#include "selyesno.h" #include "DiabloUI/diabloui.h" #include "DiabloUI/text.h" #include "control.h" #include "utils/language.h" namespace devilution { namespace { bool selyesno_endMenu; bool selyesno_value; char selyesno_confirmationMessage[256]; std::vector vecSelYesNoDialogItems; std::vector vecSelYesNoDialog; #define MESSAGE_WIDTH 280 void SelyesnoFree() { ArtBackground.Unload(); for (auto *pUIListItem : vecSelYesNoDialogItems) { delete pUIListItem; } vecSelYesNoDialogItems.clear(); for (auto *pUIItem : vecSelYesNoDialog) { delete pUIItem; } vecSelYesNoDialog.clear(); } void SelyesnoSelect(int value) { selyesno_value = vecSelYesNoDialogItems[value]->m_value == 0; selyesno_endMenu = true; } void SelyesnoEsc() { selyesno_value = false; selyesno_endMenu = true; } } // namespace bool UiSelHeroYesNoDialog(const char *title, const char *body) { LoadBackgroundArt("ui_art\\black.pcx"); UiAddBackground(&vecSelYesNoDialog); UiAddLogo(&vecSelYesNoDialog); SDL_Rect rect1 = { (Sint16)(PANEL_LEFT + 24), (Sint16)(UI_OFFSET_Y + 161), 590, 35 }; vecSelYesNoDialog.push_back(new UiArtText(title, rect1, UIS_CENTER | UIS_BIG)); SDL_Rect rect2 = { (Sint16)(PANEL_LEFT + 120), (Sint16)(UI_OFFSET_Y + 236), MESSAGE_WIDTH, 168 }; vecSelYesNoDialog.push_back(new UiArtText(selyesno_confirmationMessage, rect2, UIS_MED)); vecSelYesNoDialogItems.push_back(new UiListItem(_("Yes"), 0)); vecSelYesNoDialogItems.push_back(new UiListItem(_("No"), 1)); vecSelYesNoDialog.push_back(new UiList(vecSelYesNoDialogItems, PANEL_LEFT + 230, (UI_OFFSET_Y + 390), 180, 35, UIS_CENTER | UIS_BIG | UIS_GOLD)); strncpy(selyesno_confirmationMessage, body, sizeof(selyesno_confirmationMessage) - 1); WordWrapArtStr(selyesno_confirmationMessage, MESSAGE_WIDTH); UiInitList(vecSelYesNoDialogItems.size(), nullptr, SelyesnoSelect, SelyesnoEsc, vecSelYesNoDialog, true, nullptr); selyesno_value = true; selyesno_endMenu = false; while (!selyesno_endMenu) { UiClearScreen(); UiRenderItems(vecSelYesNoDialog); UiPollAndRender(); } SelyesnoFree(); return selyesno_value; } } // namespace devilution