#pragma once #include "engine/clx_sprite.hpp" namespace devilution { /** * @brief Info box frame * * Used in stores, the quest log, the help window, and the unique item info window. */ extern OptionalOwnedClxSpriteList pSTextBoxCels; /** * @brief Info box scrollbar graphics. * * Used in stores and `DrawDiabloMsg`. */ extern OptionalOwnedClxSpriteList pSTextSlidCels; void InitInfoBoxGfx(); void FreeInfoBoxGfx(); } // namespace devilution