142 Commits (fbc64dfe09f779c8627d2d86e96a50e1e1605af2)

Author SHA1 Message Date
obligaron a40bd8d3b9 DebugCmdLoadMap: Show Map Ids 5 years ago
obligaron b83528161f DebugCmdQuest: Show Quest ids 5 years ago
obligaron a27ab517dc Enable multiline DiabloMsg and use it in debug.cpp 5 years ago
BC Ko 4df798808e
2435 refactor global variable Items part 2 (#2673) 5 years ago
Anders Jenbo 7ed3db5f68 Add command for revealing the map 5 years ago
Anders Jenbo 83cce4bb69 Improve quest debug command 5 years ago
qndel 58367c7e32
talkto debug command (#2666) 5 years ago
obligaron 55d4b018ae Add "arrow" debug command 5 years ago
obligaron 036f387682 Add "exit" debug command 5 years ago
obligaron be21eebb08 Add "visit" debug command 5 years ago
obligaron b5090ac817 Fix debug help command string length check 5 years ago
qndel 6fca66ad8a debug commands: dropitem/dropunique 5 years ago
qndel ed6e7a661b debug command: refill 5 years ago
qndel 0ca5b4af34 stop gold from displaying red 5 years ago
qndel 22dcca798e
tweak debug spells command (#2642) 5 years ago
obligaron 46844c03cb Debug Commands: Ensure that between command and parameters only a space is allowed 5 years ago
Anders Jenbo 5ddcd90ff9 Make NetSendCmdQuest() take a quest structure as input 5 years ago
qndel a97d64af1b Update Source/debug.cpp 5 years ago
Anders Jenbo 783e946fd3 Make enabeling quests a command 5 years ago
Anders Jenbo 47b5527430 Move ToggleLighting() to a command 5 years ago
Anders Jenbo 4a1e4c599b Port debug vision to a command 5 years ago
Anders Jenbo f931778b90 Remove debug_mode_key_w 5 years ago
Anders Jenbo 6bc8475e8c Clean up debug commands for loading levels 5 years ago
Anders Jenbo 3f1038abdf Fix changing map frin a setmap 5 years ago
Anders Jenbo 4c6a5bab56 Clean up god mode 5 years ago
obligaron 36f13b34dc Add debug text commands 5 years ago
Anders Jenbo 90960f0c14 Remove dead code 5 years ago
Anders Jenbo 77b72da276 ♻️Use monster by reference when possible 5 years ago
Anders Jenbo ef6275caac Clean up private function names 5 years ago
Anders Jenbo bc51e1616d 🎨 Apply clang-tidy 5 years ago
Anders Jenbo 20262e4569 🚚 Move local symbols in to anon namespace 5 years ago
Anders Jenbo 903d4bd2e1 Scope all for loops 5 years ago
Anders Jenbo 9b8bf92575 Rename quest globals 5 years ago
Anders Jenbo 96bf75b502 Rename player globals 5 years ago
Anders Jenbo 07ad083fda Rename monster globals 5 years ago
Anders Jenbo 4eabc6024b Apply various cleanups via Android Studio 5 years ago
Anders Jenbo 5537fe748e Clean up debug code 5 years ago
Gleb Mazovetskiy e40b1963f9 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago
Gleb Mazovetskiy f9f301b054 🚚 engine.h: Extract `Point`, `Direction`, `clamp` 5 years ago
Anders Jenbo 8a7ec56d3a Player by reference part 2 5 years ago
Anders Jenbo 6321bf04d5 ♻️Pass player to towner by reference instead of index 5 years ago
Anders Jenbo 23cec61f15 🎨 Mark Points returned by GetTargetPosition as const 5 years ago
Anders Jenbo 654a2b8834 ♻️Clean up automap code 5 years ago
Gleb Mazovetskiy 1b8b62a8c2 ♻️ Store CEL width with the sprite itself 5 years ago
Anders Jenbo 48dbb47d70 🌐 Apply static translations 5 years ago
Jmgr ef0ca794bc Use system libfmt by default if version >= 7.0.0 5 years ago
Jmgr f3a401b5f6 Add the fmt library as a dependency and add some examples 5 years ago
Anders Jenbo 2bd13451a1 ♻️Apply point positioning to all remaning entities 5 years ago
Anders Jenbo efbe8a8338 ♻️ add possition points to monsters 5 years ago
Anders Jenbo 7912e510f0 🎨 Clean up overuse of SDL types 5 years ago