4 Commits (3b458376bbdc260b07c8be299eae545316a11fee)

Author SHA1 Message Date
Gleb Mazovetskiy 63da74300b Console: Scrolling and history navigation 2 years ago
Gleb Mazovetskiy 5bf0b8bc96 Add more missing <cstdint> includes 3 years ago
staphen b46482f414 Clear padmapper state when changing event handlers 3 years ago
Gleb Mazovetskiy 1788d2f8ec Remove miniwin 3 years ago
Gleb Mazovetskiy 4e9bb0e704 Fix gold withdrawal in SDL1 3 years ago
staphen 28a9f0e8b5 Forward SDL_JOYHATMOTION events in FetchMessage_Real() 3 years ago
staphen b8ceade79e Forward touch events from FetchMessage_Real() 3 years ago
staphen 0f74370a99 Move gamepad logic from FetchMessage() to GameEventHandler() 3 years ago
staphen e67e4934cc Add padmapper for gamepad customization 3 years ago
Gleb Mazovetskiy ba34bafb3f Use SDL events directly 4 years ago
Gleb Mazovetskiy adf40f5c80 misc_msg: Always use `lParam` for mod state 4 years ago
Gleb Mazovetskiy 79e23f26f2 misc_msg: Encode keyboard mod state directly 4 years ago
Gleb Mazovetskiy 3d4f0b48b8 Remove `TranslateMessage` 4 years ago
Gleb Mazovetskiy a4ac41cece Replace `DVL_VK` virtual key codes with `SDLK` 4 years ago
Gleb Mazovetskiy 70364013b0 Fix fmt v9 deprecation warnings 4 years ago
Anders Jenbo 3ae834148a Split event handeling from general miniwin features 4 years ago
Anders Jenbo a7be622aa3 Clean up naming of event handler 4 years ago
Gleb Mazovetskiy f22d1d0149 Remove uses of deprecated codecvt 4 years ago
qndel 354e329644 Players[MyPlayerId] -> MyPlayer 4 years ago
Anders Jenbo dc706e8ed5 Use HoldItem for determining if an item is held 4 years ago
Anders Jenbo b55ab39fe3 [ganepad] Do not repeat spell if modefier is pressed 4 years ago
Anders Jenbo 66d7a3c222 [gamepad] Reuse repeat logic from mouse 4 years ago
Gleb Mazovetskiy a8b7de498c Fix -Wswitch in misc_msg.cpp 4 years ago
Gleb Mazovetskiy 1209355a0b Reduce debug log output of misc_msg 4 years ago
Gleb Mazovetskiy 4c2fa76e49 Controller mouse emulation fixes 4 years ago
Gleb Mazovetskiy 79c7eee10a Mouse/Gamepad fixes 4 years ago
Andrew James 028c5945b8
Add helpers to change stash pages (#4287) 4 years ago
staphen 6a30cd3950 Add gamepad support for stash 4 years ago
Anders Jenbo e2fef44c9f Close gold withdraw when closing stash 4 years ago
Anders Jenbo a48f89007d Implement stash 4 years ago
Anders Jenbo 422f2bae9d Fix build warnings 4 years ago
staphen e0a3c553b4 Add window focus logic for SDL1 4 years ago
obligaron b3a9760bda Keymapper: Add mouse support 4 years ago
Anders Jenbo b0252b3339 Make Gamepad cursor independant of hardware mouse 4 years ago
Anders Jenbo 576d946581 Allow use of touch to select world objects 4 years ago
Anders Jenbo 6b2481a76c Touch support on all SDL2 platforms 4 years ago
staphen 74a77666b9 Improve behavior of ToControllerButtonEvent() 4 years ago
obligaron 18fb40ee32 Settingsmenu: Implement KeyInput 4 years ago
Gleb Mazovetskiy b4afe50dd1 misc_msg.cpp: include order 4 years ago
Gleb Mazovetskiy db7c9d08f5 Move DoSpeedBook to the right header 4 years ago
Gleb Mazovetskiy 7e1fea6f76 clang-format all files in {Source,test}/ 4 years ago
staphen 40cc894630 Force VIRTUAL_GAMEPAD=OFF when USE_SDL1=ON 4 years ago
Gleb Mazovetskiy e9a9daa794 DrawString: Stop allocating 4 years ago
Gleb Mazovetskiy 3d308983a8 Migrate to libmpq 4 years ago
Stephen C. Wills 423441c3dc
Fix speedbook navigation on gamepad 4 years ago
obligaron 2158faadab Use SDL_StartTextInput for gold drop dialog 4 years ago
Anders Jenbo b3a9a2ddce [gamepad] Allow for mixed mode navigation in inventory 4 years ago
Yuri Pourre b8450dc792 Assign ctrl to drop items 5 years ago
Anders Jenbo 7959b04573 SDL1 Unicode input support 5 years ago
Anders Jenbo 704a04ae4d Add support for Unicode fonts 5 years ago