Semperfis96
cd8d26ac8f
Rename sync_word_6AA708 to sgnMonsterPriority in Source/sync.cpp for clarity ( #1202 )
5 years ago
Juliano Leal Goncalves
37466890e0
♻️ Extract 'ItemStruct.isEmpty()' function
5 years ago
Anders Jenbo
3d93478a6c
Some additional clean up
5 years ago
Anders Jenbo
d20eddf48e
Unifcy a chunk of Hellfire's code pathts
5 years ago
qndel
d68b829776
codefix message ( #2155 )
5 years ago
Anders Jenbo
4bd9023bcf
Reorder sync.cpp
5 years ago
qndel
218a832ece
[hellfire] sync_monster cleanup
6 years ago
qndel
ff4f783bc7
apply ear enum
6 years ago
Anders Jenbo
1ba96a6777
Add doxygen description to remaining engine files
6 years ago
Anders Jenbo
3b8bcf98bf
Enable assertions
6 years ago
Anders Jenbo
f1c216e688
Make player struct x/y fields match monster struct
6 years ago
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
6 years ago
qndel
c2587d9786
use enums ( #1997 )
6 years ago
Sergey Semushin
6ec6e3c530
Make MonstrStruct::_msquelch and DMonstrStr::_mactive unsigned.
...
Also utilize UCHAR_MAX for value of 255 used extensively for those flags.
7 years ago
Anders Jenbo
5f069f6a0a
Clean up sync.cpp
7 years ago
galaxyhaxz
540892ff9d
Preliminary support for fixed header files
7 years ago
galaxyhaxz
4e01e03711
Cleanup default calling conventions
7 years ago
Anders Jenbo
d2174e3454
Apply code style
7 years ago
galaxyhaxz
40ffc0d00c
Clean the dirty sink
7 years ago
galaxyhaxz
ec2029e0ba
Fix sync.cpp names p1 ( #828 )
7 years ago
galaxyhaxz
5238265702
Implement assert support ( #791 )
7 years ago
Xadhoom
5283a9ffd1
Put everything into namespace dvl
7 years ago
Anders Jenbo
1e4e826a36
Remove delta to devilution
7 years ago
Anders Jenbo
4a62a7c678
Code style
7 years ago
Anders Jenbo
ab3a6208d2
Use "BOOLEAN" instead of "bool"
...
bool is not defined in C
7 years ago
Anders Jenbo
507d12082f
Use MAXDUR* in most instances
7 years ago
Anders Jenbo
b1f6d3698f
Update style to use tabs
8 years ago
Anders Jenbo
8276252e6e
Foarmat multiplayer related files
8 years ago
nomdenom
d14bf20467
Source: NO_GLOBALS support (for Miniwin)
8 years ago
aperturesecurity
42ce77ce05
Rebirth and Nuke
8 years ago
galaxyhaxz
0efe4c27b6
Fix TSyncHeader and sync.cpp ( #192 )
8 years ago
galaxyhaxz
fa64b2148d
Add defines [W.I.P] ( #160 )
8 years ago
galaxyhaxz
57e19cf1c0
Fix zhar quest, monster squelching, golem ( #75 )
8 years ago
galaxyhaxz
49a6f4f9fc
Add include guards, prepare for XRef ( #28 )
...
Add definitions, other junk.
8 years ago
galaxyhaxz
bb01c6f084
Remove the "fear factor" ( #21 )
...
Snakes, spiders, Demons, what scares you?
8 years ago
galaxyhaxz
bcb3abe96b
Add files via upload
8 years ago