485 Commits (acf4ef880dd3726b3f1d42f2c8a54691e6cfc39a)

Author SHA1 Message Date
staphen 1142d2ee7b Hardware rendering for the virtual gamepad 5 years ago
obligaron e62aaa562f Fix missiles don't hit horizontal walking players/monsters 5 years ago
staphen 599b29d825 Add renderer for displaying virtual gamepad on screen 5 years ago
obligaron 9678d002d3 Reduce exported functions in debug.h 5 years ago
Vladimir Olteanu d4d89077cd Don't free PalSurface when it was obtained from SDL_GetVideoSurface 5 years ago
qndel a0461bd1c0 stop displaying 0's in tiledata debug command 5 years ago
qndel d05316c67d tiledata debug command 5 years ago
ephphatha 87a33097a0 Rename ScrollDirection enum to follow convention 5 years ago
ephphatha b12de6fe12 Use scoped enum for Direction 5 years ago
Anders Jenbo 7169882b1f Implement new font rendering 5 years ago
Siddharth singh chouhan ec1850e295
Move documentation from implementations to declarations #2735 (#2836) 5 years ago
Juliano Leal Goncalves d82b3b542f
🚚 Rename 'MissileDataStruct' struct to 'MissileData' (#2803) 5 years ago
Juliano Leal Goncalves 32e22a16b3 ♻️ Leverage conversion constructor for 'Direction' to 'Displacement' 5 years ago
Juliano Leal Goncalves 0d3d4c14f6
🚚 Rename 'Dead' concept to 'Corpse' everywhere (#2808) 5 years ago
Juliano Leal Goncalves 84ede906a0 ♻️ Replace usages of 'ShiftGrid' against 'Point' values with direct offset/direction-based increments 5 years ago
Juliano Leal Goncalves f5e88b0d9e ♻️ Leverage 'Point' in 'DrawTileContent' function 5 years ago
Juliano Leal Goncalves 5985bf10a0 ♻️ Leverage 'Point' in 'DrawDeadPlayer' function 5 years ago
Juliano Leal Goncalves 184adcefea ♻️ Leverage 'Point' in 'DrawMonster' function 5 years ago
Juliano Leal Goncalves 322d8b340e ♻️ Leverage 'Point' in 'DrawMonsterHelper' function 5 years ago
Juliano Leal Goncalves 11a6be073c ♻️ Leverage 'Point' in 'DrawPlayerIconHelper' function 5 years ago
Juliano Leal Goncalves 66c8bb68af ♻️ Leverage 'Point' in 'DrawPlayerIcons' function 5 years ago
Juliano Leal Goncalves 1f264f7eb4 ♻️ Leverage 'Point' in 'DrawPlayer' function 5 years ago
Juliano Leal Goncalves 3a9b4c02c1 ♻️ Leverage 'Point' in 'DrawPlayerHelper' function 5 years ago
Juliano Leal Goncalves bb093ff3a2 ♻️ Leverage 'Point' in 'DrawItem' function 5 years ago
Juliano Leal Goncalves db3ec3f329 ♻️ Leverage 'Point' in 'DrawObject' function 5 years ago
Juliano Leal Goncalves 0b2f443d97 ♻️ Leverage 'Point' in 'DrawMissile' function 5 years ago
Juliano Leal Goncalves e997a7ae08 ♻️ Leverage 'Point' in 'DrawDungeon' function 5 years ago
Juliano Leal Goncalves 515b427f14 ♻️ Leverage 'Point' in 'DrawCell' function 5 years ago
Juliano Leal Goncalves 7da37da8c9 ♻️ Leverage 'Point' in 'RenderTile' function 5 years ago
Juliano Leal Goncalves 1552b0971b ♻️ Leverage 'Point' in 'DrawFloor(Surface, int, int, int, int)' function 5 years ago
Juliano Leal Goncalves b18ed891d0 ♻️ Leverage 'Point' in 'DrawFloor' function 5 years ago
Juliano Leal Goncalves 072ca21405 ♻️ Replace 'tileOffsetX' and 'tileOffsetY' globals with single 'tileOffset' 5 years ago
Juliano Leal Goncalves 7d62e80ca0 ♻️ Replace 'tileShiftX' and 'tileShiftY' globals with single 'tileShift' 5 years ago
Juliano Leal Goncalves 17bab948c8 ♻️ Leverage 'Point' in 'DrawGame' function 5 years ago
Juliano Leal Goncalves a7c070c46a ♻️ Leverage 'Point' in 'DrawView' function 5 years ago
Juliano Leal Goncalves ba66a9dc87 ♻️ Replace 'dmaxx' and 'dmaxy' globals with single 'dmaxPosition' 5 years ago
Juliano Leal Goncalves 6583410152 ♻️ Replace 'dminx' and 'dminy' globals with single 'dminPosition' 5 years ago
Juliano Leal Goncalves 940a120bf9 ♻️ Replace 'ViewX' and 'ViewY' globals with single 'ViewPosition' 5 years ago
Juliano Leal Goncalves 6e1d05187e 🚚 Rename 'MissileStruct' to 'Missile' 5 years ago
Juliano Leal Goncalves 20db8d1a11 🚚 Rename 'MonsterStruct' to 'Monster' 5 years ago
Juliano Leal Goncalves 35854b4668 🔥 Remove defensive check around monster mode logging logic 5 years ago
Juliano Leal Goncalves 1cd62bbc64 🚚 Rename 'MonsterMode' members for semantic and consistency 5 years ago
Juliano Leal Goncalves 69a7cb66d4 ♻️ Convert 'MON_MODE' enum to 'MonsterMode' enum class 5 years ago
Juliano Leal Goncalves cadf841e5f ♻️ Convert monster mode display name lookup to local lambda 5 years ago
qndel a737d72dd9
Dynamic char panel 5 years ago
Juliano Leal Goncalves 01823e1324 ♻️ Replace 'cursmx' and 'cursmy' globals with single 'cursPosition' 5 years ago
Juliano Leal Goncalves a469f7906e ♻️ Replace 'cursW' and 'cursH' globals with single 'cursSize' 5 years ago
qndel 8436e1f641
Merge pull request #2711 from qndel/show_coords 5 years ago
Anders Jenbo 866bc56008 Clean up remaning usages of Missiles[] 5 years ago
obligaron 3c45149cef Introduce IsDiabloMsgAvailable and hide msgflag 5 years ago