238 Commits (705934d011e0cfef6c7e2cb8611cf02cd307c9bd)

Author SHA1 Message Date
Yuri Pourre d07a410639
First step to migrate accessibility features 1 month ago
Yuri Pourre b684fd143c
Adria refill mana as mod 2 months ago
Trihedraf 32a0666201 move floating damage nums to lua mod & add xp mod 2 months ago
Shakher-makher 2b3fa84c38
Belarusian translation (#8381) 3 months ago
FinnishPottu df325f6366
Add Finnish translation 4 months ago
Gleb Mazovetskiy 20ad675558 SDL3: Build with sound 5 months ago
Gleb Mazovetskiy 88f706e0d1 SDL3: Add some backports / compat helpers 5 months ago
Gleb Mazovetskiy 8f6e9810d0 SDL3: Make `text_render_integration_test` build 5 months ago
Anders Jenbo 01507d532c
Add basic DOS port (#8155) 7 months ago
Anders Jenbo 1c76897f2c Apply simple const rules using clang-tidy 7 months ago
Anders Jenbo 6a4c5e42ec Clean up const and shadow variables 7 months ago
Andrettin 07c89a08eb Made the unpacked mod init.lua path in DiscoverMods() be the same as the path used for actual mod loading 7 months ago
Doink Oink c62a19e299
Party Information Panel (#7877) 7 months ago
Eric Robinson e303a82b1c
Floating Item Info Box (#8000) 7 months ago
Andrettin 222ad75b30 Added missing directory separator for unpacked mod initialization 7 months ago
Gleb Mazovetskiy b890edfd56 Support mods with UNPACKED_MPQS 10 months ago
Anders Jenbo 3fb8be385b Add support for MPQ packed mods and turn Hellfire into one 11 months ago
Eric Robinson 071303357e
Dynamic mod detection 12 months ago
Eric Robinson 5cee9dd06a Cap Resampling Quality 1 year ago
staphen 7d89c45944 Turn off per-pixel lighting by default on low power systems 1 year ago
Stephen C. Wills 0b4f3b4732
Introduce subtile lighting into the software renderer (#7807) 1 year ago
staphen 9d8990a97e Use vanilla default brightness as default for brightness setting 1 year ago
Eric Robinson 13a5ae4b0b
Replace Gamma Adjustment with Brightness Adjustment 1 year ago
Gleb Mazovetskiy bae54d05e3 Options: Move resolutions list init to display.cpp 1 year ago
Gleb Mazovetskiy 3bb1d685af Extract current input mode into its own library 1 year ago
Gleb Mazovetskiy acc335be17 Options: Extract keymapper handling from options 1 year ago
Gleb Mazovetskiy 7afdbe8fdc Options: Extract padmapper handling from options 1 year ago
Gleb Mazovetskiy 4113805237 Options: Remove dependency on gbRunGame 1 year ago
Gleb Mazovetskiy 9492456dcd Options: Remove dependency on demomode 1 year ago
obligaron b169d91c48
Fix MSVC warnings (#7666) 1 year ago
staphen 8f232cfc89 Delete copy constructor in ModEntry 1 year ago
Gleb Mazovetskiy ccbf0fc9a2 Audio device settings: Fix name handling 1 year ago
Gleb Mazovetskiy 88a9a0656d Move option change handlers out of `options.cpp` 1 year ago
Gleb Mazovetskiy d94bc424df `sgOptions` -> `GetOptions()` 1 year ago
Anders Jenbo 908fb47073 Merge limitFPS and vSync options (#7646) 1 year ago
Gleb Mazovetskiy bbcda12792 Move QuickMessages to its own library 1 year ago
Gleb Mazovetskiy 7668de36a4 Add a default clock mod 1 year ago
staphen 3b841b5800 Reload Lua mods when enabling/disabling 1 year ago
Gleb Mazovetskiy d7647d6c63 More dependency untangling 1 year ago
Gleb Mazovetskiy b76feb2be3 Extract game mode out of init.cpp 1 year ago
Gleb Mazovetskiy a49b1f2d58 Extract Is{Any,None}Of out of engine.hpp 1 year ago
staphen 4931cc6386 Lua mod ini file configuration 1 year ago
Eric Robinson 8d1fb2bd63 Move Game Mode to own category 1 year ago
Gleb Mazovetskiy 66b0f43731 Add a threshold for skipping the loading screen 1 year ago
Gleb Mazovetskiy b8ab6d2faa Migrate from SimpleIni to our own implementation 1 year ago
Sten Feldman 95c79ecd61
🇪🇪 ET Translation patch (#7479) 1 year ago
staphen 1078598226 Hide Upscale option in Settings menu 1 year ago
Eric Robinson 6396af1ff5
Cleanup panel code (Part 2) (#7421) 2 years ago
qndel 24f108f193
fix many typos (#7322) 2 years ago
Byrgius 0a778eec4b
Turkish Translation (#7197) 2 years ago