#pragma once #include #define _(x) LanguageTranslate(x).c_str() #define ngettext(x, y, z) LanguagePluralTranslate(x, y, z).c_str() #define N_(x) (x) void LanguageInitialize(); const std::string &LanguagePluralTranslate(const char *singular, const char *plural, int count); const std::string &LanguageTranslate(const char *key); const char *LanguageMetadata(const char *key);