529 Commits (e4e924eb72b27db9087c0c58ba3af6b157ae4f69)

Author SHA1 Message Date
Anders Jenbo 6321bf04d5 ♻️Pass player to towner by reference instead of index 5 years ago
Anders Jenbo f579b2f287 Handle cel/cl2 files as byte arrays 5 years ago
Anders Jenbo 3746723f52 ♻️Add type to MIN-files and TRN-files 5 years ago
Juliano Leal Goncalves 39736e2538 ♻️ Pass 'PlayerStruct' pointer to 'ClrPlrPath' 5 years ago
Anders Jenbo fa0b286693 ♻️Typed file loading 5 years ago
Anders Jenbo 654a2b8834 ♻️Clean up automap code 5 years ago
Gleb Mazovetskiy 052b4c12f5 ♻️ LoadFileInMem: Remove `nullptr` at call sites 5 years ago
Gleb Mazovetskiy 1b8b62a8c2 ♻️ Store CEL width with the sprite itself 5 years ago
Anders Jenbo f884ba5340 🔥 Remove more miniwin dependencies 5 years ago
Anders Jenbo 3b04f67194 🔥 Remove a chunk of miniwin types 5 years ago
thebigMuh f41fdedbc7
🐛 [hellfire] Fix missing braziers in crypt (causing instability) 5 years ago
Anders Jenbo 48dbb47d70 🌐 Apply static translations 5 years ago
John Törnblom e0dddf508a
Add automatically translated string literals (#1694) 5 years ago
obligaron 239a43cc1c
Remove "AnimWidth2" expect for missiles (#1680) 5 years ago
Anders Jenbo f77c52941a ♻️Make GetDirection take Points instead of ints 5 years ago
Anders Jenbo 2bd13451a1 ♻️Apply point positioning to all remaning entities 5 years ago
Anders Jenbo efbe8a8338 ♻️ add possition points to monsters 5 years ago
Anders Jenbo 7912e510f0 🎨 Clean up overuse of SDL types 5 years ago
Anders Jenbo e4cfad3196 ♻️Use points instead of individual fileds for player structure 5 years ago
Anders Jenbo d99522b9a5 ♻️ Clean up direction related code 5 years ago
Anders Jenbo a32ac83090 🎨 cleanup trivial trype comparisons 5 years ago
Anders Jenbo 1e3ed903be 🎨 strip redundant else 5 years ago
Anders Jenbo aa290b6f63 🎨 Add missing braces 5 years ago
Anders Jenbo 593c6a6f17 🎨 Drop unused param and rename random_ to GenerateRnd 5 years ago
Anders Jenbo f004c78824 🧹 performance-unnecessary-value-param 5 years ago
Anders Jenbo 77f15d4e9c
🎨 Use semantic element 5 years ago
qndel 6be6499631
fix secluded crash (#1635) 5 years ago
Jmgr 1d84156509 Simplify bitshift divisions/multiplications 5 years ago
qndel ec74917cb4 class sounds cleanup 5 years ago
Anders Jenbo 0bf3516be2 🎨 Revert use of range loops on 2D arrays 5 years ago
Anders Jenbo 373f28736f 🎨 Acceptable parts of modernize-* 5 years ago
Anders Jenbo bb4e1960e7 🎨 modernize-use-nullptr 5 years ago
Xadhoom bf908da5bc Add option to disable clicking on character crippling shrines 5 years ago
Anders Jenbo c89bd9c001 🚨 Fix remaning warnings for clang and gcc 5 years ago
thebigMuh 48397a0cb9 Fixes solar shrine times to not be off by 1 hour, and fixes hole between 4 and 5 am 5 years ago
Anders Jenbo 61d15e23db 🎨 Apply direction enum to monsters and relations 5 years ago
staphen 4faf09c2df Consolidate logic for Mana Shield and player damage. 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Anders Jenbo f450d6a125 🚚 Move defines to there proper files 5 years ago
qndel 7cc64dd2c4 fix double zhar aggro message 5 years ago
Juliano Leal Goncalves cc5f2a8f49 🎨 Rename 'attribute_id' enum to 'CharacterAttribute' 5 years ago
Juliano Leal Goncalves f54cc5aa95 ♻️ Convert 'attribute_id' to a scoped enumeration 5 years ago
Juliano Leal Goncalves 8cf972e843 ♻️ Move 'HeroClass::ClassCount' to external tracking template 5 years ago
Juliano Leal Goncalves 28ad9d43c5 🎨 Rename 'plr_class' enum to 'HeroClass' 5 years ago
Juliano Leal Goncalves 7d95bfed39 ♻️ Convert 'plr_class' to a scoped enumeration 5 years ago
Anders Jenbo 224f06ca03
Split up OperateShrine (#1459) 5 years ago
Anders Jenbo 9d037bafff 🚨 Fix remaning clang warnings 5 years ago
Anders Jenbo 61244c4d93 ♻️ Rearange and apply more enums 5 years ago
Anders Jenbo 4f8b5e2f5f 🎨 Correct style of true comparisons 5 years ago
Anders Jenbo 20186e0370 🎨 Replace TRUE/FALSE with true/false 5 years ago