/** * @file error.h * * Interface of in-game message functions. */ #ifndef __ERROR_H__ #define __ERROR_H__ DEVILUTION_BEGIN_NAMESPACE #ifdef __cplusplus extern "C" { #endif extern char msgtable[MAX_SEND_STR_LEN]; extern DWORD msgdelay; extern char msgflag; extern char msgcnt; void InitDiabloMsg(char e); void ClrDiabloMsg(); void DrawDiabloMsg(); /* data */ extern char *MsgStrings[]; #ifdef __cplusplus } #endif DEVILUTION_END_NAMESPACE #endif /* __ERROR_H__ */