/** * @file movie.h * * Interface of video playback. */ #pragma once namespace devilution { extern bool movie_playing; extern bool loop_movie; /** * @brief Start playback of a given video. * @param pszMovie The file name of the video * @param user_can_close Set to false to make the video unskippable. */ void play_movie(const char *pszMovie, bool user_can_close); /** * @brief Fade to black and play a video * @param pszMovie file path of movie */ void PlayInGameMovie(const char *pszMovie); } // namespace devilution