cmake_minimum_required(VERSION 3.13) if(POLICY CMP0083) cmake_policy(SET CMP0083 NEW) endif() if(POLICY CMP0111) cmake_policy(SET CMP0111 NEW) endif() include(CMakeDependentOption) include(CMake/out_of_tree.cmake) include(CMake/genex.cmake) DEBUG_OPTION(ASAN "Enable address sanitizer") DEBUG_OPTION(UBSAN "Enable undefined behaviour sanitizer") option(TSAN "Enable thread sanitizer (not compatible with ASAN=ON)" OFF) DEBUG_OPTION(DEBUG "Enable debug mode in engine") option(GPERF "Build with GPerfTools profiler" OFF) cmake_dependent_option(GPERF_HEAP_FIRST_GAME_ITERATION "Save heap profile of the first game iteration" OFF "GPERF" OFF) option(DISABLE_LTO "Disable link-time optimization (by default enabled in release mode)" OFF) option(PIE "Generate position-independent code" OFF) option(DIST "Dynamically link only glibc and SDL2" OFF) option(BINARY_RELEASE "Enable options for binary release" OFF) option(NIGHTLY_BUILD "Enable options for nightly build" OFF) option(USE_SDL1 "Use SDL1.2 instead of SDL2" OFF) option(NONET "Disable network support" OFF) option(NOSOUND "Disable sound support" OFF) option(RUN_TESTS "Build and run tests" OFF) option(ENABLE_CODECOVERAGE "Instrument code for code coverage (only enabled with RUN_TESTS)" OFF) option(USE_GETTEXT "Build translation files using gettext" OFF) if(NOT NONET) option(DISABLE_TCP "Disable TCP multiplayer option" OFF) option(DISABLE_ZERO_TIER "Disable ZeroTier multiplayer option" OFF) endif() option(DISABLE_STREAMING_MUSIC "Disable streaming music (to work around broken platform implementations)" OFF) mark_as_advanced(DISABLE_STREAMING_MUSIC) option(DISABLE_STREAMING_SOUNDS "Disable streaming sounds (to work around broken platform implementations)" OFF) mark_as_advanced(DISABLE_STREAMING_SOUNDS) option(STREAM_ALL_AUDIO "Stream all the audio. For extremely RAM-constrained platforms.") mark_as_advanced(STREAM_ALL_AUDIO) RELEASE_OPTION(CPACK "Configure CPack") if(BINARY_RELEASE OR CMAKE_BUILD_TYPE STREQUAL "Release") set(BINARY_RELEASE ON) set(CMAKE_BUILD_TYPE "Release" CACHE STRING "") set(DIST ON) set(CPACK ON) endif() if(NIGHTLY_BUILD OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo") set(NIGHTLY_BUILD ON) set(CMAKE_BUILD_TYPE "RelWithDebInfo" CACHE STRING "") set(DIST ON) set(CPACK ON) endif() if(NOT NOSOUND) option(DEVILUTIONX_SYSTEM_SDL_AUDIOLIB "Use system-provided SDL_audiolib" OFF) cmake_dependent_option(DEVILUTIONX_STATIC_SDL_AUDIOLIB "Link static SDL_audiolib" OFF "DEVILUTIONX_SYSTEM_SDL_AUDIOLIB AND NOT DIST" ON) endif() if(NOT NONET) option(DEVILUTIONX_SYSTEM_LIBSODIUM "Use system-provided libsodium" ON) cmake_dependent_option(DEVILUTIONX_STATIC_LIBSODIUM "Link static libsodium" OFF "DEVILUTIONX_SYSTEM_LIBSODIUM AND NOT DIST" ON) endif() option(DEVILUTIONX_SYSTEM_LIBFMT "Use system-provided libfmt" ON) cmake_dependent_option(DEVILUTIONX_STATIC_LIBFMT "Link static libfmt" OFF "DEVILUTIONX_SYSTEM_LIBFMT AND NOT DIST" ON) if(NOT VERSION_NUM) include(CMake/git.cmake) get_git_tag(VERSION_NUM) if (NOT "${VERSION_NUM}" STREQUAL "") string(REGEX MATCH "([0-9]+\.[0-9]+\.[0-9]+)" VERSION_NUM ${VERSION_NUM} ) endif() get_git_commit_hash(GIT_COMMIT_HASH) if(NOT VERSION_SUFFIX) set(VERSION_SUFFIX "$<$>:-${GIT_COMMIT_HASH}>") endif() endif() find_program(CCACHE_PROGRAM ccache) if(CCACHE_PROGRAM) set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE "${CCACHE_PROGRAM}") endif() if(VERSION_NUM MATCHES untagged) project(DevilutionX LANGUAGES C CXX) else() project(DevilutionX VERSION ${VERSION_NUM} LANGUAGES C CXX) endif() # Not a genexp because CMake doesn't support it # https://gitlab.kitware.com/cmake/cmake/-/issues/20546 if(NOT DISABLE_LTO) # LTO if supported: include(CheckIPOSupported) check_ipo_supported(RESULT is_ipo_supported OUTPUT lto_error) if(is_ipo_supported) set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE ON) set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELWITHDEBINFO