#include "diablo.h" BOOL invflag; void *pInvCels; BOOL drawsbarflag; int sgdwLastTime; // check name const InvXY InvRect[73] = { // clang-format off // X, Y { 452, 31 }, // helmet { 480, 31 }, // helmet { 452, 59 }, // helmet { 480, 59 }, // helmet { 365, 205 }, // left ring { 567, 205 }, // right ring { 524, 59 }, // amulet { 337, 104 }, // left hand { 366, 104 }, // left hand { 337, 132 }, // left hand { 366, 132 }, // left hand { 337, 160 }, // left hand { 366, 160 }, // left hand { 567, 104 }, // right hand { 596, 104 }, // right hand { 567, 132 }, // right hand { 596, 132 }, // right hand { 567, 160 }, // right hand { 596, 160 }, // right hand { 452, 104 }, // chest { 480, 104 }, // chest { 452, 132 }, // chest { 480, 132 }, // chest { 452, 160 }, // chest { 480, 160 }, // chest { 337, 250 }, // inv row 1 { 366, 250 }, // inv row 1 { 394, 250 }, // inv row 1 { 423, 250 }, // inv row 1 { 451, 250 }, // inv row 1 { 480, 250 }, // inv row 1 { 509, 250 }, // inv row 1 { 538, 250 }, // inv row 1 { 567, 250 }, // inv row 1 { 596, 250 }, // inv row 1 { 337, 279 }, // inv row 2 { 366, 279 }, // inv row 2 { 394, 279 }, // inv row 2 { 423, 279 }, // inv row 2 { 451, 279 }, // inv row 2 { 480, 279 }, // inv row 2 { 509, 279 }, // inv row 2 { 538, 279 }, // inv row 2 { 567, 279 }, // inv row 2 { 596, 279 }, // inv row 2 { 337, 308 }, // inv row 3 { 366, 308 }, // inv row 3 { 394, 308 }, // inv row 3 { 423, 308 }, // inv row 3 { 451, 308 }, // inv row 3 { 480, 308 }, // inv row 3 { 509, 308 }, // inv row 3 { 538, 308 }, // inv row 3 { 567, 308 }, // inv row 3 { 596, 308 }, // inv row 3 { 337, 336 }, // inv row 4 { 366, 336 }, // inv row 4 { 394, 336 }, // inv row 4 { 423, 336 }, // inv row 4 { 451, 336 }, // inv row 4 { 480, 336 }, // inv row 4 { 509, 336 }, // inv row 4 { 538, 336 }, // inv row 4 { 567, 336 }, // inv row 4 { 596, 336 }, // inv row 4 { 205, 385 }, // belt { 234, 385 }, // belt { 263, 385 }, // belt { 292, 385 }, // belt { 321, 385 }, // belt { 350, 385 }, // belt { 379, 385 }, // belt { 408, 385 } // belt // clang-format on }; /* data */ int AP2x2Tbl[10] = { 8, 28, 6, 26, 4, 24, 2, 22, 0, 20 }; // weak void FreeInvGFX() { MemFreeDbg(pInvCels); } void InitInv() { if (plr[myplr]._pClass == PC_WARRIOR) { pInvCels = LoadFileInMem("Data\\Inv\\Inv.CEL", 0); } else if (plr[myplr]._pClass == PC_ROGUE) { pInvCels = LoadFileInMem("Data\\Inv\\Inv_rog.CEL", 0); } else if (plr[myplr]._pClass == PC_SORCERER) { pInvCels = LoadFileInMem("Data\\Inv\\Inv_Sor.CEL", 0); } invflag = 0; drawsbarflag = FALSE; } void InvDrawSlotBack(int X, int Y, int W, int H) { BYTE *dst; /// ASSERT: assert(gpBuffer); dst = &gpBuffer[X + PitchTbl[Y]]; #ifdef USE_ASM __asm { mov edi, dst xor edx, edx xor ebx, ebx mov dx, word ptr H mov bx, word ptr W label1: mov ecx, ebx label2: mov al, [edi] cmp al, PAL16_BLUE jb label5 cmp al, PAL16_BLUE + 15 ja label3 sub al, PAL16_BLUE - PAL16_BEIGE jmp label4 label3: cmp al, PAL16_GRAY jb label5 sub al, PAL16_GRAY - PAL16_BEIGE label4: mov [edi], al label5: inc edi loop label2 sub edi, 768 sub edi, ebx dec edx jnz label1 } #else int wdt, hgt; BYTE pix; for (hgt = H; hgt; hgt--, dst -= 768 + W) { for (wdt = W; wdt; wdt--) { pix = *dst; if (pix >= PAL16_BLUE) { if (pix <= PAL16_BLUE + 15) pix -= PAL16_BLUE - PAL16_BEIGE; else if (pix >= PAL16_GRAY) pix -= PAL16_GRAY - PAL16_BEIGE; } *dst++ = pix; } } #endif } void DrawInv() { BOOL invtest[40]; int frame, frame_width, colour, screen_x, screen_y, i, j, ii; CelDecodeOnly(384, 511, (BYTE *)pInvCels, 1, 320); if (plr[myplr].InvBody[INVLOC_HEAD]._itype != ITYPE_NONE) { InvDrawSlotBack(517, 219, 2 * INV_SLOT_SIZE_PX, 2 * INV_SLOT_SIZE_PX); frame = plr[myplr].InvBody[INVLOC_HEAD]._iCurs + CURSOR_FIRSTITEM; frame_width = InvItemWidth[frame]; if (pcursinvitem == INVITEM_HEAD) { colour = ICOL_WHITE; if (plr[myplr].InvBody[INVLOC_HEAD]._iMagical != ITEM_QUALITY_NORMAL) { colour = ICOL_BLUE; } if (!plr[myplr].InvBody[INVLOC_HEAD]._iStatFlag) { colour = ICOL_RED; } CelDecodeClr(colour, 517, 219, (BYTE *)pCursCels, frame, frame_width, 0, 8); } if (plr[myplr].InvBody[INVLOC_HEAD]._iStatFlag) { CelDrawHdrOnly(517, 219, (BYTE *)pCursCels, frame, frame_width, 0, 8); } else { CelDrawHdrLightRed(517, 219, (BYTE *)pCursCels, frame, frame_width, 0, 8, 1); } } if (plr[myplr].InvBody[INVLOC_RING_LEFT]._itype != ITYPE_NONE) { InvDrawSlotBack(432, 365, INV_SLOT_SIZE_PX, INV_SLOT_SIZE_PX); frame = plr[myplr].InvBody[INVLOC_RING_LEFT]._iCurs + CURSOR_FIRSTITEM; frame_width = InvItemWidth[frame]; if (pcursinvitem == INVITEM_RING_LEFT) { colour = ICOL_WHITE; if (plr[myplr].InvBody[INVLOC_RING_LEFT]._iMagical != ITEM_QUALITY_NORMAL) { colour = ICOL_BLUE; } if (!plr[myplr].InvBody[INVLOC_RING_LEFT]._iStatFlag) { colour = ICOL_RED; } CelDecodeClr(colour, 432, 365, (BYTE *)pCursCels, frame, frame_width, 0, 8); } if (plr[myplr].InvBody[INVLOC_RING_LEFT]._iStatFlag) { CelDrawHdrOnly(432, 365, (BYTE *)pCursCels, frame, frame_width, 0, 8); } else { CelDrawHdrLightRed(432, 365, (BYTE *)pCursCels, frame, frame_width, 0, 8, 1); } } if (plr[myplr].InvBody[INVLOC_RING_RIGHT]._itype != ITYPE_NONE) { InvDrawSlotBack(633, 365, INV_SLOT_SIZE_PX, INV_SLOT_SIZE_PX); frame = plr[myplr].InvBody[INVLOC_RING_RIGHT]._iCurs + CURSOR_FIRSTITEM; frame_width = InvItemWidth[frame]; if (pcursinvitem == INVITEM_RING_RIGHT) { colour = ICOL_WHITE; if (plr[myplr].InvBody[INVLOC_RING_RIGHT]._iMagical != ITEM_QUALITY_NORMAL) { colour = ICOL_BLUE; } if (!plr[myplr].InvBody[INVLOC_RING_RIGHT]._iStatFlag) { colour = ICOL_RED; } CelDecodeClr(colour, 633, 365, (BYTE *)pCursCels, frame, frame_width, 0, 8); } if (plr[myplr].InvBody[INVLOC_RING_RIGHT]._iStatFlag) { CelDrawHdrOnly(633, 365, (BYTE *)pCursCels, frame, frame_width, 0, 8); } else { CelDrawHdrLightRed(633, 365, (BYTE *)pCursCels, frame, frame_width, 0, 8, 1); } } if (plr[myplr].InvBody[INVLOC_AMULET]._itype != ITYPE_NONE) { InvDrawSlotBack(589, 220, INV_SLOT_SIZE_PX, INV_SLOT_SIZE_PX); frame = plr[myplr].InvBody[INVLOC_AMULET]._iCurs + CURSOR_FIRSTITEM; frame_width = InvItemWidth[frame]; if (pcursinvitem == INVITEM_AMULET) { colour = ICOL_WHITE; if (plr[myplr].InvBody[INVLOC_AMULET]._iMagical != ITEM_QUALITY_NORMAL) { colour = ICOL_BLUE; } if (!plr[myplr].InvBody[INVLOC_AMULET]._iStatFlag) { colour = ICOL_RED; } CelDecodeClr(colour, 589, 220, (BYTE *)pCursCels, frame, frame_width, 0, 8); } if (plr[myplr].InvBody[INVLOC_AMULET]._iStatFlag) { CelDrawHdrOnly(589, 220, (BYTE *)pCursCels, frame, frame_width, 0, 8); } else { CelDrawHdrLightRed(589, 220, (BYTE *)pCursCels, frame, frame_width, 0, 8, 1); } } if (plr[myplr].InvBody[INVLOC_HAND_LEFT]._itype != ITYPE_NONE) { InvDrawSlotBack(401, 320, 2 * INV_SLOT_SIZE_PX, 3 * INV_SLOT_SIZE_PX); frame = plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCurs + CURSOR_FIRSTITEM; frame_width = InvItemWidth[frame]; // calc item offsets for weapons smaller than 2x3 slots screen_x = frame_width == INV_SLOT_SIZE_PX ? 415 : 401; screen_y = InvItemHeight[frame] == (3 * INV_SLOT_SIZE_PX) ? 