//HEADER_GOES_HERE #ifndef __MONSTDAT_H__ #define __MONSTDAT_H__ extern MonsterData monsterdata[]; extern char MonstConvTbl[128]; #ifdef HELLFIRE extern int MonstAvailTbl[]; #else extern BYTE MonstAvailTbl[]; #endif extern UniqMonstStruct UniqMonst[]; #endif /* __MONSTDAT_H__ */