//HEADER_GOES_HERE #ifndef __TOWN_H__ #define __TOWN_H__ void SetTownMicros(); void T_FillSector(BYTE *P3Tiles, BYTE *pSector, int xi, int yi, int w, int h); void T_FillTile(BYTE *P3Tiles, int xx, int yy, int t); void T_Pass3(); void CreateTown(int entry); #endif /* __TOWN_H__ */