Gleb Mazovetskiy
1933e237da
Remove `FallbackPalette`
...
Copies `black.pcx` into the MPQ to handle the case where we have
`devilutionx.mpq` but not `diabdat.mpq`
4 years ago
Gleb Mazovetskiy
73f9dd45ab
Move embedded dialog assets to the MPQ
...
If we can't find `devilutionx.mpq`, we can't render a dialog either,
because the MPQ contains the fonts.
4 years ago
Anders Jenbo
76704ac65f
Correct name of Bone Chamber transparancy data
4 years ago
Gleb Mazovetskiy
fabbb62bb1
OpenDingux: `strip` `.comment` and `.gnu.version`
...
Saves 108 bytes in the binary size
4 years ago
Anders Jenbo
0205320a1d
Export static transparancy data to .dun files
4 years ago
kleo
4b0bcaf397
3DS use homebrew logo
4 years ago
Oleksandr Kalko
99d8448c9e
Add Appstream metainfo ( #4497 )
...
* Add Appstream metainfo
* Add CMake logic to install metainfo
* Flatpak manifest fixes
4 years ago
ephphatha
4eb42ad0fc
Update switch instructions
4 years ago
Dmitry Lukhtionov
63b529a19a
Removed mention of "Linux" because the game runs on BSD systems as well
...
Add Russian and Ukrainian tips
4 years ago
Oleksandr Kalko
44fdbc4838
Add draft flatpak manifest ( #4468 )
4 years ago
Gleb Mazovetskiy
f8a72fddd3
Reduce 12px font space width from 9px to 5px
...
Fixes #4397
4 years ago
Anders Jenbo
b6617b0120
1.4.0 docs
4 years ago
Anders Jenbo
42e499f64c
Use New Athena Unicode to generate proper Greek symbols
4 years ago
Gleb Mazovetskiy
2450adf893
Amiga: Build zlib via Dependencies.cmake
...
Simplifies the Amiga build
4 years ago
staphen
1df261e0be
Fix application manifest in MinGW builds
4 years ago
Anders Jenbo
cb8b9176fa
Fix underscore for font 12
4 years ago
Anders Jenbo
73194b58a9
Correct spacing for font 22-*
...
Fixes #3523
4 years ago
Anders Jenbo
ed45c81f9f
Update zlib dependency to 1.2.12 ( #4254 )
4 years ago
Anders Jenbo
69dbe0b3b2
Promote additional sumbols to the core fonts
...
General Punctuation
Superscripts and Subscripts
Currency Symbols
Combining Diacritical Marks for Symbols
4 years ago
Anders Jenbo
62e5e867d2
Correct kerning for Greek font
4 years ago
Anders Jenbo
1a46c6eee6
Clean up look of 1 and + in the small font
4 years ago
Anders Jenbo
a48f89007d
Implement stash
4 years ago
Bubio
16df16277a
Fixed an issue that caused the app to run as an iPhone app on iPad.
...
- Redo PR #3764
- To run as an iPad app, the UIDeviceFamily key is required in Info.plist.
https://discord.com/channels/518540764754608128/518541192993046562/920602213901025300
4 years ago
Felipe Wannmacher
6a6fd404dc
improved hints and added icons
4 years ago
John Törnblom
4a34544678
Port to Playstation 4 ( #3988 )
4 years ago
staphen
8d5b709749
Restore default Windows audio driver (WASAPI)
4 years ago
Felipe Wannmacher
1ca5e5681b
Added UWP to appveyor.yaml ( #3959 )
4 years ago
Felipe Wannmacher
8efbcf2058
Xbox One/Series support ( #3946 )
4 years ago
Gleb Mazovetskiy
2d3ee0f5fd
Emscripten: Add a basic index.html based on emrun
...
Based on stripped down emrun output
4 years ago
Gleb Mazovetskiy
076b0c0c05
Overhaul tests
...
1. Adds a `libdevilution_so` target when tests are enabled.
2. Each test file is now a separate binary target linked against `libdevilutionx_so` (can now run tests in parallel).
3. Tests are now defined in a separate `test/CMakeLists.txt` file.
4. Building the tests is now controlled by the standard `BUILD_TESTING` option (defined by CTest).
5. Tests are now built by default.
6. On CI, test errors are now reported.
Also:
* `.clang-format`: Enable SortIncludes in tests
* `path_test.cpp`: Fix -Wsign-compare
4 years ago
Trihedraf
652f14506b
Add ProMotion support for iPhone 13 Pros
4 years ago
staphen
66beceba59
Remove NIGHTLY_BUILD and BINARY_RELEASE options
4 years ago
Trihedraf
31880a1180
add variable for display name and set to DevilutionX
4 years ago
Gleb Mazovetskiy
cb8b8c95a2
Amiga: Install smpq in the Docker container
4 years ago
Gleb Mazovetskiy
5986a081c3
Amiga: Cleanup build process
...
1. Run Docker as the current user instead of root,
removing the need to chown directories.
2. Copy `devilutionx.info` via CMake, removing the need to do it
manually.
3. Cleanup `prep.sh` somewhat.
4 years ago
Stephen C. Wills
dc93d4b377
Use distro zlib package for MinGW instead of SDL-ttf zlib dll
4 years ago
JBerg
f31258400a
[ios] Expose app's data
4 years ago
JBerg
a514b80e28
[ios] Enabled mouse events
4 years ago
Anders Jenbo
d9d72fbbc7
[ios] Enable high resolution support
4 years ago
Anders Jenbo
8192434bea
[ios] Set up build process
4 years ago
Anders Jenbo
10c5cbab9f
Fix and clen up macOS build
4 years ago
Gleb Mazovetskiy
bf1dc2a7ce
Remove mingw sdl2-config.cmake workaround
...
The issue was fixed in the latest SDL2 release
4 years ago
Anders Jenbo
2a600d8e55
Add additional emojis
4 years ago
Anders Jenbo
827f724eee
Correct position of underscore
4 years ago
Stephen C. Wills
08792e0b49
Remove 3dsx from docs and builds ( #3458 )
4 years ago
Gleb Mazovetskiy
15a79d3f06
OpenDingux: Use assets directly
...
Saves ~750 KiB.
retrofw: 4.9 MiB -> 4.1 MiB
rg350: 5.4 MiB -> 4.7 MiB
4 years ago
Gleb Mazovetskiy
4ee81f805f
OpenDingux: Minor fixes
4 years ago
staphen
9060995816
Change 3DS SystemMode back to 80MB
4 years ago
NiteKat
3f85fdae37
Add mWhoHit Indicators
...
Adds mWhoHit indicator graphics to the monster health bar.
4 years ago
Anders Jenbo
716eee0198
Agressivly compress png files
4 years ago