320 : 306; if (pcursinvitem == INVITEM_HAND_LEFT) { colour = ICOL_WHITE; if (plr[myplr].InvBody[INVLOC_HAND_LEFT]._iMagical != ITEM_QUALITY_NORMAL) { colour = ICOL_BLUE; } if (!plr[myplr].InvBody[INVLOC_HAND_LEFT]._iStatFlag) { colour = ICOL_RED; } CelDecodeClr(colour, screen_x, screen_y, (BYTE *)pCursCels, frame, frame_width, 0, 8); } if (plr[myplr].InvBody[INVLOC_HAND_LEFT]._iStatFlag) { CelDrawHdrOnly(screen_x, screen_y, (BYTE *)pCursCels, frame, frame_width, 0, 8); } else { CelDrawHdrLightRed(screen_x, screen_y, (BYTE *)pCursCels, frame, frame_width, 0, 8, 1); } if (plr[myplr].InvBody[INVLOC_HAND_LEFT]._iLoc == ILOC_TWOHAND) { InvDrawSlotBack(631, 320, 2 * INV_SLOT_SIZE_PX, 3 * INV_SLOT_SIZE_PX); light_table_index = 0; cel_transparency_active = 1; CelDecodeHdrLightTrans( frame_width == INV_SLOT_SIZE_PX ? &gpBuffer[SCREENXY(581, 160)] : &gpBuffer[SCREENXY(567, 160)], (BYTE *)pCursCels, frame, frame_width, 0, 8); cel_transparency_active = 0; } } if (plr[myplr].InvBody[INVLOC_HAND_RIGHT]._itype != ITYPE_NONE) { InvDrawSlotBack(631, 320, 2 * INV_SLOT_SIZE_PX, 3 * INV_SLOT_SIZE_PX); frame = plr[myplr].InvBody[INVLOC_HAND_RIGHT]._iCurs + CURSOR_FIRSTITEM; frame_width = InvItemWidth[frame]; // calc item offsets for weapons smaller than 2x3 slots screen_x = frame_width == INV_SLOT_SIZE_PX ? 645 : 633; screen_y = InvItemHeight[frame] == 3 * INV_SLOT_SIZE_PX ? 320 : 306; if (pcursinvitem == INVITEM_HAND_RIGHT) { colour = ICOL_WHITE; if (plr[myplr].InvBody[INVLOC_HAND_RIGHT]._iMagical != ITEM_QUALITY_NORMAL) { colour = ICOL_BLUE; } if (!plr[myplr].InvBody[INVLOC_HAND_RIGHT]._iStatFlag) { colour = ICOL_RED; } CelDecodeClr(colour, screen_x, screen_y, (BYTE *)pCursCels, frame, frame_width, 0, 8); } if (plr[myplr].InvBody[INVLOC_HAND_RIGHT]._iStatFlag) { CelDrawHdrOnly(screen_x, screen_y, (BYTE *)pCursCels, frame, frame_width, 0, 8); } else { CelDrawHdrLightRed(screen_x, screen_y, (BYTE *)pCursCels, frame, frame_width, 0, 8, 1); } } if (plr[myplr].InvBody[INVLOC_CHEST]._itype != ITYPE_NONE) { InvDrawSlotBack(517, 320, 2 * INV_SLOT_SIZE_PX, 3 * INV_SLOT_SIZE_PX); frame = plr[myplr].InvBody[INVLOC_CHEST]._iCurs + CURSOR_FIRSTITEM; frame_width = InvItemWidth[frame]; if (pcursinvitem == INVITEM_CHEST) { colour = ICOL_WHITE; if (plr[myplr].InvBody[INVLOC_CHEST]._iMagical != ITEM_QUALITY_NORMAL) { colour = ICOL_BLUE; } if (!plr[myplr].InvBody[INVLOC_CHEST]._iStatFlag) { colour = ICOL_RED; } CelDecodeClr(colour, 517, 320, (BYTE *)pCursCels, frame, frame_width, 0, 8); } if (plr[myplr].InvBody[INVLOC_CHEST]._iStatFlag) { CelDrawHdrOnly(517, 320, (BYTE *)pCursCels, frame, frame_width, 0, 8); } else { CelDrawHdrLightRed(517, 320, (BYTE *)pCursCels, frame, frame_width, 0, 8, 1); } } for (i = 0; i < NUM_INV_GRID_ELEM; i++) { if (plr[myplr].InvGrid[i] != 0) { InvDrawSlotBack( InvRect[i + SLOTXY_INV_FIRST].X + 64, InvRect[i + SLOTXY_INV_FIRST].Y + 159, INV_SLOT_SIZE_PX, INV_SLOT_SIZE_PX); } } for (j = 0; j < NUM_INV_GRID_ELEM; j++) { if (plr[myplr].InvGrid[j] > 0) // first slot of an item { ii = plr[myplr].InvGrid[j] - 1; invtest[j] = TRUE; frame = plr[myplr].InvList[ii]._iCurs + CURSOR_FIRSTITEM; frame_width = InvItemWidth[frame]; if (pcursinvitem == ii + INVITEM_INV_FIRST) { colour = ICOL_WHITE; if (plr[myplr].InvList[ii]._iMagical != ITEM_QUALITY_NORMAL) { colour = ICOL_BLUE; } if (!plr[myplr].InvList[ii]._iStatFlag) { colour = ICOL_RED; } CelDecodeClr( colour, InvRect[j + SLOTXY_INV_FIRST].X + 64, InvRect[j + SLOTXY_INV_FIRST].Y + 159, (BYTE *)pCursCels, frame, frame_width, 0, 8); } if (plr[myplr].InvList[ii]._iStatFlag) { CelDrawHdrOnly( InvRect[j + SLOTXY_INV_FIRST].X + 64, InvRect[j + SLOTXY_INV_FIRST].Y + 159, (BYTE *)pCursCels, frame, frame_width, 0, 8); } else { CelDrawHdrLightRed( InvRect[j + SLOTXY_INV_FIRST].X + 64, InvRect[j + SLOTXY_INV_FIRST].Y + 159, (BYTE *)pCursCels, frame, frame_width, 0, 8, 1); } } } } // 4B8CB8: using guessed type char pcursinvitem; // 69BEF8: using guessed type int light_table_index; // 69CF94: using guessed type int cel_transparency_active; // 41B8C4: using guessed type int var_A0[40]; void DrawInvBelt() { int i, frame, frame_width, colour; BYTE fi, ff; if (talkflag) { return; } DrawPanelBox(205, 21, 232, 28, 269, 517); for (i = 0; i < MAXBELTITEMS; i++) { if (plr[myplr].SpdList[i]._itype == ITYPE_NONE) { continue; } InvDrawSlotBack(InvRect[i + 65].X + 64, InvRect[i + 65].Y + 159, 28, 28); frame = plr[myplr].SpdList[i]._iCurs + CURSOR_FIRSTITEM; frame_width = InvItemWidth[frame]; if (pcursinvitem == i + 47) { colour = ICOL_WHITE; if (plr[myplr].SpdList[i]._iMagical) colour = ICOL_BLUE; if (!plr[myplr].SpdList[i]._iStatFlag) colour = ICOL_RED; CelDecodeClr(colour, InvRect[i + 65].X + 64, InvRect[i + 65].Y + 159, (BYTE *)pCursCels, frame, frame_width, 0, 8); } if (plr[myplr].SpdList[i]._iStatFlag) CelDrawHdrOnly(InvRect[i + 65].X + 64, InvRect[i + 65].Y + 159, (BYTE *)pCursCels, frame, frame_width, 0, 8); else CelDrawHdrLightRed(InvRect[i + 65].X + 64, InvRect[i + 65].Y + 159, (BYTE *)pCursCels, frame, frame_width, 0, 8, 1); if (AllItemsList[plr[myplr].SpdList[i].IDidx].iUsable && plr[myplr].SpdList[i]._iStatFlag && plr[myplr].SpdList[i]._itype != ITYPE_GOLD) { fi = i + 49; ff = fontframe[gbFontTransTbl[fi]]; CPrintString(InvRect[i + 65].X + 64 + PitchTbl[InvRect[i + 65].Y + 159] - fontkern[ff] + 28, ff, 0); } } } // 4B8960: using guessed type int talkflag; // 4B8CB8: using guessed type char pcursinvitem; BOOL AutoPlace(int pnum, int ii, int sx, int sy, BOOL saveflag) { int i, j, xx, yy; BOOL done; done = TRUE; yy = 10 * (ii / 10); if (yy < 0) { yy = 0; } for (j = 0; j < sy && done; j++) { if (yy >= 40) { done = FALSE; } xx = ii % 10; if (xx < 0) { xx = 0; } for (i = 0; i < sx && done; i++) { if (xx < 10) { done = plr[pnum].InvGrid[xx + yy] == 0; } else { done = FALSE; } xx++; } yy += 10; } if (done && saveflag) { plr[pnum].InvList[plr[pnum]._pNumInv] = plr[pnum].HoldItem; plr[pnum]._pNumInv++; yy = 10 * (ii / 10); if (yy < 0) { yy = 0; } for (j = 0; j < sy; j++) { xx = ii % 10; if (xx < 0) { xx = 0; } for (i = 0; i < sx; i++) { if (i != 0 || j != sy - 1) { plr[pnum].InvGrid[xx + yy] = -plr[pnum]._pNumInv; } else { plr[pnum].InvGrid[xx + yy] = plr[pnum]._pNumInv; } xx++; } yy += 10; } CalcPlrScrolls(pnum); } return done; } BOOL SpecialAutoPlace(int pnum, int ii, int sx, int sy, BOOL saveflag) { int i, j, xx, yy; BOOL done; done = TRUE; yy = 10 * (ii / 10); if (yy < 0) { yy = 0; } for (j = 0; j < sy && done; j++) { if (yy >= 40) { done = FALSE; } xx = ii % 10; if (xx < 0) { xx = 0; } for (i = 0; i < sx && done; i++) { if (xx < 10) { done = plr[pnum].InvGrid[xx + yy] == 0; } else { done = FALSE; } xx++; } yy += 10; } if (!done) { if (sx <= 1 && sy <= 1) { for (i = 0; i < MAXBELTITEMS; i++) { if (plr[pnum].SpdList[i]._itype == ITYPE_NONE) { done = TRUE; break; } } } else { done = FALSE; } } if (done && saveflag) { plr[pnum].InvList[plr[pnum]._pNumInv] = plr[pnum].HoldItem; plr[pnum]._pNumInv++; yy = 10 * (ii / 10); if (yy < 0) { yy = 0; } for (j = 0; j < sy; j++) { xx = ii % 10; if (xx < 0) { xx = 0; } for (i = 0; i < sx; i++) { if (i != 0 || j != sy - 1) { plr[pnum].InvGrid[xx + yy] = -plr[pnum]._pNumInv; } else { plr[pnum].InvGrid[xx + yy] = plr[pnum]._pNumInv; } xx++; } yy += 10; } CalcPlrScrolls(pnum); } return done; } BOOL GoldAutoPlace(int pnum) { BOOL done; int i, ii; int xx, yy; done = FALSE; for (i = 0; i < plr[pnum]._pNumInv && !done; i++) { if (plr[pnum].InvList[i]._itype == ITYPE_GOLD) { if (plr[pnum].HoldItem._ivalue + plr[pnum].InvList[i]._ivalue <= 5000) { plr[pnum].InvList[i]._ivalue = plr[pnum].HoldItem._ivalue + plr[pnum].InvList[i]._ivalue; if (plr[pnum].InvList[i]._ivalue >= 2500) plr[pnum].InvList[i]._iCurs = ICURS_GOLD_LARGE; else if (plr[pnum].InvList[i]._ivalue <= 1000) plr[pnum].InvList[i]._iCurs = ICURS_GOLD_SMALL; else plr[pnum].InvList[i]._iCurs = ICURS_GOLD_MEDIUM; plr[pnum]._pGold = CalculateGold(pnum); done = TRUE; } } } if (done) return done; for (i = 0; i < plr[pnum]._pNumInv && !done; i++) { if (plr[pnum].InvList[i]._itype == ITYPE_GOLD && plr[pnum].InvList[i]._ivalue < 5000) { if (plr[pnum].HoldItem._ivalue + plr[pnum].InvList[i]._ivalue <= 5000) { plr[pnum].InvList[i]._ivalue = plr[pnum].HoldItem._ivalue + plr[pnum].InvList[i]._ivalue; if (plr[pnum].InvList[i]._ivalue >= 2500) plr[pnum].InvList[i]._iCurs = ICURS_GOLD_LARGE; else if (plr[pnum].InvList[i]._ivalue <= 1000) plr[pnum].InvList[i]._iCurs = ICURS_GOLD_SMALL; else plr[pnum].InvList[i]._iCurs = ICURS_GOLD_MEDIUM; plr[pnum]._pGold = CalculateGold(pnum); done = TRUE; } } } if (done) return done; for (i = 39; i >= 0 && !done; i--) { yy = 10 * (i / 10); xx = i % 10; if (!plr[pnum].InvGrid[xx + yy]) { ii = plr[pnum]._pNumInv; plr[pnum].InvList[ii] = plr[pnum].HoldItem; plr[pnum]._pNumInv = plr[pnum]._pNumInv + 1; plr[pnum].InvGrid[xx + yy] = plr[pnum]._pNumInv; if (plr[pnum].HoldItem._ivalue >= 2500) plr[pnum].InvList[ii]._iCurs = ICURS_GOLD_LARGE; else if (plr[pnum].HoldItem._ivalue <= 1000) plr[pnum].InvList[ii]._iCurs = ICURS_GOLD_SMALL; else plr[pnum].InvList[ii]._iCurs = ICURS_GOLD_MEDIUM; plr[pnum]._pGold = CalculateGold(pnum); done = TRUE; } } return done; } int WeaponAutoPlace(int pnum) { if (plr[pnum].HoldItem._iLoc != ILOC_TWOHAND) { if (plr[pnum].InvBody[INVLOC_HAND_LEFT]._itype != ITYPE_NONE && plr[pnum].InvBody[INVLOC_HAND_LEFT]._iClass == ICLASS_WEAPON) return FALSE; if (plr[pnum].InvBody[INVLOC_HAND_RIGHT]._itype != ITYPE_NONE && plr[pnum].InvBody[INVLOC_HAND_RIGHT]._iClass == ICLASS_WEAPON) return FALSE; if (plr[pnum].InvBody[INVLOC_HAND_LEFT]._itype == ITYPE_NONE) { NetSendCmdChItem(TRUE, INVLOC_HAND_LEFT); plr[pnum].InvBody[INVLOC_HAND_LEFT] = plr[pnum].HoldItem; return TRUE; } if (plr[pnum].InvBody[INVLOC_HAND_RIGHT]._itype == ITYPE_NONE && plr[pnum].InvBody[INVLOC_HAND_LEFT]._iLoc != ILOC_TWOHAND) { NetSendCmdChItem(TRUE, INVLOC_HAND_RIGHT); plr[pnum].InvBody[INVLOC_HAND_RIGHT] = plr[pnum].HoldItem; return TRUE; } } else if (plr[pnum].InvBody[INVLOC_HAND_LEFT]._itype == ITYPE_NONE && plr[pnum].InvBody[INVLOC_HAND_RIGHT]._itype == ITYPE_NONE) { NetSendCmdChItem(TRUE, INVLOC_HAND_LEFT); plr[pnum].InvBody[INVLOC_HAND_LEFT] = plr[pnum].HoldItem; return TRUE; } return FALSE; } int SwapItem(ItemStruct *a, ItemStruct *b) { ItemStruct h; h = *a; *a = *b; *b = h; return h._iCurs + CURSOR_FIRSTITEM; } void CheckInvPaste(int pnum, int mx, int my) { int v3; // ebx int v4; // edi int v5; // eax int v6; // esi signed int v7; // edi int v8; // edx int v9; // edx signed int v10; // edi char v11; // al signed int v12; // ecx int v13; // eax int v14; // eax char *v15; // edi int v16; // esi int v17; // ecx int v18; // edx int v21; // esi ItemStruct *v22; // edi ItemStruct *v23; // ecx int v24; // eax int v25; // eax int v26; // edx ItemStruct *v27; // esi int v28; // eax int v29; // ecx int v30; // esi int v31; // eax int v32; // eax int v33; // ecx int v34; // eax int v35; // ecx char *v36; // eax int v37; // edx int v38; // ecx int v39; // edi int v40; // esi int v41; // ebx int v42; // edx int v43; // eax int v44; // eax signed int v45; // ecx int v46; // edx char *v47; // eax int v48; // edi int v49; // eax int v50; // ecx char *v51; // esi char v52; // cl int v53; // ecx int v54; // eax int v55; // edi int v56; // edx int v57; // esi int v58; // ebx int v59; // eax int v60; // esi ItemStruct tempitem; // [esp+Ch] [ebp-190h] int v62; // [esp+17Ch] [ebp-20h] int p; // [esp+180h] [ebp-1Ch] int v64; // [esp+184h] [ebp-18h] int v65; // [esp+188h] [ebp-14h] int v66; // [esp+18Ch] [ebp-10h] int v67; // [esp+190h] [ebp-Ch] int v68; // [esp+194h] [ebp-8h] int v69; // [esp+198h] [ebp-4h] int cursor_id; // [esp+1A4h] [ebp+8h] int cursor_ida; // [esp+1A4h] [ebp+8h] p = pnum; v3 = pnum; v4 = mx; SetICursor(plr[pnum].HoldItem._iCurs + CURSOR_FIRSTITEM); v5 = my + (icursH >> 1); v6 = v4 + (icursW >> 1); v64 = icursW28; v7 = 0; v67 = icursH28; v68 = 0; do { if (v7) goto LABEL_18; v8 = InvRect[v68].X; if (v6 >= v8 && v6 < v8 + 28) { v9 = InvRect[v68].Y; if (v5 >= v9 - 29 && v5 < v9) { v7 = 1; --v68; } } if (v68 != 24) goto LABEL_13; if (!(v64 & 1)) v6 -= 14; if (!(v67 & 1)) { v5 -= 14; LABEL_13: if (v68 == 64 && !(v67 & 1)) v5 += 14; } ++v68; } while ((unsigned int)v68 < 0x49); if (!v7) return; LABEL_18: v10 = v68; v69 = ILOC_UNEQUIPABLE; if (v68 >= 0 && v68 <= ILOC_ARMOR) v69 = ILOC_HELM; if (v68 >= ILOC_HELM && v68 <= ILOC_RING) v69 = ILOC_RING; if (v68 == ILOC_AMULET) v69 = ILOC_AMULET; if (v68 >= ILOC_UNEQUIPABLE && v68 <= 18) v69 = ILOC_ONEHAND; if (v68 >= 19 && v68 <= 24) v69 = ILOC_ARMOR; if (v68 >= 65 && v68 <= 72) v69 = ILOC_BELT; v11 = plr[v3].HoldItem._iLoc; v12 = 0; if ((char)v11 == v69) v12 = 1; if (v69 == 1 && v11 == ILOC_TWOHAND) { v69 = ILOC_TWOHAND; v12 = 1; } if (v11 != 7 || v69 != ILOC_BELT) { LABEL_50: if (v69 != ILOC_UNEQUIPABLE) goto LABEL_81; v66 = 0; cursor_id = 1; v13 = (v68 - 25) / 10; if (plr[v3].HoldItem._itype == ITYPE_GOLD) { _LOBYTE(v13) = plr[0].InvGrid[10 * v13 + v3 * 21720 + (v68 - 25) % 10]; if (!