STREAM, "sfx\\towners\\bmaid28.wav", nullptr },// TSFX_BMAID28 { sfx_STREAM, "sfx\\towners\\bmaid29.wav", nullptr },// TSFX_BMAID29 { sfx_STREAM, "sfx\\towners\\bmaid30.wav", nullptr },// TSFX_BMAID30 { sfx_STREAM, "sfx\\towners\\bmaid31.wav", nullptr },// TSFX_BMAID31 { sfx_STREAM, "sfx\\towners\\bmaid32.wav", nullptr },// TSFX_BMAID32 { sfx_STREAM, "sfx\\towners\\bmaid33.wav", nullptr },// TSFX_BMAID33 { sfx_STREAM, "sfx\\towners\\bmaid34.wav", nullptr },// TSFX_BMAID34 { sfx_STREAM, "sfx\\towners\\bmaid35.wav", nullptr },// TSFX_BMAID35 { sfx_STREAM, "sfx\\towners\\bmaid36.wav", nullptr },// TSFX_BMAID36 { sfx_STREAM, "sfx\\towners\\bmaid37.wav", nullptr },// TSFX_BMAID37 { sfx_STREAM, "sfx\\towners\\bmaid38.wav", nullptr },// TSFX_BMAID38 { sfx_STREAM, "sfx\\towners\\bmaid39.wav", nullptr },// TSFX_BMAID39 { sfx_STREAM, "sfx\\towners\\bmaid40.wav", nullptr },// TSFX_BMAID40 { sfx_STREAM, "sfx\\towners\\bsmith01.wav", nullptr },// TSFX_SMITH1 { sfx_STREAM, "sfx\\towners\\bsmith02.wav", nullptr },// TSFX_SMITH2 { sfx_STREAM, "sfx\\towners\\bsmith03.wav", nullptr },// TSFX_SMITH3 { sfx_STREAM, "sfx\\towners\\bsmith04.wav", nullptr },// TSFX_SMITH4 { sfx_STREAM, "sfx\\towners\\bsmith05.wav", nullptr },// TSFX_SMITH5 { sfx_STREAM, "sfx\\towners\\bsmith06.wav", nullptr },// TSFX_SMITH6 { sfx_STREAM, "sfx\\towners\\bsmith07.wav", nullptr },// TSFX_SMITH7 { sfx_STREAM, "sfx\\towners\\bsmith08.wav", nullptr },// TSFX_SMITH8 { sfx_STREAM, "sfx\\towners\\bsmith09.wav", nullptr },// TSFX_SMITH9 { sfx_STREAM, "sfx\\towners\\bsmith10.wav", nullptr },// TSFX_SMITH10 { sfx_STREAM, "sfx\\towners\\bsmith11.wav", nullptr },// TSFX_SMITH11 { sfx_STREAM, "sfx\\towners\\bsmith12.wav", nullptr },// TSFX_SMITH12 { sfx_STREAM, "sfx\\towners\\bsmith13.wav", nullptr },// TSFX_SMITH13 { sfx_STREAM, "sfx\\towners\\bsmith14.wav", nullptr },// TSFX_SMITH14 { sfx_STREAM, "sfx\\towners\\bsmith15.wav", nullptr },// TSFX_SMITH15 { sfx_STREAM, "sfx\\towners\\bsmith16.wav", nullptr },// TSFX_SMITH16 { sfx_STREAM, "sfx\\towners\\bsmith17.wav", nullptr },// TSFX_SMITH17 { sfx_STREAM, "sfx\\towners\\bsmith18.wav", nullptr },// TSFX_SMITH18 { sfx_STREAM, "sfx\\towners\\bsmith19.wav", nullptr },// TSFX_SMITH19 { sfx_STREAM, "sfx\\towners\\bsmith20.wav", nullptr },// TSFX_SMITH20 { sfx_STREAM, "sfx\\towners\\bsmith21.wav", nullptr },// TSFX_SMITH21 { sfx_STREAM, "sfx\\towners\\bsmith22.wav", nullptr },// TSFX_SMITH22 { sfx_STREAM, "sfx\\towners\\bsmith23.wav", nullptr },// TSFX_SMITH23 { sfx_STREAM, "sfx\\towners\\bsmith24.wav", nullptr },// TSFX_SMITH24 { sfx_STREAM, "sfx\\towners\\bsmith25.wav", nullptr },// TSFX_SMITH25 { sfx_STREAM, "sfx\\towners\\bsmith26.wav", nullptr },// TSFX_SMITH26 { sfx_STREAM, "sfx\\towners\\bsmith27.wav", nullptr },// TSFX_SMITH27 { sfx_STREAM, "sfx\\towners\\bsmith28.wav", nullptr },// TSFX_SMITH28 { sfx_STREAM, "sfx\\towners\\bsmith29.wav", nullptr },// TSFX_SMITH29 { sfx_STREAM, "sfx\\towners\\bsmith30.wav", nullptr },// TSFX_SMITH30 { sfx_STREAM, "sfx\\towners\\bsmith31.wav", nullptr },// TSFX_SMITH31 { sfx_STREAM, "sfx\\towners\\bsmith32.wav", nullptr },// TSFX_SMITH32 { sfx_STREAM, "sfx\\towners\\bsmith33.wav", nullptr },// TSFX_SMITH33 { sfx_STREAM, "sfx\\towners\\bsmith34.wav", nullptr },// TSFX_SMITH34 { sfx_STREAM, "sfx\\towners\\bsmith35.wav", nullptr },// TSFX_SMITH35 { sfx_STREAM, "sfx\\towners\\bsmith36.wav", nullptr },// TSFX_SMITH36 { sfx_STREAM, "sfx\\towners\\bsmith37.wav", nullptr },// TSFX_SMITH37 { sfx_STREAM, "sfx\\towners\\bsmith38.wav", nullptr },// TSFX_SMITH38 { sfx_STREAM, "sfx\\towners\\bsmith39.wav", nullptr },// TSFX_SMITH39 { sfx_STREAM, "sfx\\towners\\bsmith40.wav", nullptr },// TSFX_SMITH40 { sfx_STREAM, "sfx\\towners\\bsmith41.wav", nullptr },// TSFX_SMITH41 { sfx_STREAM, "sfx\\towners\\bsmith42.wav", nullptr },// TSFX_SMITH42 { sfx_STREAM, "sfx\\towners\\bsmith43.wav", nullptr },// TSFX_SMITH43 { sfx_STREAM, "sfx\\towners\\bsmith44.wav", nullptr },// TSFX_SMITH44 { sfx_STREAM, "sfx\\towners\\bsmith45.wav", nullptr },// TSFX_SMITH45 { sfx_STREAM, "sfx\\towners\\bsmith46.wav", nullptr },// TSFX_SMITH46 { sfx_STREAM, "sfx\\towners\\bsmith47.wav", nullptr },// TSFX_SMITH47 { sfx_STREAM, "sfx\\towners\\bsmith48.wav", nullptr },// TSFX_SMITH48 { sfx_STREAM, "sfx\\towners\\bsmith49.wav", nullptr },// TSFX_SMITH49 { sfx_STREAM, "sfx\\towners\\bsmith50.wav", nullptr },// TSFX_SMITH50 { sfx_STREAM, "sfx\\towners\\bsmith51.wav", nullptr },// TSFX_SMITH51 { sfx_STREAM, "sfx\\towners\\bsmith52.wav", nullptr },// TSFX_SMITH52 { sfx_STREAM, "sfx\\towners\\bsmith53.wav", nullptr },// TSFX_SMITH53 { sfx_STREAM, "sfx\\towners\\bsmith54.wav", nullptr },// TSFX_SMITH54 { sfx_STREAM, "sfx\\towners\\bsmith55.wav", nullptr },// TSFX_SMITH55 { sfx_STREAM, "sfx\\towners\\bsmith56.wav", nullptr },// TSFX_SMITH56 { sfx_MISC, "sfx\\towners\\cow1.wav", nullptr },// TSFX_COW1 { sfx_MISC, "sfx\\towners\\cow2.wav", nullptr },// TSFX_COW2 /* { sfx_MISC, "sfx\\towners\\cow3.wav", nullptr },// TSFX_COW3 { sfx_MISC, "sfx\\towners\\cow4.wav", nullptr },// TSFX_COW4 { sfx_MISC, "sfx\\towners\\cow5.wav", nullptr },// TSFX_COW5 { sfx_MISC, "sfx\\towners\\cow6.wav", nullptr },// TSFX_COW6 */ { sfx_MISC | sfx_HELLFIRE, "sfx\\towners\\cow7.wav", nullptr },// TSFX_COW7 { sfx_MISC | sfx_HELLFIRE, "sfx\\towners\\cow8.wav", nullptr },// TSFX_COW8 { sfx_STREAM, "sfx\\towners\\deadguy2.wav", nullptr },// TSFX_DEADGUY { sfx_STREAM, "sfx\\towners\\drunk01.wav", nullptr },// TSFX_DRUNK1 { sfx_STREAM, "sfx\\towners\\drunk02.wav", nullptr },// TSFX_DRUNK2 { sfx_STREAM, "sfx\\towners\\drunk03.wav", nullptr },// TSFX_DRUNK3 { sfx_STREAM, "sfx\\towners\\drunk04.wav", nullptr },// TSFX_DRUNK4 { sfx_STREAM, "sfx\\towners\\drunk05.wav", nullptr },// TSFX_DRUNK5 { sfx_STREAM, "sfx\\towners\\drunk06.wav", nullptr },// TSFX_DRUNK6 { sfx_STREAM, "sfx\\towners\\drunk07.wav", nullptr },// TSFX_DRUNK7 { sfx_STREAM, "sfx\\towners\\drunk08.wav", nullptr },// TSFX_DRUNK8 { sfx_STREAM, "sfx\\towners\\drunk09.wav", nullptr },// TSFX_DRUNK9 { sfx_STREAM, "sfx\\towners\\drunk10.wav", nullptr },// TSFX_DRUNK10 { sfx_STREAM, "sfx\\towners\\drunk11.wav", nullptr },// TSFX_DRUNK11 { sfx_STREAM, "sfx\\towners\\drunk12.wav", nullptr },// TSFX_DRUNK12 { sfx_STREAM, "sfx\\towners\\drunk13.wav", nullptr },// TSFX_DRUNK13 { sfx_STREAM, "sfx\\towners\\drunk14.wav", nullptr },// TSFX_DRUNK14 { sfx_STREAM, "sfx\\towners\\drunk15.wav", nullptr },// TSFX_DRUNK15 { sfx_STREAM, "sfx\\towners\\drunk16.wav", nullptr },// TSFX_DRUNK16 { sfx_STREAM, "sfx\\towners\\drunk17.wav", nullptr },// TSFX_DRUNK17 { sfx_STREAM, "sfx\\towners\\drunk18.wav", nullptr },// TSFX_DRUNK18 { sfx_STREAM, "sfx\\towners\\drunk19.wav", nullptr },// TSFX_DRUNK19 { sfx_STREAM, "sfx\\towners\\drunk20.wav", nullptr },// TSFX_DRUNK20 { sfx_STREAM, "sfx\\towners\\drunk21.wav", nullptr },// TSFX_DRUNK21 { sfx_STREAM, "sfx\\towners\\drunk22.wav", nullptr },// TSFX_DRUNK22 { sfx_STREAM, "sfx\\towners\\drunk23.wav", nullptr },// TSFX_DRUNK23 { sfx_STREAM, "sfx\\towners\\drunk24.wav", nullptr },// TSFX_DRUNK24 { sfx_STREAM, "sfx\\towners\\drunk25.wav", nullptr },// TSFX_DRUNK25 { sfx_STREAM, "sfx\\towners\\drunk26.wav", nullptr },// TSFX_DRUNK26 { sfx_STREAM, "sfx\\towners\\drunk27.wav", nullptr },// TSFX_DRUNK27 { sfx_STREAM, "sfx\\towners\\drunk28.wav", nullptr },// TSFX_DRUNK28 { sfx_STREAM, "sfx\\towners\\drunk29.wav", nullptr },// TSFX_DRUNK29 { sfx_STREAM, "sfx\\towners\\drunk30.wav", nullptr },// TSFX_DRUNK30 { sfx_STREAM, "sfx\\towners\\drunk31.wav", nullptr },// TSFX_DRUNK31 { sfx_STREAM, "sfx\\towners\\drunk32.wav", nullptr },// TSFX_DRUNK32 { sfx_STREAM, "sfx\\towners\\drunk33.wav", nullptr },// TSFX_DRUNK33 { sfx_STREAM, "sfx\\towners\\drunk34.wav", nullptr },// TSFX_DRUNK34 { sfx_STREAM, "sfx\\towners\\drunk35.wav", nullptr },// TSFX_DRUNK35 { sfx_STREAM, "sfx\\towners\\healer01.wav", nullptr },// TSFX_HEALER1 { sfx_STREAM, "sfx\\towners\\healer02.wav", nullptr },// TSFX_HEALER2 { sfx_STREAM, "sfx\\towners\\healer03.wav", nullptr },// TSFX_HEALER3 { sfx_STREAM, "sfx\\towners\\healer04.wav", nullptr },// TSFX_HEALER4 { sfx_STREAM, "sfx\\towners\\healer05.wav", nullptr },// TSFX_HEALER5 { sfx_STREAM, "sfx\\towners\\healer06.wav", nullptr },// TSFX_HEALER6 { sfx_STREAM, "sfx\\towners\\healer07.wav", nullptr },// TSFX_HEALER7 { sfx_STREAM, "sfx\\towners\\healer08.wav", nullptr },// TSFX_HEALER8 { sfx_STREAM, "sfx\\towners\\healer09.wav", nullptr },// TSFX_HEALER9 { sfx_STREAM, "sfx\\towners\\healer10.wav", nullptr },// TSFX_HEALER10 { sfx_STREAM, "sfx\\towners\\healer11.wav", nullptr },// TSFX_HEALER11 { sfx_STREAM, "sfx\\towners\\healer12.wav", nullptr },// TSFX_HEALER12 { sfx_STREAM, "sfx\\towners\\healer13.wav", nullptr },// TSFX_HEALER13 { sfx_STREAM, "sfx\\towners\\healer14.wav", nullptr },// TSFX_HEALER14 { sfx_STREAM, "sfx\\towners\\healer15.wav", nullptr },// TSFX_HEALER15 { sfx_STREAM, "sfx\\towners\\healer16.wav", nullptr },// TSFX_HEALER16 { sfx_STREAM, "sfx\\towners\\healer17.wav", nullptr },// TSFX_HEALER17 { sfx_STREAM, "sfx\\towners\\healer18.wav", nullptr },// TSFX_HEALER18 { sfx_STREAM, "sfx\\towners\\healer19.wav", nullptr },// TSFX_HEALER19 { sfx_STREAM, "sfx\\towners\\healer20.wav", nullptr },// TSFX_HEALER20 { sfx_STREAM, "sfx\\towners\\healer21.wav", nullptr },// TSFX_HEALER21 { sfx_STREAM, "sfx\\towners\\healer22.wav", nullptr },// TSFX_HEALER22 { sfx_STREAM, "sfx\\towners\\healer23.wav", nullptr },// TSFX_HEALER23 { sfx_STREAM, "sfx\\towners\\healer24.wav", nullptr },// TSFX_HEALER24 { sfx_STREAM, "sfx\\towners\\healer25.wav", nullptr },// TSFX_HEALER25 { sfx_STREAM, "sfx\\towners\\healer26.wav", nullptr },// TSFX_HEALER26 { sfx_STREAM, "sfx\\towners\\healer27.wav", nullptr },// TSFX_HEALER27 { sfx_STREAM, "sfx\\towners\\healer28.wav", nullptr },// TSFX_HEALER28 { sfx_STREAM, "sfx\\towners\\healer29.wav", nullptr },// TSFX_HEALER29 { sfx_STREAM, "sfx\\towners\\healer30.wav", nullptr },// TSFX_HEALER30 { sfx_STREAM, "sfx\\towners\\healer31.wav", nullptr },// TSFX_HEALER31 { sfx_STREAM, "sfx\\towners\\healer32.wav", nullptr },// TSFX_HEALER32 { sfx_STREAM, "sfx\\towners\\healer33.wav", nullptr },// TSFX_HEALER33 { sfx_STREAM, "sfx\\towners\\healer34.wav", nullptr },// TSFX_HEALER34 { sfx_STREAM, "sfx\\towners\\healer35.wav", nullptr },// TSFX_HEALER35 { sfx_STREAM, "sfx\\towners\\healer36.wav", nullptr },// TSFX_HEALER36 { sfx_STREAM, "sfx\\towners\\healer37.wav", nullptr },// TSFX_HEALER37 { sfx_STREAM, "sfx\\towners\\healer38.wav", nullptr },// TSFX_HEALER38 { sfx_STREAM, "sfx\\towners\\healer39.wav", nullptr },// TSFX_HEALER39 { sfx_STREAM, "sfx\\towners\\healer40.wav", nullptr },// TSFX_HEALER40 { sfx_STREAM, "sfx\\towners\\healer41.wav", nullptr },// TSFX_HEALER41 { sfx_STREAM, "sfx\\towners\\healer42.wav", nullptr },// TSFX_HEALER42 { sfx_STREAM, "sfx\\towners\\healer43.wav", nullptr },// TSFX_HEALER43 { sfx_STREAM, "sfx\\towners\\healer44.wav", nullptr },// TSFX_HEALER44 { sfx_STREAM, "sfx\\towners\\healer45.wav", nullptr },// TSFX_HEALER45 { sfx_STREAM, "sfx\\towners\\healer46.wav", nullptr },// TSFX_HEALER46 { sfx_STREAM, "sfx\\towners\\healer47.wav", nullptr },// TSFX_HEALER47 { sfx_STREAM, "sfx\\towners\\pegboy01.wav", nullptr },// TSFX_PEGBOY1 { sfx_STREAM, "sfx\\towners\\pegboy02.wav", nullptr },// TSFX_PEGBOY2 { sfx_STREAM, "sfx\\towners\\pegboy03.wav", nullptr },// TSFX_PEGBOY3 { sfx_STREAM, "sfx\\towners\\pegboy04.wav", nullptr },// TSFX_PEGBOY4 { sfx_STREAM, "sfx\\towners\\pegboy05.wav", nullptr },// TSFX_PEGBOY5 { sfx_STREAM, "sfx\\towners\\pegboy06.wav", nullptr },// TSFX_PEGBOY6 { sfx_STREAM, "sfx\\towners\\pegboy07.wav", nullptr },// TSFX_PEGBOY7 { sfx_STREAM, "sfx\\towners\\pegboy08.wav", nullptr },// TSFX_PEGBOY8 { sfx_STREAM, "sfx\\towners\\pegboy09.wav", nullptr },// TSFX_PEGBOY9 { sfx_STREAM, "sfx\\towners\\pegboy10.wav", nullptr },// TSFX_PEGBOY10 { sfx_STREAM, "sfx\\towners\\pegboy11.wav", nullptr },// TSFX_PEGBOY11 { sfx_STREAM, "sfx\\towners\\pegboy12.wav", nullptr },// TSFX_PEGBOY12 { sfx_STREAM, "sfx\\towners\\pegboy13.wav", nullptr },// TSFX_PEGBOY13 { sfx_STREAM, "sfx\\towners\\pegboy14.wav", nullptr },// TSFX_PEGBOY14 { sfx_STREAM, "sfx\\towners\\pegboy15.wav", nullptr },// TSFX_PEGBOY15 { sfx_STREAM, "sfx\\towners\\pegboy16.wav", nullptr },// TSFX_PEGBOY16 { sfx_STREAM, "sfx\\towners\\pegboy17.wav", nullptr },// TSFX_PEGBOY17 { sfx_STREAM, "sfx\\towners\\pegboy18.wav", nullptr },// TSFX_PEGBOY18 { sfx_STREAM, "sfx\\towners\\pegboy19.wav", nullptr },// TSFX_PEGBOY19 { sfx_STREAM, "sfx\\towners\\pegboy20.wav", nullptr },// TSFX_PEGBOY20 { sfx_STREAM, "sfx\\towners\\pegboy21.wav", nullptr },// TSFX_PEGBOY21 { sfx_STREAM, "sfx\\towners\\pegboy22.wav", nullptr },// TSFX_PEGBOY22 { sfx_STREAM, "sfx\\towners\\pegboy23.wav", nullptr },// TSFX_PEGBOY23 { sfx_STREAM, "sfx\\towners\\pegboy24.wav", nullptr },// TSFX_PEGBOY24 { sfx_STREAM, "sfx\\towners\\pegboy25.wav", nullptr },// TSFX_PEGBOY25 { sfx_STREAM, "sfx\\towners\\pegboy26.wav", nullptr },// TSFX_PEGBOY26 { sfx_STREAM, "sfx\\towners\\pegboy27.wav", nullptr },// TSFX_PEGBOY27 { sfx_STREAM, "sfx\\towners\\pegboy28.wav", nullptr },// TSFX_PEGBOY28 { sfx_STREAM, "sfx\\towners\\pegboy29.wav", nullptr },// TSFX_PEGBOY29 { sfx_STREAM, "sfx\\towners\\pegboy30.wav", nullptr },// TSFX_PEGBOY30 { sfx_STREAM, "sfx\\towners\\pegboy31.wav", nullptr },// TSFX_PEGBOY31 { sfx_STREAM, "sfx\\towners\\pegboy32.wav", nullptr },// TSFX_PEGBOY32 { sfx_STREAM, "sfx\\towners\\pegboy33.wav", nullptr },// TSFX_PEGBOY33 { sfx_STREAM, "sfx\\towners\\pegboy34.wav", nullptr },// TSFX_PEGBOY34 { sfx_STREAM, "sfx\\towners\\pegboy35.wav", nullptr },// TSFX_PEGBOY35 { sfx_STREAM, "sfx\\towners\\pegboy36.wav", nullptr },// TSFX_PEGBOY36 { sfx_STREAM, "sfx\\towners\\pegboy37.wav", nullptr },// TSFX_PEGBOY37 { sfx_STREAM, "sfx\\towners\\pegboy38.wav", nullptr },// TSFX_PEGBOY38 { sfx_STREAM, "sfx\\towners\\pegboy39.wav", nullptr },// TSFX_PEGBOY39 { sfx_STREAM, "sfx\\towners\\pegboy40.wav", nullptr },// TSFX_PEGBOY40 { sfx_STREAM, "sfx\\towners\\pegboy41.wav", nullptr },// TSFX_PEGBOY41 { sfx_STREAM, "sfx\\towners\\pegboy42.wav", nullptr },// TSFX_PEGBOY42 { sfx_STREAM, "sfx\\towners\\pegboy43.wav", nullptr },// TSFX_PEGBOY43 { sfx_STREAM, "sfx\\towners\\priest00.wav", nullptr },// TSFX_PRIEST0 { sfx_STREAM, "sfx\\towners\\priest01.wav", nullptr },// TSFX_PRIEST1 { sfx_STREAM, "sfx\\towners\\priest02.wav", nullptr },// TSFX_PRIEST2 { sfx_STREAM, "sfx\\towners\\priest03.wav", nullptr },// TSFX_PRIEST3 { sfx_STREAM, "sfx\\towners\\priest04.wav", nullptr },// TSFX_PRIEST4 { sfx_STREAM, "sfx\\towners\\priest05.wav", nullptr },// TSFX_PRIEST5 { sfx_STREAM, "sfx\\towners\\priest06.wav", nullptr },// TSFX_PRIEST6 { sfx_STREAM, "sfx\\towners\\priest07.wav", nullptr },// TSFX_PRIEST7 { sfx_STREAM, "sfx\\towners\\storyt00.wav", nullptr },// TSFX_STORY0 { sfx_STREAM, "sfx\\towners\\storyt01.wav", nullptr },// TSFX_STORY1 { sfx_STREAM, "sfx\\towners\\storyt02.wav", nullptr },// TSFX_STORY2 { sfx_STREAM, "sfx\\towners\\storyt03.wav", nullptr },// TSFX_STORY3 { sfx_STREAM, "sfx\\towners\\storyt04.wav", nullptr },// TSFX_STORY4 { sfx_STREAM, "sfx\\towners\\storyt05.wav", nullptr },// TSFX_STORY5 { sfx_STREAM, "sfx\\towners\\storyt06.wav", nullptr },// TSFX_STORY6 { sfx_STREAM, "sfx\\towners\\storyt07.wav", nullptr },// TSFX_STORY7 { sfx_STREAM, "sfx\\towners\\storyt08.wav", nullptr },// TSFX_STORY8 { sfx_STREAM, "sfx\\towners\\storyt09.wav", nullptr },// TSFX_STORY9 { sfx_STREAM, "sfx\\towners\\storyt10.wav", nullptr },// TSFX_STORY10 { sfx_STREAM, "sfx\\towners\\storyt11.wav", nullptr },// TSFX_STORY11 { sfx_STREAM, "sfx\\towners\\storyt12.wav", nullptr },// TSFX_STORY12 { sfx_STREAM, "sfx\\towners\\storyt13.wav", nullptr },// TSFX_STORY13 { sfx_STREAM, "sfx\\towners\\storyt14.wav", nullptr },// TSFX_STORY14 { sfx_STREAM, "sfx\\towners\\storyt15.wav", nullptr },// TSFX_STORY15 { sfx_STREAM, "sfx\\towners\\storyt16.wav", nullptr },// TSFX_STORY16 { sfx_STREAM, "sfx\\towners\\storyt17.wav", nullptr },// TSFX_STORY17 { sfx_STREAM, "sfx\\towners\\storyt18.wav", nullptr },// TSFX_STORY18 { sfx_STREAM, "sfx\\towners\\storyt19.wav", nullptr },// TSFX_STORY19 { sfx_STREAM, "sfx\\towners\\storyt20.wav", nullptr },// TSFX_STORY20 { sfx_STREAM, "sfx\\towners\\storyt21.wav", nullptr },// TSFX_STORY21 { sfx_STREAM, "sfx\\towners\\storyt22.wav", nullptr },// TSFX_STORY22 { sfx_STREAM, "sfx\\towners\\storyt23.wav", nullptr },// TSFX_STORY23 { sfx_STREAM, "sfx\\towners\\storyt24.wav", nullptr },// TSFX_STORY24 { sfx_STREAM, "sfx\\towners\\storyt25.wav", nullptr },// TSFX_STORY25 { sfx_STREAM, "sfx\\towners\\storyt26.wav", nullptr },// TSFX_STORY26 { sfx_STREAM, "sfx\\towners\\storyt27.wav", nullptr },// TSFX_STORY27 { sfx_STREAM, "sfx\\towners\\storyt28.wav", nullptr },// TSFX_STORY28 { sfx_STREAM, "sfx\\towners\\storyt29.wav", nullptr },// TSFX_STORY29 { sfx_STREAM, "sfx\\towners\\storyt30.wav", nullptr },// TSFX_STORY30 { sfx_STREAM, "sfx\\towners\\storyt31.wav", nullptr },// TSFX_STORY31 { sfx_STREAM, "sfx\\towners\\storyt32.wav", nullptr },// TSFX_STORY32 { sfx_STREAM, "sfx\\towners\\storyt33.wav", nullptr },// TSFX_STORY33 { sfx_STREAM, "sfx\\towners\\storyt34.wav", nullptr },// TSFX_STORY34 { sfx_STREAM, "sfx\\towners\\storyt35.wav", nullptr },// TSFX_STORY35 { sfx_STREAM, "sfx\\towners\\storyt36.wav", nullptr },// TSFX_STORY36 { sfx_STREAM, "sfx\\towners\\storyt37.wav", nullptr },// TSFX_STORY37 { sfx_STREAM, "sfx\\towners\\storyt38.wav", nullptr },// TSFX_STORY38 { sfx_STREAM, "sfx\\towners\\tavown00.wav", nullptr },// TSFX_TAVERN0 { sfx_STREAM, "sfx\\towners\\tavown01.wav", nullptr },// TSFX_TAVERN1 { sfx_STREAM, "sfx\\towners\\tavown02.wav", nullptr },// TSFX_TAVERN2 { sfx_STREAM, "sfx\\towners\\tavown03.wav", nullptr },// TSFX_TAVERN3 { sfx_STREAM, "sfx\\towners\\tavown04.wav", nullptr },// TSFX_TAVERN4 { sfx_STREAM, "sfx\\towners\\tavown05.wav", nullptr },// TSFX_TAVERN5 { sfx_STREAM, "sfx\\towners\\tavown06.wav", nullptr },// TSFX_TAVERN6 { sfx_STREAM, "sfx\\towners\\tavown07.wav", nullptr },// TSFX_TAVERN7 { sfx_STREAM, "sfx\\towners\\tavown08.wav", nullptr },// TSFX_TAVERN8 { sfx_STREAM, "sfx\\towners\\tavown09.wav", nullptr },// TSFX_TAVERN9 { sfx_STREAM, "sfx\\towners\\tavown10.wav", nullptr },// TSFX_TAVERN10 { sfx_STREAM, "sfx\\towners\\tavown11.wav", nullptr },// TSFX_TAVERN11 { sfx_STREAM, "sfx\\towners\\tavown12.wav", nullptr },// TSFX_TAVERN12 { sfx_STREAM, "sfx\\towners\\tavown13.wav", nullptr },// TSFX_TAVERN13 { sfx_STREAM, "sfx\\towners\\tavown14.wav", nullptr },// TSFX_TAVERN14 { sfx_STREAM, "sfx\\towners\\tavown15.wav", nullptr },// TSFX_TAVERN15 { sfx_STREAM, "sfx\\towners\\tavown16.wav", nullptr },// TSFX_TAVERN16 { sfx_STREAM, "sfx\\towners\\tavown17.wav", nullptr },// TSFX_TAVERN17 { sfx_STREAM, "sfx\\towners\\tavown18.wav", nullptr },// TSFX_TAVERN18 { sfx_STREAM, "sfx\\towners\\tavown19.wav", nullptr },// TSFX_TAVERN19 { sfx_STREAM, "sfx\\towners\\tavown20.wav", nullptr },// TSFX_TAVERN20 { sfx_STREAM, "sfx\\towners\\tavown21.wav", nullptr },// TSFX_TAVERN21 { sfx_STREAM, "sfx\\towners\\tavown22.wav", nullptr },// TSFX_TAVERN22 { sfx_STREAM, "sfx\\towners\\tavown23.wav", nullptr },// TSFX_TAVERN23 { sfx_STREAM, "sfx\\towners\\tavown24.wav", nullptr },// TSFX_TAVERN24 { sfx_STREAM, "sfx\\towners\\tavown25.wav", nullptr },// TSFX_TAVERN25 { sfx_STREAM, "sfx\\towners\\tavown26.wav", nullptr },// TSFX_TAVERN26 { sfx_STREAM, "sfx\\towners\\tavown27.wav", nullptr },// TSFX_TAVERN27 { sfx_STREAM, "sfx\\towners\\tavown28.wav", nullptr },// TSFX_TAVERN28 { sfx_STREAM, "sfx\\towners\\tavown29.wav", nullptr },// TSFX_TAVERN29 { sfx_STREAM, "sfx\\towners\\tavown30.wav", nullptr },// TSFX_TAVERN30 { sfx_STREAM, "sfx\\towners\\tavown31.wav", nullptr },// TSFX_TAVERN31 { sfx_STREAM, "sfx\\towners\\tavown32.wav", nullptr },// TSFX_TAVERN32 { sfx_STREAM, "sfx\\towners\\tavown33.wav", nullptr },// TSFX_TAVERN33 { sfx_STREAM, "sfx\\towners\\tavown34.wav", nullptr },// TSFX_TAVERN34 { sfx_STREAM, "sfx\\towners\\tavown35.wav", nullptr },// TSFX_TAVERN35 { sfx_STREAM, "sfx\\towners\\tavown36.wav", nullptr },// TSFX_TAVERN36 { sfx_STREAM, "sfx\\towners\\tavown37.wav", nullptr },// TSFX_TAVERN37 { sfx_STREAM, "sfx\\towners\\tavown38.wav", nullptr },// TSFX_TAVERN38 { sfx_STREAM, "sfx\\towners\\tavown39.wav", nullptr },// TSFX_TAVERN39 { sfx_STREAM, "sfx\\towners\\tavown40.wav", nullptr },// TSFX_TAVERN40 { sfx_STREAM, "sfx\\towners\\tavown41.wav", nullptr },// TSFX_TAVERN41 { sfx_STREAM, "sfx\\towners\\tavown42.wav", nullptr },// TSFX_TAVERN42 { sfx_STREAM, "sfx\\towners\\tavown43.wav", nullptr },// TSFX_TAVERN43 { sfx_STREAM, "sfx\\towners\\tavown44.wav", nullptr },// TSFX_TAVERN44 { sfx_STREAM, "sfx\\towners\\tavown45.wav", nullptr },// TSFX_TAVERN45 { sfx_STREAM, "sfx\\towners\\witch01.wav", nullptr },// TSFX_WITCH1 { sfx_STREAM, "sfx\\towners\\witch02.wav", nullptr },// TSFX_WITCH2 { sfx_STREAM, "sfx\\towners\\witch03.wav", nullptr },// TSFX_WITCH3 { sfx_STREAM, "sfx\\towners\\witch04.wav", nullptr },// TSFX_WITCH4 { sfx_STREAM, "sfx\\towners\\witch05.wav", nullptr },// TSFX_WITCH5 { sfx_STREAM, "sfx\\towners\\witch06.wav", nullptr },// TSFX_WITCH6 { sfx_STREAM, "sfx\\towners\\witch07.wav", nullptr },// TSFX_WITCH7 { sfx_STREAM, "sfx\\towners\\witch08.wav", nullptr },// TSFX_WITCH8 { sfx_STREAM, "sfx\\towners\\witch09.wav", nullptr },// TSFX_WITCH9 { sfx_STREAM, "sfx\\towners\\witch10.wav", nullptr },// TSFX_WITCH10 { sfx_STREAM, "sfx\\towners\\witch11.wav", nullptr },// TSFX_WITCH11 { sfx_STREAM, "sfx\\towners\\witch12.wav", nullptr },// TSFX_WITCH12 { sfx_STREAM, "sfx\\towners\\witch13.wav", nullptr },// TSFX_WITCH13 { sfx_STREAM, "sfx\\towners\\witch14.wav", nullptr },// TSFX_WITCH14 { sfx_STREAM, "sfx\\towners\\witch15.wav", nullptr },// TSFX_WITCH15 { sfx_STREAM, "sfx\\towners\\witch16.wav", nullptr },// TSFX_WITCH16 { sfx_STREAM, "sfx\\towners\\witch17.wav", nullptr },// TSFX_WITCH17 { sfx_STREAM, "sfx\\towners\\witch18.wav", nullptr },// TSFX_WITCH18 { sfx_STREAM, "sfx\\towners\\witch19.wav", nullptr },// TSFX_WITCH19 { sfx_STREAM, "sfx\\towners\\witch20.wav", nullptr },// TSFX_WITCH20 { sfx_STREAM, "sfx\\towners\\witch21.wav", nullptr },// TSFX_WITCH21 { sfx_STREAM, "sfx\\towners\\witch22.wav", nullptr },// TSFX_WITCH22 { sfx_STREAM, "sfx\\towners\\witch23.wav", nullptr },// TSFX_WITCH23 { sfx_STREAM, "sfx\\towners\\witch24.wav", nullptr },// TSFX_WITCH24 { sfx_STREAM, "sfx\\towners\\witch25.wav", nullptr },// TSFX_WITCH25 { sfx_STREAM, "sfx\\towners\\witch26.wav", nullptr },// TSFX_WITCH26 { sfx_STREAM, "sfx\\towners\\witch27.wav", nullptr },// TSFX_WITCH27 { sfx_STREAM, "sfx\\towners\\witch28.wav", nullptr },// TSFX_WITCH28 { sfx_STREAM, "sfx\\towners\\witch29.wav", nullptr },// TSFX_WITCH29 { sfx_STREAM, "sfx\\towners\\witch30.wav", nullptr },// TSFX_WITCH30 { sfx_STREAM, "sfx\\towners\\witch31.wav", nullptr },// TSFX_WITCH31 { sfx_STREAM, "sfx\\towners\\witch32.wav", nullptr },// TSFX_WITCH32 { sfx_STREAM, "sfx\\towners\\witch33.wav", nullptr },// TSFX_WITCH33 { sfx_STREAM, "sfx\\towners\\witch34.wav", nullptr },// TSFX_WITCH34 { sfx_STREAM, "sfx\\towners\\witch35.wav", nullptr },// TSFX_WITCH35 { sfx_STREAM, "sfx\\towners\\witch36.wav", nullptr },// TSFX_WITCH36 { sfx_STREAM, "sfx\\towners\\witch37.wav", nullptr },// TSFX_WITCH37 { sfx_STREAM, "sfx\\towners\\witch38.wav", nullptr },// TSFX_WITCH38 { sfx_STREAM, "sfx\\towners\\witch39.wav", nullptr },// TSFX_WITCH39 { sfx_STREAM, "sfx\\towners\\witch40.wav", nullptr },// TSFX_WITCH40 { sfx_STREAM, "sfx\\towners\\witch41.wav", nullptr },// TSFX_WITCH41 { sfx_STREAM, "sfx\\towners\\witch42.wav", nullptr },// TSFX_WITCH42 { sfx_STREAM, "sfx\\towners\\witch43.wav", nullptr },// TSFX_WITCH43 { sfx_STREAM, "sfx\\towners\\witch44.wav", nullptr },// TSFX_WITCH44 { sfx_STREAM, "sfx\\towners\\witch45.wav", nullptr },// TSFX_WITCH45 { sfx_STREAM, "sfx\\towners\\witch46.wav", nullptr },// TSFX_WITCH46 { sfx_STREAM, "sfx\\towners\\witch47.wav", nullptr },// TSFX_WITCH47 { sfx_STREAM, "sfx\\towners\\witch48.wav", nullptr },// TSFX_WITCH48 { sfx_STREAM, "sfx\\towners\\witch49.wav", nullptr },// TSFX_WITCH49 { sfx_STREAM, "sfx\\towners\\witch50.wav", nullptr },// TSFX_WITCH50 { sfx_STREAM, "sfx\\towners\\wound01.wav", nullptr },// TSFX_WOUND { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage01.wav", nullptr },// PS_MAGE1 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage02.wav", nullptr },// PS_MAGE2 