/** * @file drlg_l2.h * * Interface of the catacombs level generation algorithms. */ #ifndef __DRLG_L2_H__ #define __DRLG_L2_H__ void LoadL2Dungeon(const char *sFileName, int vx, int vy); void LoadPreL2Dungeon(const char *sFileName, int vx, int vy); void CreateL2Dungeon(DWORD rseed, int entry); #endif /* __DRLG_L2_H__ */