//HEADER_GOES_HERE #include "../types.h" int cursH; // weak int icursH28; // idb int cursW; // idb int pcursmonst; // idb int icursW28; // idb void *pCursCels; int icursH; // weak // inv_item value char pcursinvitem; // weak int icursW; // weak char pcursitem; // weak char pcursobj; // weak char pcursplr; // weak int cursmx; int cursmy; int dword_4B8CCC; // weak int pcurs; // idb /* rdata */ const int InvItemWidth[180] = { // Cursors 0, 33, 32, 32, 32, 32, 32, 32, 32, 32, 32, 23, // Items 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28 }; const int InvItemHeight[180] = { // Cursors 0, 29, 32, 32, 32, 32, 32, 32, 32, 32, 32, 35, // Items 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 1*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 2*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28, 3*28 }; void __cdecl InitCursor() { /// ASSERT: assert(! pCursCels); pCursCels = LoadFileInMem("Data\\Inv\\Objcurs.CEL", 0); ClearCursor(); } void __cdecl FreeCursor() { void *p; p = pCursCels; pCursCels = NULL; mem_free_dbg(p); ClearCursor(); } void __fastcall SetICursor(int i) { icursW = InvItemWidth[i]; icursH = InvItemHeight[i]; icursW28 = icursW / 28; icursH28 = icursH / 28; } // 4B8CB4: using guessed type int icursH; // 4B8CBC: using guessed type int icursW; void __fastcall SetCursor_(int i) { pcurs = i; cursW = InvItemWidth[i]; cursH = InvItemHeight[i]; SetICursor(i); } // 4B8C9C: using guessed type int cursH; void __fastcall NewCursor(int i) { SetCursor_(i); } void __cdecl InitLevelCursor() { SetCursor_(CURSOR_HAND); cursmx = ViewX; cursmy = ViewY; dword_4B8CCC = -1; pcursmonst = -1; pcursobj = -1; pcursitem = -1; pcursplr = -1; ClearCursor(); } // 4B8CC0: using guessed type char pcursitem; // 4B8CC1: using guessed type char pcursobj; // 4B8CC2: using guessed type char pcursplr; // 4B8CCC: using guessed type int dword_4B8CCC; void __cdecl CheckTown() { int i, mx; for(i = 0; i < nummissiles; i++) { mx = missileactive[i]; if(missile[mx]._mitype == MIS_TOWN) { if(cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy || cursmx == missile[mx]._mix && cursmy == missile[mx]._miy - 1 || cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy - 1 || cursmx == missile[mx]._mix - 2 && cursmy == missile[mx]._miy - 1 || cursmx == missile[mx]._mix - 2 && cursmy == missile[mx]._miy - 2 || cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy - 2 || cursmx == missile[mx]._mix && cursmy == missile[mx]._miy) { trigflag[3] = 1; ClearPanel(); strcpy(infostr, "Town Portal"); sprintf(tempstr, "from %s", plr[missile[mx]._misource]._pName); AddPanelString(tempstr, 1); cursmx = missile[mx]._mix; cursmy = missile[mx]._miy; } } } } void __cdecl CheckRportal() { int i, mx; for(i = 0; i < nummissiles; i++) { mx = missileactive[i]; if(missile[mx]._mitype == MIS_RPORTAL) { if(cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy || cursmx == missile[mx]._mix && cursmy == missile[mx]._miy - 1 || cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy - 1 || cursmx == missile[mx]._mix - 2 && cursmy == missile[mx]._miy - 1 || cursmx == missile[mx]._mix - 2 && cursmy == missile[mx]._miy - 2 || cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy - 2 || cursmx == missile[mx]._mix && cursmy == missile[mx]._miy) { trigflag[3] = 1; ClearPanel(); strcpy(infostr, "Portal to"); if(!setlevel) strcpy(tempstr, "The Unholy Altar"); else strcpy(tempstr, "level 15"); AddPanelString(tempstr, 1); cursmx = missile[mx]._mix; cursmy = missile[mx]._miy; } } } } // 5CF31D: using guessed type char setlevel; void __cdecl CheckCursMove() { int mos_x; // esi MAPDST int mos_y; // edi MAPDST int posy_31; // ebx int mx; // edi int my; // esi BOOL v9; // eax int d_monster; // eax MAPDST int mon_id; // ecx MAPDST char d_player; // al MAPDST char plr_id; // cl MAPDST char obj_id; // cl MAPDST char d_obj; // al MAPDST char d_item; // al MAPDST int i; char item_id; // al MAPDST int posx_63; // [esp+Ch] [ebp-18h] signed int xx; // [esp+14h] [ebp-10h] signed int yy; // [esp+18h] [ebp-Ch] signed int some_bool; // [esp+20h] [ebp-4h] mos_x = MouseX; mos_y = MouseY; if ( chrflag || questlog ) { if ( MouseX < 160 ) mos_x = 0; else mos_x = MouseX - 160; } else if ( invflag || sbookflag ) { if ( MouseX > 320 ) mos_x = 0; else mos_x = MouseX + 160; } /* else { mos_x = MouseX; mos_y = MouseY; } */ if ( MouseY > 351 && track_isscrolling() ) mos_y = 351; if ( !zoomflag ) { mos_x >>= 1; mos_y >>= 1; } mos_x -= ScrollInfo._sxoff; mos_y -= ScrollInfo._syoff; if ( ScrollInfo._sdir ) { mos_x += ((plr[myplr]._pVar6 + plr[myplr]._pxvel) >> 8) - (plr[myplr]._pVar6 >> 8); mos_y += ((plr[myplr]._pVar7 + plr[myplr]._pyvel) >> 8) - (plr[myplr]._pVar7 >> 8); } if ( mos_x < 0 ) mos_x = 0; if ( mos_x >= 640 ) mos_x = 640; if ( mos_y < 0 ) mos_y = 0; if ( mos_y >= 480 ) mos_y = 480; posy_31 = mos_y & 0x1F; posx_63 = mos_x & 0x3F; mx = (mos_x >> 6) + (mos_y >> 5) + ViewX - (zoomflag != 0 ? 10 : 5); my = (mos_y >> 5) + ViewY - (mos_x >> 6); if ( posy_31 < posx_63 >> 1 ) --my; v9 = posy_31 >= 32 - (posx_63 >> 1); if ( v9 ) ++mx; if ( mx < 0 ) mx = 0; if ( mx >= MAXDUNX ) mx = MAXDUNX-1; if ( my < 0 ) my = 0; if ( my >= MAXDUNY ) my = MAXDUNY-1; if ( posy_31 >= posx_63 >> 1 ) { if ( !v9 ) some_bool = 0; else if ( posx_63 < 32 ) some_bool = 1; else some_bool = 0; } else if ( !v9 ) { if ( posx_63 < 32 ) some_bool = 1; else some_bool = 0; } dword_4B8CCC = pcursmonst; pcursmonst = -1; pcursobj = -1; pcursitem = -1; if ( pcursinvitem != -1 ) drawsbarflag = 1; pcursinvitem = -1; pcursplr = -1; uitemflag = 0; panelflag = 0; trigflag[3] = 0; if ( plr[myplr]._pInvincible ) return; if ( pcurs >= CURSOR_FIRSTITEM || spselflag ) { cursmx = mx; cursmy = my; return; } if ( MouseY > 352 ) { CheckPanelInfo(); return; } if ( doomflag ) return; if ( invflag && MouseX > 320 ) { pcursinvitem = CheckInvHLight(); return; } if ( sbookflag && MouseX > 320 || (chrflag || questlog) && MouseX < 320 ) return; if ( !leveltype ) { if ( some_bool ) { d_monster = dMonster[mx][my + 1]; if ( d_monster > 0 ) { cursmx = mx; cursmy = my + 1; pcursmonst = d_monster - 1; } } else { d_monster = dMonster[mx + 1][my]; if ( d_monster > 0 ) { cursmx = mx + 1; cursmy = my; pcursmonst = d_monster - 1; } } d_monster = dMonster[mx][my]; if ( d_monster > 0 ) { cursmx = mx; cursmy = my; pcursmonst = d_monster - 1; } d_monster = dMonster[mx + 1][my + 1]; if ( d_monster > 0 ) { cursmx = mx + 1; cursmy = my + 1; pcursmonst = d_monster - 1; } if ( !towner[pcursmonst]._tSelFlag ) pcursmonst = -1; } else { if ( dword_4B8CCC != -1 ) { if ( some_bool ) { d_monster = dMonster[mx + 1][my + 2]; if ( d_monster ) { if ( dFlags[mx + 1][my + 2] & 0x40 ) { mon_id = d_monster <= 0 ? -1 - d_monster : d_monster - 1; if ( mon_id == dword_4B8CCC && (signed int)(monster[mon_id]._mhitpoints & 0xFFFFFFC0) > 0 && monster[mon_id].MData->mSelFlag & 4 ) { cursmx = mx + 1; cursmy = my + 2; pcursmonst = mon_id; } } } } else { d_monster = dMonster[mx + 2][my + 1]; if ( d_monster ) { if ( dFlags[mx + 2][my + 1] & 0x40 ) { mon_id = d_monster <= 0 ? -1 - d_monster : d_monster - 1; if ( mon_id == dword_4B8CCC && (signed int)(monster[mon_id]._mhitpoints & 0xFFFFFFC0) > 0 && monster[mon_id].MData->mSelFlag & 4 ) { cursmx = mx + 1; cursmy = my + 2; pcursmonst = mon_id; } } } } d_monster = dMonster[mx + 2][my + 2]; if ( d_monster && dFlags[mx + 2][my + 2] & 0x40 ) { mon_id = d_monster <= 0 ? -1 - d_monster : d_monster - 1; if ( mon_id == dword_4B8CCC && (signed int)(monster[mon_id]._mhitpoints & 0xFFFFFFC0) > 0 && monster[mon_id].MData->mSelFlag & 4 ) { cursmx = mx + 2; cursmy = my + 2; pcursmonst = mon_id; } } if ( some_bool ) { d_monster = dMonster[mx][my + 1]; if ( d_monster && dFlags[mx][my + 1] & 0x40 ) { mon_id = d_monster <= 0 ? -1 - d_monster : d_monster - 1; if ( mon_id == dword_4B8CCC && (signed int)(monster[mon_id]._mhitpoints & 0xFFFFFFC0) > 0 && monster[mon_id].MData->mSelFlag & 2 ) { cursmx = mx; cursmy = my + 1; pcursmonst = mon_id; } } } else { d_monster = dMonster[mx + 1][my]; if ( d_monster && dFlags[mx + 1][my] & 0x40 ) { mon_id = d_monster <= 0 ? -1 - d_monster : d_monster - 1; if ( mon_id == dword_4B8CCC && (signed int)(monster[mon_id]._mhitpoints & 0xFFFFFFC0) > 0 && monster[mon_id].MData->mSelFlag & 2 ) { cursmy = my; cursmx = mx + 1; pcursmonst = mon_id; } } } d_monster = dMonster[mx][my]; if ( d_monster && dFlags[mx][my] & 0x40 ) { mon_id = d_monster <= 0 ? -1 - d_monster : d_monster - 1; if ( mon_id == dword_4B8CCC && (signed int)(monster[mon_id]._mhitpoints & 0xFFFFFFC0) > 0 && monster[mon_id].MData->mSelFlag & 1 ) { cursmx = mx; cursmy = my; pcursmonst = mon_id; } } d_monster = dMonster[mx + 1][my + 1]; if ( d_monster && dFlags[mx + 1][my + 1] & 0x40 ) { mon_id = d_monster <= 0 ? -1 - d_monster : d_monster - 1; if ( mon_id == dword_4B8CCC && (signed int)(monster[mon_id]._mhitpoints & 0xFFFFFFC0) > 0 && monster[mon_id].MData->mSelFlag & 2 ) { cursmx = mx + 1; cursmy = my + 1; pcursmonst = mon_id; } } if ( pcursmonst != -1 && monster[pcursmonst]._mFlags & 1 ) { cursmx = mx; cursmy = my; pcursmonst = -1; } if ( pcursmonst != -1 && monster[pcursmonst]._mFlags & 0x20 ) pcursmonst = -1; if ( pcursmonst != -1 ) return; } if ( some_bool ) { d_monster = dMonster[mx + 1][my + 2]; if ( d_monster && dFlags[mx + 1][my + 2] & 0x40 ) { mon_id = d_monster <= 0 ? -1 - d_monster : d_monster - 1; if ( (signed int)(monster[mon_id]._mhitpoints & 0xFFFFFFC0) > 0 && monster[mon_id].MData->mSelFlag & 4 ) { cursmx = mx + 1; cursmy = my + 2; pcursmonst = mon_id; } } } else { d_monster = dMonster[mx + 2][my + 1]; if ( d_monster && dFlags[mx + 2][my + 1] & 0x40 ) { mon_id = d_monster <= 0 ? -1 - d_monster : d_monster - 1; if ( (signed int)(monster[mon_id]._mhitpoints & 0xFFFFFFC0) > 0 && monster[mon_id].MData->mSelFlag & 4 ) { cursmx = mx + 2; cursmy = my + 1; pcursmonst = mon_id; } } } d_monster = dMonster[mx + 2][my + 2]; if ( d_monster && dFlags[mx + 2][my + 2] & 0x40 ) { mon_id = d_monster <= 0 ? -1 - d_monster : d_monster - 1; if ( (signed int)(monster[mon_id]._mhitpoints & 0xFFFFFFC0) > 0 && monster[mon_id].MData->mSelFlag & 4 ) { pcursmonst = mon_id; cursmx = mx + 2; cursmy = my + 2; } } if ( some_bool ) { d_monster = dMonster[mx][my + 1]; if ( d_monster && dFlags[mx][my + 1] & 0x40 ) { mon_id = d_monster <= 0 ? -1 - d_monster : d_monster - 1; if ( (signed int)(monster[mon_id]._mhitpoints & 0xFFFFFFC0) > 0 && monster[mon_id].MData->mSelFlag & 2 ) { cursmx = mx; cursmy = my + 1; pcursmonst = mon_id; } } } else { d_monster = dMonster[mx + 1][my]; if ( d_monster && dFlags[mx + 1][my] & 0x40 ) { mon_id = d_monster <= 0 ? -1 - d_monster : d_monster - 1; if ( (signed int)(monster[mon_id]._mhitpoints & 0xFFFFFFC0) > 0 && monster[mon_id].MData->mSelFlag & 2 ) { cursmy = my; cursmx = mx + 1; pcursmonst = mon_id; } } } d_monster = dMonster[mx][my]; if ( d_monster && dFlags[mx][my] & 0x40 ) { mon_id = d_monster <= 0 ? -1 - d_monster : d_monster - 1; if ( (signed int)(monster[mon_id]._mhitpoints & 0xFFFFFFC0) > 0 && monster[mon_id].MData->mSelFlag & 1 ) { cursmx = mx; cursmy = my; pcursmonst = mon_id; } } d_monster = dMonster[mx + 1][my + 1]; if ( d_monster && dFlags[mx + 1][my + 1] & 0x40 ) { mon_id = d_monster <= 0 ? -1 - d_monster : d_monster - 1; if ( (signed int)(monster[mon_id]._mhitpoints & 0xFFFFFFC0) > 0 && monster[mon_id].MData->mSelFlag & 2 ) { pcursmonst = mon_id; cursmx = mx + 1; cursmy = my + 1; } } if ( pcursmonst != -1 && monster[pcursmonst]._mFlags & 1 ) { cursmx = mx; cursmy = my; pcursmonst = -1; } if ( pcursmonst != -1 && monster[pcursmonst]._mFlags & 0x20 ) pcursmonst = -1; } if ( pcursmonst == -1 ) { if ( some_bool ) { d_player = dPlayer[mx][my + 1]; if ( d_player ) { plr_id = d_player <= 0 ? -1 - d_player : d_player - 1; if ( plr_id != myplr && plr[plr_id]._pHitPoints ) { cursmx = mx; cursmy = my + 1; pcursplr = plr_id; } } } else { d_player = dPlayer[mx + 1][my]; if ( d_player ) { plr_id = d_player <= 0 ? -1 - d_player : d_player - 1; if ( plr_id != myplr && plr[plr_id]._pHitPoints ) { cursmy = my; cursmx = mx + 1; pcursplr = plr_id; } } } d_player = dPlayer[mx][my]; if ( d_player ) { plr_id = d_player <= 0 ? -1 - d_player : d_player - 1; if ( plr_id != myplr ) { cursmx = mx; cursmy = my; pcursplr = plr_id; } } if ( dFlags[mx][my] & 4 ) { for(i = 0; i < MAX_PLRS; i++) { if ( plr[i].WorldX == mx && plr[i].WorldY == my && i != myplr ) { cursmx = mx; cursmy = my; pcursplr = i; } } } if ( pcurs == CURSOR_RESURRECT ) { for(xx = -1; xx < 2; xx++) { for(yy = -1; yy < 2; yy++) { if ( dFlags[mx + xx][my + yy] & 4 ) { for(i = 0; i < MAX_PLRS; i++) { // plr[i].WorldX - mx = xx plr[i].WorldY - yy = my if ( plr[i].WorldX == mx + xx && plr[i].WorldY == my + yy && i != myplr ) { cursmx = mx + xx; cursmy = my + yy; pcursplr = i; } } } } } } d_player = dPlayer[mx + 1][my + 1]; if ( d_player ) { plr_id = d_player <= 0 ? -1 - d_player : d_player - 1; if ( plr_id != myplr && plr[plr_id]._pHitPoints ) { pcursplr = plr_id; cursmx = mx + 1; cursmy = my + 1; } } } if ( pcursmonst == -1 && pcursplr == -1 ) /* (BYTE)pcursmonst */ { if ( some_bool ) { d_obj = dObject[mx][my + 1]; if ( d_obj ) { obj_id = d_obj <= 0 ? -1 - d_obj : d_obj - 1; if ( object[obj_id]._oSelFlag >= 2 ) { cursmx = mx; cursmy = my + 1; pcursobj = obj_id; } } } else { d_obj = dObject[mx + 1][my]; if ( d_obj ) { obj_id = d_obj <= 0 ? -1 - d_obj : d_obj - 1; if ( object[obj_id]._oSelFlag >= 2 ) { cursmy = my; cursmx = mx + 1; pcursobj = obj_id; } } } d_obj = dObject[mx][my]; if ( d_obj ) { obj_id = d_obj <= 0 ? -1 - d_obj : d_obj - 1; if ( object[obj_id]._oSelFlag == 1 || object[obj_id]._oSelFlag == 3 ) { cursmx = mx; cursmy = my; pcursobj = obj_id; } } d_obj = dObject[mx + 1][my + 1]; if ( d_obj && (d_obj <= 0 ? (obj_id = -1 - d_obj) : (obj_id = d_obj - 1), object[obj_id]._oSelFlag >= 2) ) { pcursobj = obj_id; cursmx = mx + 1; cursmy = my + 1; } } if ( pcursmonst == -1 && pcursplr == -1 && pcursobj == -1 ) { if ( some_bool ) { d_item = dItem[mx][my + 1]; if ( d_item > 0 ) { item_id = d_item - 1; if ( item[item_id]._iSelFlag >= 2 ) { cursmx = mx; cursmy = my + 1; pcursitem = item_id; } } } else { d_item = dItem[mx + 1][my]; if ( d_item > 0 ) { item_id = d_item - 1; if ( item[item_id]._iSelFlag >= 2 ) { cursmy = my; cursmx = mx + 1; pcursitem = item_id; } } } d_item = dItem[mx][my]; if ( d_item > 0 ) { item_id = d_item - 1; if ( item[item_id]._iSelFlag == 1 || item[item_id]._iSelFlag == 3 ) { cursmx = mx; cursmy = my; pcursitem = item_id; } } d_item = dItem[mx + 1][my + 1]; if ( d_item > 0 ) { item_id = d_item - 1; if ( item[item_id]._iSelFlag >= 2 ) { pcursitem = item_id; cursmx = mx + 1; cursmy = my + 1; } } } if ( pcursmonst == -1 && pcursplr == -1 && pcursobj == -1 && pcursitem == -1 ) { cursmx = mx; cursmy = my; CheckTrigForce(); CheckTown(); CheckRportal(); } if ( pcurs == CURSOR_IDENTIFY ) { pcursobj = -1; pcursitem = -1; pcursmonst = -1; cursmx = mx; cursmy = my; } if ( pcursmonst != -1 && monster[pcursmonst]._mFlags & 0x20 ) pcursmonst = -1; } // 4B8968: using guessed type int sbookflag; // 4B8B84: using guessed type int panelflag; // 4B8C98: using guessed type int spselflag; // 4B8CB8: using guessed type char pcursinvitem; // 4B8CC0: using guessed type char pcursitem; // 4B8CC1: using guessed type char pcursobj; // 4B8CC2: using guessed type char pcursplr; // 4B8CCC: using guessed type int dword_4B8CCC; // 52569C: using guessed type int zoomflag; // 52575C: using guessed type int doomflag; // 69BD04: using guessed type int questlog;