#include #include #include "drlg_test.hpp" #include "levels/gendung.h" using namespace devilution; namespace { TEST(Drlg_l3, CreateL3Dungeon_diablo_9_262005438) { LoadExpectedLevelData("diablo/9-262005438.dun"); TestInitGame(); TestCreateDungeon(9, 262005438, ENTRY_MAIN); EXPECT_EQ(ViewPosition, Point(41, 73)); TestCreateDungeon(9, 262005438, ENTRY_PREV); EXPECT_EQ(ViewPosition, Point(73, 59)); TestCreateDungeon(9, 262005438, ENTRY_TWARPDN); EXPECT_EQ(ViewPosition, Point(37, 35)); } TEST(Drlg_l3, CreateL3Dungeon_diablo_10_1630062353) { LoadExpectedLevelData("diablo/10-1630062353.dun"); TestInitGame(); Quests[Q_ANVIL]._qactive = QUEST_NOTAVAIL; TestCreateDungeon(10, 1630062353, ENTRY_MAIN); EXPECT_EQ(ViewPosition, Point(55, 37)); TestCreateDungeon(10, 1630062353, ENTRY_PREV); EXPECT_EQ(ViewPosition, Point(19, 47)); } TEST(Drlg_l3, CreateL3Dungeon_diablo_10_879635115) { LoadExpectedLevelData("diablo/10-879635115.dun"); TestInitGame(); Quests[Q_ANVIL]._qlevel = 10; Quests[Q_ANVIL]._qactive = QUEST_INIT; TestCreateDungeon(10, 879635115, ENTRY_MAIN); EXPECT_EQ(ViewPosition, Point(75, 41)); TestCreateDungeon(10, 879635115, ENTRY_PREV); EXPECT_EQ(ViewPosition, Point(27, 45)); } TEST(Drlg_l3, CreateL3Dungeon_diablo_11_384626536) { LoadExpectedLevelData("diablo/11-384626536.dun"); TestInitGame(); TestCreateDungeon(11, 384626536, ENTRY_MAIN); EXPECT_EQ(ViewPosition, Point(29, 19)); TestCreateDungeon(11, 384626536, ENTRY_PREV); EXPECT_EQ(ViewPosition, Point(65, 65)); } TEST(Drlg_l3, CreateL3Dungeon_diablo_12_2104541047) { LoadExpectedLevelData("diablo/12-2104541047.dun"); TestInitGame(); TestCreateDungeon(12, 2104541047, ENTRY_MAIN); EXPECT_EQ(ViewPosition, Point(35, 23)); TestCreateDungeon(12, 2104541047, ENTRY_PREV); EXPECT_EQ(ViewPosition, Point(21, 83)); } TEST(Drlg_l3, CreateL3Dungeon_hive_1_19770182) { LoadExpectedLevelData("hellfire/17-19770182.dun"); TestInitGame(true, true, true); TestCreateDungeon(17, 19770182, ENTRY_TWARPDN); EXPECT_EQ(ViewPosition, Point(75, 81)); TestCreateDungeon(17, 19770182, ENTRY_PREV); EXPECT_EQ(ViewPosition, Point(59, 41)); } TEST(Drlg_l3, CreateL3Dungeon_hive_2_1522546307) { LoadExpectedLevelData("hellfire/18-1522546307.dun"); TestInitGame(true, true, true); TestCreateDungeon(18, 1522546307, ENTRY_MAIN); EXPECT_EQ(ViewPosition, Point(47, 19)); TestCreateDungeon(18, 1522546307, ENTRY_PREV); EXPECT_EQ(ViewPosition, Point(33, 35)); } TEST(Drlg_l3, CreateL3Dungeon_hive_3_125121312) { LoadExpectedLevelData("hellfire/19-125121312.dun"); TestInitGame(true, true, true); TestCreateDungeon(19, 125121312, ENTRY_MAIN); EXPECT_EQ(ViewPosition, Point(61, 25)); TestCreateDungeon(19, 125121312, ENTRY_PREV); EXPECT_EQ(ViewPosition, Point(21, 85)); } TEST(Drlg_l3, CreateL3Dungeon_hive_4_1511478689) { LoadExpectedLevelData("hellfire/20-1511478689.dun"); TestInitGame(true, true, true); TestCreateDungeon(20, 1511478689, ENTRY_MAIN); EXPECT_EQ(ViewPosition, Point(65, 41)); } } // namespace