472 Commits (fe52258fb167bd0f9cc2a38fa3ebbb5950ecf6d8)

Author SHA1 Message Date
Gleb Mazovetskiy 5b62bf7eec Lua improvements 2 years ago
staphen 61e51f2349 Additional cleanup for WordWrapString() 2 years ago
staphen 99bf0e4e3c Insert newline for words longer than width in WordWrapString() 2 years ago
Gleb Mazovetskiy 88bbf4f913 Improve DiabloMsg handling 2 years ago
Gleb Mazovetskiy d1d27c8368 Rename error -> diablo_msg 2 years ago
Gleb Mazovetskiy 9e2608bd98 Fix DiabloMsg rendering for CJK 2 years ago
Eric Robinson ffc7190898
Automap: Add minimap display option (#6612) 3 years ago
Eric Robinson 4c7e2edd06
Automap: Transparency (#6607) 3 years ago
Gleb Mazovetskiy fa155d4ffd Dungeon tiles: Port over some cleanups from #6636 3 years ago
Gleb Mazovetskiy 3477d2f33f Revert "dun_render: Add `DunTileColorMap` for baked light" 3 years ago
Gleb Mazovetskiy 14e32bd8f3 `DrawDungeon`: Remove `dRendered` check 3 years ago
Gleb Mazovetskiy 827eb9705d dun_render: Add `DunTileColorMap` for baked light 3 years ago
ephphatha c1f3dcb705 Use safer versions of random number functions instead of GenerateRnd 3 years ago
Gleb Mazovetskiy 4c87f335ac `DrawDungeon`: Move checks out of `DrawObject/Item` 3 years ago
Gleb Mazovetskiy e5c426c315 Make `IsWall` easier for the compiler to inline 3 years ago
Eric Robinson d63fa514ab
Automap: Pentagram (#6606) 3 years ago
Gleb Mazovetskiy b83637add8 Use a C array for transparency LUT for debug perf 3 years ago
Gleb Mazovetskiy b64ee0e190 Use `if constexpr` in clx/dun_render 3 years ago
Gleb Mazovetskiy 16a6fc62e1 Deduplicate some of the MPQ handling 3 years ago
Gleb Mazovetskiy 0f77cc3797 Force-inline methods to improve debug build perf 3 years ago
Gleb Mazovetskiy 70ff515f48 Stream demo messages 3 years ago
Gleb Mazovetskiy 65e0ad88d2 Further reduce demo file size 3 years ago
Gleb Mazovetskiy d31a7b5c2c Log Demo settings 3 years ago
Gleb Mazovetskiy 62e9aa0448 `MissilePosition`: Use `WorldTilePosition` 3 years ago
Gleb Mazovetskiy 5355146d51 Use structured bindings 3 years ago
Stephen C. Wills 5e778431c3
Deterministic timer simulation for shrine messages in demo mode (#6516) 3 years ago
Gleb Mazovetskiy eb51a8beb3 Reduce demo message size 3 years ago
Stephen C. Wills 45dbe6aa61
Shift software cursor graphic and remove special casing (#6512) 3 years ago
Gleb Mazovetskiy 4a4735e908 `string_view`-based asset lookup 3 years ago
Gleb Mazovetskiy 9ae72f0269 Remove `PointsInRectangle` factory functions 3 years ago
Gleb Mazovetskiy ba4def9382 Use utils/algorithm/container.hpp in more places 3 years ago
Gleb Mazovetskiy cbf51cd5ab `DrawStringFormatArg`: Use `std::variant` 3 years ago
staphen ab1af87bc9 Fix issues with light offset calculation 3 years ago
Gleb Mazovetskiy 26f42520fa Fix unused variable warnings 3 years ago
Gleb Mazovetskiy 8c1a847f41 Remove utils/stdcompat/string_view.hpp 3 years ago
Gleb Mazovetskiy c19bfe87fa Remove utils/stdcompat/algorithm.hpp 3 years ago
Gleb Mazovetskiy 14540164a7 Remove utils/stdcompat/optional.hpp 3 years ago
Gleb Mazovetskiy 62d067b653 Remove utils/stdcompat/abs.hpp 3 years ago
Gleb Mazovetskiy 74755c8be7 Remove utils/stdcompat/cstddef.hpp 3 years ago
qndel b5ab3a10a2 correct IsTileWalkable to mark tiles out of bounds as not walkable 3 years ago
obligaron f59e3aaffb Introduce IsPointWithinClx 3 years ago
obligaron d5642daeb4 Introduce GetScreenPosition 3 years ago
obligaron ac7c96b33f Introduce PointOf operator /= 3 years ago
obligaron 578ce01432 Introduce Towner/Player/Object/Item/Monster::currentSprite/getRenderingOffset 3 years ago
Gleb Mazovetskiy 7a5e5f73e6 Support language-specific font variants 3 years ago
Gleb Mazovetskiy 8101e2c0ba Add `c_any_of` and friends 3 years ago
Gleb Mazovetskiy 999f44cf07 Point: Safer `operator-` 3 years ago
Anders Jenbo 64d7af2937 Fix loading new demo files and give better error messages when failing 3 years ago
Gleb Mazovetskiy d6b7949dab Fonts: Use pre-cropped CLX sprites 3 years ago
DakkJaniels ad19caf667 Move hp/mana display and item graphics to gameplay options 3 years ago