Xadhoom
3dd6cf1671
First try, merge compiles, but immediate crash
7 years ago
Anders Jenbo
1fd31b7df5
Fix menu audio
...
Ui code is moved to the correct file so that it is initialized after the
audio. This also rebases effects.cpp on the upstream as this fixes some
issues we where having. WinMain has also been rebased.
7 years ago
aperturesecurity
ececadf59d
new game and difficulty selection added
7 years ago
aperturesecurity
3b84f7eeb1
Removed a game breaking feature with new game
7 years ago
aperturesecurity
c967f1a9f8
redid menus
7 years ago
aperturesecurity
760a2d5e0d
Fixed the LSHIFT button . I had to Stubb Diablo.cpp
8 years ago
Anders Jenbo
4d5a785921
Clean up diablo.cpp
8 years ago
Anders Jenbo
7d27f1985b
Correct type for fullscreen
8 years ago
Anders Jenbo
cf4c110f41
Clean up mainmenu.cpp
8 years ago
Anders Jenbo
6576954831
Clean up types used in gamemenu.cpp
8 years ago
Anders Jenbo
456d651f55
Clean up more bools related to sound.cpp
8 years ago
Anders Jenbo
8e2d0df643
Clean up some bools
8 years ago
Anders Jenbo
f1c8439c64
Change setlvlnum to BYTE
8 years ago
Anders Jenbo
8f3d59e513
Monster.cpp ( #400 )
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* Clean up hp and mana checks
* Clean up PrepDoEnding
8 years ago
Anders Jenbo
4d8ceea32d
Types ( #395 )
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* Apply plr_class
* Apply attribute_id
* NetSendCmd*(BOOL)
8 years ago
Anders Jenbo
744e225618
Clean up player.cpp ( #387 )
8 years ago
nomdenom
13497c991d
Source: FASTER define
8 years ago
nomdenom
d14bf20467
Source: NO_GLOBALS support (for Miniwin)
8 years ago
aperturesecurity
42ce77ce05
Rebirth and Nuke
8 years ago
squidcc
51bfa2353b
Use quest enum values ( #362 )
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* add/assign enums related to Black Mushroom quests
* plug in more quest enum values
8 years ago
squidcc
4ed6d83265
fix regression in DrawSpellList() that caused only the first 1/4 spells to be drawn ( #355 )
...
fix places where sTownSpell was still being cast to DWORD
change SpellData::sTargeted to BOOL, fix spelldata[] definition to use TRUE/FALSE
8 years ago
galaxyhaxz
cf10dadb91
Correct function names in "encrypt.cpp" ( #344 )
8 years ago
Anders Jenbo
1e40fdf51e
Clean PM_DoAttack & CanTalkToMonst ( #311 )
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* Clean PM_DoAttack & CanTalkToMonst
* Fix friendly mode default
8 years ago
nomdenom
1c279c3f89
Fix declaration of gbValidSaveFile (BOOL) ( #331 )
8 years ago
Anders Jenbo
7da6f4d08a
Clean up PM_DoDeath ( #317 )
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* Clean up PM_DoDeath
* Add enum for dFlags
8 years ago
galaxyhaxz
d7b008f585
mainmenu fix ( #217 )
8 years ago
Robin Eklind
f1f032b4f4
Use BOOL for lightflag and light4flag
8 years ago
Andrew Dunstan
aedf7555d1
Remove A suffix from all string-related win32 API function names
8 years ago
Anders Jenbo
3a0e40597b
Clean up InitPlayer
8 years ago
galaxyhaxz
503e5c1440
Names from DX SDK ( #197 )
8 years ago
galaxyhaxz
20ad6eb218
Fix signature of diablo_find_window ( #187 )
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Byte identical now
8 years ago
nomdenom
f3fc93491a
Use WNDPROC type for window procedures ( #162 )
8 years ago
galaxyhaxz
fa64b2148d
Add defines [W.I.P] ( #160 )
8 years ago
galaxyhaxz
775ae59e18
Fix function signatures and others ( #158 )
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Fix InitObjects, themes.cpp, names
8 years ago
galaxyhaxz
0c233e45da
Implement debug stuff from 1.00 ( #148 )
8 years ago
galaxyhaxz
f23f408ed2
Fix decompilation of init_create_window ( #145 )
8 years ago
galaxyhaxz
7d06ca540c
Fix dpiece_defs, clean up LoadLvlGFX ( #105 )
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Thanks to @MadHed , implements #102
8 years ago
Stephan Unverwerth
c8af0523ac
refactor leveltype to use macros ( #103 )
8 years ago
Adam Heinermann
87ca6557c3
Changed _oBreak and _oSelFlag to char ( #95 )
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* Changed _oBreak and _oSelFlag to char
8 years ago
galaxyhaxz
d03c56e844
Add debug lighting, add cmd line note ( #61 )
8 years ago
galaxyhaxz
49a6f4f9fc
Add include guards, prepare for XRef ( #28 )
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Add definitions, other junk.
8 years ago
galaxyhaxz
bb01c6f084
Remove the "fear factor" ( #21 )
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Snakes, spiders, Demons, what scares you?
8 years ago
galaxyhaxz
dde68ff89e
Add files via upload
8 years ago