5934 Commits (210ea7d18d4da585efcb92296ade521e7710ea63)

Author SHA1 Message Date
Anders Jenbo 9a93e473f9 Align CJK text on spell icons 5 years ago
Gleb Mazovetskiy e29c1d05a2 Improve Help screen layout + fix CJ 5 years ago
Gleb Mazovetskiy 4f64b87330 Fix talk/store text overlap for Chinese and Japanese 5 years ago
Anders Jenbo da05319909
Correct OnNewLevel validation 5 years ago
staphen 9413d0046b Increase stack size on 3DS 5 years ago
Anders Jenbo 64e0f65f38 Fix MonsterMHit check for petrified monsters 5 years ago
Anders Jenbo 9ea6d9c9d1 Tweak Hangul font width 5 years ago
Anders Jenbo a6f17fe072 Adjust width of CJK and Hangul fonts 5 years ago
Gleb Mazovetskiy fa90679416 game_assets.* -> assets.* 5 years ago
Gleb Mazovetskiy 720d210d95 utils/mpq* -> mpq/* 5 years ago
Gleb Mazovetskiy 213abdda71 debug.cpp Fix `-Wswitch` 5 years ago
Anders Jenbo 5e97bfa1e8 Adjust to new CJK font width 5 years ago
Oleksandr Kalko 11e2cc181d
Fix missing punctuation in Help screen (#3520) 5 years ago
staphen 08e4e8c254 Implement virtual gamepad activation/deactivation 5 years ago
staphen 40cc894630 Force VIRTUAL_GAMEPAD=OFF when USE_SDL1=ON 5 years ago
qndel 4072bd351f fix debug display in town 5 years ago
ephphatha 87651aa2f5 Check the item at the target position before searching all items 5 years ago
Gleb Mazovetskiy 3aa8149d3e `PrintMonstHistory`: Fix string manipulation 5 years ago
Thomas Christlieb b16aa93f27
do not allow quickload when talking to towner (#3479) 5 years ago
staphen dd901e3c2c Do not disable backlight on o2DS 5 years ago
qndel 1110927057 make berserked monsters fight each other 5 years ago
qndel 6dbe9109b2
make durability int again (#3467) 5 years ago
qndel 18c0b1858f
use DUR_INDESTRUCTIBLE (#3468) 5 years ago
Gleb Mazovetskiy f45270e9ab `RenderString`: Fix width calculation after \n 5 years ago
Gleb Mazovetskiy bc9031ad54 WordWrapString: Fix state after starting a new line 5 years ago
Gleb Mazovetskiy e3dc241c2f Correctly handle ZWSP in WordWrapString 5 years ago
Gleb Mazovetskiy 23406b6fc5 Replace mpqapi.h with the MpqWriter class 5 years ago
Gleb Mazovetskiy c3d2d7e3cb Move LoggedFStream to its own file 5 years ago
Gleb Mazovetskiy b8affd5fe5 Fix a few build warnings 5 years ago
Gleb Mazovetskiy 731377aca6 Net: Show "Unknown network error" as intended 5 years ago
Andrew James 8104432db4
Use object reference (and self-id lookup) for BreakBarrel 5 years ago
Gleb Mazovetskiy 40b1dc7a12 WordWrap: Require whitespace to break after Latin punctuation 5 years ago
Gleb Mazovetskiy e1dc7df3a5 Fix crash in `WordWrapString` 5 years ago
Anders Jenbo 56170b3372 Clean up id normalization 5 years ago
Gleb Mazovetskiy b7beb2fbe9 Optimize `DrawHalfTransparentBlendedRectTo` 5 years ago
ephphatha 335b0b9349 Use crawl table based search for item checks 5 years ago
ephphatha 07843bd007 Separate search and spawn logic for AddRune 5 years ago
ephphatha 93425deb92 Separate search and effect logic for berserk 5 years ago
ephphatha a79d1fa9f7 Separate search and effect logic for mana trap 5 years ago
ephphatha aedb1c5526 Separate search and spawn logic for teleport 5 years ago
ephphatha 9201a27b99 Separate search and spawn logic for town portal 5 years ago
ephphatha ef02982465 Tidy up guardian spawn routine 5 years ago
ephphatha a0a8ce93a7 Separate logic for targeting a monster and applying Petrify 5 years ago
ephphatha 9e133afd8a Tidy up golem spawn routine 5 years ago
ephphatha 958602d600 Use FindClosestValidPosition for casting firewall 5 years ago
ephphatha b5bda7dbeb Use FindClosestValidPosition when placing Hork Spawn 5 years ago
ephphatha db8b8c245e Use FindClosestValidPosition for FindClosestMonster 5 years ago
ephphatha 730f0e65d5 Introduce FindClosestValidPosition function 5 years ago
Gleb Mazovetskiy 4ee81f805f OpenDingux: Minor fixes 5 years ago
Gleb Mazovetskiy 8e5bc0597a Don't line-break in the middle of a punct sequence 5 years ago