/** * @file interfac.h * * Interface of load screens. */ #pragma once #include #include "utils/ui_fwd.h" namespace devilution { /** * @brief Custom events. */ enum interface_mode : uint8_t { WM_DIABNEXTLVL = 0, WM_DIABPREVLVL, WM_DIABRTNLVL, WM_DIABSETLVL, WM_DIABWARPLVL, WM_DIABTOWNWARP, WM_DIABTWARPUP, WM_DIABRETOWN, WM_DIABNEWGAME, WM_DIABLOADGAME, WM_FIRST = WM_DIABNEXTLVL, WM_LAST = WM_DIABLOADGAME, }; void RegisterCustomEvents(); bool IsCustomEvent(uint16_t eventType); interface_mode GetCustomEvent(uint16_t eventType); uint16_t CustomEventToSdlEvent(interface_mode eventType); enum Cutscenes : uint8_t { CutStart, CutTown, CutLevel1, CutLevel2, CutLevel3, CutLevel4, CutLevel5, CutLevel6, CutPortal, CutPortalRed, CutGate, }; void interface_msg_pump(); void IncProgress(); void CompleteProgress(); void ShowProgress(interface_mode uMsg); } // namespace devilution