staphen
aea993d6b5
Hide Upscale option in Settings menu
1 year ago
Eric Robinson
5c2d1ea111
Fix divide-by-zero crash in `getAnimationProgress()` ( #7532 )
1 year ago
Gleb Mazovetskiy
165e37bad6
Avoid `strnlen`
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`strnlen` is not available on some platforms, such as macOS 10.4.
1 year ago
Gleb Mazovetskiy
40cd585cef
macOS 10.4: Guard non-existing APIs
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Based on @AJenbo's patch.
1 year ago
Gleb Mazovetskiy
e010591f0d
`LoggedFstream`: Fix `OpenFile` error check
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Fixes #6626
1 year ago
staphen
cce04b55ac
Clear unique item flags in LoadGameLevel()
1 year ago
Stephen C. Wills
78ce9169a6
[1.5] Tweak logic to wake up the whole pack of Gargoyles when disturbed ( #7503 )
1 year ago
staphen
7edd88457e
Wake up the whole pack of Gargoyles when disturbed
1 year ago
qndel
d8fd03d11f
fix being able to repair equipped items for free
2 years ago
Gleb Mazovetskiy
864a41c291
Load font variant for Turkish
2 years ago
Gleb Mazovetskiy
46e8a66e32
Support language-specific font variants
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Refs #3538
2 years ago
qndel
211f3c4fa1
fix repair and recharge ( #7360 )
2 years ago
Byrgius
73588a4791
Turkish Translation ( #7197 )
2 years ago
Gleb Mazovetskiy
a84596a956
Update NDK to v26
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This version of NDK finally comes with updated libc++.
The last update to libc++ in NDK was in early 2020.
This update brings lots of improvements and bugfixes from upstream
libc++.
NDK 26 only support SDK 21+, so we bump `minSdkVersion` as well.
2 years ago
Tully-B
a346f0cfd7
Add Hungarian translation ( #7062 )
2 years ago
staphen
f4f67f54ed
Fix level conversion when migrating saves between Diablo and Hellfire
2 years ago
staphen
b8b6dfff4c
Apply Hellfire spellbook validation to PItem packet handling
2 years ago
KPhoenix
25dc50deef
fix hp validation
2 years ago
Trihedraf
2471500015
Clear Panel so lines don't repeat
2 years ago
staphen
c70c983620
Remove byte order logic from half-transparency lookups
2 years ago
Gleb Mazovetskiy
ed490c727a
DiabloUI: Fix Japanese text clipping
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Fixes #6911
2 years ago
staphen
e1f05fd155
Load stash data based on gbIsHellfire, not gbIsHellfireSaveGame
2 years ago
Gleb Mazovetskiy
f6c5e9db12
clang-format: single-line functions and if guards
2 years ago
Gleb Mazovetskiy
813c7f3c52
Slightly improve CJK infobox rendering
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It still isn't perfect (there just isn't enough space) but we now
cut off fewer pixels at the bottom.
2 years ago
Gleb Mazovetskiy
710386acdc
Fix item label height for CJK
2 years ago
Anders Jenbo
58414e8a56
Revert to old clamp() compat version
2 years ago
KPhoenix
50afd4311b
Validation: Validate Item Drop Packets
2 years ago
staphen
030a31ffac
Remove invalid items after loading heroitem data
2 years ago
staphen
02790d8265
Restore packed item state when regenerating an item using heroitem data
2 years ago
Gleb Mazovetskiy
d5e5fdeffa
`Displacement#distance`: Use a naive hypot impl
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`std::hypot` is much slower than a naive implementation.
It has the advantage of extra precision but we don't need that at all.
2 years ago
Eric Robinson
e42fab04c4
Fix Item Validation ( #6723 )
2 years ago
staphen
42a842db29
Fix edge cases for packing empty items
3 years ago
staphen
1700ab9804
Indicate network validation success or failure in iteminfo
3 years ago
staphen
a0e53cac82
Don't validate creation flags on gold
3 years ago
Eric Robinson
62375008e7
Debug: Improved iteminfo command ( #6623 )
3 years ago
KPhoenix
f2bfa81eff
Debug: Convert DiabloMsg to EventPlrMsg
3 years ago
Anders Jenbo
1616318bb1
Bump version to 1.5.1
3 years ago
ephphatha
bd8aab0aff
handle stash item swapping using the gamepad a bit better
3 years ago
ephphatha
c85fcbdfb1
fix cursor alignment following gamepad movement in stash
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align the cursor to the middle of the cell/region when moving through the stash to match the way we simulate mouse movement for inventory cells
3 years ago
ephphatha
0d292b10c4
Move to the first inventory column from the left hand while holding wide items
3 years ago
ephphatha
070a11901f
Fix handling of gamepad cursor movement following item cursor change
3 years ago
Eric Robinson
d4682082e2
Add duration parameter to InitDiabloMsg() ( #6514 )
3 years ago
Eric Robinson
e3d79ae1c1
Fix automap ( #6513 )
3 years ago
staphen
4deae11871
Fix PlayerNetPack validation and tests
3 years ago
Eric Robinson
9995c00323
Validate Item Locations ( #6427 )
3 years ago
ephphatha
fb97eb7114
Clean up hit detection for inventory slots when pasting large items
3 years ago
ephphatha
dd296d25e0
Find the closest point when pasting items on the edge of the stash
3 years ago
Stephen C. Wills
45dbe6aa61
Shift software cursor graphic and remove special casing ( #6512 )
3 years ago
Anders Jenbo
c91e69384a
Revert "Fix cursor jitter when clicking inv items ( #6510 )"
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This reverts commit 2a393397a1 .
3 years ago
Eric Robinson
2a393397a1
Fix cursor jitter when clicking inv items ( #6510 )
3 years ago