#include "selconn.h" #include "all.h" #include "DiabloUI/diabloui.h" #include "DiabloUI/text.h" namespace dvl { char selconn_MaxPlayers[21]; char selconn_Description[64]; char selconn_Gateway[129]; bool selconn_ReturnValue = false; bool selconn_EndMenu = false; _SNETPROGRAMDATA *selconn_ClientInfo; _SNETPLAYERDATA *selconn_UserInfo; _SNETUIDATA *selconn_UiInfo; _SNETVERSIONDATA *selconn_FileInfo; int provider; std::vector vecConnItems; std::vector vecSelConnDlg; #define DESCRIPTION_WIDTH 205 void selconn_Load() { LoadBackgroundArt("ui_art\\selconn.pcx"); #ifndef NONET vecConnItems.push_back(new UiListItem("Client-Server (TCP)", SELCONN_TCP)); #ifdef BUGGY vecConnItems.push_back(new UiListItem("Peer-to-Peer (UDP)", SELCONN_UDP)); #endif #endif vecConnItems.push_back(new UiListItem("Loopback", SELCONN_LOOPBACK)); UiAddBackground(&vecSelConnDlg); UiAddLogo(&vecSelConnDlg); SDL_Rect rect1 = { (Sint16)(PANEL_LEFT + 24), (Sint16)(Sint16)(UI_OFFSET_Y + 161), 590, 35 }; vecSelConnDlg.push_back(new UiArtText("Multi Player Game", rect1, UIS_CENTER | UIS_BIG)); SDL_Rect rect2 = { (Sint16)(PANEL_LEFT + 35), (Sint16)(UI_OFFSET_Y + 218), DESCRIPTION_WIDTH, 21 }; vecSelConnDlg.push_back(new UiArtText(selconn_MaxPlayers, rect2)); SDL_Rect rect3 = { (Sint16)(PANEL_LEFT + 35), (Sint16)(UI_OFFSET_Y + 256), DESCRIPTION_WIDTH, 21 }; vecSelConnDlg.push_back(new UiArtText("Requirements:", rect3)); SDL_Rect rect4 = { (Sint16)(PANEL_LEFT + 35), (Sint16)(UI_OFFSET_Y + 275), DESCRIPTION_WIDTH, 66 }; vecSelConnDlg.push_back(new UiArtText(selconn_Description, rect4)); SDL_Rect rect5 = { (Sint16)(PANEL_LEFT + 30), (Sint16)(UI_OFFSET_Y + 356), 220, 31 }; vecSelConnDlg.push_back(new UiArtText("no gateway needed", rect5, UIS_CENTER | UIS_MED)); SDL_Rect rect6 = { (Sint16)(PANEL_LEFT + 35), (Sint16)(UI_OFFSET_Y + 393), DESCRIPTION_WIDTH, 21 }; vecSelConnDlg.push_back(new UiArtText(selconn_Gateway, rect6, UIS_CENTER)); SDL_Rect rect7 = { (Sint16)(PANEL_LEFT + 300), (Sint16)(UI_OFFSET_Y + 211), 295, 33 }; vecSelConnDlg.push_back(new UiArtText("Select Connection", rect7, UIS_CENTER | UIS_BIG)); SDL_Rect rect8 = { (Sint16)(PANEL_LEFT + 16), (Sint16)(UI_OFFSET_Y + 427), 250, 35 }; vecSelConnDlg.push_back(new UiArtTextButton("Change Gateway", NULL, rect8, UIS_CENTER | UIS_VCENTER | UIS_BIG | UIS_GOLD | UIS_HIDDEN)); vecSelConnDlg.push_back(new UiList(vecConnItems, PANEL_LEFT + 305, (UI_OFFSET_Y + 256), 285, 26, UIS_CENTER | UIS_VCENTER | UIS_GOLD)); SDL_Rect rect9 = { (Sint16)(PANEL_LEFT + 299), (Sint16)(UI_OFFSET_Y + 427), 140, 35 }; vecSelConnDlg.push_back(new UiArtTextButton("OK", &UiFocusNavigationSelect, rect9, UIS_CENTER | UIS_VCENTER | UIS_BIG | UIS_GOLD)); SDL_Rect rect10 = { (Sint16)(PANEL_LEFT + 454), (Sint16)(UI_OFFSET_Y + 427), 140, 35 }; vecSelConnDlg.push_back(new UiArtTextButton("Cancel", &UiFocusNavigationEsc, rect10, UIS_CENTER | UIS_VCENTER | UIS_BIG | UIS_GOLD)); UiInitList(vecConnItems.size(), selconn_Focus, selconn_Select, selconn_Esc, vecSelConnDlg); } void selconn_Free() { ArtBackground.Unload(); for (std::size_t i = 0; i < vecConnItems.size(); i++) { UiListItem *pUIItem = vecConnItems[i]; delete pUIItem; } vecConnItems.clear(); for (std::size_t i = 0; i < vecSelConnDlg.size(); i++) { UiItemBase *pUIMenuItem = vecSelConnDlg[i]; if (pUIMenuItem) delete pUIMenuItem; } vecSelConnDlg.clear(); } void selconn_Esc() { selconn_ReturnValue = false; selconn_EndMenu = true; } void selconn_Focus(int value) { int players = MAX_PLRS; switch (vecConnItems[value]->m_value) { case SELCONN_TCP: strncpy(selconn_Description, "All computers must be connected to a TCP-compatible network.", sizeof(selconn_Description) - 1); players = MAX_PLRS; break; case SELCONN_UDP: strncpy(selconn_Description, "All computers must be connected to a UDP-compatible network.", sizeof(selconn_Description) - 1); players = MAX_PLRS; break; case SELCONN_LOOPBACK: strncpy(selconn_Description, "Play by yourself with no network exposure.", sizeof(selconn_Description) - 1); players = 1; break; } snprintf(selconn_MaxPlayers, sizeof(selconn_MaxPlayers), "Players Supported: %d", players); WordWrapArtStr(selconn_Description, DESCRIPTION_WIDTH); } void selconn_Select(int value) { provider = vecConnItems[value]->m_value; selconn_Free(); selconn_EndMenu = SNetInitializeProvider(provider, selconn_ClientInfo, selconn_UserInfo, selconn_UiInfo, selconn_FileInfo); selconn_Load(); } int UiSelectProvider( int a1, _SNETPROGRAMDATA *client_info, _SNETPLAYERDATA *user_info, _SNETUIDATA *ui_info, _SNETVERSIONDATA *file_info, int *type) { selconn_ClientInfo = client_info; selconn_UserInfo = user_info; selconn_UiInfo = ui_info; selconn_FileInfo = file_info; selconn_Load(); selconn_ReturnValue = true; selconn_EndMenu = false; while (!selconn_EndMenu) { UiClearScreen(); UiPollAndRender(); } selconn_Free(); return selconn_ReturnValue; } } // namespace dvl