671 Commits (8f20d7e2392981517f45d903d2177aa719db570a)

Author SHA1 Message Date
mojsior 114b5793ee Add melee monster TTS and audio cues volume 3 months ago
mojsior 0afda1e9bf Add proximity audio cues for potions, scrolls, and stairs 3 months ago
mojsior 908e4f190c Implement SoundPool for navigation cues 3 months ago
Yuri Pourre b684fd143c
Adria refill mana as mod 3 months ago
Trihedraf 32a0666201 move floating damage nums to lua mod & add xp mod 3 months ago
Niv Baehr 0802c27532
Draw text line by line (#8379) 4 months ago
Yuri Pourre 1b1c399a9b Update all the files that do not have CRLF as line break 4 months ago
Eric Robinson 402d5a4a1b
Render dirt in OOB area (#8331) 4 months ago
Eric Robinson c44890d8e4
Fix muted music on level transition (#8335) 4 months ago
staphen c55e7a4107 Reload sfx when reloading active mods 4 months ago
Eric Robinson bc0d60bff7 Add Player hasNoMana helper 4 months ago
Eric Robinson 7e8173e6ff
Add Player hasNoLife helper (#8302) 4 months ago
Gleb Mazovetskiy 705a007c22 SDL3: Fix nearest-neighbor scaling 6 months ago
Gleb Mazovetskiy db9404dcf6 CMake: Add SDL3_mixer 6 months ago
Gleb Mazovetskiy fc1d447918 SDL3: Convert events to render coordinates 6 months ago
Gleb Mazovetskiy 20ad675558 SDL3: Build with sound 6 months ago
Anders Jenbo 6130351a69 SDL3: Port audio code 6 months ago
Anders Jenbo a60768a73f SDL3: Backport to SDL 3.2.0 6 months ago
Gleb Mazovetskiy 88f706e0d1 SDL3: Add some backports / compat helpers 6 months ago
Gleb Mazovetskiy 1bbe8bfe08 SDL3: Even more migration 6 months ago
Gleb Mazovetskiy a99cc9b40a SDL3: Some more migration 6 months ago
Gleb Mazovetskiy 8f6e9810d0 SDL3: Make `text_render_integration_test` build 6 months ago
Trihedraf b8feddb38e Move FPS to top, Adjust Map Text if FPS is on 6 months ago
Gleb Mazovetskiy 3bcc869d85 Replace fmt with utils/str_cat in a few places 7 months ago
Gleb Mazovetskiy c31258b0f5 text_render: Support per-glyph overrides 7 months ago
Andrettin f6b4665e94
Make Player Class Data Data-Driven (#8167) 7 months ago
Gleb Mazovetskiy c6f635f881 RenderPresent: Update PalSurface in SDL2 7 months ago
Gleb Mazovetskiy 50ac397013 Add 8-bit video mode for SDL2 and use it in DOS 8 months ago
Gleb Mazovetskiy f99475657a dos: Clean up paths for better logging 8 months ago
Anders Jenbo 01507d532c
Add basic DOS port (#8155) 8 months ago
Gleb Mazovetskiy 79b74f6f72 Add `AsHexPad2` to `utils/str_cat` 8 months ago
Anders Jenbo 1c76897f2c Apply simple const rules using clang-tidy 8 months ago
Doink Oink c62a19e299
Party Information Panel (#7877) 8 months ago
Eric Robinson e303a82b1c
Floating Item Info Box (#8000) 8 months ago
Gleb Mazovetskiy e1c95e0eab Make `dun_render` a standalone library 8 months ago
Gleb Mazovetskiy 740868af3f Update sol2 and lua 9 months ago
Anders Jenbo 108cf4b42d
Load spell icon based on data (#8072) 9 months ago
Gleb Mazovetskiy d3248e969a Untangle more dependencies 9 months ago
staphen f0a1a63cb4 Reload SFX when changing language setting 9 months ago
Gleb Mazovetskiy f1c8aa22f1 Fix palette handling in `PaletteFadeIn` 9 months ago
Gleb Mazovetskiy 54e30ff210 light_render: Use an std::span for light tables 9 months ago
staphen b1f6895cad Don't apply brightness twice in PaletteFadeIn() 9 months ago
Gleb Mazovetskiy 87c5b333c9 light_render: Clean up and optimize RenderTriangle 9 months ago
staphen 1be33e8cf2 Compute scanlines for triangles in per-pixel light renderer 9 months ago
Gleb Mazovetskiy 8c6b2853ca Make light render benchmark standalone 10 months ago
staphen aedd98e10c Optimize case 15 of marching squares 10 months ago
Gleb Mazovetskiy 7f2eaf96ad Fix light_render line endings 10 months ago
staphen 82868d5dfb Fix crashes at startup in Win9x builds 10 months ago
Gleb Mazovetskiy 903f0a8181 Simplify palette handling 10 months ago
Gleb Mazovetskiy 0b6e99fa52 Fix a bug in `palette_update` 10 months ago