203 Commits (development)

Author SHA1 Message Date
Xadhoom 5283a9ffd1 Put everything into namespace dvl 7 years ago
Xadhoom be85b3f9c5 64-bit clean items.cpp, lighting.cpp 7 years ago
Anders Jenbo 1e4e826a36 Remove delta to devilution 7 years ago
Anders Jenbo 9b7da61dcf Auto format src 7 years ago
Anders Jenbo ee014547b9 OFSUB fix 7 years ago
Anders Jenbo 4a62a7c678 Code style 7 years ago
Anders Jenbo ab3a6208d2 Use "BOOLEAN" instead of "bool" 7 years ago
Anders Jenbo 507d12082f Use MAXDUR* in most instances 7 years ago
Anders Jenbo c0fd7b65fe Correct some BOOL types 7 years ago
Anders Jenbo b1f6d3698f Update style to use tabs 7 years ago
Anders Jenbo 6576954831 Clean up types used in gamemenu.cpp 8 years ago
nomdenom d14bf20467 Source: NO_GLOBALS support (for Miniwin) 8 years ago
aperturesecurity 42ce77ce05 Rebirth and Nuke 8 years ago
nomdenom 4bb6bde99b Use sizeof() for memset() 8 years ago
Anders Jenbo 7da6f4d08a Clean up PM_DoDeath (#317) 8 years ago
Robin Eklind f1f032b4f4 Use BOOL for lightflag and light4flag 8 years ago
Anders Jenbo 3a0e40597b Clean up InitPlayer 8 years ago
galaxyhaxz 2a377ea876
Fix some struct names and lighting (#190) 8 years ago
galaxyhaxz 13126a90d6
Fix garbage structs, data in setmaps (#189) 8 years ago
galaxyhaxz fa64b2148d
Add defines [W.I.P] (#160) 8 years ago
Stephan Unverwerth c8af0523ac refactor leveltype to use macros (#103) 8 years ago
galaxyhaxz d03c56e844
Add debug lighting, add cmd line note (#61) 8 years ago
galaxyhaxz 49a6f4f9fc
Add include guards, prepare for XRef (#28) 8 years ago
galaxyhaxz bb01c6f084
Remove the "fear factor" (#21) 8 years ago
galaxyhaxz f98ee885ce
Fix white pixel glitch in light radius 8 years ago
galaxyhaxz dde68ff89e
Add files via upload 8 years ago