19 Commits (779bb695e46dde2af501be7df3f7a9f4efc273a0)

Author SHA1 Message Date
galaxyhaxz 5ed2336e90
Fix types of animation data (#176) 8 years ago
galaxyhaxz 5ff8756116
Fix junk (#174) 8 years ago
galaxyhaxz fa64b2148d
Add defines [W.I.P] (#160) 8 years ago
galaxyhaxz 775ae59e18
Fix function signatures and others (#158) 8 years ago
galaxyhaxz a336c38226
Fix random(idx,v) calls (#157) 8 years ago
galaxyhaxz 7d06ca540c
Fix dpiece_defs, clean up LoadLvlGFX (#105) 8 years ago
Stephan Unverwerth c8af0523ac refactor leveltype to use macros (#103) 8 years ago
Adam Heinermann 87ca6557c3 Changed _oBreak and _oSelFlag to char (#95) 8 years ago
galaxyhaxz 4d94a0d81e
Fix ttype 8 years ago
galaxyhaxz 57e19cf1c0
Fix zhar quest, monster squelching, golem (#75) 8 years ago
galaxyhaxz 49a6f4f9fc
Add include guards, prepare for XRef (#28) 8 years ago
galaxyhaxz bb01c6f084
Remove the "fear factor" (#21) 8 years ago
galaxyhaxz ade35fb4a4
Fixed decompilation, game can now be played start to finish (#15) 8 years ago
galaxyhaxz 9cf9797a2f
Update objects.cpp 8 years ago
galaxyhaxz a07a6210fa
Update objects.cpp 8 years ago
mewmew f5f76f8b8a Fix build on Linux 8 years ago
galaxyhaxz b1ee40f6e7
Revert "Add preliminary support for compiling on Linux" 8 years ago
mewmew 20fdbf8aa2 Fix compile errors on Linux 8 years ago
galaxyhaxz dde68ff89e
Add files via upload 8 years ago