#include "DiabloUI/fonts.h" #include "diablo.h" #include "engine/load_file.hpp" #include "utils/file_util.h" #include "utils/log.hpp" #include "utils/paths.h" namespace devilution { TTF_Font *font = nullptr; /** This is so we know ttf has been init when we get to the diablo_deinit() function */ bool was_fonts_init = false; void LoadTtfFont() { if (TTF_WasInit() == 0) { if (TTF_Init() == -1) { Log("TTF_Init: {}", TTF_GetError()); diablo_quit(1); } was_fonts_init = true; } std::string ttfFontPath = paths::TtfPath() + paths::TtfName(); #if defined(__linux__) && !defined(__ANDROID__) if (!FileExists(ttfFontPath.c_str())) { ttfFontPath = "/usr/share/fonts/truetype/" + paths::TtfName(); } #endif font = TTF_OpenFont(ttfFontPath.c_str(), 17); if (font == nullptr) { Log("TTF_OpenFont: {}", TTF_GetError()); return; } TTF_SetFontKerning(font, 0); TTF_SetFontHinting(font, TTF_HINTING_MONO); } void UnloadTtfFont() { if (font != nullptr && TTF_WasInit() != 0) TTF_CloseFont(font); font = nullptr; } void FontsCleanup() { TTF_Quit(); } } // namespace devilution