//HEADER_GOES_HERE #ifndef __PACK_H__ #define __PACK_H__ void PackPlayer(PkPlayerStruct *pPack, int pnum, BOOL manashield); void PackItem(PkItemStruct *id, ItemStruct *is); void VerifyGoldSeeds(PlayerStruct *pPlayer); void UnPackPlayer(PkPlayerStruct *pPack, int pnum, BOOL killok); void UnPackItem(PkItemStruct *is, ItemStruct *id); /* rdata */ #endif /* __PACK_H__ */