7418 Commits (2d1773f644dfec1758fac272ee67d00ff043a801)

Author SHA1 Message Date
Gleb Mazovetskiy 27348b49b8 Do not load unused sfx_MISC sound effects 3 years ago
Gleb Mazovetskiy a596c8223d Reformat sound effects table 3 years ago
Gleb Mazovetskiy 3ab2f49a92 Audio: Avoid creating same-rate resamplers 3 years ago
Gleb Mazovetskiy 6b338eac9f Display path in `LoadAudioFile` error dialog 3 years ago
Gleb Mazovetskiy 6d274c9547 `UNPACKED_SAVES`: Saves without MPQs 3 years ago
KPhoenix 8db521727d
`enum missile_id` -> `enum class MissileID` 3 years ago
Gleb Mazovetskiy f20c58c8a0 SoundSample::SetChunkStream: Log filename on error 3 years ago
Gleb Mazovetskiy 590e354030 Reduce the size of SpellData 3 years ago
KPhoenix 3eed9228ab Fix alignment 3 years ago
KPhoenix f52b2cb71f Enum Class: MagicType 3 years ago
KPhoenix 12fc02f7f5 Fix redundancy in AddBoneSpirit function 3 years ago
Gleb Mazovetskiy b281f0afac Run tools/cpp_format_struct_table.py 3 years ago
Gleb Mazovetskiy ae0297006e A tool to format a struct table 3 years ago
staphen 0d43f468e5 Improve missile collision interpolation logic 3 years ago
DakkJaniels e5d96b2242
Removed ability to try and join incompatible ZeroTier games (#5648) 3 years ago
Anders Jenbo e50e21e0e4 Use outline for spell icon texts 3 years ago
Anders Jenbo 0c5fd01067 Change missile_resistance into class DamageType 3 years ago
Anders Jenbo bb2463862c Use Position in AddItemToLabelQueue() 3 years ago
Anders Jenbo a29fc3a074 Correct casing for Player::isWalking() 3 years ago
Anders Jenbo 1a633c5627
Reject games info of unexpected size (#5646) 3 years ago
Gleb Mazovetskiy f085af70ca Add `paths::ConfigPath` to the MPQ search list 3 years ago
Gleb Mazovetskiy 5bf9dfd7ee Demo mode: Force resolution to that of the demo 3 years ago
Gleb Mazovetskiy 8fe8023542 Create save and config directories 3 years ago
obligaron 7a1f962e33 Settingsmenu: Create submenus for each category 3 years ago
staphen 0c4015869c Remove unused _mdir variable from monster deltas 3 years ago
ephphatha 9da76e0003 Update CheckReflect to return applied damage 3 years ago
KPhoenix a22389613d Remove No Monster Heal from Fire Arrows 3 years ago
Trihedraf 42e502e108 Add key for using potions from belt 3 years ago
obligaron 9948bc3477 Multiplayer: Fix Poisoned Water Supply purify 3 years ago
obligaron a935066180 Multiplayer: Enable Halls of the Blind Quest 3 years ago
Gleb Mazovetskiy 56cd425396 Fix switching locale from English 3 years ago
qndel efaf334965 typos and code cleanup 3 years ago
KPhoenix 75d785a5f0 Bugfix: AnimationInfo integer division by 0 3 years ago
Gleb Mazovetskiy 4f9e9e04b1 Fix ConsumeScroll 3 years ago
obligaron 0c3b434d76 Make debug command restart compatible with multiplayer 3 years ago
Gleb Mazovetskiy 624589b3ec Fix cursor glitch after playing an in-game movie 3 years ago
Gleb Mazovetskiy bf2e6cd262 Fix disappearing portal 3 years ago
obligaron 5b11dfa2ed Fix preview frame shown fragment overflow 3 years ago
Gleb Mazovetskiy 36c4a89f3e Clean up a few position types 3 years ago
Gleb Mazovetskiy fab6f362c3 Point: Avoid construction in distance functions 3 years ago
Gleb Mazovetskiy 6654a26345 IsPlayerMinion: Faster check 3 years ago
Gleb Mazovetskiy 3910c2e56a UpdateEnemy: Swap the M_Talker check 3 years ago
Gleb Mazovetskiy 4b5c853896 Use fold expressions for IsAny/NoneOf on C++17 3 years ago
Gleb Mazovetskiy ca69237d59 Big-endian support for multiplayer 3 years ago
Gleb Mazovetskiy 9b1ff3d50b demomode.cpp: Fix creating a bogus event 3 years ago
Gleb Mazovetskiy ef4a547954 msg.cpp: Log received commands debug define 3 years ago
Gleb Mazovetskiy 45757856c1 DemoMode: Add a debug define to log events 3 years ago
obligaron b3a9968c90 Timedemo: Support switching player equipment 3 years ago
obligaron 5180bd02b4 Timedemo: don't update ProgressToNextGameTick in pause menu 3 years ago
obligaron 028f630848 Timedemo: don't play and record messages in loading screens 3 years ago