519 Commits (5a08031cafbc8ccee6eafb78f3a6c732629fce22)

Author SHA1 Message Date
staphen 5d14513f3b Add 3dsx back to the 3DS build 4 years ago
Gleb Mazovetskiy ac152589f9 Android: Fix assets copying 4 years ago
Gleb Mazovetskiy 0b91203d74 CMake: Improve translation deps handling 4 years ago
Anders Jenbo 2c700c0c3d [android] Move CMake define to common folder 4 years ago
Gleb Mazovetskiy b038b3ce3d Add an option to build SDL2 from source 4 years ago
Gleb Mazovetskiy 74b2c03793 Link `SDL2::SDLmain` correctly 4 years ago
Gleb Mazovetskiy 8853cb0b6e Set `CMAKE_POLICY_DEFAULT_CMPNNNN` 4 years ago
Gleb Mazovetskiy 614efb5bd5 A tool to build a self-contained source tarball 4 years ago
obligaron f02264f69c Implement settings menu 4 years ago
Gleb Mazovetskiy 8d1708358f Extract spell list and book into separate files 4 years ago
staphen 25afdee39b Replace libsmacker with libsmackerdec 4 years ago
Gleb Mazovetskiy fa90679416 game_assets.* -> assets.* 4 years ago
Gleb Mazovetskiy 720d210d95 utils/mpq* -> mpq/* 4 years ago
staphen 40cc894630 Force VIRTUAL_GAMEPAD=OFF when USE_SDL1=ON 4 years ago
Anders Jenbo cc3133dd2a
Enable building the Japanese translation 4 years ago
staphen 110bba64a1 [3DS] Fix dependencies for romfs build targets 4 years ago
Gleb Mazovetskiy 23406b6fc5 Replace mpqapi.h with the MpqWriter class 4 years ago
Gleb Mazovetskiy c3d2d7e3cb Move LoggedFStream to its own file 4 years ago
Stephen C. Wills 08792e0b49
Remove 3dsx from docs and builds (#3458) 4 years ago
Gleb Mazovetskiy 15a79d3f06 OpenDingux: Use assets directly 4 years ago
Gleb Mazovetskiy e9a9daa794 DrawString: Stop allocating 4 years ago
Gleb Mazovetskiy 9f25b57771 Remove StormLib 4 years ago
Gleb Mazovetskiy 3d308983a8 Migrate to libmpq 4 years ago
Gleb Mazovetskiy c1aa7f94b7 Add 3rdParty/libmpq 4 years ago
NiteKat 3f85fdae37 Add mWhoHit Indicators 4 years ago
Gleb Mazovetskiy 7d7b847374 CMake: Only link against libpng when needed 4 years ago
staphen 692217d1fe Add CMake option to use system SDL_image 4 years ago
staphen b5d96665c9 Enable SDL1 build option for Windows 4 years ago
Gleb Mazovetskiy 2551e3d0a0 CMake: Only link against libpng when needed 4 years ago
staphen 41ff03e94c Add CMake option to use system SDL_image 4 years ago
Oleksandr Kalko fcaf21d051 Initial commit 4 years ago
staphen 17bc8a54d4 [3DS] Fix romfs dependencies 4 years ago
staphen 6a573dfba3 Fix package target for Mac OS X builds 4 years ago
Licaon_Kter 554594691e
Add Romanian translation 4 years ago
staphen ffbbcc6d62 Support unencrypted multiplayer games with no password 4 years ago
Gleb Mazovetskiy 5e675dcd6a Handle translations like other assets 4 years ago
Gleb Mazovetskiy 2c8d5c62a5 CMake: Move mpq generation to the build phase 4 years ago
Gleb Mazovetskiy 0d7072dae4 OpenDingux: Add "lepus" platform 4 years ago
Anders Jenbo 2d3574db70 Add basic emojis based on Twemoji 4 years ago
obligaron 1d0f4cb13d Add new Extras menu with the possibility to switch game 4 years ago
obligaron 95b7380ae9 Startup game (diablo or hellfire) can be selected. 4 years ago
Anders Jenbo e701009d4a Enable ADPCM and Huffman compression 4 years ago
Ivan Epifanov 8e6f511d6c Add vita tcp network support 4 years ago
Anders Jenbo 6baf2bca14 Generate Czech and Polish translations 4 years ago
Andrew James 949206424e
Enable clang-tidy in Visual Studio projects (#3101) 4 years ago
Ivan Epifanov 465c1f09fc Vita: pack raw assets if smpq isn't available 4 years ago
staphen f8860233d8 Enable ZeroTier on Android 4 years ago
obligaron 46b2a00f50 If SMPQ isn't available copy assets folder to output 4 years ago
Gleb Mazovetskiy 0c694edaba WordWrapString: Wrap on punctuation 5 years ago
Anders Jenbo 4dd8b121ec Replace TTF with PCX font 5 years ago