#pragma once #include namespace devilution { #define MAXLIGHTS 32 #define MAXVISION 4 #define NO_LIGHT -1 constexpr char LightsMax = 15; /** @brief A light table maps palette indices, so its size is the same as the palette size. */ constexpr size_t LightTableSize = 256; /** @brief Number of supported light levels */ constexpr size_t NumLightingLevels = LightsMax + 1; } // namespace devilution