(_BYTE)v13) goto LABEL_93; v13 = (char)v13; if ((char)v13 <= 0) { v13 = -v13; } else if (*(int *)((char *)&plr[0].InvBody[v13 + 6]._itype + v3 * 21720) == ITYPE_GOLD) { goto LABEL_93; } v66 = v13; LABEL_93: v21 = p; if (p == myplr) { PlaySFX(ItemInvSnds[ItemCAnimTbl[plr[v3].HoldItem._iCurs]]); v10 = v68; } cursor_ida = 1; switch (v69) { case ILOC_ONEHAND: if (v10 > 12) { if (plr[v3].InvBody[INVLOC_HAND_RIGHT]._itype == ITYPE_NONE) { v25 = plr[v3].InvBody[INVLOC_HAND_LEFT]._itype; if (v25 == ITYPE_NONE) goto LABEL_232; if (plr[v3].InvBody[INVLOC_HAND_LEFT]._iLoc == ILOC_TWOHAND) { NetSendCmdDelItem(FALSE, 4u); NetSendCmdChItem(FALSE, 5u); SwapItem(&plr[v3].InvBody[INVLOC_HAND_RIGHT], &plr[v3].InvBody[INVLOC_HAND_LEFT]); v23 = &plr[v3].InvBody[INVLOC_HAND_RIGHT]; LABEL_99: v24 = SwapItem(v23, &plr[v3].HoldItem); LABEL_172: cursor_ida = v24; goto LABEL_226; } if (v25 == ITYPE_NONE || plr[v3].InvBody[INVLOC_HAND_LEFT]._iClass != plr[v3].HoldItem._iClass) { LABEL_232: NetSendCmdChItem(FALSE, 5u); v22 = &plr[v3].InvBody[INVLOC_HAND_RIGHT]; LABEL_158: qmemcpy(v22, &plr[v3].HoldItem, sizeof(ItemStruct)); goto LABEL_226; } } else if (plr[v3].InvBody[INVLOC_HAND_LEFT]._itype == ITYPE_NONE || plr[v3].InvBody[INVLOC_HAND_LEFT]._iClass != plr[v3].HoldItem._iClass) { goto LABEL_114; } } else { if (plr[v3].InvBody[INVLOC_HAND_LEFT]._itype == ITYPE_NONE) { if (plr[v3].InvBody[INVLOC_HAND_RIGHT]._itype != ITYPE_NONE && plr[v3].InvBody[INVLOC_HAND_RIGHT]._iClass == plr[v3].HoldItem._iClass) { LABEL_114: NetSendCmdChItem(FALSE, 5u); v23 = &plr[v3].InvBody[INVLOC_HAND_RIGHT]; goto LABEL_99; } NetSendCmdChItem(FALSE, 4u); v22 = &plr[v3].InvBody[INVLOC_HAND_LEFT]; goto LABEL_158; } if (plr[v3].InvBody[INVLOC_HAND_RIGHT]._itype != ITYPE_NONE && plr[v3].InvBody[INVLOC_HAND_RIGHT]._iClass == plr[v3].HoldItem._iClass) { goto LABEL_114; } } NetSendCmdChItem(FALSE, 4u); v23 = &plr[v3].InvBody[INVLOC_HAND_LEFT]; goto LABEL_99; case ILOC_TWOHAND: NetSendCmdDelItem(FALSE, 5u); if (plr[v3].InvBody[INVLOC_HAND_LEFT]._itype == ITYPE_NONE) goto LABEL_147; v26 = plr[v3].InvBody[INVLOC_HAND_RIGHT]._itype; if (v26 == -1) goto LABEL_146; qmemcpy(&tempitem, &plr[v3].HoldItem, sizeof(tempitem)); v27 = &plr[v3].InvBody[INVLOC_HAND_RIGHT]; if (v26 != ITYPE_SHIELD) v27 = &plr[v3].InvBody[INVLOC_HAND_LEFT]; v28 = p; qmemcpy(&plr[v3].HoldItem, v27, sizeof(plr[v3].HoldItem)); v29 = plr[v3].HoldItem._iCurs + CURSOR_FIRSTITEM; if (v28 == myplr) SetCursor_(v29); else SetICursor(v29); v67 = 0; v30 = 0; do { if (v67) break; v31 = AutoPlace(p, v30++, icursW28, icursH28, 1); v67 = v31; } while (v30 < 40); v32 = p; qmemcpy(&plr[v3].HoldItem, &tempitem, sizeof(plr[v3].HoldItem)); v33 = plr[v3].HoldItem._iCurs + CURSOR_FIRSTITEM; if (v32 == myplr) SetCursor_(v33); else SetICursor(v33); if (!v67) return; if (plr[v3].InvBody[INVLOC_HAND_RIGHT]._itype == ITYPE_SHIELD) plr[v3].InvBody[INVLOC_HAND_RIGHT]._itype = ITYPE_NONE; else plr[v3].InvBody[INVLOC_HAND_LEFT]._itype = ITYPE_NONE; LABEL_146: if (plr[v3].InvBody[INVLOC_HAND_LEFT]._itype != ITYPE_NONE) goto LABEL_149; LABEL_147: if (plr[v3].InvBody[INVLOC_HAND_RIGHT]._itype == ITYPE_NONE) { NetSendCmdChItem(FALSE, 4u); qmemcpy(&plr[v3].InvBody[INVLOC_HAND_LEFT], &plr[v3].HoldItem, sizeof(plr[v3].InvBody[INVLOC_HAND_LEFT])); } else { LABEL_149: NetSendCmdChItem(FALSE, 4u); if (plr[v3].InvBody[INVLOC_HAND_LEFT]._itype == ITYPE_NONE) SwapItem(&plr[v3].InvBody[INVLOC_HAND_LEFT], &plr[v3].InvBody[INVLOC_HAND_RIGHT]); cursor_ida = SwapItem(&plr[v3].InvBody[INVLOC_HAND_LEFT], &plr[v3].HoldItem); } if (plr[v3].InvBody[INVLOC_HAND_LEFT]._itype == ITYPE_STAFF) { v34 = plr[v3].InvBody[INVLOC_HAND_LEFT]._iSpell; if (v34) { if (plr[v3].InvBody[INVLOC_HAND_LEFT]._iCharges > 0) { plr[v3]._pRSpell = v34; _LOBYTE(plr[v3]._pRSplType) = RSPLTYPE_CHARGES; drawpanflag = 255; } } } goto LABEL_226; case ILOC_ARMOR: NetSendCmdChItem(FALSE, 6u); if (plr[v3].InvBody[INVLOC_CHEST]._itype == ITYPE_NONE) { v22 = &plr[v3].InvBody[INVLOC_CHEST]; goto LABEL_158; } v23 = &plr[v3].InvBody[INVLOC_CHEST]; goto LABEL_99; case ILOC_HELM: NetSendCmdChItem(FALSE, 0); if (plr[v3].InvBody[INVLOC_HEAD]._itype == ITYPE_NONE) { v22 = plr[v3].InvBody; goto LABEL_158; } v23 = plr[v3].InvBody; goto LABEL_99; case ILOC_RING: if (v10 == 4) { NetSendCmdChItem(FALSE, 1u); if (plr[v3].InvBody[INVLOC_RING_LEFT]._itype == ITYPE_NONE) { v22 = &plr[v3].InvBody[INVLOC_RING_LEFT]; goto LABEL_158; } v23 = &plr[v3].InvBody[INVLOC_RING_LEFT]; } else { NetSendCmdChItem(FALSE, 2u); if (plr[v3].InvBody[INVLOC_RING_RIGHT]._itype == ITYPE_NONE) { v22 = &plr[v3].InvBody[INVLOC_RING_RIGHT]; goto LABEL_158; } v23 = &plr[v3].InvBody[INVLOC_RING_RIGHT]; } goto LABEL_99; case ILOC_AMULET: NetSendCmdChItem(FALSE, 3u); if (plr[v3].InvBody[INVLOC_AMULET]._itype == ITYPE_NONE) { v22 = &plr[v3].InvBody[INVLOC_AMULET]; goto LABEL_158; } v23 = &plr[v3].InvBody[INVLOC_AMULET]; goto LABEL_99; case ILOC_UNEQUIPABLE: v35 = plr[v3].HoldItem._itype; if (v35 == ITYPE_GOLD) { if (!v66) { v36 = &plr[0].InvGrid[10 * ((v68 - 25) / 10) + v3 * 21720 + (v68 - 25) % 10]; if (*v36 <= 0) { v42 = 368 * plr[v3]._pNumInv + v3 * 21720; qmemcpy((char *)plr[0].InvList + v42, &plr[v3].HoldItem, 0x170u); ++plr[v3]._pNumInv; *v36 = plr[v3]._pNumInv; v43 = plr[v3].HoldItem._ivalue; plr[v3]._pGold += v43; if (v43 <= 5000) { if (v43 < 2500) { if (v43 > 1000) *(int *)((char *)&plr[0].InvList[0]._iCurs + v42) = 5; else *(int *)((char *)&plr[0].InvList[0]._iCurs + v42) = 4; } else { *(int *)((char *)&plr[0].InvList[0]._iCurs + v42) = 6; } } goto LABEL_226; } v37 = plr[v3].HoldItem._ivalue; v38 = 368 * (*v36 - 1) + v3 * 21720; v39 = *(int *)((char *)&plr[0].InvList[0]._ivalue + v38); v40 = v37 + v39; if (v37 + v39 <= 5000) { *(int *)((char *)&plr[0].InvList[0]._ivalue + v38) = v40; plr[v3]._pGold += plr[v3].HoldItem._ivalue; if (v40 < 2500) { if (v40 > 1000) *(int *)((char *)&plr[0].InvList[0]._iCurs + v38) = 5; else *(int *)((char *)&plr[0].InvList[0]._iCurs + v38) = 4; } else { *(int *)((char *)&plr[0].InvList[0]._iCurs + v38) = 6; } goto LABEL_226; } plr[v3]._pGold += 5000 - v39; plr[v3].HoldItem._ivalue = v37 - (5000 - v39); *(int *)((char *)&plr[0].InvList[0]._ivalue + v38) = 5000; *(int *)((char *)&plr[0].InvList[0]._iCurs + v38) = 6; v41 = plr[v3].HoldItem._ivalue; if (v41 >= 2500) { cursor_ida = 18; goto LABEL_226; } v24 = (v41 > 1000) + 16; goto LABEL_172; } } else if (!v66) { qmemcpy((char *)&plr[0].InvList[plr[v3]._pNumInv++] + v3 * 21720, &plr[v3].HoldItem, 0x170u); v66 = plr[v3]._pNumInv; LABEL_191: v48 = v67; v49 = 10 * ((v68 - 25) / 10 - ((v67 - 1) >> 1)); if (v49 < 0) v49 = 0; v65 = 0; if (v67 > 0) { v69 = (v68 - 25) % 10 - ((v64 - 1) >> 1); do { v50 = v69; if (v69 < 0) v50 = 0; v67 = 0; if (v64 > 0) { v51 = &plr[v3].InvGrid[v50 + v49]; do { if (v67 || v65 != v48 - 1) v52 = -(char)v66; else v52 = v66; *v51++ = v52; ++v67; } while (v67 < v64); } v49 += 10; ++v65; } while (v65 < v48); } goto LABEL_226; } v44 = v66 - 1; if (v35 == ITYPE_GOLD) plr[v3]._pGold += plr[v3].HoldItem._ivalue; cursor_ida = SwapItem((ItemStruct *)((char *)&plr[0].InvList[v44] + v3 * 21720), &plr[v3].HoldItem); if (plr[v3].HoldItem._itype == ITYPE_GOLD) plr[v3]._pGold = CalculateGold(v21); v45 = 0; v46 = -v66; do { v47 = &plr[v3].InvGrid[v45]; if (*v47 == v66) *v47 = 0; if (*v47 == v46) *v47 = 0; ++v45; } while (v45 < 40); goto LABEL_191; case ILOC_BELT: v53 = v3 * 21720 + 368 * (v68 - 65); if (plr[v3].HoldItem._itype != ITYPE_GOLD) { if (*(int *)((char *)&plr[0].SpdList[0]._itype + v53) == ITYPE_NONE) { qmemcpy((char *)plr[0].SpdList + v53, &plr[v3].HoldItem, 0x170u); } else { cursor_ida = SwapItem((ItemStruct *)((char *)plr[0].SpdList + v53), &plr[v3].HoldItem); if (plr[v3].HoldItem._itype == ITYPE_GOLD) plr[v3]._pGold = CalculateGold(p); } goto LABEL_225; } v54 = *(int *)((char *)&plr[0].SpdList[0]._itype + v53); if (v54 != ITYPE_NONE) { if (v54 == ITYPE_GOLD) { v55 = *(int *)((char *)&plr[0].SpdList[0]._ivalue + v53); v56 = plr[v3].HoldItem._ivalue; v57 = v55 + v56; if (v55 + v56 <= 5000) { *(int *)((char *)&plr[0].SpdList[0]._ivalue + v53) = v57; plr[v3]._pGold += plr[v3].HoldItem._ivalue; if (v57 < 2500) { if (v57 > 1000) *(int *)((char *)&plr[0].SpdList[0]._iCurs + v53) = 5; else *(int *)((char *)&plr[0].SpdList[0]._iCurs + v53) = 4; } else { *(int *)((char *)&plr[0].SpdList[0]._iCurs + v53) = 6; } goto LABEL_225; } plr[v3]._pGold += 5000 - v55; plr[v3].HoldItem._ivalue = v56 - (5000 - v55); *(int *)((char *)&plr[0].SpdList[0]._ivalue + v53) = 5000; *(int *)((char *)&plr[0].SpdList[0]._iCurs + v53) = 6; v58 = plr[v3].HoldItem._ivalue; if (v58 >= 2500) { cursor_ida = 18; goto LABEL_225; } v59 = (v58 > 1000) + 16; } else { plr[v3]._pGold += plr[v3].HoldItem._ivalue; v59 = SwapItem((ItemStruct *)((char *)plr[0].SpdList + v53), &plr[v3].HoldItem); } cursor_ida = v59; goto LABEL_225; } qmemcpy((char *)plr[0].SpdList + v53, &plr[v3].HoldItem, 0x170u); plr[v3]._pGold += plr[v3].HoldItem._ivalue; LABEL_225: drawsbarflag = TRUE; LABEL_226: v60 = p; CalcPlrInv(p, 1u); if (v60 == myplr) { if (cursor_ida == 1) SetCursorPos(MouseX + (cursW >> 1), MouseY + (cursH >> 1)); SetCursor_(cursor_ida); } return; default: goto LABEL_226; } } v62 = (v68 - 25) % 10; v14 = 10 * (v13 - ((v67 - 1) >> 1)); if (v14 < 0) v14 = 0; v65 = 0; if (v67 <= 0) goto LABEL_93; v15 = &plr[v3].InvGrid[v14]; while (1) { if (cursor_id == CURSOR_NONE) return; if (v14 >= 40) cursor_id = 0; v16 = v62 - ((v64 - 1) >> 1); if (v16 < 0) v16 = 0; v17 = 0; if (v64 > 0) break; LABEL_79: v14 += 10; v15 += 10; if (++v65 >= v67) { v12 = cursor_id; v10 = v68; goto LABEL_81; } } while (1) { if (cursor_id == CURSOR_NONE) goto LABEL_79; if (v16 >= 10) goto LABEL_233; _LOBYTE(v18) = v15[v16]; if ((_BYTE)v18) { v18 = (char)v18; if ((v18 & 0x80u) != 0) v18 = -v18; if (!v66) { v66 = v18; goto LABEL_78; } if (v66 != v18) LABEL_233: cursor_id = 0; } LABEL_78: ++v16; if (++v17 >= v64) goto LABEL_79; } } if (v64 == 1 && v67 == 1) { v12 = 1; if (!AllItemsList[plr[v3].HoldItem.IDidx].iUsable) v12 = 0; if (!plr[v3].HoldItem._iStatFlag) v12 = 0; if (plr[v3].HoldItem._itype == ITYPE_GOLD) { v12 = 0; goto LABEL_50; } } LABEL_81: if (!v12) return; if (v69 == ILOC_UNEQUIPABLE || v69 == ILOC_BELT || plr[v3].HoldItem._iStatFlag) { goto LABEL_93; } if (plr[v3]._pClass == PC_WARRIOR) { PlaySFX(PS_WARR13); } else if (plr[v3]._pClass == PC_ROGUE) { PlaySFX(PS_ROGUE13); } else if (plr[v3]._pClass == PC_SORCERER) { PlaySFX(PS_MAGE13); } } // 4B8C9C: using guessed type int cursH; // 4B8CB4: using guessed type int icursH; // 4B8CBC: using guessed type int icursW; // 52571C: using guessed type int drawpanflag; void CheckInvSwap(int pnum, BYTE bLoc, int idx, WORD wCI, int seed, BOOL bId) { PlayerStruct *p; RecreateItem(MAXITEMS, idx, wCI, seed, 0); p = &plr[pnum]; p->HoldItem = item[MAXITEMS]; if (bId) { p->HoldItem._iIdentified = TRUE; } if (bLoc < NUM_INVLOC) { p->InvBody[bLoc] = p->HoldItem; if (bLoc == INVLOC_HAND_LEFT && p->HoldItem._iLoc == ILOC_TWOHAND) { p->InvBody[INVLOC_HAND_RIGHT]._itype = ITYPE_NONE; } else if (bLoc == INVLOC_HAND_RIGHT && p->HoldItem._iLoc == ILOC_TWOHAND) { p->InvBody[INVLOC_HAND_LEFT]._itype = ITYPE_NONE; } } CalcPlrInv(pnum, TRUE); } void CheckInvCut(int pnum, int mx, int my) { int r; BOOL done; char ii; int iv, i, j, offs; if (plr[pnum]._pmode > PM_WALK3) { return; } if (dropGoldFlag) { dropGoldFlag = FALSE; dropGoldValue = 0; } done = FALSE; // TODO: this loop is compiled differently (via InvRect pointers) for (r = 0; (DWORD)r < NUM_XY_SLOTS && !done; r++) { // check which inventory rectangle the mouse is in, if any if (mx >= InvRect[r].X && mx < InvRect[r].X + (INV_SLOT_SIZE_PX + 1) && my >= InvRect[r].Y - (INV_SLOT_SIZE_PX + 1) && my < InvRect[r].Y) { done = TRUE; r--; } } if (!done) { // not on an inventory slot rectangle return; } plr[pnum].HoldItem._itype = ITYPE_NONE; if ( r >= SLOTXY_HEAD_FIRST && r <= SLOTXY_HEAD_LAST && plr[pnum].InvBody[INVLOC_HEAD]._itype != ITYPE_NONE) { NetSendCmdDelItem(FALSE, INVLOC_HEAD); plr[pnum].HoldItem = plr[pnum].InvBody[INVLOC_HEAD]; plr[pnum].InvBody[INVLOC_HEAD]._itype = ITYPE_NONE; } if ( r == SLOTXY_RING_LEFT && plr[pnum].InvBody[INVLOC_RING_LEFT]._itype != ITYPE_NONE) { NetSendCmdDelItem(FALSE, INVLOC_RING_LEFT); plr[pnum].HoldItem = plr[pnum].InvBody[INVLOC_RING_LEFT]; plr[pnum].InvBody[INVLOC_RING_LEFT]._itype = ITYPE_NONE; } if ( r == SLOTXY_RING_RIGHT && plr[pnum].InvBody[INVLOC_RING_RIGHT]._itype != ITYPE_NONE) { NetSendCmdDelItem(FALSE, INVLOC_RING_RIGHT); plr[pnum].HoldItem = plr[pnum].InvBody[INVLOC_RING_RIGHT]; plr[pnum].InvBody[INVLOC_RING_RIGHT]._itype = ITYPE_NONE; } if ( r == SLOTXY_AMULET && plr[pnum].InvBody[INVLOC_AMULET]._itype != ITYPE_NONE) { NetSendCmdDelItem(FALSE, INVLOC_AMULET); plr[pnum].HoldItem = plr[pnum].InvBody[INVLOC_AMULET]; plr[pnum].InvBody[INVLOC_AMULET]._itype = ITYPE_NONE; } if ( r >= SLOTXY_HAND_LEFT_FIRST && r <= SLOTXY_HAND_LEFT_LAST && plr[pnum].InvBody[INVLOC_HAND_LEFT]._itype != ITYPE_NONE) { NetSendCmdDelItem(FALSE, INVLOC_HAND_LEFT); plr[pnum].HoldItem = plr[pnum].InvBody[INVLOC_HAND_LEFT]; plr[pnum].InvBody[INVLOC_HAND_LEFT]._itype = ITYPE_NONE; } if ( r >= SLOTXY_HAND_RIGHT_FIRST && r <= SLOTXY_HAND_RIGHT_LAST && plr[pnum].InvBody[INVLOC_HAND_RIGHT]._itype != ITYPE_NONE) { NetSendCmdDelItem(FALSE, INVLOC_HAND_RIGHT); plr[pnum].HoldItem = plr[pnum].InvBody[INVLOC_HAND_RIGHT]; plr[pnum].InvBody[INVLOC_HAND_RIGHT]._itype = ITYPE_NONE; } if ( r >= SLOTXY_CHEST_FIRST && r <= SLOTXY_CHEST_LAST && plr[pnum].InvBody[INVLOC_CHEST]._itype != ITYPE_NONE) { NetSendCmdDelItem(FALSE, INVLOC_CHEST); plr[pnum].HoldItem = plr[pnum].InvBody[INVLOC_CHEST]; plr[pnum].InvBody[INVLOC_CHEST]._itype = ITYPE_NONE; } if (r >= SLOTXY_INV_FIRST && r <= SLOTXY_INV_LAST) { ii = plr[pnum].InvGrid[r - SLOTXY_INV_FIRST]; if (ii) { iv = ii; if (ii <= 0) { iv = -ii; } for (i = 0; i < NUM_INV_GRID_ELEM; i++) { if (plr[pnum].InvGrid[i] == iv || plr[pnum].InvGrid[i] == -iv) { plr[pnum].InvGrid[i] = 0; } } iv--; plr[pnum].HoldItem = plr[pnum].InvList[iv]; plr[pnum]._pNumInv--; if (plr[pnum]._pNumInv > 0 && plr[pnum]._pNumInv != iv) { plr[pnum].InvList[iv] = plr[pnum].InvList[plr[pnum]._pNumInv]; for (j = 0; j < NUM_INV_GRID_ELEM; j++) { if (plr[pnum].InvGrid[j] == plr[pnum]._pNumInv + 1) { plr[pnum].InvGrid[j] = iv + 1; } if (plr[pnum].InvGrid[j] == -(plr[pnum]._pNumInv + 1)) { plr[pnum].InvGrid[j] = -iv - 1; } } } } } if (r >= SLOTXY_BELT_FIRST) { offs = r - SLOTXY_BELT_FIRST; if (plr[pnum].SpdList[offs]._itype != ITYPE_NONE) { plr[pnum].HoldItem = plr[pnum].SpdList[offs]; plr[pnum].SpdList[offs]._itype = ITYPE_NONE; drawsbarflag = TRUE; } } if (plr[pnum].HoldItem._itype != ITYPE_NONE) { if (plr[pnum].HoldItem._itype == ITYPE_GOLD) { plr[pnum]._pGold = CalculateGold(pnum); } CalcPlrInv(pnum, TRUE); CheckItemStats(pnum); if (pnum == myplr) { PlaySFX(IS_IGRAB); SetCursor_(plr[pnum].HoldItem._iCurs + CURSOR_FIRSTITEM); SetCursorPos(mx - (cursW >> 1), MouseY - (cursH >> 1)); } } } void inv_update_rem_item(int pnum, BYTE iv) { BOOL Loadgfx; if (iv < NUM_INVLOC) { plr[pnum].InvBody[iv]._itype = ITYPE_NONE; } Loadgfx = FALSE; if (plr[pnum]._pmode != PM_DEATH) { Loadgfx = TRUE; } CalcPlrInv(pnum, Loadgfx); } void RemoveInvItem(int pnum, int iv) { int i, j; iv++; for (i = 0; i < NUM_INV_GRID_ELEM; i++) { if (plr[pnum].InvGrid[i] == iv || plr[pnum].InvGrid[i] == -iv) { plr[pnum].InvGrid[i] = 0; } } iv--; plr[pnum]._pNumInv--; if (plr[pnum]._pNumInv > 0 && plr[pnum]._pNumInv != iv) { plr[pnum].InvList[iv] = plr[pnum].InvList[plr[pnum]._pNumInv]; for (j = 0; j < NUM_INV_GRID_ELEM; j++) { if (plr[pnum].InvGrid[j] == plr[pnum]._pNumInv + 1) { plr[pnum].InvGrid[j] = iv + 1; } if (plr[pnum].InvGrid[j] == -(plr[pnum]._pNumInv + 1)) { plr[pnum].InvGrid[j] = -(iv + 1); } } } CalcPlrScrolls(pnum); if (plr[pnum]._pRSplType == RSPLTYPE_SCROLL) { if (plr[pnum]._pRSpell != SPL_INVALID) { // BUGFIX: Cast the literal `1` to `unsigned __int64` to make that bitshift 64bit // this causes the last 4 skills to not reset correctly after use if (!( plr[pnum]._pScrlSpells & (1 << (plr[pnum]._pRSpell - 1)))) { plr[pnum]._pRSpell = SPL_INVALID; } drawpanflag = 255; } } } void RemoveSpdBarItem(int pnum, int iv) { plr[pnum].SpdList[iv]._itype = ITYPE_NONE; CalcPlrScrolls(pnum); if (plr[pnum]._pRSplType == RSPLTYPE_SCROLL) { if (plr[pnum]._pRSpell != SPL_INVALID) { // BUGFIX: Cast the literal `1` to `unsigned __int64` to make that bitshift 64bit // this causes the last 4 skills to not reset correctly after use if (!( plr[pnum]._pScrlSpells & (1 << (plr[pnum]._pRSpell - 1)))) { plr[pnum]._pRSpell = SPL_INVALID; } } } drawpanflag = 255; } void CheckInvItem() { if (pcurs >= CURSOR_FIRSTITEM) { CheckInvPaste(myplr, MouseX, MouseY); } else { CheckInvCut(myplr, MouseX, MouseY); } } void CheckInvScrn() { if (MouseX > 190 && MouseX < 437 && MouseY > 352 && MouseY < 385) { CheckInvItem(); } } void CheckItemStats(int pnum) { PlayerStruct *p = &plr[pnum]; p->HoldItem._iStatFlag = FALSE; if (p->_pStrength >= p->HoldItem._iMinStr && p->_pMagic >= p->HoldItem._iMinMag && p->_pDexterity >= p->HoldItem._iMinDex) { p->HoldItem._iStatFlag = TRUE; } } void CheckBookLevel(int pnum) { int slvl; if (plr[pnum].HoldItem._iMiscId == IMISC_BOOK) { plr[pnum].HoldItem._iMinMag = spelldata[plr[pnum].HoldItem._iSpell].sMinInt; slvl = plr[pnum]._pSplLvl[plr[pnum].HoldItem._iSpell]; while (slvl) { plr[pnum].HoldItem._iMinMag += 20 * plr[pnum].HoldItem._iMinMag / 100; slvl--; if (plr[pnum].HoldItem._iMinMag + 20 * plr[pnum].HoldItem._iMinMag / 100 > 255) { plr[pnum].HoldItem._iMinMag = -1; slvl = 0; } } } } void CheckQuestItem(int pnum) { if (plr[pnum].HoldItem.IDidx == IDI_OPTAMULET) quests[QTYPE_BLIND]._qactive = 3; if (plr[pnum].HoldItem.IDidx == IDI_MUSHROOM && quests[QTYPE_BLKM]._qactive == 2 && quests[QTYPE_BLKM]._qvar1 == QS_MUSHSPAWNED) { sfxdelay = 10; if (plr[pnum]._pClass == PC_WARRIOR) { // BUGFIX: Voice for this quest might be wrong in MP sfxdnum = PS_WARR95; } else if (plr[pnum]._pClass == PC_ROGUE) { sfxdnum = PS_ROGUE95; } else if (plr[pnum]._pClass == PC_SORCERER) { sfxdnum = PS_MAGE95; } quests[QTYPE_BLKM]._qvar1 = QS_MUSHPICKED; } if (plr[pnum].HoldItem.IDidx == IDI_ANVIL) { if (quests[QTYPE_ANVIL]._qactive == 1) { quests[QTYPE_ANVIL]._qactive = 2; quests[QTYPE_ANVIL]._qvar1 = 1; } if (quests[QTYPE_ANVIL]._qlog == 1) { sfxdelay = 10; if (plr[myplr]._pClass == PC_WARRIOR) { sfxdnum = PS_WARR89; } else if (plr[myplr]._pClass == PC_ROGUE) { sfxdnum = PS_ROGUE89; } else if (plr[myplr]._pClass == PC_SORCERER) { sfxdnum = PS_MAGE89; } } } if (plr[pnum].HoldItem.IDidx == IDI_GLDNELIX) { sfxdelay = 30; if (plr[myplr]._pClass == PC_WARRIOR) { sfxdnum = PS_WARR88; } else if (plr[myplr]._pClass == PC_ROGUE) { sfxdnum = PS_ROGUE88; } else if (plr[myplr]._pClass == PC_SORCERER) { sfxdnum = PS_MAGE88; } } if (plr[pnum].HoldItem.IDidx == IDI_ROCK) { if (quests[QTYPE_INFRA]._qactive == 1) { quests[QTYPE_INFRA]._qactive = 2; quests[QTYPE_INFRA]._qvar1 = 1; } if (quests[QTYPE_INFRA]._qlog == 1) { sfxdelay = 10; if (plr[myplr]._pClass == PC_WARRIOR) { sfxdnum = PS_WARR87; } else if (plr[myplr]._pClass == PC_ROGUE) { sfxdnum = PS_ROGUE87; } else if (plr[myplr]._pClass == PC_SORCERER) { sfxdnum = PS_MAGE87; } } } if (plr[pnum].HoldItem.IDidx == IDI_ARMOFVAL) { quests[QTYPE_BLOOD]._qactive = 3; sfxdelay = 20; if (plr[myplr]._pClass == PC_WARRIOR) { sfxdnum = PS_WARR91; } else if (plr[myplr]._pClass == PC_ROGUE) { sfxdnum = PS_ROGUE91; } else if (plr[myplr]._pClass == PC_SORCERER) { sfxdnum = PS_MAGE91; } } } // 52A554: using guessed type int sfxdelay; void InvGetItem(int pnum, int ii) { int i; if (dropGoldFlag) { dropGoldFlag = FALSE; dropGoldValue = 0; } if (dItem[item[ii]._ix][item[ii]._iy]) { if (myplr == pnum && pcurs >= CURSOR_FIRSTITEM) NetSendCmdPItem(TRUE, CMD_SYNCPUTITEM, plr[myplr].WorldX, plr[myplr].WorldY); item[ii]._iCreateInfo &= ~0x8000; plr[pnum].HoldItem = item[ii]; CheckQuestItem(pnum); CheckBookLevel(pnum); CheckItemStats(pnum); dItem[item[ii]._ix][item[ii]._iy] = 0; i = 0; while (i < numitems) { if (itemactive[i] == ii) { DeleteItem(itemactive[i], i); i = 0; } else { i++; } } pcursitem = -1; SetCursor_(plr[pnum].HoldItem._iCurs + CURSOR_FIRSTITEM); } } // 4B8CC0: using guessed type char pcursitem; void AutoGetItem(int pnum, int ii) { int i, idx; int w, h; BOOL done; if (dropGoldFlag) { dropGoldFlag = FALSE; dropGoldValue = 0; } if (ii != MAXITEMS && !dItem[item[ii]._ix][item[ii]._iy]) { return; } item[ii]._iCreateInfo &= 0x7FFF; plr[pnum].HoldItem = item[ii]; CheckQuestItem(pnum); CheckBookLevel(pnum); CheckItemStats(pnum); SetICursor(plr[pnum].HoldItem._iCurs + CURSOR_FIRSTITEM); if (plr[pnum].HoldItem._itype == ITYPE_GOLD) { done = GoldAutoPlace(pnum); } else { done = FALSE; if (((plr[pnum]._pgfxnum & 0xF) == ANIM_ID_UNARMED || (plr[pnum]._pgfxnum & 0xF) == ANIM_ID_UNARMED_SHIELD) && plr[pnum]._pmode <= PM_WALK3) { if (plr[pnum].HoldItem._iStatFlag) { if (plr[pnum].HoldItem._iClass == ICLASS_WEAPON) { done = WeaponAutoPlace(pnum); if (done) CalcPlrInv(pnum, TRUE); } } } if (!done) { w = icursW28; h = icursH28; if (w == 1 && h == 1) { idx = plr[pnum].HoldItem.IDidx; if (plr[pnum].HoldItem._iStatFlag && AllItemsList[idx].iUsable) { for (i = 0; i < 8 && !done; i++) { if (plr[pnum].SpdList[i]._itype == ITYPE_NONE) { plr[pnum].SpdList[i] = plr[pnum].HoldItem; CalcPlrScrolls(pnum); drawsbarflag = TRUE; done = TRUE; } } } for (i = 30; i <= 39 && !done; i++) { done = AutoPlace(pnum, i, w, h, TRUE); } for (i = 20; i <= 29 && !done; i++) { done = AutoPlace(pnum, i, w, h, TRUE); } for (i = 10; i <= 19 && !done; i++) { done = AutoPlace(pnum, i, w, h, TRUE); } for (i = 0; i <= 9 && !done; i++) { done = AutoPlace(pnum, i, w, h, TRUE); } } if (w == 1 && h == 2) { for (i = 29; i >= 20 && !done; i--) { done = AutoPlace(pnum, i, w, h, TRUE); } for (i = 9; i >= 0 && !done; i--) { done = AutoPlace(pnum, i, w, h, TRUE); } for (i = 19; i >= 10 && !done; i--) { done = AutoPlace(pnum, i, w, h, TRUE); } } if (w == 1 && h == 3) { for (i = 0; i < 20 && !done; i++) { done = AutoPlace(pnum, i, w, h, TRUE); } } if (w == 2 && h == 2) { for (i = 0; i < 10 && !done; i++) { done = AutoPlace(pnum, AP2x2Tbl[i], w, h, TRUE); } for (i = 21; i < 29 && !done; i += 2) { done = AutoPlace(pnum, i, w, h, TRUE); } for (i = 1; i < 9 && !done; i += 2) { done = AutoPlace(pnum, i, w, h, TRUE); } for (i = 10; i < 19 && !done; i++) { done = AutoPlace(pnum, i, w, h, TRUE); } } if (w == 2 && h == 3) { for (i = 0; i < 9 && !done; i++) { done = AutoPlace(pnum, i, w, h, TRUE); } for (i = 10; i < 19 && !done; i++) { done = AutoPlace(pnum, i, w, h, TRUE); } } } } if (done) { dItem[item[ii]._ix][item[ii]._iy] = 0; i = 0; while (i < numitems) { if (itemactive[i] == ii) { DeleteItem(itemactive[i], i); i = 0; } else { i++; } } } else { if (pnum == myplr) { if (plr[pnum]._pClass == PC_WARRIOR) { PlaySFX(random(0, 3) + PS_WARR14); } else if (plr[pnum]._pClass == PC_ROGUE) { PlaySFX(random(0, 3) + PS_ROGUE14); } else if (plr[pnum]._pClass == PC_SORCERER) { PlaySFX(random(0, 3) + PS_MAGE14); } } plr[pnum].HoldItem = item[ii]; RespawnItem(ii, 1); NetSendCmdPItem(TRUE, CMD_RESPAWNITEM, item[ii]._ix, item[ii]._iy); plr[pnum].HoldItem._itype = ITYPE_NONE; } } // 48E9A8: using guessed type int AP2x2Tbl[10]; int FindGetItem(int indx, WORD ci, int iseed) { int i, ii; i = 0; if (numitems <= 0) return -1; while (1) { ii = itemactive[i]; if (item[ii].IDidx == indx && item[ii]._iSeed == iseed && item[ii]._iCreateInfo == ci) break; i++; if (i >= numitems) return -1; } return ii; } void SyncGetItem(int x, int y, int idx, WORD ci, int iseed) { int i, ii; if (dItem[x][y]) { ii = dItem[x][y] - 1; if (item[ii].IDidx == idx && item[ii]._iSeed == iseed && item[ii]._iCreateInfo == ci) { FindGetItem(idx, ci, iseed); } else { ii = FindGetItem(idx, ci, iseed); } } else { ii = FindGetItem(idx, ci, iseed); } if (ii != -1) { dItem[item[ii]._ix][item[ii]._iy] = 0; i = 0; while (i < numitems) { if (itemactive[i] == ii) { DeleteItem(itemactive[i], i); FindGetItem(idx, ci, iseed); FindGetItem(idx, ci, iseed); /* check idx */ i = 0; } else { i++; } } FindGetItem(idx, ci, iseed); } } BOOL CanPut(int x, int y) { char oi, oi2; if (dItem[x][y]) return FALSE; if (nSolidTable[dPiece[x][y]]) return FALSE; if (dObject[x][y]) { if (object[dObject[x][y] > 0 ? dObject[x][y] - 1 : -1 - dObject[x][y]]._oSolidFlag) return FALSE; } oi = dObject[x + 1][y + 1]; if (oi > 0 && object[oi - 1]._oSelFlag != 0) { return FALSE; } if (oi < 0 && object[-(oi + 1)]._oSelFlag != 0) { return FALSE; } oi = dObject[x + 1][y]; if (oi > 0) { oi2 = dObject[x][y + 1]; if (oi2 > 0 && object[oi - 1]._oSelFlag != 0 && object[oi2 - 1]._oSelFlag != 0) return FALSE; } if (!currlevel && (dMonster[x][y] || dMonster[x + 1][y + 1])) return FALSE; return TRUE; } BOOL TryInvPut() { int dir; if (numitems >= 127) return FALSE; dir = GetDirection(plr[myplr].WorldX, plr[myplr].WorldY, cursmx, cursmy); if (CanPut(plr[myplr].WorldX + offset_x[dir], plr[myplr].WorldY + offset_y[dir])) { return TRUE; } dir = (dir - 1) & 7; if (CanPut(plr[myplr].WorldX + offset_x[dir], plr[myplr].WorldY + offset_y[dir])) { return TRUE; } dir = (dir + 2) & 7; if (CanPut(plr[myplr].WorldX + offset_x[dir], plr[myplr].WorldY + offset_y[dir])) { return TRUE; } return CanPut(plr[myplr].WorldX, plr[myplr].WorldY); } void DrawInvMsg(char *msg) { DWORD dwTicks; dwTicks = GetTickCount(); if (dwTicks - sgdwLastTime >= 5000) { sgdwLastTime = dwTicks; ErrorPlrMsg(msg); } } int InvPutItem(int pnum, int x, int y) { BOOL done; int d, ii; int i, j, l; int xx, yy; if (numitems >= 127) return -1; if (FindGetItem(plr[pnum].HoldItem.IDidx, plr[pnum].HoldItem._iCreateInfo, plr[pnum].HoldItem._iSeed) != -1) { DrawInvMsg("A duplicate item has been detected. Destroying duplicate..."); SyncGetItem(x, y, plr[pnum].HoldItem.IDidx, plr[pnum].HoldItem._iCreateInfo, plr[pnum].HoldItem._iSeed); } d = GetDirection(plr[pnum].WorldX, plr[pnum].WorldY, x, y); xx = x - plr[pnum].WorldX; yy = y - plr[pnum].WorldY; if (abs(xx) > 1 || abs(yy) > 1) { x = plr[pnum].WorldX + offset_x[d]; y = plr[pnum].WorldY + offset_y[d]; } if (!CanPut(x, y)) { d = (d - 1) & 7; x = plr[pnum].WorldX + offset_x[d]; y = plr[pnum].WorldY + offset_y[d]; if (!CanPut(x, y)) { d = (d + 2) & 7; x = plr[pnum].WorldX + offset_x[d]; y = plr[pnum].WorldY + offset_y[d]; if (!CanPut(x, y)) { done = FALSE; for (l = 1; l < 50 && !done; l++) { for (j = -l; j <= l && !done; j++) { yy = j + plr[pnum].WorldY; for (i = -l; i <= l && !done; i++) { xx = i + plr[pnum].WorldX; if (CanPut(xx, yy)) { done = TRUE; x = xx; y = yy; } } } } if (!done) return -1; } } } CanPut(x, y); //if (!CanPut(x, y)) { // assertion_failed(1524, "C:\\Diablo\\Direct\\inv.cpp", "CanPut(x,y)"); //} ii = itemavail[0]; dItem[x][y] = ii + 1; itemavail[0] = itemavail[MAXITEMS - (numitems + 1)]; itemactive[numitems] = ii; item[ii] = plr[pnum].HoldItem; item[ii]._ix = x; item[ii]._iy = y; RespawnItem(ii, 1); numitems++; SetCursor_(CURSOR_HAND); return ii; } int SyncPutItem(int pnum, int x, int y, int idx, WORD icreateinfo, int iseed, int Id, int dur, int mdur, int ch, int mch, int ivalue, unsigned int ibuff) { BOOL done; int d, ii; int i, j, l; int xx, yy; if (numitems >= 127) return -1; if (FindGetItem(idx, icreateinfo, iseed) != -1) { DrawInvMsg("A duplicate item has been detected from another player."); SyncGetItem(x, y, idx, icreateinfo, iseed); } d = GetDirection(plr[pnum].WorldX, plr[pnum].WorldY, x, y); xx = x - plr[pnum].WorldX; yy = y - plr[pnum].WorldY; if (abs(xx) > 1 || abs(yy) > 1) { x = plr[pnum].WorldX + offset_x[d]; y = plr[pnum].WorldY + offset_y[d]; } if (!CanPut(x, y)) { d = (d - 1) & 7; x = plr[pnum].WorldX + offset_x[d]; y = plr[pnum].WorldY + offset_y[d]; if (!CanPut(x, y)) { d = (d + 2) & 7; x = plr[pnum].WorldX + offset_x[d]; y = plr[pnum].WorldY + offset_y[d]; if (!CanPut(x, y)) { done = FALSE; for (l = 1; l < 50 && !done; l++) { for (j = -l; j <= l && !done; j++) { yy = j + plr[pnum].WorldY; for (i = -l; i <= l && !done; i++) { xx = i + plr[pnum].WorldX; if (CanPut(xx, yy)) { done = TRUE; x = xx; y = yy; } } } } if (!done) return -1; } } } CanPut(x, y); ii = itemavail[0]; dItem[x][y] = ii + 1; itemavail[0] = itemavail[MAXITEMS - (numitems + 1)]; itemactive[numitems] = ii; if (idx == IDI_EAR) { RecreateEar(ii, icreateinfo, iseed, Id, dur, mdur, ch, mch, ivalue, ibuff); } else { RecreateItem(ii, idx, icreateinfo, iseed, ivalue); if (Id) item[ii]._iIdentified = TRUE; item[ii]._iDurability = dur; item[ii]._iMaxDur = mdur; item[ii]._iCharges = ch; item[ii]._iMaxCharges = mch; } item[ii]._ix = x; item[ii]._iy = y; RespawnItem(ii, 1); numitems++; return ii; } char CheckInvHLight() { int r, ii, nGold; ItemStruct *pi; PlayerStruct *p; char rv; for (r = 0; (DWORD)r < 73; r++) { if (MouseX >= InvRect[r].X && MouseX < InvRect[r].X + 29 && MouseY >= InvRect[r].Y - 29 && MouseY < InvRect[r].Y) { break; } } if ((DWORD)r >= 73) return -1; rv = -1; infoclr = COL_WHITE; pi = NULL; p = &plr[myplr]; ClearPanel(); if (r >= 0 && r <= 3) { rv = INVLOC_HEAD; pi = &p->InvBody[rv]; } else if (r == 4) { rv = INVLOC_RING_LEFT; pi = &p->InvBody[rv]; } else if (r == 5) { rv = INVLOC_RING_RIGHT; pi = &p->InvBody[rv]; } else if (r == 6) { rv = INVLOC_AMULET; pi = &p->InvBody[rv]; } else if (r >= 7 && r <= 12) { rv = INVLOC_HAND_LEFT; pi = &p->InvBody[rv]; } else if (r >= 13 && r <= 18) { pi = &p->InvBody[INVLOC_HAND_LEFT]; if (pi->_itype == ITYPE_NONE || pi->_iLoc != ILOC_TWOHAND) { rv = INVLOC_HAND_RIGHT; pi = &p->InvBody[rv]; } else { rv = INVLOC_HAND_LEFT; } } else if (r >= 19 && r <= 24) { rv = INVLOC_CHEST; pi = &p->InvBody[rv]; } else if (r >= 25 && r <= 64) { r = abs(p->InvGrid[r - 25]); if (!r) return -1; ii = r - 1; rv = ii + 7; pi = &p->InvList[ii]; } else if (r >= 65) { r -= 65; drawsbarflag = TRUE; pi = &p->SpdList[r]; if (pi->_itype == ITYPE_NONE) return -1; rv = r + 47; } if (pi->_itype == ITYPE_NONE) return -1; if (pi->_itype == ITYPE_GOLD) { nGold = pi->_ivalue; sprintf(infostr, "%i gold %s", nGold, get_pieces_str(nGold)); } else { if (pi->_iMagical == ITEM_QUALITY_MAGIC) { infoclr = COL_BLUE; } else if (pi->_iMagical == ITEM_QUALITY_UNIQUE) { infoclr = COL_GOLD; } strcpy(infostr, pi->_iName); if (pi->_iIdentified) { strcpy(infostr, pi->_iIName); PrintItemDetails(pi); } else { PrintItemDur(pi); } } return rv; } // 4B883C: using guessed type int infoclr; void RemoveScroll(int pnum) { int i; for (i = 0; i < plr[pnum]._pNumInv; i++) { if (plr[pnum].InvList[i]._itype != ITYPE_NONE && (plr[pnum].InvList[i]._iMiscId == IMISC_SCROLL || plr[pnum].InvList[i]._iMiscId == IMISC_SCROLLT) && plr[pnum].InvList[i]._iSpell == plr[pnum]._pRSpell) { RemoveInvItem(pnum, i); CalcPlrScrolls(pnum); return; } } for (i = 0; i < MAXBELTITEMS; i++) { if (plr[pnum].SpdList[i]._itype != ITYPE_NONE && (plr[pnum].SpdList[i]._iMiscId == IMISC_SCROLL || plr[pnum].SpdList[i]._iMiscId == IMISC_SCROLLT) && plr[pnum].SpdList[i]._iSpell == plr[pnum]._pRSpell) { RemoveSpdBarItem(pnum, i); CalcPlrScrolls(pnum); return; } } } BOOL UseScroll() { int i; if (pcurs != CURSOR_HAND) return FALSE; if (leveltype == DTYPE_TOWN && !spelldata[plr[myplr]._pRSpell].sTownSpell) return FALSE; for (i = 0; i < plr[myplr]._pNumInv; i++) { if (plr[myplr].InvList[i]._itype != ITYPE_NONE && (plr[myplr].InvList[i]._iMiscId == IMISC_SCROLL || plr[myplr].InvList[i]._iMiscId == IMISC_SCROLLT) && plr[myplr].InvList[i]._iSpell == plr[myplr]._pRSpell) { return TRUE; } } for (i = 0; i < MAXBELTITEMS; i++) { if (plr[myplr].SpdList[i]._itype != ITYPE_NONE && (plr[myplr].SpdList[i]._iMiscId == IMISC_SCROLL || plr[myplr].SpdList[i]._iMiscId == IMISC_SCROLLT) && plr[myplr].SpdList[i]._iSpell == plr[myplr]._pRSpell) { return TRUE; } } return FALSE; } void UseStaffCharge(int pnum) { if (plr[pnum].InvBody[INVLOC_HAND_LEFT]._itype != ITYPE_NONE && plr[pnum].InvBody[INVLOC_HAND_LEFT]._iMiscId == IMISC_STAFF && plr[pnum].InvBody[INVLOC_HAND_LEFT]._iSpell == plr[pnum]._pRSpell && plr[pnum].InvBody[INVLOC_HAND_LEFT]._iCharges > 0) { plr[pnum].InvBody[INVLOC_HAND_LEFT]._iCharges--; CalcPlrStaff(pnum); } } BOOL UseStaff() { if (pcurs == CURSOR_HAND) { if (plr[myplr].InvBody[INVLOC_HAND_LEFT]._itype != ITYPE_NONE && plr[myplr].InvBody[INVLOC_HAND_LEFT]._iMiscId == IMISC_STAFF && plr[myplr].InvBody[INVLOC_HAND_LEFT]._iSpell == plr[myplr]._pRSpell && plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges > 0) { return TRUE; } } return FALSE; } void StartGoldDrop() { initialDropGoldIndex = pcursinvitem; if (pcursinvitem <= 46) initialDropGoldValue = plr[myplr].InvList[pcursinvitem - 7]._ivalue; else initialDropGoldValue = plr[myplr].SpdList[pcursinvitem - 47]._ivalue; dropGoldFlag = TRUE; dropGoldValue = 0; if (talkflag) control_reset_talk(); } // 4B8960: using guessed type int talkflag; // 4B8CB8: using guessed type char pcursinvitem; BOOL UseInvItem(int pnum, int cii) { int c, idata, it; ItemStruct *Item; BOOL speedlist; if (plr[pnum]._pInvincible && !plr[pnum]._pHitPoints && pnum == myplr) return TRUE; if (pcurs != 1 || stextflag) return TRUE; if (cii <= 5) return FALSE; if (cii <= 46) { c = cii - 7; speedlist = FALSE; Item = &plr[pnum].InvList[c]; } else { if (talkflag) return TRUE; c = cii - 47; speedlist = TRUE; Item = &plr[pnum].SpdList[c]; } switch (Item->IDidx) { case 17: sfxdelay = 10; if (plr[pnum]._pClass == PC_WARRIOR) { sfxdnum = PS_WARR95; } else if (plr[pnum]._pClass == PC_ROGUE) { sfxdnum = PS_ROGUE95; } else if (plr[pnum]._pClass == PC_SORCERER) { sfxdnum = PS_MAGE95; } break; case 19: PlaySFX(IS_IBOOK); sfxdelay = 10; if (plr[pnum]._pClass == PC_WARRIOR) { sfxdnum = PS_WARR29; } else if (plr[pnum]._pClass == PC_ROGUE) { sfxdnum = PS_ROGUE29; } else if (plr[pnum]._pClass == PC_SORCERER) { sfxdnum = PS_MAGE29; } break; default: if (!AllItemsList[Item->IDidx].iUsable) return FALSE; if (!Item->_iStatFlag) { if (plr[pnum]._pClass == PC_WARRIOR) { PlaySFX(PS_WARR13); } else if (plr[pnum]._pClass == PC_ROGUE) { PlaySFX(PS_ROGUE13); } else if (plr[pnum]._pClass == PC_SORCERER) { PlaySFX(PS_MAGE13); } return TRUE; } it = Item->_iMiscId; if (it == IMISC_NONE && Item->_itype == ITYPE_GOLD) { StartGoldDrop(); return TRUE; } if (dropGoldFlag) { dropGoldFlag = FALSE; dropGoldValue = 0; } if (it == IMISC_SCROLL && currlevel == 0 && !spelldata[Item->_iSpell].sTownSpell || it == IMISC_SCROLLT && currlevel == 0 && !spelldata[Item->_iSpell].sTownSpell) { return TRUE; } idata = ItemCAnimTbl[Item->_iCurs]; if (it == IMISC_BOOK) PlaySFX(IS_RBOOK); else if (pnum == myplr) PlaySFX(ItemInvSnds[idata]); UseItem(pnum, Item->_iMiscId, Item->_iSpell); if (speedlist) { RemoveSpdBarItem(pnum, c); } else if (plr[pnum].InvList[c]._iMiscId != IMISC_MAPOFDOOM) { RemoveInvItem(pnum, c); } break; } return TRUE; } // 4B8960: using guessed type int talkflag; // 52A554: using guessed type int sfxdelay; // 6AA705: using guessed type char stextflag; void DoTelekinesis() { if (pcursobj != -1) NetSendCmdParam1(TRUE, CMD_OPOBJT, pcursobj); if (pcursitem != -1) NetSendCmdGItem(TRUE, CMD_REQUESTAGITEM, myplr, myplr, pcursitem); if (pcursmonst != -1 && !M_Talker(pcursmonst) && !monster[pcursmonst].mtalkmsg) NetSendCmdParam1(TRUE, CMD_KNOCKBACK, pcursmonst); SetCursor_(CURSOR_HAND); } // 4B8CC0: using guessed type char pcursitem; // 4B8CC1: using guessed type char pcursobj; int CalculateGold(int pnum) { int i, gold; gold = 0; for (i = 0; i < MAXBELTITEMS; i++) { if (plr[pnum].SpdList[i]._itype == ITYPE_GOLD) { gold += plr[pnum].SpdList[i]._ivalue; drawpanflag = 255; } } for (i = 0; i < plr[pnum]._pNumInv; i++) { if (plr[pnum].InvList[i]._itype == ITYPE_GOLD) gold += plr[pnum].InvList[i]._ivalue; } return gold; } // 52571C: using guessed type int drawpanflag; BOOL DropItemBeforeTrig() { if (TryInvPut()) { NetSendCmdPItem(TRUE, CMD_PUTITEM, cursmx, cursmy); SetCursor_(CURSOR_HAND); return TRUE; } return FALSE; }