Andrettin
f6b4665e94
Make Player Class Data Data-Driven ( #8167 )
6 months ago
Gleb Mazovetskiy
e9c29fa806
Switch to ankerl::unordered_dense
2 years ago
staphen
60113bb0b8
Fix brightness of whu casting animations
2 years ago
Gleb Mazovetskiy
5bf0b8bc96
Add more missing <cstdint> includes
...
https://github.com/diasurgical/devilutionX/pull/6095 only added includes
for `uint32_t`, this PR also adds the includes for the remaining
integral types.
3 years ago
Anders Jenbo
dc2d97c112
Split lighting shades from trn tables
3 years ago
staphen
b12bf10c77
Fix template data type when loading class TRN
4 years ago
Gleb Mazovetskiy
6327e713e0
Lowercase all file paths
...
We want to be able to use unpacked MPQs on low-end platforms
(PS2/rg99/etc).
This is tricky on case-sensitive filesystems. Avoids case issues by
lowercasing all paths in the code (then we'll just need lowercased
listfiles).
4 years ago
qndel
5dc95550ce
Add TRN debug command and support for optional class TRNs
4 years ago
qndel
9ba64ad08b
TRN rewrite + bugfix ( #4056 )
...
* working new TRN system
* apply TRNs to all unique missiles
4 years ago