7645 Commits (4db65d94de34c9f8fa6bc3510ce2d8ca80026fa9)

Author SHA1 Message Date
Andrew James d0756ce872
Use native script for translated language names (#3884) 4 years ago
ephphatha 0cd7c530bc Drop connections when a packet with length 0 header is received 4 years ago
Trihedraf bb68c800bc move FPS display down due to new display of difficulty 4 years ago
Andrew James ab95a29697
Get user preferred languages on apple devices (#3875) 4 years ago
KPhoenix 2881f13b6d
Bugfix: Level 16 Dungeon Message (#3871) 4 years ago
KPhoenix d544a467e6
Show game Difficulty in Automap (#3867) 4 years ago
ephphatha 13c54102e0 Combine Add*Door functions 4 years ago
ephphatha 939df1b9c3 Remove duplicate arguments to Add*Door functions 4 years ago
ephphatha eebea35280 Pass object by reference 4 years ago
qndel 35c5144bde
fix indentation in items table (#3868) 4 years ago
Andrew James fb8467b045
Move platform specific locale lookup code to platform directory (#3862) 4 years ago
Andrew James e1d01aad7c
Replace en_US code with en when searching for user preferred languages (#3859) 4 years ago
ephphatha abe4075a5a Deduplicate code checking if the player is next to a two-tile object 4 years ago
ephphatha e65959e6fc Use helper when checking if a player hit an object on attack 4 years ago
ephphatha a6630eacb6 Use helper when checking if object exists in path.cpp 4 years ago
ephphatha be2d89efaa Refactor code for highlighting an object with a cursor 4 years ago
ephphatha 099fad5cb9 Use ObjectAtPosition helper for remaining references in objects.cpp 4 years ago
ephphatha 82e9c3ea14 Clean up remaining dObject references in missiles.cpp 4 years ago
ephphatha 279fbe32b3 Tidy up checks for missile collision with objects/tiles 4 years ago
ephphatha 77a783098d Use ObjectAtPosition when checking if an item can be dropped 4 years ago
ephphatha a0019d289d Use Point based object lookups in themes.cpp 4 years ago
ephphatha 0b3c162ea7 Use helper instead of explicit dObject lookup in IsTileWalkable 4 years ago
ephphatha 903b661307 Use ObjectAtPosition for debug object type display 4 years ago
ephphatha 01ffc2c501 Use ObjectAtPosition helper in DrawObject 4 years ago
ephphatha 379d6e87b3 Move ObjectAtPosition to objects.cpp and make it return a pointer 4 years ago
ephphatha e633d7ff1e Restrict dropping items to adjacent tiles 4 years ago
ephphatha 1abc617e1a Consistently trigger menu/movie transitions on mouse up instead of down 4 years ago
KPhoenix 1c25cb4bf0 Fixed Event Messages color 4 years ago
Bubio d1315e934a Fixed issue #3788 4 years ago
Gleb Mazovetskiy ccf8cc004d Spell book: Fix "Level 0 - Unusable" overlap 4 years ago
KPhoenix a08026097a
Chat Interface Revision (#3840) 4 years ago
Anders Jenbo 6de6825ce0 Correct false positives translation warnings 4 years ago
staphen 74a77666b9 Improve behavior of ToControllerButtonEvent() 4 years ago
Anders Jenbo 59e8502743 Fix clicking on triggers on the lower part of the screen 4 years ago
obligaron 18fb40ee32 Settingsmenu: Implement KeyInput 4 years ago
obligaron 419fe7b7ec Change Keymapper to OptionCategory/OptionEntry 4 years ago
ephphatha c783dd2bfd Load MPQ archives before reading options so translations can be detected 4 years ago
Gleb Mazovetskiy cacf55bb34 CMake: Split out platform libraries 4 years ago
Gleb Mazovetskiy 0a0baf0c64 CMake: Move more platform config to platforms/ 4 years ago
Gleb Mazovetskiy 3e0a295dd3 CMake: Simpler Threads workaround for the 3DS 4 years ago
staphen af59f7e254 Update fullscreen option in settings menu after Alt+Enter 4 years ago
Anders Jenbo 68e5805f1b [touch] Adjust controller position after changing resolution 4 years ago
Anders Jenbo b6bdbcfc98 Stip stippled transparency 4 years ago
Anders Jenbo cf9b5ae79d Split up graphics settings initializers 4 years ago
Anders Jenbo 0e2aac8cfe Allow for software based rendering 4 years ago
Anders Jenbo 24a15d90e2 Do not recreate the render when switching scalingn quality 4 years ago
Gleb Mazovetskiy 6dd4c08d4b CMake: Make -static-libstdc++ configurable 4 years ago
Gleb Mazovetskiy 97a5609cff CMake: Move libdevilutionx to Source/ 4 years ago
staphen b6a4f126d7 Modify the Windows implementation of printInConsole() to call OutputDebugString() 4 years ago
Gleb Mazovetskiy a496b9d72b Emscripten: Fix assets/ loading 4 years ago