ON) set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_MINSIZEREL ON) endif() endif() list(APPEND CMAKE_MODULE_PATH "${DevilutionX_SOURCE_DIR}/CMake") if(GPERF) if(GPERF_HEAP_FIRST_GAME_ITERATION) set(GPERF_HEAP_MAIN ON) endif() # Compile with information about file and line numbers for everything # even in non-Debug build types. if(CMAKE_CXX_COMPILER_ID MATCHES "GNU") add_compile_options("$<$>:-g2>") elseif(CMAKE_CXX_COMPILER_ID MATCHES "Clang") # Use the more size-efficient `-gmlt` option on clang. add_compile_options("$<$>:-gmlt>") endif() endif() if(NINTENDO_SWITCH) list(APPEND CMAKE_MODULE_PATH "${DevilutionX_SOURCE_DIR}/CMake/switch") include(switch_defs) endif() if(VITA) # Work around a missing setting in the toolchain file. # Fix sent upstream: https://github.com/vitasdk/vita-toolchain/pull/182 set(PKG_CONFIG_EXECUTABLE "$ENV{VITASDK}/bin/arm-vita-eabi-pkg-config") include("$ENV{VITASDK}/share/vita.cmake" REQUIRED) include(vita_defs) endif() set(TARGET_PLATFORM host CACHE STRING "Target platform") set_property(CACHE TARGET_PLATFORM PROPERTY STRINGS host retrofw rg350 gkd350h cpigamesh) if(TARGET_PLATFORM STREQUAL "retrofw") include(retrofw_defs) elseif(TARGET_PLATFORM STREQUAL "rg350") include(rg350_defs) elseif(TARGET_PLATFORM STREQUAL "gkd350h") include(gkd350h_defs) elseif(TARGET_PLATFORM STREQUAL "cpigamesh") include(cpigamesh_defs) endif() if(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD|NetBSD|OpenBSD|DragonFly") if(${CMAKE_SYSTEM_NAME} MATCHES "NetBSD") add_definitions(-D_NETBSD_SOURCE) else() add_definitions(-D_BSD_SOURCE) set(UBSAN OFF) endif() set(ASAN OFF) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate") endif() if(WIN32) set(ASAN OFF) set(UBSAN OFF) set(DIST ON) endif() if(HAIKU) set(ASAN OFF) set(UBSAN OFF) endif() if(AMIGA) include(amiga_defs) endif() if(NINTENDO_3DS) list(APPEND CMAKE_MODULE_PATH "${DevilutionX_SOURCE_DIR}/CMake/ctr") include(n3ds_defs) endif() if(ANDROID) list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/android-project/CMake") include(android_defs) endif() if(PIE) set(CMAKE_POSITION_INDEPENDENT_CODE TRUE) endif() set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_EXTENSIONS OFF) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # for clang-tidy set(CMAKE_THREAD_PREFER_PTHREAD ON) set(THREADS_PREFER_PTHREAD_FLAG ON) if(NOT NINTENDO_3DS) find_package(Threads REQUIRED) endif() if(NOT NONET) if(DEVILUTIONX_SYSTEM_LIBSODIUM) set(sodium_USE_STATIC_LIBS ${DEVILUTIONX_STATIC_LIBSODIUM}) find_package(sodium REQUIRED) else() add_subdirectory(3rdParty/libsodium) endif() endif() if(DEVILUTIONX_SYSTEM_LIBFMT) find_package(fmt 7.0.0 QUIET) if(fmt_FOUND) message("-- Found fmt ${fmt_VERSION}") else() message("-- Suitable system fmt package not found, will use fmt from source") endif() endif() if(NOT fmt_FOUND) add_subdirectory(3rdParty/libfmt) endif() if(ANDROID) add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/android-project/3rdParty/SDL2) add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/android-project/3rdParty/SDL2_ttf) elseif(USE_SDL1) find_package(SDL REQUIRED) find_package(SDL_ttf REQUIRED) include_directories(${SDL_INCLUDE_DIR}) else() find_package(SDL2 REQUIRED) if(TARGET SDL2::SDL2) set(SDL2_MAIN SDL2::SDL2main) elseif(TARGET SDL2::SDL2-static) # On some distros, such as vitasdk, only the SDL2::SDL2-static target is available. # Alias to SDL2::SDL2 because some finder scripts may refer to SDL2::SDL2. if(CMAKE_VERSION VERSION_LESS "3.18") # Aliasing local targets is not supported on CMake < 3.18, so make it global. set_target_properties(SDL2::SDL2-static PROPERTIES IMPORTED_GLOBAL TRUE) endif() add_library(SDL2::SDL2 ALIAS SDL2::SDL2-static) set(SDL2_MAIN SDL2::SDL2main) else() # Assume an older Debian derivate that comes with an sdl2-config.cmake # that only defines `SDL2_LIBRARIES` (as -lSDL2) and `SDL2_INCLUDE_DIRS`. add_library(SDL2_lib