staphen
ab13fba13f
Use Rune Bomb or Cathedral Map to open Hive or Crypt
4 years ago
staphen
ee23f41e0c
Enable opening Hive and Crypt using gamepad
4 years ago
staphen
06801789e2
Move potion buttons to the left side
4 years ago
staphen
fd2f0e3f0d
Validate gamepad button count
4 years ago
Yuri Pourre
7d74336e6b
Enhance ctrl + drop
4 years ago
Bernd Stellwag
07c5c0972d
replace dead links with their snapshot from the wayback machine
5 years ago
Yuri Pourre
071206a9e4
Fix ctrl + drop garbage
5 years ago
Yuri Pourre
b8450dc792
Assign ctrl to drop items
5 years ago
obligaron
0818c55b88
Holding mouse when shift is held shouldn't lock to a target (Spells)
5 years ago
staphen
271740a2bc
Fix case for blank virtual gamepad potion buttons
5 years ago
staphen
d220129ddc
Only render the virtual gamepad when the game is running
5 years ago
staphen
b8950877c5
Add buttons for using potions from belt
5 years ago
Gleb Mazovetskiy
ec13c333a9
Refactor: Use item iterators for scroll checks
...
Refs #2586
5 years ago
staphen
1142d2ee7b
Hardware rendering for the virtual gamepad
5 years ago
staphen
471a435209
Organize virtual gamepad button graphics into frames
5 years ago
Anders Jenbo
7771a08d03
Translatable mainpanel
5 years ago
staphen
e44448f3b7
Remove unused function declaration from VirtualGamepad
5 years ago
staphen
4e93de5ee1
Remove unnecessary precompiler check in virtual gamepad initialization
5 years ago
Stephen C. Wills
7042bb991c
Remove unnecessary member initializers from virtual gamepad renderers
5 years ago
staphen
60492ef954
Add proper graphics for gamepad
5 years ago
staphen
3df85b70ce
Add virtual gamepad event handlers and implement touch controls
5 years ago
staphen
599b29d825
Add renderer for displaying virtual gamepad on screen
5 years ago
staphen
fb4f1ed8fd
Add structs for virtual gamepad
5 years ago
staphen
b29141048a
Move existing touch control logic to Vita platform
5 years ago
Juliano Leal Goncalves
379a27b64a
♻️ Convert 'ItemType' enum to enum class
...
🎨 Rename 'ItemType' elements to enum class standards
5 years ago
ephphatha
4158651eb4
Simplify IsPathBlocked logic
...
This could make use of path.cpp::path_solid_pieces if it weren't for path directions being completely unrelated to the Direction enum values.
5 years ago
ephphatha
b12de6fe12
Use scoped enum for Direction
...
Identified and removed an instance of Direction being used as an argument for a bool parameter
Removed a single-use temporary variable being cast from sprite frame to direction to size_t
Co-authored-by: Anders Jenbo <anders@jenbo.dk>
Fix alignment of WalkSettings array
5 years ago
Anders Jenbo
7169882b1f
✨ Implement new font rendering
5 years ago
Juliano Leal Goncalves
32e22a16b3
♻️ Leverage conversion constructor for 'Direction' to 'Displacement'
...
This makes code more consistent overall as we use the same pattern for dealing with Sizes.
5 years ago
Juliano Leal Goncalves
20db8d1a11
🚚 Rename 'MonsterStruct' to 'Monster'
5 years ago
Juliano Leal Goncalves
bb2dfdfb73
🚚 Rename 'ItemStruct' to 'Item'
5 years ago
Juliano Leal Goncalves
01823e1324
♻️ Replace 'cursmx' and 'cursmy' globals with single 'cursPosition'
5 years ago
Juliano Leal Goncalves
317ebcdd3e
♻️ Replace 'icursW28' and 'icursH28' globals with single 'icursSize28'
5 years ago
Juliano Leal Goncalves
5525c72a31
♻️ Leverage 'Rectangle.Center' in 'AttrIncBtnSnap' function implementation
5 years ago
Juliano Leal Goncalves
6c21638bee
♻️ Leverage 'Point' in 'SetCursorPos' function
5 years ago
BC Ko
4df798808e
2435 refactor global variable Items part 2 ( #2673 )
5 years ago
Anders Jenbo
df636c0afc
Remove DIR_OMNI
5 years ago
Anders Jenbo
4891258775
Clean up quest init
5 years ago
BC Ko
14b7e3bdc1
2435 refactor missiles part 2 ( #2635 )
5 years ago
BC Ko
e5434e03b3
2602 Use range-based for-loop for Quests ( #2612 )
5 years ago
Vladimir Olteanu
61fac447cf
Fix mem leak in game_controller.cpp
5 years ago
Vladimir Olteanu
1709a97387
Fix mem leak in joystick.cpp
5 years ago
obligaron
38e78096f8
Fix Keymapper doesn't set any default keys if no diablo.ini is present (after installation)
5 years ago
Aaron Sun
3ee90ca629
Add options for sub-panel alignment
5 years ago
4aron5un
4c8210df21
Center the sub-panels (Quest, Character, Spell and Inventory) ( #2498 )
5 years ago
Anders Jenbo
d523fc1e81
Cleanups
5 years ago
ephphatha
0575716eac
Rename UiFlags members to group related options
5 years ago
ephphatha
4ad53232a0
Convert the UiFlags enum to a scoped enum type
...
Replace operator&& with named function
5 years ago
Jmgr
84b8b5828d
Keymapper: remove now useless INI access functions
5 years ago
Anders Jenbo
ab8afa7cd7
Fix edge cases in mouse action tracking code ( #2452 )
...
Fixes #2431
Also:
- Track spell targets
- Merge repeat walk in to the new repeat action code
- Avoid time based repeats (use action frame instead)
5 years ago