64 Commits (ecd2e682bc7d582dd7f46de4bacce743c3994dea)

Author SHA1 Message Date
Anders Jenbo f884ba5340 🔥 Remove more miniwin dependencies 5 years ago
Anders Jenbo 3b04f67194 🔥 Remove a chunk of miniwin types 5 years ago
Anders Jenbo f77c52941a ♻️Make GetDirection take Points instead of ints 5 years ago
Anders Jenbo 2bd13451a1 ♻️Apply point positioning to all remaning entities 5 years ago
Anders Jenbo efbe8a8338 ♻️ add possition points to monsters 5 years ago
Anders Jenbo 7912e510f0 🎨 Clean up overuse of SDL types 5 years ago
Anders Jenbo e4cfad3196 ♻️Use points instead of individual fileds for player structure 5 years ago
Anders Jenbo 373f28736f 🎨 Acceptable parts of modernize-* 5 years ago
Anders Jenbo 61d15e23db 🎨 Apply direction enum to monsters and relations 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Anders Jenbo ba6b031fa1
Enable all remaning assertions (#1453) 5 years ago
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 5 years ago
Anders Jenbo 630e507f63 🚚 Apply namespace 5 years ago
Juliano Leal Goncalves 9021f8daa5 ♻️ Pluralize global 'item' array variable 5 years ago
Anders Jenbo 8f09cc3034 [diablo] 🐛 Correct spelling of Sorcerer 5 years ago
Semperfis96 cd8d26ac8f
Rename sync_word_6AA708 to sgnMonsterPriority in Source/sync.cpp for clarity (#1202) 5 years ago
Juliano Leal Goncalves 37466890e0 ♻️ Extract 'ItemStruct.isEmpty()' function 5 years ago
Anders Jenbo 3d93478a6c Some additional clean up 5 years ago
Anders Jenbo d20eddf48e Unifcy a chunk of Hellfire's code pathts 5 years ago
qndel d68b829776
codefix message (#2155) 5 years ago
Anders Jenbo 4bd9023bcf Reorder sync.cpp 5 years ago
qndel 218a832ece [hellfire] sync_monster cleanup 6 years ago
qndel ff4f783bc7 apply ear enum 6 years ago
Anders Jenbo 1ba96a6777 Add doxygen description to remaining engine files 6 years ago
Anders Jenbo 3b8bcf98bf Enable assertions 6 years ago
Anders Jenbo f1c216e688 Make player struct x/y fields match monster struct 6 years ago
Anders Jenbo 20621a0642
add all.h and use in place of diablo.h (#2005) 6 years ago
qndel c2587d9786 use enums (#1997) 6 years ago
Sergey Semushin 6ec6e3c530 Make MonstrStruct::_msquelch and DMonstrStr::_mactive unsigned. 7 years ago
Anders Jenbo 5f069f6a0a Clean up sync.cpp 7 years ago
galaxyhaxz 540892ff9d Preliminary support for fixed header files 7 years ago
galaxyhaxz 4e01e03711 Cleanup default calling conventions 7 years ago
Anders Jenbo d2174e3454 Apply code style 7 years ago
galaxyhaxz 40ffc0d00c Clean the dirty sink 7 years ago
galaxyhaxz ec2029e0ba
Fix sync.cpp names p1 (#828) 7 years ago
galaxyhaxz 5238265702
Implement assert support (#791) 7 years ago
Xadhoom 5283a9ffd1 Put everything into namespace dvl 7 years ago
Anders Jenbo 1e4e826a36 Remove delta to devilution 7 years ago
Anders Jenbo 4a62a7c678 Code style 7 years ago
Anders Jenbo ab3a6208d2 Use "BOOLEAN" instead of "bool" 7 years ago
Anders Jenbo 507d12082f Use MAXDUR* in most instances 7 years ago
Anders Jenbo b1f6d3698f Update style to use tabs 7 years ago
Anders Jenbo 8276252e6e Foarmat multiplayer related files 8 years ago
nomdenom d14bf20467 Source: NO_GLOBALS support (for Miniwin) 8 years ago
aperturesecurity 42ce77ce05 Rebirth and Nuke 8 years ago
galaxyhaxz 0efe4c27b6
Fix TSyncHeader and sync.cpp (#192) 8 years ago
galaxyhaxz fa64b2148d
Add defines [W.I.P] (#160) 8 years ago
galaxyhaxz 57e19cf1c0
Fix zhar quest, monster squelching, golem (#75) 8 years ago
galaxyhaxz 49a6f4f9fc
Add include guards, prepare for XRef (#28) 8 years ago
galaxyhaxz bb01c6f084
Remove the "fear factor" (#21) 8 years ago