INTERFACE) target_link_libraries(SDL2_lib INTERFACE ${SDL2_LIBRARIES}) target_include_directories(SDL2_lib INTERFACE ${SDL2_INCLUDE_DIRS}) # Can't define an INTERFACE target with ::, so alias instead add_library(SDL2::SDL2 ALIAS SDL2_lib) endif() find_package(SDL2_ttf REQUIRED) endif() if(NOT NONET AND NOT DISABLE_TCP) add_subdirectory(3rdParty/asio) if(NINTENDO_3DS) target_compile_definitions(asio INTERFACE ASIO_DISABLE_THREADS=ON ASIO_HAS_UNISTD_H=ON) target_include_directories(asio BEFORE INTERFACE CMake/ctr/asio/include) elseif(NINTENDO_SWITCH) include(asio_defs) endif() endif() if(NOT NOSOUND) if(DEVILUTIONX_SYSTEM_SDL_AUDIOLIB) find_package(SDL_audiolib REQUIRED) else() add_subdirectory(3rdParty/SDL_audiolib) endif() endif() add_library(smacker STATIC 3rdParty/libsmacker/smk_bitstream.c 3rdParty/libsmacker/smk_hufftree.c 3rdParty/libsmacker/smacker.c) target_include_directories(smacker PUBLIC 3rdParty/libsmacker) add_subdirectory(3rdParty/simpleini) add_library(StormLib STATIC 3rdParty/StormLib/src/FileStream.cpp 3rdParty/StormLib/src/SBaseCommon.cpp 3rdParty/StormLib/src/SBaseFileTable.cpp 3rdParty/StormLib/src/SBaseSubTypes.cpp 3rdParty/StormLib/src/SCompression.cpp 3rdParty/StormLib/src/SFileExtractFile.cpp 3rdParty/StormLib/src/SFileFindFile.cpp 3rdParty/StormLib/src/SFileGetFileInfo.cpp 3rdParty/StormLib/src/SFileOpenArchive.cpp 3rdParty/StormLib/src/SFileOpenFileEx.cpp 3rdParty/StormLib/src/SFileReadFile.cpp) if(WIN32) # Enable Unicode for StormLib wchar_t* file APIs target_compile_definitions(StormLib PRIVATE -DUNICODE -D_UNICODE) endif() add_library(PKWare STATIC 3rdParty/PKWare/explode.cpp 3rdParty/PKWare/implode.cpp) target_include_directories(PKWare PUBLIC 3rdParty/PKWare) set(libdevilutionx_SRCS Source/appfat.cpp Source/automap.cpp Source/capture.cpp Source/codec.cpp Source/control.cpp Source/cursor.cpp Source/dead.cpp Source/debug.cpp Source/diablo.cpp Source/doom.cpp Source/drlg_l1.cpp Source/drlg_l2.cpp Source/drlg_l3.cpp Source/drlg_l4.cpp Source/dthread.cpp Source/dx.cpp Source/encrypt.cpp Source/engine.cpp Source/error.cpp Source/gamemenu.cpp Source/gendung.cpp Source/gmenu.cpp Source/help.cpp Source/hwcursor.cpp Source/init.cpp Source/interfac.cpp Source/inv.cpp Source/itemdat.cpp Source/items.cpp Source/lighting.cpp Source/loadsave.cpp Source/mainmenu.cpp Source/minitext.cpp Source/misdat.cpp Source/missiles.cpp Source/monstdat.cpp Source/monster.cpp Source/movie.cpp Source/mpqapi.cpp Source/msg.cpp Source/multi.cpp Source/nthread.cpp Source/objdat.cpp Source/objects.cpp Source/options.cpp Source/pack.cpp Source/palette.cpp Source/path.cpp Source/pfile.cpp Source/player.cpp Source/plrmsg.cpp Source/portal.cpp Source/quests.cpp Source/restrict.cpp Source/scrollrt.cpp Source/setmaps.cpp Source/sha.cpp Source/spelldat.cpp Source/spells.cpp Source/stores.cpp Source/sync.cpp Source/textdat.cpp Source/themes.cpp Source/tmsg.cpp Source/town.cpp Source/towners.cpp Source/track.cpp Source/trigs.cpp Source/controls/axis_direction.cpp Source/controls/controller.cpp Source/controls/controller_motion.cpp Source/controls/devices/game_controller.cpp Source/controls/devices/joystick.cpp Source/controls/devices/kbcontroller.cpp Source/controls/game_controls.cpp Source/controls/menu_controls.cpp Source/controls/modifier_hints.cpp Source/controls/plrctrls.cpp Source/controls/touch.cpp Source/controls/keymapper.cpp Source/engine/animationinfo.cpp Source/engine/load_cel.cpp Source/engine/load_file.cpp Source/engine/random.cpp Source/engine/render/automap_render.cpp Source/engine/render/cel_render.cpp Source/engine/render/cl2_render.cpp Source/engine/render/dun_render.cpp Source/engine/render/text_render.cpp Source/qol/autopickup.cpp Source/qol/common.cpp Source/qol/monhealthbar.cpp Source/qol/xpbar.cpp Source/qol/itemlabels.cpp Source/utils/console.cpp Source/utils/display.cpp Source/utils/file_util.cpp Source/utils/language.cpp