Anders Jenbo
a8e4db538f
Display SDL error messages in UI dialog
...
This will also end the application in most cases
7 years ago
Mathieu Maret
3ec16ee3c5
Correct memory leak
...
Correct memory leak after creating a network party
7 years ago
Anders Jenbo
18532e7c9b
Format SourceX and SourceS
...
Fixes #262
7 years ago
Gleb Mazovetskiy
85295838a4
An option to use SDL1 instead of SDL2
...
Adds a USE_SDL1 build option to use SDL v1 instead of v2.
This is useful for porting Diablo on devices that don't support SDL2,
such as the RetroFW / OpenDingux devices (e.g. RG300 Retro Gaming Handheld)
Not yet supported:
* Fullscreen
* Upscaling
* Audio
7 years ago
Joan Karadimov
53422694d9
Fix a bad iterator check
7 years ago
Anders Jenbo
27b29a1601
Correct return value of wait_for_sdl_cond
...
This fixes quitting a multiplayer game where the game would previously
hang
7 years ago
Anders Jenbo
0f8545d3c4
Clean up SDL error logging
7 years ago
Xadhoom
f00e427ed2
Remove pch.h
7 years ago
Xadhoom
8f30698c75
Reorganize miniwin headers, part 1
7 years ago
Xadhoom
c1ba436e69
miniwin_misc.h macro-clean
7 years ago
Xadhoom
1b71e4c277
Fix conversion of calling conventions for SDL threads
7 years ago
Xadhoom
30fbfa36a1
Progress with miniwin macros
7 years ago
Xadhoom
8b7f30b669
Continue refactoring macros from miniwin
7 years ago
Xadhoom
5283a9ffd1
Put everything into namespace dvl
7 years ago
Anders Jenbo
9611057b08
Some simple fixes and clean ups to better support macOS
7 years ago
Xadhoom
4d557709e0
Clean headers for network code
7 years ago
Xadhoom
af47577446
Begin restructuring headers
7 years ago
Anders Jenbo
3b424dcaeb
Auto format src
7 years ago
Xadhoom
49a9d13abb
extend threads emulation for multiplayer; fix net stub
7 years ago
Xadhoom
0332d81091
Unify including ../types.h everywhere; more fixes
7 years ago
Xadhoom
98b8bd0d4f
Windows threads wrapper using SDL
7 years ago