#pragma once #include #if SDL_VERSION_ATLEAST(2, 0, 0) #include #else #include #endif namespace devilution { /** * @brief Bilinear 32-bit scaling. * Requires `src` and `dst` to have the same pixel format (ARGB8888 or RGBA8888). */ void BilinearScale32(SDL_Surface *src, SDL_Surface *dst); } // namespace devilution