#pragma once #include #include #ifdef __has_include #if __has_include() #include #endif #if __cpp_lib_execution >= 201902L #include #endif #endif #include "engine/palette.h" #include "utils/attributes.h" namespace devilution { #if __cpp_lib_execution >= 201902L #define DEVILUTIONX_BLIT_EXECUTION_POLICY std::execution::unseq, #else #define DEVILUTIONX_BLIT_EXECUTION_POLICY #endif DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void BlitFillDirect(uint8_t *dst, unsigned length, uint8_t color) { DVL_ASSUME(length != 0); std::memset(dst, color, length); } DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void BlitPixelsDirect(uint8_t *DVL_RESTRICT dst, const uint8_t *DVL_RESTRICT src, unsigned length) { DVL_ASSUME(length != 0); std::memcpy(dst, src, length); } struct BlitDirect { DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void operator()(unsigned length, uint8_t *DVL_RESTRICT dst, const uint8_t *DVL_RESTRICT src) const { BlitPixelsDirect(dst, src, length); } DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void operator()(unsigned length, uint8_t color, uint8_t *DVL_RESTRICT dst) const { BlitFillDirect(dst, length, color); } }; DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void BlitFillWithMap(uint8_t *dst, unsigned length, uint8_t color, const uint8_t *DVL_RESTRICT colorMap) { DVL_ASSUME(length != 0); std::memset(dst, colorMap[color], length); } DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void BlitPixelsWithMap(uint8_t *DVL_RESTRICT dst, const uint8_t *DVL_RESTRICT src, unsigned length, const uint8_t *DVL_RESTRICT colorMap) { DVL_ASSUME(length != 0); std::transform(DEVILUTIONX_BLIT_EXECUTION_POLICY src, src + length, dst, [colorMap](uint8_t srcColor) { return colorMap[srcColor]; }); } struct BlitWithMap { const uint8_t *DVL_RESTRICT colorMap; DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void operator()(unsigned length, uint8_t *DVL_RESTRICT dst, const uint8_t *DVL_RESTRICT src) const { BlitPixelsWithMap(dst, src, length, colorMap); } DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void operator()(unsigned length, uint8_t color, uint8_t *DVL_RESTRICT dst) const { BlitFillWithMap(dst, length, color, colorMap); } }; DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void BlitFillBlended(uint8_t *dst, unsigned length, uint8_t color) { DVL_ASSUME(length != 0); std::for_each(DEVILUTIONX_BLIT_EXECUTION_POLICY dst, dst + length, [tbl = paletteTransparencyLookup[color]](uint8_t &dstColor) { dstColor = tbl[dstColor]; }); } DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void BlitPixelsBlended(uint8_t *DVL_RESTRICT dst, const uint8_t *DVL_RESTRICT src, unsigned length) { DVL_ASSUME(length != 0); std::transform(DEVILUTIONX_BLIT_EXECUTION_POLICY src, src + length, dst, dst, [pal = paletteTransparencyLookup](uint8_t srcColor, uint8_t dstColor) { return pal[srcColor][dstColor]; }); } struct BlitBlended { DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void operator()(unsigned length, uint8_t *DVL_RESTRICT dst, const uint8_t *DVL_RESTRICT src) const { BlitPixelsBlended(dst, src, length); } DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void operator()(unsigned length, uint8_t color, uint8_t *DVL_RESTRICT dst) const { BlitFillBlended(dst, length, color); } }; DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void BlitPixelsBlendedWithMap(uint8_t *DVL_RESTRICT dst, const uint8_t *DVL_RESTRICT src, unsigned length, const uint8_t *DVL_RESTRICT colorMap) { DVL_ASSUME(length != 0); std::transform(DEVILUTIONX_BLIT_EXECUTION_POLICY src, src + length, dst, dst, [colorMap, pal = paletteTransparencyLookup](uint8_t srcColor, uint8_t dstColor) { return pal[dstColor][colorMap[srcColor]]; }); } struct BlitBlendedWithMap { const uint8_t *DVL_RESTRICT colorMap; DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void operator()(unsigned length, uint8_t *DVL_RESTRICT dst, const uint8_t *DVL_RESTRICT src) const { BlitPixelsBlendedWithMap(dst, src, length, colorMap); } DVL_ALWAYS_INLINE DVL_ATTRIBUTE_HOT void operator()(unsigned length, uint8_t color, uint8_t *DVL_RESTRICT dst) const { BlitFillBlended(dst, length, colorMap[color]); } }; } // namespace devilution