Xadhoom
545009f729
Fix merge
7 years ago
Anders Jenbo
0bd6375969
Implementing dsound wrapper
7 years ago
Xadhoom
ba0faf2d0c
miniwin fully macro-clean
7 years ago
Xadhoom
c1ba436e69
miniwin_misc.h macro-clean
7 years ago
Xadhoom
30fbfa36a1
Progress with miniwin macros
7 years ago
Xadhoom
5283a9ffd1
Put everything into namespace dvl
7 years ago
Anders Jenbo
99f0de4dd6
Update sound.cpp
7 years ago
Anders Jenbo
4223512c72
Implement most of sound.cpp ( #34 )
...
* Implement most of sound.cpp
This fixes
- Menu sounds being cut short
- Spartial sound in game
- Memory leaks
- Sound volume
* Some minor bugfixes
7 years ago
Anders Jenbo
16ba51c20c
Clean up after audio and video
7 years ago
Anders Jenbo
ad6d83d8b2
Implement music volumne
7 years ago
Anders Jenbo
9611057b08
Some simple fixes and clean ups to better support macOS
7 years ago
Anders Jenbo
c77c97de9a
Fix some minor LLVM compatability issues
7 years ago
Xadhoom
0cf61cff5c
Finish removing SDL dependency from engine
7 years ago
Anders Jenbo
e7848c8192
Make debug less spammy
7 years ago
Anders Jenbo
eea41503f1
Implement more of the init, audio and video system
...
- Fix audio for videos with 8bit audio
- Allow muting music and audio
- Save audio volumns to ini
7 years ago
Xadhoom
4d557709e0
Clean headers for network code
7 years ago
Xadhoom
af47577446
Begin restructuring headers
7 years ago
Anders Jenbo
447cec8355
Implement video playback via libsmacker
7 years ago
Anders Jenbo
b47c6bcb19
Fix loading save games
7 years ago
Anders Jenbo
0c390f6740
Implement SFileDdaBeginEx (dialog sound)
7 years ago
Anders Jenbo
88d2fa77e9
Fix menu navigation
7 years ago
Anders Jenbo
a060dbecd9
Make sound_file_cleanup non fatal
7 years ago
Xadhoom
0332d81091
Unify including ../types.h everywhere; more fixes
7 years ago
Xadhoom
52a5e1923a
Bugfixes
7 years ago
Xadhoom
3dd6cf1671
First try, merge compiles, but immediate crash
7 years ago
Anders Jenbo
1528845957
Implement hero select menu
7 years ago
Anders Jenbo
1fd31b7df5
Fix menu audio
...
Ui code is moved to the correct file so that it is initialized after the
audio. This also rebases effects.cpp on the upstream as this fixes some
issues we where having. WinMain has also been rebased.
7 years ago
aperturesecurity
f88b32a834
added a halt to all channels if needed
7 years ago
Chance4us
036d1cf9fe
Update sound.cpp
7 years ago
aperturesecurity
62357a25c7
removed more dependancies
7 years ago
Chance4us
62591c7be8
Update sound.cpp
...
line 104 / Mix_OpenAudio / third parameter had to be reverted
7 years ago
aperturesecurity
789aec38de
removed image and font dependancies from SDL now only SDL.h and SDL_Mixer should be needed
7 years ago
Chance4us
14ecc7d290
Update sound.cpp
...
great audio quality improvement from 8 to 16 bit format
7 years ago
aperturesecurity
c967f1a9f8
redid menus
7 years ago
aperturesecurity
760a2d5e0d
Fixed the LSHIFT button . I had to Stubb Diablo.cpp
8 years ago
aperturesecurity
6c9085034e
Added Monster Attack Sounds. Now all sounds SHOULD work
8 years ago
nomdenom
f6e2020b17
fixup: add missing miniwin stubs
8 years ago
nomdenom
063fc04b1a
Miniwin: Port to Linux with stubs
8 years ago
aperturesecurity
42ce77ce05
Rebirth and Nuke
8 years ago