177 Commits (1fa24aa59c3800a20be298fcb45875d1f932f4c8)

Author SHA1 Message Date
Anders Jenbo 8eb9c930fe
🚨 Fix remaning GCC warnings (#1929) 5 years ago
Anders Jenbo 4b577329f4 ♻️Refactor towner initialization 5 years ago
Anders Jenbo 6321bf04d5 ♻️Pass player to towner by reference instead of index 5 years ago
Anders Jenbo 23cec61f15 🎨 Mark Points returned by GetTargetPosition as const 5 years ago
Anders Jenbo 654a2b8834 ♻️Clean up automap code 5 years ago
Gleb Mazovetskiy f33f7ae7eb 💨 Do not zero-initalize arrays we write to 5 years ago
Gleb Mazovetskiy 8e634ff02c ♻️ Remove `_iAnimWidth` 5 years ago
Gleb Mazovetskiy 47c93c2f9c 🧹 Fix more `-Wformat` warnings 5 years ago
Vladimir Olteanu c319344c50
Load/save cleanup (#1766) 5 years ago
Anders Jenbo 3b04f67194 🔥 Remove a chunk of miniwin types 5 years ago
obligaron 16b3b38908 Move NewPlrAnim logic to AnimationInfo 5 years ago
obligaron 1de46a8495 Rename member variables 5 years ago
obligaron 0b5183f63e Introduce AnimationInfo 5 years ago
Vladimir Olteanu bea21a5e20 Replace LOAD_LE32 & LOAD_BE32 with signedness- and endian-agnostic equivalents 5 years ago
Anders Jenbo b69d18f12d 🌐 Enable translation of all remaning strings 5 years ago
obligaron 239a43cc1c
Remove "AnimWidth2" expect for missiles (#1680) 5 years ago
Anders Jenbo 2bd13451a1 ♻️Apply point positioning to all remaning entities 5 years ago
Anders Jenbo 98cd435fba ♻️ Apply point types to missiles 5 years ago
Anders Jenbo efbe8a8338 ♻️ add possition points to monsters 5 years ago
Anders Jenbo 7912e510f0 🎨 Clean up overuse of SDL types 5 years ago
Anders Jenbo 275404029e ♻️Cleanup player temp variables 5 years ago
Anders Jenbo a5f062b747 🎨 Use stdint instead of SDL types 5 years ago
Anders Jenbo e4cfad3196 ♻️Use points instead of individual fileds for player structure 5 years ago
Anders Jenbo 1e3ed903be 🎨 strip redundant else 5 years ago
Anders Jenbo 97d7171123 🔥 Get rid of _ptargx/y 5 years ago
Anders Jenbo 373f28736f 🎨 Acceptable parts of modernize-* 5 years ago
Anders Jenbo c89bd9c001 🚨 Fix remaning warnings for clang and gcc 5 years ago
Anders Jenbo 5fdb9ce459 🎨 Format code 5 years ago
Anders Jenbo 946ff5b0fa ♻️Performe static casts when load save game data 5 years ago
Anders Jenbo 61d15e23db 🎨 Apply direction enum to monsters and relations 5 years ago
Gleb Mazovetskiy 2c924e1ab1 🐞 pfile: Fix stale tables after leaving a game 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Anders Jenbo f450d6a125 🚚 Move defines to there proper files 5 years ago
qndel 2677cc14dc fix loading golem 5 years ago
Juliano Leal Goncalves 28ad9d43c5 🎨 Rename 'plr_class' enum to 'HeroClass' 5 years ago
Juliano Leal Goncalves 7d95bfed39 ♻️ Convert 'plr_class' to a scoped enumeration 5 years ago
Gleb Mazovetskiy 135f5e03c7 Only write to the file once when saving 5 years ago
Stephen C. Wills f062032e19 Fixed data type of quest _qmsg in save files. (#1475) 5 years ago
Gleb Mazovetskiy a8e7bdfc81 loadsave: Fix off-by-one in RemoveEmptyLevelItems 5 years ago
qndel 53e928e785 proper heroitems size 5 years ago
Stephen C. Wills a80aa286d3
Fixed data type of quest _qmsg in save files. (#1475) 5 years ago
Anders Jenbo e7ae8ddd04 🚚 Move all enums to there respective headers 5 years ago
Anders Jenbo 2732aea1b2 ♻️ Use GameInfo instead of individual globals 5 years ago
Anders Jenbo 61244c4d93 ♻️ Rearange and apply more enums 5 years ago
Anders Jenbo 20186e0370 🎨 Replace TRUE/FALSE with true/false 5 years ago
Anders Jenbo 93d42b62b8 ♻️ Change BOOL to bool 5 years ago
Gleb Mazovetskiy cc75b7a948 loadsave: Fix off-by-one in RemoveEmptyLevelItems 5 years ago
qndel 7a9aaed4b4 proper heroitems size 5 years ago
Gleb Mazovetskiy 7fd79c5c40 SaveLoad/Helper: Rename member fields 5 years ago
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 5 years ago