#pragma once #ifdef USE_SDL3 #include #else #include #endif #include "controller_buttons.h" #include "utils/static_vector.hpp" namespace devilution { // Must be called exactly once at the start of each SDL input event. void UnlockControllerState(const SDL_Event &event); StaticVector ToControllerButtonEvents(const SDL_Event &event); bool IsControllerButtonPressed(ControllerButton button); bool IsControllerButtonComboPressed(ControllerButtonCombo combo); bool HandleControllerAddedOrRemovedEvent(const SDL_Event &event); } // namespace devilution