667 Commits (development)

Author SHA1 Message Date
Dennis Duda 4c79827d3c `FreeInvGFX` and `InitInv` are now binary exact. 8 years ago
Dennis Duda 91b6568ef9 Fixed CheckInvCut to be binary exact now with the new compiler version 8 years ago
Dennis Duda 0508308eba Fixed missing cast for literal `1` to UINT64 8 years ago
Dennis Duda 07b5dc3939 Cleaned up `inv_update_rem_item`, `RemoveInvItem`, `RemoveSpdBarItem`, `CheckInvItem`, `CheckInvScrn`, `CheckItemStats` 8 years ago
Dennis Duda a061f6d6f0 Cleaned up `CheckInvSwap` (0x3B6 → 0x390, orig: 0x373) 8 years ago
Dennis Duda 2f25466ed6 Cleaned up `CheckInvSwap` 8 years ago
galaxyhaxz a336c38226
Fix random(idx,v) calls (#157) 8 years ago
Stephan Unverwerth c8af0523ac refactor leveltype to use macros (#103) 8 years ago
Adam Heinermann 87ca6557c3 Changed _oBreak and _oSelFlag to char (#95) 8 years ago
galaxyhaxz 49a6f4f9fc
Add include guards, prepare for XRef (#28) 8 years ago
galaxyhaxz bb01c6f084
Remove the "fear factor" (#21) 8 years ago
galaxyhaxz 083833d589
Fix item swapping deleting the item 8 years ago
galaxyhaxz ade35fb4a4
Fixed decompilation, game can now be played start to finish (#15) 8 years ago
galaxyhaxz dde68ff89e
Add files via upload 8 years ago