Source/utils/paths.cpp Source/utils/thread.cpp Source/DiabloUI/art.cpp Source/DiabloUI/art_draw.cpp Source/DiabloUI/button.cpp Source/DiabloUI/credits.cpp Source/DiabloUI/credits_lines.cpp Source/DiabloUI/diabloui.cpp Source/DiabloUI/dialogs.cpp Source/DiabloUI/errorart.cpp Source/DiabloUI/fonts.cpp Source/DiabloUI/mainmenu.cpp Source/DiabloUI/progress.cpp Source/DiabloUI/scrollbar.cpp Source/DiabloUI/selconn.cpp Source/DiabloUI/selgame.cpp Source/DiabloUI/selhero.cpp Source/DiabloUI/selok.cpp Source/DiabloUI/selyesno.cpp Source/DiabloUI/support_lines.cpp Source/DiabloUI/text.cpp Source/DiabloUI/text_draw.cpp Source/DiabloUI/title.cpp Source/DiabloUI/ttf_render_wrapped.cpp Source/dvlnet/abstract_net.cpp Source/dvlnet/base.cpp Source/dvlnet/cdwrap.cpp Source/dvlnet/frame_queue.cpp Source/dvlnet/loopback.cpp Source/dvlnet/packet.cpp Source/storm/storm.cpp Source/storm/storm_file_wrapper.cpp Source/storm/storm_net.cpp Source/storm/storm_sdl_rw.cpp Source/storm/storm_svid.cpp Source/miniwin/misc_msg.cpp) if(USE_SDL1) list(APPEND libdevilutionx_SRCS Source/utils/sdl2_to_1_2_backports.cpp) endif() if(NOSOUND) list(APPEND libdevilutionx_SRCS Source/effects_stubs.cpp Source/sound_stubs.cpp) else() list(APPEND libdevilutionx_SRCS Source/effects.cpp Source/sound.cpp Source/utils/push_aulib_decoder.cpp Source/utils/soundsample.cpp) endif() if(NOT NONET) if(NOT DISABLE_TCP) list(APPEND libdevilutionx_SRCS Source/dvlnet/tcp_client.cpp Source/dvlnet/tcp_server.cpp) endif() if(NOT DISABLE_ZERO_TIER) list(APPEND libdevilutionx_SRCS Source/dvlnet/protocol_zt.cpp Source/dvlnet/zerotier_native.cpp Source/dvlnet/zerotier_lwip.cpp) endif() endif() set(BIN_TARGET devilutionx) if(NINTENDO_SWITCH) list(APPEND libdevilutionx_SRCS Source/platform/switch/network.cpp Source/platform/switch/keyboard.cpp Source/platform/switch/docking.cpp Source/platform/switch/random.cpp Source/platform/switch/asio/net/if.c Source/platform/switch/asio/sys/signal.c) endif() if(VITA) list(APPEND libdevilutionx_SRCS Source/platform/vita/keyboard.cpp) endif() if(NINTENDO_3DS) list(APPEND libdevilutionx_SRCS Source/platform/ctr/system.cpp Source/platform/ctr/keyboard.cpp Source/platform/ctr/display.cpp Source/platform/ctr/messagebox.cpp Source/platform/ctr/random.cpp Source/platform/ctr/sockets.cpp Source/platform/ctr/asio/net/if.c Source/platform/ctr/asio/sys/socket.c Source/platform/ctr/asio/sys/uio.c) set(BIN_TARGET ${BIN_TARGET}.elf) endif() if(RUN_TESTS) set(devilutionxtest_SRCS test/appfat_test.cpp test/automap_test.cpp test/control_test.cpp test/cursor_test.cpp test/codec_test.cpp test/dead_test.cpp test/diablo_test.cpp test/doom_test.cpp test/drlg_l1_test.cpp test/drlg_l2_test.cpp test/drlg_l3_test.cpp test/drlg_l4_test.cpp test/effects_test.cpp test/file_util_test.cpp test/inv_test.cpp test/lighting_test.cpp test/main.cpp test/missiles_test.cpp test/pack_test.cpp test/player_test.cpp test/random_test.cpp test/scrollrt_test.cpp test/stores_test.cpp test/writehero_test.cpp test/animationinfo_test.cpp) endif() add_library(libdevilutionx OBJECT ${libdevilutionx_SRCS}) if (ANDROID) add_library(${BIN_TARGET} SHARED Source/main.cpp) else() add_executable(${BIN_TARGET} WIN32 MACOSX_BUNDLE Source/main.cpp Source/devilutionx.exe.manifest Packaging/macOS/AppIcon.icns Packaging/resources/CharisSILB.ttf Packaging/windows/devilutionx.rc) endif() target_link_libraries(${BIN_TARGET} PRIVATE libdevilutionx) # Copy the font and devilutionx.mpq to the build directory to it works from the build directory file(COPY "Packaging/resources/CharisSILB.ttf" DESTINATION "${CMAKE_CURRENT_BINARY_DIR}") file(COPY "Packaging/resources/devilutionx.mpq" DESTINATION "${CMAKE_CURRENT_BINARY_DIR}") # Use file GENERATE instead of configure_file because configure_file # does not support generator expressions. get_property(is_multi_config GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG) if(is_multi_config) set(CONFIG_PATH $/config.h) target_include_directories(libdevilutionx PUBLIC ${CMAKE_BINARY_DIR}/$) else() set(CONFIG_PATH config.h) endif() file(GENERATE OUTPUT ${CONFIG_PATH} CONTENT "#pragma once #define PROJECT_NAME \"${PROJECT_NAME}\" #define PROJECT_VERSION \"${PROJECT_VERSION}${VERSION_SUFFIX}\" #define PROJECT_VERSION_MAJOR ${PROJECT_VERSION_MAJOR} #define PROJECT_VERSION_MINOR ${PROJECT_VERSION_MINOR} #define PROJECT_VERSION_PATCH ${PROJECT_VERSION_PATCH} ") if(RUN_TESTS) add_executable(devilutionx-tests WIN32 MACOSX_BUNDLE ${devilutionxtest_SRCS}) include(CTest) include(GoogleTest) find_package(GTest REQUIRED) target_include_directories(devilutionx-tests PRIVATE ${GTEST_INCLUDE_DIRS}) target_link_libraries(devilutionx-tests PRIVATE libdevilutionx) target_link_libraries(devilutionx-tests PRIVATE ${GTEST_LIBRARIES}) if(ENABLE_CODECOVERAGE) if(CMAKE_CXX_COMPILER_ID MATCHES "MSVC") message(WARNING "Codecoverage not supported with MSVC") else() target_compile_options(devilutionx-tests PRIVATE -fprofile-arcs -ftest-coverage) target_compile_options(libdevilutionx PRIVATE -fprofile-arcs -ftest-coverage) target_compile_options(${BIN_TARGET} PRIVATE -fprofile-arcs -ftest-coverage) target_link_options(devilutionx-tests PRIVATE -fprofile-arcs) target_link_options(libdevilutionx PRIVATE -fprofile-arcs) target_link_options(${BIN_TARGET} PRIVATE -fprofile-arcs) endif() endif() gtest_add_tests(devilutionx-tests "" AUTO) endif() if(GPERF) find_package(Gperftools REQUIRED) endif() if(USE_GETTEXT) find_package(Gettext) foreach(lang da es fr hr it pt_BR sv zh_CN) GETTEXT_PROCESS_PO_FILES(${lang} ALL PO_FILES ${CMAKE_CURRENT_LIST_DIR}/Translations/${lang}.po) endforeach(lang) endif() target_include_directories(libdevilutionx PUBLIC Source ${CMAKE_CURRENT_BINARY_DIR}) if(NOT NINTENDO_3DS) target_link_libraries(libdevilutionx PUBLIC Threads::Threads) endif() target_link_libraries(libdevilutionx PUBLIC PKWare StormLib smacker simpleini) if(NOT NONET) if(NOT DISABLE_TCP) target_link_libraries(libdevilutionx PUBLIC asio) endif() target_link_libraries(libdevilutionx PUBLIC sodium) endif() target_link_libraries(libdevilutionx PUBLIC fmt::fmt) genex_for_option(DEBUG) target_compile_definitions(libdevilutionx PUBLIC "$<${DEBUG_GENEX}:_DEBUG>") if(NOT NONET AND NOT DISABLE_TCP) target_compile_definitions(libdevilutionx PUBLIC ASIO_STANDALONE) endif() # Defines without value foreach( def_name NOSOUND NONET PREFILL_PLAYER_NAME DISABLE_TCP DISABLE_ZERO_TIER DISABLE_STREAMING_MUSIC DISABLE_STREAMING_SOUNDS GPERF GPERF_HEAP_MAIN GPERF_HEAP_FIRST_GAME_ITERATION STREAM_ALL_AUDIO ) if(${def_name}) list(APPEND def_list ${def_name}) endif() endforeach(def_name) # Defines with value foreach( def_name DEFAULT_WIDTH DEFAULT_HEIGHT DEFAULT_AUDIO_SAMPLE_RATE DEFAULT_AUDIO_CHANNELS DEFAULT_AUDIO_BUFFER_SIZE DEFAULT_AUDIO_RESAMPLING_QUALITY TTF_FONT_DIR TTF_FONT_NAME SDL1_VIDEO_MODE_BPP SDL1_VIDEO_MODE_FLAGS SDL1_FORCE_SVID_VIDEO_MODE SDL1_FORCE_DIRECT_RENDER HAS_KBCTRL KBCTRL_BUTTON_DPAD_LEFT KBCTRL_BUTTON_DPAD_RIGHT KBCTRL_BUTTON_DPAD_UP KBCTRL_BUTTON_DPAD_DOWN KBCTRL_BUTTON_B KBCTRL_BUTTON_A KBCTRL_BUTTON_Y KBCTRL_BUTTON_X KBCTRL_BUTTON_LEFTSTICK KBCTRL_BUTTON_RIGHTSTICK KBCTRL_BUTTON_RIGHTSHOULDER KBCTRL_BUTTON_LEFTSHOULDER KBCTRL_BUTTON_TRIGGERLEFT KBCTRL_BUTTON_TRIGGERRIGHT KBCTRL_BUTTON_START KBCTRL_BUTTON_BACK KBCTRL_IGNORE_1 JOY_AXIS_LEFTX JOY_AXIS_LEFTY JOY_AXIS_RIGHTX JOY_AXIS_RIGHTY JOY_HAT_DPAD_UP_HAT JOY_HAT_DPAD_UP JOY_HAT_DPAD_DOWN_HAT JOY_HAT_DPAD_DOWN JOY_HAT_DPAD_LEFT_HAT JOY_HAT_DPAD_LEFT JOY_HAT_DPAD_RIGHT_HAT JOY_HAT_DPAD_RIGHT JOY_BUTTON_DPAD_LEFT JOY_BUTTON_DPAD_RIGHT JOY_BUTTON_DPAD_UP JOY_BUTTON_DPAD_DOWN JOY_BUTTON_B JOY_BUTTON_A JOY_BUTTON_Y JOY_BUTTON_X JOY_BUTTON_LEFTSTICK JOY_BUTTON_RIGHTSTICK JOY_BUTTON_RIGHTSHOULDER JOY_BUTTON_LEFTSHOULDER JOY_BUTTON_TRIGGERLEFT JOY_BUTTON_TRIGGERRIGHT JOY_BUTTON_START JOY_BUTTON_BACK REMAP_KEYBOARD_KEYS ) if(DEFINED ${def_name}) list(APPEND def_list ${def_name}=${${def_name}}) endif() endforeach(def_name) genex_for_option(UBSAN) target_compile_options(libdevilutionx PUBLIC $<${UBSAN_GENEX}:-fsanitize=undefined>) target_link_libraries(libdevilutionx PUBLIC $<${UBSAN_GENEX}:-fsanitize=undefined>) if(TSAN) target_compile_options(libdevilutionx PUBLIC -fsanitize=thread) target_link_libraries(libdevilutionx PUBLIC -fsanitize=thread) else() genex_for_option(ASAN) target_compile_options(libdevilutionx PUBLIC "$<${ASAN_GENEX}:-fsanitize=address;-fsanitize-recover=address>") target_link_libraries(libdevilutionx PUBLIC "$<${ASAN_GENEX}:-fsanitize=address;-fsanitize-recover=address>") endif() if(USE_SDL1) target_link_libraries(libdevilutionx PUBLIC ${SDL_TTF_LIBRARY} ${SDL_LIBRARY}) target_compile_definitions(libdevilutionx PUBLIC USE_SDL1) else() target_link_libraries(libdevilutionx PUBLIC SDL2::SDL2 ${SDL2_MAIN} SDL2::SDL2_ttf) endif() if(NOT NOSOUND) target_link_libraries(libdevilutionx PUBLIC SDL_audiolib) endif() if(AMIGA) target_link_libraries(libdevilutionx PUBLIC ${FREETYPE_LIBRARY} ${ZLIB_LIBRARY}) if(NOT WARPOS) target_link_libraries(libdevilutionx PUBLIC -ldebug) endif() endif() if (VITA) target_link_libraries(libdevilutionx PUBLIC ScePower_stub freetype png z ) target_compile_definitions(libdevilutionx PUBLIC VITA) endif() if(NINTENDO_3DS) target_link_libraries(libdevilutionx PUBLIC 3ds::freetype 3ds::bzip2 3ds::png) target_link_libraries(libdevilutionx PUBLIC 3ds::citro3d 3ds::ctrulib) endif() target_compile_definitions(libdevilutionx PUBLIC ${def_list}) if (GPERF) target_link_libraries(libdevilutionx PUBLIC ${GPERFTOOLS_LIBRARIES}) endif() if(CMAKE_CXX_COMPILER_ID MATCHES "GNU" AND NOT GPERF AND NOT HAIKU AND NOT VITA) target_link_libraries(libdevilutionx PUBLIC "$<$>:-static-libgcc;-static-libstdc++>") endif() if(WIN32) target_link_libraries(libdevilutionx PUBLIC shlwapi wsock32 ws2_32 wininet) if(NOT CMAKE_CXX_COMPILER_ID MATCHES "MSVC") target_compile_options(libdevilutionx PUBLIC $<$:-gstabs>) endif() endif() if(NOT WIN32 AND NOT APPLE AND NOT ${CMAKE_SYSTEM_NAME} STREQUAL FreeBSD) # Enable POSIX extensions such as `readlink` and `ftruncate`. add_definitions(-D_POSIX_C_SOURCE=200809L) endif() if(HAIKU) target_link_libraries(libdevilutionx PUBLIC network) endif() if(NOT CMAKE_CXX_COMPILER_ID MATCHES "MSVC") # Change __FILE__ to only show the path relative to the project folder get_target_property(libdevilutionx_SRCS ${BIN_TARGET} SOURCES) foreach(SOURCE_FILE ${libdevilutionx_SRCS}) set_source_files_properties(${SOURCE_FILE} PROPERTIES COMPILE_DEFINITIONS __FILE__="${SOURCE_FILE}" ) endforeach(SOURCE_FILE) set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-builtin-macro-redefined") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-builtin-macro-redefined") # Note: For Valgrind support. genex_for_option(DEBUG) target_compile_options(libdevilutionx PUBLIC $<${DEBUG_GENEX}:-fno-omit-frame-pointer>) # Warnings for devilutionX target_compile_options(libdevilutionx PUBLIC -Wall -Wextra -Wno-unused-parameter) # For ARM and other default unsigned char platforms target_compile_options(libdevilutionx PUBLIC -fsigned-char) endif() if(CMAKE_CXX_COMPILER_ID MATCHES "MSVC") target_compile_options(libdevilutionx PUBLIC "/W2") target_compile_options(libdevilutionx PUBLIC "/Zc:__cplusplus") endif() if(APPLE) set_source_files_properties("./Packaging/macOS/AppIcon.icns" PROPERTIES MACOSX_PACKAGE_LOCATION Resources) set_source_files_properties("./Packaging/resources/CharisSILB.ttf" PROPERTIES MACOSX_PACKAGE_LOCATION Resources) set(MACOSX_BUNDLE_GUI_IDENTIFIER com.diasurgical.devilutionx) set(MACOSX_BUNDLE_COPYRIGHT Unlicense) set(MACOSX_BUNDLE_BUNDLE_NAME devilutionx) set(MACOSX_BUNDLE_INFO_STRING ${PROJECT_VERSION}) set(MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}) set(MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION}) set(MACOSX_BUNDLE_LONG_VERSION_STRING "Version ${PROJECT_VERSION}") set(CMAKE_OSX_DEPLOYMENT_TARGET "10.12.0") set_target_properties(${BIN_TARGET} PROPERTIES MACOSX_BUNDLE_ICON_FILE "AppIcon") set_target_properties(${BIN_TARGET} PROPERTIES MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/Packaging/macOS/Info.plist") install (TARGETS ${BIN_TARGET} DESTINATION ./) if(DIST) install(CODE " include(BundleUtilities) fixup_bundle(${CMAKE_BINARY_DIR}/${MACOSX_BUNDLE_BUNDLE_NAME}.app \"\" \"\") " COMPONENT Runtime) endif() set(MACOSX_BUNDLE_LONG_VERSION_STRING "Version ${PROJECT_VERSION}") set(CPACK On) endif() if(NINTENDO_SWITCH) target_link_libraries(libdevilutionx PUBLIC freetype png bz2 z ) nx_generate_nacp (${BIN_TARGET}.nacp NAME "DevilutionX" AUTHOR "Devilution Team" VERSION "${PROJECT_VERSION}" ) nx_create_nro(${BIN_TARGET} NACP ${BIN_TARGET}.nacp ICON "${PROJECT_SOURCE_DIR}/Packaging/switch/icon.jpg" ) endif() if(VITA) set(VITA_APP_NAME "devilutionX") set(VITA_TITLEID "DVLX00001") set(VITA_VERSION "01.00") set(VITA_MKSFOEX_FLAGS "${VITA_MKSFOEX_FLAGS} -d PARENTAL_LEVEL=1") set(VITA_MKSFOEX_FLAGS "${VITA_MKSFOEX_FLAGS} -d ATTRIBUTE2=12") vita_create_self(devilutionx.self devilutionx UNSAFE) vita_create_vpk(devilutionx.vpk ${VITA_TITLEID} devilutionx.self VERSION ${VITA_VERSION} NAME ${VITA_APP_NAME} FILE Packaging/vita/sce_sys/icon0.png sce_sys/icon0.png FILE Packaging/vita/sce_sys/pic0.png sce_sys/pic0.png FILE Packaging/vita/sce_sys/livearea/contents/bg.png sce_sys/livearea/contents/bg.png FILE Packaging/vita/sce_sys/livearea/contents/startup.png sce_sys/livearea/contents/startup.png FILE Packaging/vita/sce_sys/livearea/contents/logo0.png sce_sys/livearea/contents/logo0.png FILE Packaging/vita/sce_sys/livearea/contents/template.xml sce_sys/livearea/contents/template.xml FILE Packaging/resources/CharisSILB.ttf CharisSILB.ttf FILE Packaging/resources/devilutionx.mpq devilutionx.mpq ) endif() if(NINTENDO_3DS) set(APP_TITLE "DevilutionX") set(APP_DESCRIPTION "DevilutionX port for 3DS") set(APP_AUTHOR "Diasurgical Team") set(APP_ICON "${PROJECT_SOURCE_DIR}/Packaging/ctr/icon.png") set(APP_BANNER "${PROJECT_SOURCE_DIR}/Packaging/ctr/banner.png") set(APP_AUDIO "${PROJECT_SOURCE_DIR}/Packaging/ctr/audio_silent.wav") set(APP_RSF "${PROJECT_SOURCE_DIR}/Packaging/ctr/template.rsf") set(APP_ROMFS "${CMAKE_BINARY_DIR}/romfs") set(APP_ROMFS_FILES "${PROJECT_SOURCE_DIR}/Packaging/resources/CharisSILB.ttf" "${PROJECT_SOURCE_DIR}/Packaging/resources/devilutionx.mpq") file(MAKE_DIRECTORY ${APP_ROMFS}) file(COPY ${APP_ROMFS_FILES} DESTINATION ${APP_ROMFS}) set(APP_VERSION ${PROJECT_VERSION}) include(Tools3DS) add_3dsx_target(${BIN_TARGET}) add_cia_target(${BIN_TARGET} ${APP_RSF} ${APP_BANNER} ${APP_AUDIO} ${APP_ROMFS}) endif() if(CPACK) if(NOT SYSTEM_BITS MATCHES x64 AND WIN32) set(CPACK_PACKAGE_FILE_NAME "devilutionx") set(CPACK_PACKAGE_NAME ${project_name}) set(CPACK_GENERATOR "ZIP") set(CPACK_STRIP_FILES TRUE) install(TARGETS ${BIN_TARGET} DESTINATION .) install(FILES "${PROJECT_SOURCE_DIR}/Packaging/windows/README.txt" DESTINATION "." ) install(FILES "${PROJECT_SOURCE_DIR}/Packaging/resources/CharisSILB.ttf" DESTINATION "." ) install(FILES "${PROJECT_SOURCE_DIR}/Packaging/resources/devilutionx.mpq" DESTINATION "." ) install(FILES "${PROJECT_SOURCE_DIR}/SDL2_ttf-2.0.15/i686-w64-mingw32/bin/libfreetype-6.dll" DESTINATION "." ) install(FILES "${PROJECT_SOURCE_DIR}/SDL2-2.0.14/i686-w64-mingw32/bin/SDL2.dll" DESTINATION "." ) install(FILES "${PROJECT_SOURCE_DIR}/SDL2_ttf-2.0.15/i686-w64-mingw32/bin/SDL2_ttf.dll" DESTINATION "." ) install(FILES "${PROJECT_SOURCE_DIR}/SDL2_ttf-2.0.15/i686-w64-mingw32/bin/zlib1.dll" DESTINATION "." ) install(FILES "${PROJECT_SOURCE_DIR}/Packaging/resources/LICENSE.CharisSILB.txt" DESTINATION "LICENSE" ) install(FILES "${PROJECT_SOURCE_DIR}/SDL2_ttf-2.0.15/i686-w64-mingw32/bin/LICENSE.freetype.txt" DESTINATION "LICENSE" ) install(FILES "${PROJECT_SOURCE_DIR}/SDL2-2.0.14/README-SDL.txt" DESTINATION "LICENSE" ) elseif(SYSTEM_BITS MATCHES x64 AND WIN32) set(CPACK_PACKAGE_FILE_NAME "devilutionx") set(CPACK_PACKAGE_NAME ${project_name}) set(CPACK_GENERATOR "ZIP") set(CPACK_STRIP_FILES TRUE) install(TARGETS ${BIN_TARGET} DESTINATION .) install(FILES "${PROJECT_SOURCE_DIR}/Packaging/windows/README.txt" DESTINATION "." ) install(FILES "${PROJECT_SOURCE_DIR}/Packaging/resources/CharisSILB.ttf" DESTINATION "." ) install(FILES "${PROJECT_SOURCE_DIR}/Packaging/resources/devilutionx.mpq" DESTINATION "." ) install(FILES "${PROJECT_SOURCE_DIR}/SDL2_ttf-2.0.15/x86_64-w64-mingw32/bin/libfreetype-6.dll" DESTINATION "." ) install(FILES "${PROJECT_SOURCE_DIR}/SDL2-2.0.14/x86_64-w64-mingw32/bin/SDL2.dll" DESTINATION "." ) install(FILES "${PROJECT_SOURCE_DIR}/SDL2_ttf-2.0.15/x86_64-w64-mingw32/bin/SDL2_ttf.dll" DESTINATION "." ) install(FILES "${PROJECT_SOURCE_DIR}/SDL2_ttf-2.0.15/x86_64-w64-mingw32/bin/zlib1.dll" DESTINATION "." ) install(FILES "${PROJECT_SOURCE_DIR}/Packaging/resources/LICENSE.CharisSILB.txt" DESTINATION "LICENSE" ) install(FILES "${PROJECT_SOURCE_DIR}/SDL2_ttf-2.0.15/x86_64-w64-mingw32/bin/LICENSE.freetype.txt" DESTINATION "LICENSE" ) install(FILES "${PROJECT_SOURCE_DIR}/SDL2-2.0.14/README-SDL.txt" DESTINATION "LICENSE" ) elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux") string(TOLOWER ${PROJECT_NAME} project_name) set(CPACK_PACKAGE_NAME ${project_name}) set(CPACK_GENERATOR "7Z") # Common *nix files set(CPACK_STRIP_FILES TRUE) install(TARGETS ${BIN_TARGET} DESTINATION bin) set(desktop_file "${PROJECT_SOURCE_DIR}/Packaging/nix/${project_name}.desktop") set(desktop_file_hellfire "${PROJECT_SOURCE_DIR}/Packaging/nix/${project_name}-hellfire.desktop") find_program(DFI desktop-file-install) if(DFI) execute_process(COMMAND ${DFI} --dir=${CMAKE_BINARY_DIR} ${desktop_file}) set(desktop_file "${CMAKE_BINARY_DIR}/${project_name}.desktop") execute_process(COMMAND ${DFI} --dir=${CMAKE_BINARY_DIR} ${desktop_file_hellfire}) set(desktop_file_hellfire "${CMAKE_BINARY_DIR}/${project_name}-hellfire.desktop") endif() install(FILES "${desktop_file}" DESTINATION "share/applications" ) install(FILES "${desktop_file_hellfire}" DESTINATION "share/applications" ) install(FILES "${PROJECT_SOURCE_DIR}/Packaging/nix/README.txt" DESTINATION "share/diasurgical/${project_name}" ) install(FILES "${PROJECT_SOURCE_DIR}/Packaging/resources/devilutionx.mpq" DESTINATION "share/diasurgical/${project_name}" ) install(FILES "${PROJECT_SOURCE_DIR}/Packaging/resources/icon.png" DESTINATION "share/icons/hicolor/512x512/apps" RENAME "${project_name}.png" ) install(FILES "${PROJECT_SOURCE_DIR}/Packaging/resources/hellfire.png" DESTINATION "share/icons/hicolor/512x512/apps" RENAME "${project_name}-hellfire.png" ) install(FILES "${PROJECT_SOURCE_DIR}/Packaging/resources/CharisSILB.ttf" DESTINATION "share/fonts/truetype" ) # -G DEB set(CPACK_PACKAGE_CONTACT "anders@jenbo.dk") if(USE_SDL1) set(CPACK_DEBIAN_PACKAGE_DEPENDS "libsdl1.2debian, libsdl-ttf2.0-0") else() set(CPACK_DEBIAN_PACKAGE_DEPENDS "libsdl2-2.0-0, libsdl2-ttf-2.0-0") endif() set(CPACK_DEBIAN_FILE_NAME DEB-DEFAULT) # -G RPM set(CPACK_RPM_FILE_NAME RPM-DEFAULT) find_program(RPMBUILD rpmbuild) if(RPMBUILD) list(APPEND CPACK_GENERATOR "RPM") endif() find_program(DPKG dpkg) if(DPKG) list(APPEND CPACK_GENERATOR "DEB") endif() elseif(APPLE) set(CPACK_PACKAGE_FILE_NAME "devilutionx") set(CPACK_DMG_DISABLE_APPLICATIONS_SYMLINK "ON") set(CPACK_STRIP_FILES TRUE) set(CPACK_GENERATOR "DragNDrop") endif() set(CPACK_PACKAGE_VERSION_MAJOR ${PROJECT_VERSION_MAJOR}) set(CPACK_PACKAGE_VERSION_MINOR ${PROJECT_VERSION_MINOR}) set(CPACK_PACKAGE_VERSION_PATCH ${PROJECT_VERSION_PATCH}) include(CPack) endif() if(NOT NONET AND NOT DISABLE_ZERO_TIER) add_subdirectory(3rdParty/libzt) target_link_libraries(libdevilutionx PUBLIC zt-static) endif()