#pragma once #include #include #include "engine/palette.h" #include "utils/attributes.h" namespace devilution { enum class BlitType : uint8_t { Transparent, Pixels, Fill }; struct BlitCommand { BlitType type; const uint8_t *srcEnd; // Pointer past the end of the command. unsigned length; // Number of pixels this command will write. uint8_t color; // For `BlitType::Pixel` and `BlitType::Fill` only. }; DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void BlitFillDirect(uint8_t *dst, unsigned length, uint8_t color) { std::memset(dst, color, length); } DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void BlitPixelsDirect(uint8_t *dst, const uint8_t *src, unsigned length) { std::memcpy(dst, src, length); } struct BlitDirect { DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void operator()(BlitCommand cmd, uint8_t *dst, const uint8_t *src) { switch (cmd.type) { case BlitType::Fill: BlitFillDirect(dst, cmd.length, cmd.color); return; case BlitType::Pixels: BlitPixelsDirect(dst, src, cmd.length); return; case BlitType::Transparent: return; } } }; DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void BlitFillWithMap(uint8_t *dst, unsigned length, uint8_t color, const uint8_t *colorMap) { std::memset(dst, colorMap[color], length); } DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void BlitPixelsWithMap(uint8_t *dst, const uint8_t *src, unsigned length, const uint8_t *colorMap) { while (length-- > 0) *dst++ = colorMap[*src++]; } struct BlitWithMap { const uint8_t *colorMap; DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void operator()(BlitCommand cmd, uint8_t *dst, const uint8_t *src) const { switch (cmd.type) { case BlitType::Fill: BlitFillWithMap(dst, cmd.length, cmd.color, colorMap); return; case BlitType::Pixels: BlitPixelsWithMap(dst, src, cmd.length, colorMap); return; case BlitType::Transparent: return; } } }; DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void BlitFillBlendedWithMap(uint8_t *dst, unsigned length, uint8_t color, const uint8_t *colorMap) { color = colorMap[color]; while (length-- > 0) { *dst = paletteTransparencyLookup[*dst][color]; ++dst; } } DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void BlitPixelsBlendedWithMap(uint8_t *dst, const uint8_t *src, unsigned length, const uint8_t *colorMap) { while (length-- > 0) { *dst = paletteTransparencyLookup[*dst][colorMap[*src++]]; ++dst; } } struct BlitBlendedWithMap { const uint8_t *colorMap; DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void operator()(BlitCommand cmd, uint8_t *dst, const uint8_t *src) const { switch (cmd.type) { case BlitType::Fill: BlitFillBlendedWithMap(dst, cmd.length, cmd.color, colorMap); return; case BlitType::Pixels: BlitPixelsBlendedWithMap(dst, src, cmd.length, colorMap); return; case BlitType::Transparent: return; } } }; } // namespace devilution