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage03.wav", nullptr },// PS_MAGE3 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage04.wav", nullptr },// PS_MAGE4 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage05.wav", nullptr },// PS_MAGE5 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage06.wav", nullptr },// PS_MAGE6 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage07.wav", nullptr },// PS_MAGE7 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage08.wav", nullptr },// PS_MAGE8 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage09.wav", nullptr },// PS_MAGE9 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage10.wav", nullptr },// PS_MAGE10 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage11.wav", nullptr },// PS_MAGE11 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage12.wav", nullptr },// PS_MAGE12 { sfx_SORCERER, "sfx\\sorceror\\mage13.wav", nullptr },// PS_MAGE13 { sfx_SORCERER, "sfx\\sorceror\\mage14.wav", nullptr },// PS_MAGE14 { sfx_SORCERER, "sfx\\sorceror\\mage15.wav", nullptr },// PS_MAGE15 { sfx_SORCERER, "sfx\\sorceror\\mage16.wav", nullptr },// PS_MAGE16 { sfx_SORCERER, "sfx\\sorceror\\mage17.wav", nullptr },// PS_MAGE17 { sfx_SORCERER, "sfx\\sorceror\\mage18.wav", nullptr },// PS_MAGE18 { sfx_SORCERER, "sfx\\sorceror\\mage19.wav", nullptr },// PS_MAGE19 { sfx_SORCERER, "sfx\\sorceror\\mage20.wav", nullptr },// PS_MAGE20 { sfx_SORCERER, "sfx\\sorceror\\mage21.wav", nullptr },// PS_MAGE21 { sfx_SORCERER, "sfx\\sorceror\\mage22.wav", nullptr },// PS_MAGE22 { sfx_SORCERER, "sfx\\sorceror\\mage23.wav", nullptr },// PS_MAGE23 { sfx_SORCERER, "sfx\\sorceror\\mage24.wav", nullptr },// PS_MAGE24 { sfx_SORCERER, "sfx\\sorceror\\mage25.wav", nullptr },// PS_MAGE25 { sfx_SORCERER, "sfx\\sorceror\\mage26.wav", nullptr },// PS_MAGE26 { sfx_SORCERER, "sfx\\sorceror\\mage27.wav", nullptr },// PS_MAGE27 { sfx_SORCERER, "sfx\\sorceror\\mage28.wav", nullptr },// PS_MAGE28 { sfx_SORCERER, "sfx\\sorceror\\mage29.wav", nullptr },// PS_MAGE29 { sfx_SORCERER, "sfx\\sorceror\\mage30.wav", nullptr },// PS_MAGE30 { sfx_SORCERER, "sfx\\sorceror\\mage31.wav", nullptr },// PS_MAGE31 { sfx_SORCERER, "sfx\\sorceror\\mage32.wav", nullptr },// PS_MAGE32 { sfx_SORCERER, "sfx\\sorceror\\mage33.wav", nullptr },// PS_MAGE33 { sfx_SORCERER, "sfx\\sorceror\\mage34.wav", nullptr },// PS_MAGE34 { sfx_SORCERER, "sfx\\sorceror\\mage35.wav", nullptr },// PS_MAGE35 { sfx_SORCERER, "sfx\\sorceror\\mage36.wav", nullptr },// PS_MAGE36 { sfx_SORCERER, "sfx\\sorceror\\mage37.wav", nullptr },// PS_MAGE37 { sfx_SORCERER, "sfx\\sorceror\\mage38.wav", nullptr },// PS_MAGE38 { sfx_SORCERER, "sfx\\sorceror\\mage39.wav", nullptr },// PS_MAGE39 { sfx_SORCERER, "sfx\\sorceror\\mage40.wav", nullptr },// PS_MAGE40 { sfx_SORCERER, "sfx\\sorceror\\mage41.wav", nullptr },// PS_MAGE41 { sfx_SORCERER, "sfx\\sorceror\\mage42.wav", nullptr },// PS_MAGE42 { sfx_SORCERER, "sfx\\sorceror\\mage43.wav", nullptr },// PS_MAGE43 { sfx_SORCERER, "sfx\\sorceror\\mage44.wav", nullptr },// PS_MAGE44 { sfx_SORCERER, "sfx\\sorceror\\mage45.wav", nullptr },// PS_MAGE45 { sfx_SORCERER, "sfx\\sorceror\\mage46.wav", nullptr },// PS_MAGE46 { sfx_SORCERER, "sfx\\sorceror\\mage47.wav", nullptr },// PS_MAGE47 { sfx_SORCERER, "sfx\\sorceror\\mage48.wav", nullptr },// PS_MAGE48 { sfx_SORCERER, "sfx\\sorceror\\mage49.wav", nullptr },// PS_MAGE49 { sfx_SORCERER, "sfx\\sorceror\\mage50.wav", nullptr },// PS_MAGE50 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage51.wav", nullptr },// PS_MAGE51 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage52.wav", nullptr },// PS_MAGE52 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage53.wav", nullptr },// PS_MAGE53 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage54.wav", nullptr },// PS_MAGE54 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage55.wav", nullptr },// PS_MAGE55 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage56.wav", nullptr },// PS_MAGE56 { sfx_SORCERER, "sfx\\sorceror\\mage57.wav", nullptr },// PS_MAGE57 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage58.wav", nullptr },// PS_MAGE58 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage59.wav", nullptr },// PS_MAGE59 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage60.wav", nullptr },// PS_MAGE60 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage61.wav", nullptr },// PS_MAGE61 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage62.wav", nullptr },// PS_MAGE62 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage63.wav", nullptr },// PS_MAGE63 { sfx_SORCERER, "sfx\\sorceror\\mage64.wav", nullptr },// PS_MAGE64 { sfx_SORCERER, "sfx\\sorceror\\mage65.wav", nullptr },// PS_MAGE65 { sfx_SORCERER, "sfx\\sorceror\\mage66.wav", nullptr },// PS_MAGE66 { sfx_SORCERER, "sfx\\sorceror\\mage67.wav", nullptr },// PS_MAGE67 { sfx_SORCERER, "sfx\\sorceror\\mage68.wav", nullptr },// PS_MAGE68 { sfx_SORCERER, "sfx\\sorceror\\mage69.wav", nullptr },// PS_MAGE69 { sfx_SORCERER, "sfx\\sorceror\\mage69b.wav", nullptr },// PS_MAGE69B { sfx_SORCERER, "sfx\\sorceror\\mage70.wav", nullptr },// PS_MAGE70 { sfx_SORCERER, "sfx\\sorceror\\mage71.wav", nullptr },// PS_MAGE71 { sfx_SORCERER, "sfx\\sorceror\\mage72.wav", nullptr },// PS_MAGE72 { sfx_SORCERER, "sfx\\sorceror\\mage73.wav", nullptr },// PS_MAGE73 { sfx_SORCERER, "sfx\\sorceror\\mage74.wav", nullptr },// PS_MAGE74 { sfx_SORCERER, "sfx\\sorceror\\mage75.wav", nullptr },// PS_MAGE75 { sfx_SORCERER, "sfx\\sorceror\\mage76.wav", nullptr },// PS_MAGE76 { sfx_SORCERER, "sfx\\sorceror\\mage77.wav", nullptr },// PS_MAGE77 { sfx_SORCERER, "sfx\\sorceror\\mage78.wav", nullptr },// PS_MAGE78 { sfx_SORCERER, "sfx\\sorceror\\mage79.wav", nullptr },// PS_MAGE79 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage80.wav", nullptr },// PS_MAGE80 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage81.wav", nullptr },// PS_MAGE81 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage82.wav", nullptr },// PS_MAGE82 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage83.wav", nullptr },// PS_MAGE83 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage84.wav", nullptr },// PS_MAGE84 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage85.wav", nullptr },// PS_MAGE85 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage86.wav", nullptr },// PS_MAGE86 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage87.wav", nullptr },// PS_MAGE87 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage88.wav", nullptr },// PS_MAGE88 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage89.wav", nullptr },// PS_MAGE89 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage90.wav", nullptr },// PS_MAGE90 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage91.wav", nullptr },// PS_MAGE91 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage92.wav", nullptr },// PS_MAGE92 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage93.wav", nullptr },// PS_MAGE93 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage94.wav", nullptr },// PS_MAGE94 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage95.wav", nullptr },// PS_MAGE95 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage96.wav", nullptr },// PS_MAGE96 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage97.wav", nullptr },// PS_MAGE97 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage98.wav", nullptr },// PS_MAGE98 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage99.wav", nullptr },// PS_MAGE99 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage100.wav", nullptr },// PS_MAGE100 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage101.wav", nullptr },// PS_MAGE101 { sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage102.wav", nullptr },// PS_MAGE102 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue01.wav", nullptr },// PS_ROGUE1 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue02.wav", nullptr },// PS_ROGUE2 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue03.wav", nullptr },// PS_ROGUE3 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue04.wav", nullptr },// PS_ROGUE4 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue05.wav", nullptr },// PS_ROGUE5 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue06.wav", nullptr },// PS_ROGUE6 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue07.wav", nullptr },// PS_ROGUE7 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue08.wav", nullptr },// PS_ROGUE8 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue09.wav", nullptr },// PS_ROGUE9 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue10.wav", nullptr },// PS_ROGUE10 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue11.wav", nullptr },// PS_ROGUE11 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue12.wav", nullptr },// PS_ROGUE12 { sfx_ROGUE, "sfx\\rogue\\rogue13.wav", nullptr },// PS_ROGUE13 { sfx_ROGUE, "sfx\\rogue\\rogue14.wav", nullptr },// PS_ROGUE14 { sfx_ROGUE, "sfx\\rogue\\rogue15.wav", nullptr },// PS_ROGUE15 { sfx_ROGUE, "sfx\\rogue\\rogue16.wav", nullptr },// PS_ROGUE16 { sfx_ROGUE, "sfx\\rogue\\rogue17.wav", nullptr },// PS_ROGUE17 { sfx_ROGUE, "sfx\\rogue\\rogue18.wav", nullptr },// PS_ROGUE18 { sfx_ROGUE, "sfx\\rogue\\rogue19.wav", nullptr },// PS_ROGUE19 { sfx_ROGUE, "sfx\\rogue\\rogue20.wav", nullptr },// PS_ROGUE20 { sfx_ROGUE, "sfx\\rogue\\rogue21.wav", nullptr },// PS_ROGUE21 { sfx_ROGUE, "sfx\\rogue\\rogue22.wav", nullptr },// PS_ROGUE22 { sfx_ROGUE, "sfx\\rogue\\rogue23.wav", nullptr },// PS_ROGUE23 { sfx_ROGUE, "sfx\\rogue\\rogue24.wav", nullptr },// PS_ROGUE24 { sfx_ROGUE, "sfx\\rogue\\rogue25.wav", nullptr },// PS_ROGUE25 { sfx_ROGUE, "sfx\\rogue\\rogue26.wav", nullptr },// PS_ROGUE26 { sfx_ROGUE, "sfx\\rogue\\rogue27.wav", nullptr },// PS_ROGUE27 { sfx_ROGUE, "sfx\\rogue\\rogue28.wav", nullptr },// PS_ROGUE28 { sfx_ROGUE, "sfx\\rogue\\rogue29.wav", nullptr },// PS_ROGUE29 { sfx_ROGUE, "sfx\\rogue\\rogue30.wav", nullptr },// PS_ROGUE30 { sfx_ROGUE, "sfx\\rogue\\rogue31.wav", nullptr },// PS_ROGUE31 { sfx_ROGUE, "sfx\\rogue\\rogue32.wav", nullptr },// PS_ROGUE32 { sfx_ROGUE, "sfx\\rogue\\rogue33.wav", nullptr },// PS_ROGUE33 { sfx_ROGUE, "sfx\\rogue\\rogue34.wav", nullptr },// PS_ROGUE34 { sfx_ROGUE, "sfx\\rogue\\rogue35.wav", nullptr },// PS_ROGUE35 { sfx_ROGUE, "sfx\\rogue\\rogue36.wav", nullptr },// PS_ROGUE36 { sfx_ROGUE, "sfx\\rogue\\rogue37.wav", nullptr },// PS_ROGUE37 { sfx_ROGUE, "sfx\\rogue\\rogue38.wav", nullptr },// PS_ROGUE38 { sfx_ROGUE, "sfx\\rogue\\rogue39.wav", nullptr },// PS_ROGUE39 { sfx_ROGUE, "sfx\\rogue\\rogue40.wav", nullptr },// PS_ROGUE40 { sfx_ROGUE, "sfx\\rogue\\rogue41.wav", nullptr },// PS_ROGUE41 { sfx_ROGUE, "sfx\\rogue\\rogue42.wav", nullptr },// PS_ROGUE42 { sfx_ROGUE, "sfx\\rogue\\rogue43.wav", nullptr },// PS_ROGUE43 { sfx_ROGUE, "sfx\\rogue\\rogue44.wav", nullptr },// PS_ROGUE44 { sfx_ROGUE, "sfx\\rogue\\rogue45.wav", nullptr },// PS_ROGUE45 { sfx_ROGUE, "sfx\\rogue\\rogue46.wav", nullptr },// PS_ROGUE46 { sfx_ROGUE, "sfx\\rogue\\rogue47.wav", nullptr },// PS_ROGUE47 { sfx_ROGUE, "sfx\\rogue\\rogue48.wav", nullptr },// PS_ROGUE48 { sfx_ROGUE, "sfx\\rogue\\rogue49.wav", nullptr },// PS_ROGUE49 { sfx_ROGUE, "sfx\\rogue\\rogue50.wav", nullptr },// PS_ROGUE50 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue51.wav", nullptr },// PS_ROGUE51 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue52.wav", nullptr },// PS_ROGUE52 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue53.wav", nullptr },// PS_ROGUE53 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue54.wav", nullptr },// PS_ROGUE54 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue55.wav", nullptr },// PS_ROGUE55 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue56.wav", nullptr },// PS_ROGUE56 { sfx_ROGUE, "sfx\\rogue\\rogue57.wav", nullptr },// PS_ROGUE57 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue58.wav", nullptr },// PS_ROGUE58 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue59.wav", nullptr },// PS_ROGUE59 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue60.wav", nullptr },// PS_ROGUE60 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue61.wav", nullptr },// PS_ROGUE61 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue62.wav", nullptr },// PS_ROGUE62 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue63.wav", nullptr },// PS_ROGUE63 { sfx_ROGUE, "sfx\\rogue\\rogue64.wav", nullptr },// PS_ROGUE64 { sfx_ROGUE, "sfx\\rogue\\rogue65.wav", nullptr },// PS_ROGUE65 { sfx_ROGUE, "sfx\\rogue\\rogue66.wav", nullptr },// PS_ROGUE66 { sfx_ROGUE, "sfx\\rogue\\rogue67.wav", nullptr },// PS_ROGUE67 { sfx_ROGUE, "sfx\\rogue\\rogue68.wav", nullptr },// PS_ROGUE68 { sfx_ROGUE, "sfx\\rogue\\rogue69.wav", nullptr },// PS_ROGUE69 { sfx_ROGUE, "sfx\\rogue\\rogue69b.wav", nullptr },// PS_ROGUE69B { sfx_ROGUE, "sfx\\rogue\\rogue70.wav", nullptr },// PS_ROGUE70 { sfx_ROGUE, "sfx\\rogue\\rogue71.wav", nullptr },// PS_ROGUE71 { sfx_ROGUE, "sfx\\rogue\\rogue72.wav", nullptr },// PS_ROGUE72 { sfx_ROGUE, "sfx\\rogue\\rogue73.wav", nullptr },// PS_ROGUE73 { sfx_ROGUE, "sfx\\rogue\\rogue74.wav", nullptr },// PS_ROGUE74 { sfx_ROGUE, "sfx\\rogue\\rogue75.wav", nullptr },// PS_ROGUE75 { sfx_ROGUE, "sfx\\rogue\\rogue76.wav", nullptr },// PS_ROGUE76 { sfx_ROGUE, "sfx\\rogue\\rogue77.wav", nullptr },// PS_ROGUE77 { sfx_ROGUE, "sfx\\rogue\\rogue78.wav", nullptr },// PS_ROGUE78 { sfx_ROGUE, "sfx\\rogue\\rogue79.wav", nullptr },// PS_ROGUE79 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue80.wav", nullptr },// PS_ROGUE80 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue81.wav", nullptr },// PS_ROGUE81 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue82.wav", nullptr },// PS_ROGUE82 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue83.wav", nullptr },// PS_ROGUE83 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue84.wav", nullptr },// PS_ROGUE84 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue85.wav", nullptr },// PS_ROGUE85 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue86.wav", nullptr },// PS_ROGUE86 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue87.wav", nullptr },// PS_ROGUE87 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue88.wav", nullptr },// PS_ROGUE88 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue89.wav", nullptr },// PS_ROGUE89 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue90.wav", nullptr },// PS_ROGUE90 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue91.wav", nullptr },// PS_ROGUE91 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue92.wav", nullptr },// PS_ROGUE92 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue93.wav", nullptr },// PS_ROGUE93 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue94.wav", nullptr },// PS_ROGUE94 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue95.wav", nullptr },// PS_ROGUE95 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue96.wav", nullptr },// PS_ROGUE96 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue97.wav", nullptr },// PS_ROGUE97 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue98.wav", nullptr },// PS_ROGUE98 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue99.wav", nullptr },// PS_ROGUE99 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue100.wav", nullptr },// PS_ROGUE100 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue101.wav", nullptr },// PS_ROGUE101 { sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue102.wav", nullptr },// PS_ROGUE102 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior01.wav", nullptr },// PS_WARR1 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior02.wav", nullptr },// PS_WARR2 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior03.wav", nullptr },// PS_WARR3 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior04.wav", nullptr },// PS_WARR4 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior05.wav", nullptr },// PS_WARR5 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior06.wav", nullptr },// PS_WARR6 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior07.wav", nullptr },// PS_WARR7 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior08.wav", nullptr },// PS_WARR8 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior09.wav", nullptr },// PS_WARR9 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior10.wav", nullptr },// PS_WARR10 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior11.wav", nullptr },// PS_WARR11 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior12.wav", nullptr },// PS_WARR12 { sfx_WARRIOR, "sfx\\warrior\\warior13.wav", nullptr },// PS_WARR13 { sfx_WARRIOR, "sfx\\warrior\\warior14.wav", nullptr },// PS_WARR14 { sfx_WARRIOR, "sfx\\warrior\\wario14b.wav", nullptr },// PS_WARR14B { sfx_WARRIOR, "sfx\\warrior\\wario14c.wav", nullptr },// PS_WARR14C { sfx_WARRIOR, "sfx\\warrior\\warior15.wav", nullptr },// PS_WARR15 { sfx_WARRIOR, "sfx\\warrior\\wario15b.wav", nullptr },// PS_WARR15B { sfx_WARRIOR, "sfx\\warrior\\wario15c.wav", nullptr },// PS_WARR15C { sfx_WARRIOR, "sfx\\warrior\\warior16.wav", nullptr },// PS_WARR16 { sfx_WARRIOR, "sfx\\warrior\\wario16b.wav", nullptr },// PS_WARR16B { sfx_WARRIOR, "sfx\\warrior\\wario16c.wav", nullptr },// PS_WARR16C { sfx_WARRIOR, "sfx\\warrior\\warior17.wav", nullptr },// PS_WARR17 { sfx_WARRIOR, "sfx\\warrior\\warior18.wav", nullptr },// PS_WARR18 { sfx_WARRIOR, "sfx\\warrior\\warior19.wav", nullptr },// PS_WARR19 { sfx_WARRIOR, "sfx\\warrior\\warior20.wav", nullptr },// PS_WARR20 { sfx_WARRIOR, "sfx\\warrior\\warior21.wav", nullptr },// PS_WARR21 { sfx_WARRIOR, "sfx\\warrior\\warior22.wav", nullptr },// PS_WARR22 { sfx_WARRIOR, "sfx\\warrior\\warior23.wav", nullptr },// PS_WARR23 { sfx_WARRIOR, "sfx\\warrior\\warior24.wav", nullptr },// PS_WARR24 { sfx_WARRIOR, "sfx\\warrior\\warior25.wav", nullptr },// PS_WARR25 { sfx_WARRIOR, "sfx\\warrior\\warior26.wav", nullptr },// PS_WARR26 { sfx_WARRIOR, "sfx\\warrior\\warior27.wav", nullptr },// PS_WARR27 { sfx_WARRIOR, "sfx\\warrior\\warior28.wav", nullptr },// PS_WARR28 { sfx_WARRIOR, "sfx\\warrior\\warior29.wav", nullptr },// PS_WARR29 { sfx_WARRIOR, "sfx\\warrior\\warior30.wav", nullptr },// PS_WARR30 { sfx_WARRIOR, "sfx\\warrior\\warior31.wav", nullptr },// PS_WARR31 { sfx_WARRIOR, "sfx\\warrior\\warior32.wav", nullptr },// PS_WARR32 { sfx_WARRIOR, "sfx\\warrior\\warior33.wav", nullptr },// PS_WARR33 { sfx_WARRIOR, "sfx\\warrior\\warior34.wav", nullptr },// PS_WARR34 { sfx_WARRIOR, "sfx\\warrior\\warior35.wav", nullptr },// PS_WARR35 { sfx_WARRIOR, "sfx\\warrior\\warior36.wav", nullptr },// PS_WARR36 { sfx_WARRIOR, "sfx\\warrior\\warior37.wav", nullptr },// PS_WARR37 { sfx_WARRIOR, "sfx\\warrior\\warior38.wav", nullptr },// PS_WARR38 { sfx_WARRIOR, "sfx\\warrior\\warior39.wav", nullptr },// PS_WARR39 { sfx_WARRIOR, "sfx\\warrior\\warior40.wav", nullptr },// PS_WARR40 { sfx_WARRIOR, "sfx\\warrior\\warior41.wav", nullptr },// PS_WARR41 { sfx_WARRIOR, "sfx\\warrior\\warior42.wav", nullptr },// PS_WARR42 { sfx_WARRIOR, "sfx\\warrior\\warior43.wav", nullptr },// PS_WARR43 { sfx_WARRIOR, "sfx\\warrior\\warior44.wav", nullptr },// PS_WARR44 { sfx_WARRIOR, "sfx\\warrior\\warior45.wav", nullptr },// PS_WARR45 { sfx_WARRIOR, "sfx\\warrior\\warior46.wav", nullptr },// PS_WARR46 { sfx_WARRIOR, "sfx\\warrior\\warior47.wav", nullptr },// PS_WARR47 { sfx_WARRIOR, "sfx\\warrior\\warior48.wav", nullptr },// PS_WARR48 { sfx_WARRIOR, "sfx\\warrior\\warior49.wav", nullptr },// PS_WARR49 { sfx_WARRIOR, "sfx\\warrior\\warior50.wav", nullptr },// PS_WARR50 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior51.wav", nullptr },// PS_WARR51 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior52.wav", nullptr },// PS_WARR52 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior53.wav", nullptr },// PS_WARR53 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior54.wav", nullptr },// PS_WARR54 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior55.wav", nullptr },// PS_WARR55 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior56.wav", nullptr },// PS_WARR56 { sfx_WARRIOR, "sfx\\warrior\\warior57.wav", nullptr },// PS_WARR57 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior58.wav", nullptr },// PS_WARR58 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior59.wav", nullptr },// PS_WARR59 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior60.wav", nullptr },// PS_WARR60 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior61.wav", nullptr },// PS_WARR61 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior62.wav", nullptr },// PS_WARR62 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior63.wav", nullptr },// PS_WARR63 { sfx_WARRIOR, "sfx\\warrior\\warior64.wav", nullptr },// PS_WARR64 { sfx_WARRIOR, "sfx\\warrior\\warior65.wav", nullptr },// PS_WARR65 { sfx_WARRIOR, "sfx\\warrior\\warior66.wav", nullptr },// PS_WARR66 { sfx_WARRIOR, "sfx\\warrior\\warior67.wav", nullptr },// PS_WARR67 { sfx_WARRIOR, "sfx\\warrior\\warior68.wav", nullptr },// PS_WARR68 { sfx_WARRIOR, "sfx\\warrior\\warior69.wav", nullptr },// PS_WARR69 { sfx_WARRIOR, "sfx\\warrior\\wario69b.wav", nullptr },// PS_WARR69B { sfx_WARRIOR, "sfx\\warrior\\warior70.wav", nullptr },// PS_WARR70 { sfx_WARRIOR, "sfx\\warrior\\warior71.wav", nullptr },// PS_WARR71 { sfx_WARRIOR, "sfx\\warrior\\warior72.wav", nullptr },// PS_WARR72 { sfx_WARRIOR, "sfx\\warrior\\warior73.wav", nullptr },// PS_WARR73 { sfx_WARRIOR, "sfx\\warrior\\warior74.wav", nullptr },// PS_WARR74 { sfx_WARRIOR, "sfx\\warrior\\warior75.wav", nullptr },// PS_WARR75 { sfx_WARRIOR, "sfx\\warrior\\warior76.wav", nullptr },// PS_WARR76 { sfx_WARRIOR, "sfx\\warrior\\warior77.wav", nullptr },// PS_WARR77 { sfx_WARRIOR, "sfx\\warrior\\warior78.wav", nullptr },// PS_WARR78 { sfx_WARRIOR, "sfx\\warrior\\warior79.wav", nullptr },// PS_WARR79 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior80.wav", nullptr },// PS_WARR80 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior81.wav", nullptr },// PS_WARR81 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior82.wav", nullptr },// PS_WARR82 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior83.wav", nullptr },// PS_WARR83 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior84.wav", nullptr },// PS_WARR84 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior85.wav", nullptr },// PS_WARR85 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior86.wav", nullptr },// PS_WARR86 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior87.wav", nullptr },// PS_WARR87 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior88.wav", nullptr },// PS_WARR88 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior89.wav", nullptr },// PS_WARR89 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior90.wav", nullptr },// PS_WARR90 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior91.wav", nullptr },// PS_WARR91 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior92.wav", nullptr },// PS_WARR92 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior93.wav", nullptr },// PS_WARR93 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior94.wav", nullptr },// PS_WARR94 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior95.wav", nullptr },// PS_WARR95 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\wario95b.wav", nullptr },// PS_WARR95B { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\wario95c.wav", nullptr },// PS_WARR95C { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\wario95d.wav", nullptr },// PS_WARR95D { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\wario95e.wav", nullptr },// PS_WARR95E { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\wario95f.wav", nullptr },// PS_WARR95F { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\wario96b.wav", nullptr },// PS_WARR96B { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\wario97.wav", nullptr },// PS_WARR97 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\wario98.wav", nullptr },// PS_WARR98 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior99.wav", nullptr },// PS_WARR99 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\wario100.wav", nullptr },// PS_WARR100 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\wario101.wav", nullptr },// PS_WARR101 { sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\wario102.wav", nullptr },// PS_WARR102 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk01.wav", nullptr },// PS_MONK1 { sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK2 { sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK3 { sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK4 { sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK5 { sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK6 { sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK7 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk08.wav", nullptr },// PS_MONK8 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk09.wav", nullptr },// PS_MONK9 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk10.wav", nullptr },// PS_MONK10 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk11.wav", nullptr },// PS_MONK11 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk12.wav", nullptr },// PS_MONK12 { sfx_MONK, "sfx\\monk\\monk13.wav", nullptr },// PS_MONK13 { sfx_MONK, "sfx\\monk\\monk14.wav", nullptr },// PS_MONK14 { sfx_MONK, "sfx\\monk\\monk15.wav", nullptr },// PS_MONK15 { sfx_MONK, "sfx\\monk\\monk16.wav", nullptr },// PS_MONK16 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK17 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK18 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK19 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK20 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK21 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK22 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK23 { sfx_MONK, "sfx\\monk\\monk24.wav", nullptr },// PS_MONK24 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK25 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK26 { sfx_MONK, "sfx\\monk\\monk27.wav", nullptr },// PS_MONK27 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK28 { sfx_MONK, "sfx\\monk\\monk29.wav", nullptr },// PS_MONK29 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK30 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK31 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK32 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK33 { sfx_MONK, "sfx\\monk\\monk34.wav", nullptr },// PS_MONK34 { sfx_MONK, "sfx\\monk\\monk35.wav", nullptr },// PS_MONK35 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK36 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK37 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK38 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK39 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK40 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK41 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK42 { sfx_MONK, "sfx\\monk\\monk43.wav", nullptr },// PS_MONK43 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK44 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK45 { sfx_MONK, "sfx\\monk\\monk46.wav", nullptr },// PS_MONK46 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK47 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK48 { sfx_MONK, "sfx\\monk\\monk49.wav", nullptr },// PS_MONK49 { sfx_MONK, "sfx\\monk\\monk50.wav", nullptr },// PS_MONK50 { sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK51 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk52.wav", nullptr },// PS_MONK52 { sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK53 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk54.wav", nullptr },// PS_MONK54 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk55.wav", nullptr },// PS_MONK55 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk56.wav", nullptr },// PS_MONK56 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK57 { sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK58 { sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK59 { sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK60 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk61.wav", nullptr },// PS_MONK61 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk62.wav", nullptr },// PS_MONK62 { sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK63 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK64 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK65 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK66 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK67 { sfx_MONK, "sfx\\monk\\monk68.wav", nullptr },// PS_MONK68 { sfx_MONK, "sfx\\monk\\monk69.wav", nullptr },// PS_MONK69 { sfx_MONK, "sfx\\monk\\monk69b.wav", nullptr },// PS_MONK69B { sfx_MONK, "sfx\\monk\\monk70.wav", nullptr },// PS_MONK70 { sfx_MONK, "sfx\\monk\\monk71.wav", nullptr },// PS_MONK71 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK72 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK73 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK74 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK75 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK76 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK77 { sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK78 { sfx_MONK, "sfx\\monk\\monk79.wav", nullptr },// PS_MONK79 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk80.wav", nullptr },// PS_MONK80 { sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK81 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk82.wav", nullptr },// PS_MONK82 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk83.wav", nullptr },// PS_MONK83 { sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK84 { sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK85 { sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK86 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk87.wav", nullptr },// PS_MONK87 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk88.wav", nullptr },// PS_MONK88 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk89.wav", nullptr },// PS_MONK89 { sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK90 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk91.wav", nullptr },// PS_MONK91 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk92.wav", nullptr },// PS_MONK92 { sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK93 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk94.wav", nullptr },// PS_MONK94 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk95.wav", nullptr },// PS_MONK95 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk96.wav", nullptr },// PS_MONK96 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk97.wav", nullptr },// PS_MONK97 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk98.wav", nullptr },// PS_MONK98 { sfx_STREAM | sfx_MONK, "sfx\\monk\\monk99.wav", nullptr },// PS_MONK99 { sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK100 { sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK101 { sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK102 { sfx_STREAM, "sfx\\narrator\\nar01.wav", nullptr },// PS_NAR1 { sfx_STREAM, "sfx\\narrator\\nar02.wav", nullptr },// PS_NAR2 { sfx_STREAM, "sfx\\narrator\\nar03.wav", nullptr },// PS_NAR3 { sfx_STREAM, "sfx\\narrator\\nar04.wav", nullptr },// PS_NAR4 { sfx_STREAM, "sfx\\narrator\\nar05.wav", nullptr },// PS_NAR5 { sfx_STREAM, "sfx\\narrator\\nar06.wav", nullptr },// PS_NAR6 { sfx_STREAM, "sfx\\narrator\\nar07.wav", nullptr },// PS_NAR7 { sfx_STREAM, "sfx\\narrator\\nar08.wav", nullptr },// PS_NAR8 { sfx_STREAM, "sfx\\narrator\\nar09.wav", nullptr },// PS_NAR9 { sfx_STREAM, "sfx\\misc\\lvl16int.wav", nullptr },// PS_DIABLVLINT { sfx_STREAM, "sfx\\monsters\\butcher.wav", nullptr },// USFX_CLEAVER { sfx_STREAM, "sfx\\monsters\\garbud01.wav", nullptr },// USFX_GARBUD1 { sfx_STREAM, "sfx\\monsters\\garbud02.wav", nullptr },// USFX_GARBUD2 { sfx_STREAM, "sfx\\monsters\\garbud03.wav", nullptr },// USFX_GARBUD3 { sfx_STREAM, "sfx\\monsters\\garbud04.wav", nullptr },// USFX_GARBUD4 { sfx_STREAM, "sfx\\monsters\\izual01.wav", nullptr },// USFX_IZUAL1 { sfx_STREAM, "sfx\\monsters\\lach01.wav", nullptr },// USFX_LACH1 { sfx_STREAM, "sfx\\monsters\\lach02.wav", nullptr },// USFX_LACH2 { sfx_STREAM, "sfx\\monsters\\lach03.wav", nullptr },// USFX_LACH3 { sfx_STREAM, "sfx\\monsters\\laz01.wav", nullptr },// USFX_LAZ1 { sfx_STREAM, "sfx\\monsters\\laz02.wav", nullptr },// USFX_LAZ2 { sfx_STREAM, "sfx\\monsters\\sking01.wav", nullptr },// USFX_SKING1 { sfx_STREAM, "sfx\\monsters\\snot01.wav", nullptr },// USFX_SNOT1 { sfx_STREAM, "sfx\\monsters\\snot02.wav", nullptr },// USFX_SNOT2 { sfx_STREAM, "sfx\\monsters\\snot03.wav", nullptr },// USFX_SNOT3 { sfx_STREAM, "sfx\\monsters\\warlrd01.wav", nullptr },// USFX_WARLRD1 { sfx_STREAM, "sfx\\monsters\\wlock01.wav", nullptr },// USFX_WLOCK1 { sfx_STREAM, "sfx\\monsters\\zhar01.wav", nullptr },// USFX_ZHAR1 { sfx_STREAM, "sfx\\monsters\\zhar02.wav", nullptr },// USFX_ZHAR2 { sfx_STREAM, "sfx\\monsters\\diablod.wav", nullptr },// USFX_DIABLOD { sfx_STREAM, "sfx\\hellfire\\farmer1.wav", nullptr },// TSFX_FARMER1 { sfx_STREAM, "sfx\\hellfire\\farmer2.wav", nullptr },// TSFX_FARMER2 { sfx_STREAM, "sfx\\hellfire\\farmer2a.wav", nullptr },// TSFX_FARMER2A { sfx_STREAM, "sfx\\hellfire\\farmer3.wav", nullptr },// TSFX_FARMER3 { sfx_STREAM, "sfx\\hellfire\\farmer4.wav", nullptr },// TSFX_FARMER4 { sfx_STREAM, "sfx\\hellfire\\farmer5.wav", nullptr },// TSFX_FARMER5 { sfx_STREAM, "sfx\\hellfire\\farmer6.wav", nullptr },// TSFX_FARMER6 { sfx_STREAM, "sfx\\hellfire\\farmer7.wav", nullptr },// TSFX_FARMER7 { sfx_STREAM, "sfx\\hellfire\\farmer8.wav", nullptr },// TSFX_FARMER8 { sfx_STREAM, "sfx\\hellfire\\farmer9.wav", nullptr },// TSFX_FARMER9 { sfx_STREAM, "sfx\\hellfire\\teddybr1.wav", nullptr },// TSFX_TEDDYBR1 { sfx_STREAM, "sfx\\hellfire\\teddybr2.wav", nullptr },// TSFX_TEDDYBR2 { sfx_STREAM, "sfx\\hellfire\\teddybr3.wav", nullptr },// TSFX_TEDDYBR3 { sfx_STREAM, "sfx\\hellfire\\teddybr4.wav", nullptr },// TSFX_TEDDYBR4 { sfx_STREAM, "sfx\\hellfire\\defiler1.wav", nullptr },// USFX_DEFILER1 { sfx_STREAM, "sfx\\hellfire\\defiler2.wav", nullptr },// USFX_DEFILER2 { sfx_STREAM, "sfx\\hellfire\\defiler3.wav", nullptr },// USFX_DEFILER3 { sfx_STREAM, "sfx\\hellfire\\defiler4.wav", nullptr },// USFX_DEFILER4 { sfx_STREAM, "sfx\\hellfire\\defiler8.wav", nullptr },// USFX_DEFILER8 { sfx_STREAM, "sfx\\hellfire\\defiler6.wav", nullptr },// USFX_DEFILER6 { sfx_STREAM, "sfx\\hellfire\\defiler7.wav", nullptr },// USFX_DEFILER7 { sfx_STREAM, "sfx\\hellfire\\nakrul1.wav", nullptr },// USFX_NAKRUL1 { sfx_STREAM, "sfx\\hellfire\\nakrul2.wav", nullptr },// USFX_NAKRUL2 { sfx_STREAM, "sfx\\hellfire\\nakrul3.wav", nullptr },// USFX_NAKRUL3 { sfx_STREAM, "sfx\\hellfire\\nakrul4.wav", nullptr },// USFX_NAKRUL4 { sfx_STREAM, "sfx\\hellfire\\nakrul5.wav", nullptr },// USFX_NAKRUL5 { sfx_STREAM, "sfx\\hellfire\\nakrul6.wav", nullptr },// USFX_NAKRUL6 { sfx_STREAM, "sfx\\hellfire\\naratr3.wav", nullptr },// PS_NARATR3 { sfx_STREAM, "sfx\\hellfire\\cowsut1.wav", nullptr },// TSFX_COWSUT1 { sfx_STREAM, "sfx\\hellfire\\cowsut2.wav", nullptr },// TSFX_COWSUT2 { sfx_STREAM, "sfx\\hellfire\\cowsut3.wav", nullptr },// TSFX_COWSUT3 { sfx_STREAM, "sfx\\hellfire\\cowsut4.wav", nullptr },// TSFX_COWSUT4 { sfx_STREAM, "sfx\\hellfire\\cowsut4a.wav", nullptr },// TSFX_COWSUT4A { sfx_STREAM, "sfx\\hellfire\\cowsut5.wav", nullptr },// TSFX_COWSUT5 { sfx_STREAM, "sfx\\hellfire\\cowsut6.wav", nullptr },// TSFX_COWSUT6 { sfx_STREAM, "sfx\\hellfire\\cowsut7.wav", nullptr },// TSFX_COWSUT7 { sfx_STREAM, "sfx\\hellfire\\cowsut8.wav", nullptr },// TSFX_COWSUT8 { sfx_STREAM, "sfx\\hellfire\\cowsut9.wav", nullptr },// TSFX_COWSUT9 { sfx_STREAM, "sfx\\hellfire\\cowsut10.wav", nullptr },// TSFX_COWSUT10 { sfx_STREAM, "sfx\\hellfire\\cowsut11.wav", nullptr },// TSFX_COWSUT11 { sfx_STREAM, "sfx\\hellfire\\cowsut12.wav", nullptr },// TSFX_COWSUT12 { sfx_STREAM, "sfx\\hellfire\\skljrn1.wav", nullptr },// USFX_SKLJRN1 { sfx_STREAM, "sfx\\hellfire\\naratr6.wav", nullptr },// PS_NARATR6 { sfx_STREAM, "sfx\\hellfire\\naratr7.wav", nullptr },// PS_NARATR7 { sfx_STREAM, "sfx\\hellfire\\naratr8.wav", nullptr },// PS_NARATR8 { sfx_STREAM, "sfx\\hellfire\\naratr5.wav", nullptr },// PS_NARATR5 { sfx_STREAM, "sfx\\hellfire\\naratr9.wav", nullptr },// PS_NARATR9 { sfx_STREAM, "sfx\\hellfire\\naratr4.wav", nullptr },// PS_NARATR4 { sfx_STREAM, "sfx\\hellfire\\trader1.wav", nullptr },// TSFX_TRADER1 { sfx_MISC | sfx_HELLFIRE, "sfx\\items\\cropen.wav", nullptr },// IS_CROPEN { sfx_MISC | sfx_HELLFIRE, "sfx\\items\\crclos.wav", nullptr },// IS_CRCLOS // clang-format on }; void StreamPlay(TSFX *pSFX, int lVolume, int lPan) { assert(pSFX); assert(pSFX->bFlags & sfx_STREAM); stream_stop(); if (lVolume >= VOLUME_MIN) { if (lVolume > VOLUME_MAX) lVolume = VOLUME_MAX; if (pSFX->pSnd == nullptr) pSFX->pSnd = sound_file_load(pSFX->pszName, AllowStreaming); if (pSFX->pSnd->DSB.IsLoaded()) pSFX->pSnd->DSB.PlayWithVolumeAndPan(lVolume, sound_get_or_set_sound_volume(1), lPan); sgpStreamSFX = pSFX; } } void StreamUpdate() { if (sgpStreamSFX != nullptr && !sgpStreamSFX->pSnd->isPlaying()) { stream_stop(); } } void PlaySfxPriv(TSFX *pSFX, bool loc, Point position) { if (MyPlayer->pLvlLoad != 0 && gbIsMultiplayer) { return; } if (!gbSndInited || !gbSoundOn || gbBufferMsgs != 0) { return; } if ((pSFX->bFlags & (sfx_STREAM | sfx_MISC)) == 0 && pSFX->pSnd != nullptr && pSFX->pSnd->isPlaying()) { return; } int lVolume = 0; int lPan = 0; if (loc && !CalculateSoundPosition(position, &lVolume, &lPan)) { return; } if ((pSFX->bFlags & sfx_STREAM) != 0) { StreamPlay(pSFX, lVolume, lPan); return; } if (pSFX->pSnd == nullptr) pSFX->pSnd = sound_file_load(pSFX->pszName); if (pSFX->pSnd != nullptr && pSFX->pSnd->DSB.IsLoaded()) snd_play_snd(pSFX->pSnd.get(), lVolume, lPan); } _sfx_id RndSFX(_sfx_id psfx) { int nRand; switch (psfx) { case PS_WARR69: case PS_MAGE69: case PS_ROGUE69: case PS_MONK69: case PS_SWING: case LS_ACID: case IS_FMAG: case IS_MAGIC: case IS_BHIT: nRand = 2; break; case PS_WARR14: case PS_WARR15: case PS_WARR16: case PS_WARR2: case PS_ROGUE14: case PS_MAGE14: case PS_MONK14: nRand = 3; break; default: return psfx; } return static_cast<_sfx_id>(psfx + GenerateRnd(nRand)); } void PrivSoundInit(uint8_t bLoadMask) { if (!gbSndInited) { return; } for (auto &sfx : sgSFX) { if (sfx.pSnd != nullptr) { continue; } if ((sfx.bFlags & sfx_STREAM) != 0) { continue; } if ((sfx.bFlags & bLoadMask) == 0) { continue; } if (!gbIsHellfire && (sfx.bFlags & sfx_HELLFIRE) != 0) { continue; } sfx.pSnd = sound_file_load(sfx.pszName); } } } // namespace bool effect_is_playing(int nSFX) { TSFX *sfx = &sgSFX[nSFX]; if (sfx->pSnd != nullptr) return sfx->pSnd->isPlaying(); if ((sfx->bFlags & sfx_STREAM) != 0) return sfx == sgpStreamSFX; return false; } void stream_stop() { if (sgpStreamSFX != nullptr) { sgpStreamSFX->pSnd = nullptr; sgpStreamSFX = nullptr; } } void PlaySFX(_sfx_id psfx) { psfx = RndSFX(psfx); PlaySfxPriv(&sgSFX[psfx], false, { 0, 0 }); } void PlaySfxLoc(_sfx_id psfx, Point position, bool randomizeByCategory) { if (randomizeByCategory) { psfx = RndSFX(psfx); } if (psfx >= 0 && psfx <= 3) { TSnd *pSnd = sgSFX[psfx].pSnd.get(); if (pSnd != nullptr) pSnd->start_tc = 0; } PlaySfxPriv(&sgSFX[psfx], true, position); } void sound_stop() { if (!gbSndInited) return; ClearDuplicateSounds(); for (auto &sfx : sgSFX) { if (sfx.pSnd != nullptr && sfx.pSnd->DSB.IsLoaded()) { sfx.pSnd->DSB.Stop(); } } } void sound_update() { if (!gbSndInited) { return; } StreamUpdate(); } void effects_cleanup_sfx() { sound_stop(); for (auto &sfx : sgSFX) sfx.pSnd = nullptr; } void sound_init() { uint8_t mask = sfx_MISC; if (gbIsMultiplayer) { mask |= sfx_WARRIOR; if (!gbIsSpawn) mask |= (sfx_ROGUE | sfx_SORCERER); if (gbIsHellfire) mask |= sfx_MONK; } else { switch (MyPlayer->_pClass) { case HeroClass::Warrior: case HeroClass::Barbarian: mask |= sfx_WARRIOR; break; case HeroClass::Rogue: case HeroClass::Bard: mask |= sfx_ROGUE; break; case HeroClass::Sorcerer: mask |= sfx_SORCERER; break; case HeroClass::Monk: mask |= sfx_MONK; break; default: app_fatal("effects:1"); } } PrivSoundInit(mask); } void ui_sound_init() { PrivSoundInit(sfx_UI); } void effects_play_sound(_sfx_id id) { if (!gbSndInited || !gbSoundOn) { return; } TSFX &sfx = sgSFX[id]; if (sfx.pSnd != nullptr && !sfx.pSnd->isPlaying()) { snd_play_snd(sfx.pSnd.get(), 0, 0); } } int GetSFXLength(int nSFX) { if (sgSFX[nSFX].pSnd == nullptr) sgSFX[nSFX].pSnd = sound_file_load(sgSFX[nSFX].pszName, /*stream=*/AllowStreaming && (sgSFX[nSFX].bFlags & sfx_STREAM) != 0); return sgSFX[nSFX].pSnd->DSB.GetLength(); } } // namespace devilution