# - Try to find mad # You can set MAD_ROOT to specify a certain directory to look in first. # Once done this will define # MAD_FOUND - System has mad # MAD_INCLUDE_DIRS - The mad include directories # MAD_LIBRARIES - The libraries needed to use mad # Unless we are unable to find ZLIB # It also adds an imported target named `3ds::mad`, Linking against it is # equivalent to: # target_link_libraries(mytarget ${MAD_LIBRARIES}) # target_include_directories(mytarget PRIVATE ${MAD_INCLUDE_DIRS}) if(NOT N3DS) message(FATAL_ERROR "This module can only be used if you are using the 3DS toolchain file. Please erase this build directory or create another one, and then use -DCMAKE_TOOLCHAIN_FILE=DevkitArm3DS.cmake when calling cmake for the 1st time. For more information, see the Readme.md for more information.") endif() if(MAD_INCLUDE_DIR) # Already in cache, be silent set(MAD_FIND_QUIETLY TRUE) endif(MAD_INCLUDE_DIR) include(LibFindMacros) include(try_add_imported_target) #libfind_package(MAD) set(_MAD_SEARCHES) # Search MAD_ROOT first if it is set. if(MAD_ROOT) set(_MAD_SEARCH_ROOT PATHS ${MAD_ROOT} NO_DEFAULT_PATH NO_CMAKE_FIND_ROOT_PATH) list(APPEND _MAD_SEARCHES _MAD_SEARCH_ROOT) endif() # Search below ${DEVKITPRO}, ${DEVKITARM}, portlibs (if enabled) etc. set(_MAD_SEARCH_NORMAL PATHS / NO_DEFAULT_PATH ONLY_CMAKE_FIND_ROOT_PATH) list(APPEND _MAD_SEARCHES _MAD_SEARCH_NORMAL) foreach(search ${_MAD_SEARCHES}) find_path(MAD_INCLUDE_DIR NAMES mad.h ${${search}} PATH_SUFFIXES include) find_library(MAD_LIBRARY NAMES mad libmad.a ${${search}} PATH_SUFFIXES lib) endforeach() #find_library(LIBM_LIBRARY NAMES m libm.a # PATHS / /arm-none-eabi # PATH_SUFFIXES lib/armv6k/fpu) set(LIBM_LIBRARY m) set(MAD_PROCESS_INCLUDES MAD_INCLUDE_DIR) set(MAD_PROCESS_LIBS MAD_LIBRARY LIBM_LIBRARY) libfind_process(MAD) try_add_imported_target(MAD m)