9 Commits (codeql)

Author SHA1 Message Date
Gleb Mazovetskiy 8e9c9e0238 Reduced the size of `OwnedCelSprite*` by 8 bytes 4 years ago
Gleb Mazovetskiy c2917b1dc8 DiabloUi: Load animated PCX sprites as CEL 4 years ago
Gleb Mazovetskiy 2b161e5535 An option to convert fonts to CEL in-memory 4 years ago
Gleb Mazovetskiy a66ca44695 Zero-based frame indexing 4 years ago
Gleb Mazovetskiy 2f22d94e0d Remove `OwnedCelSprite::Unowned` method 4 years ago
Gleb Mazovetskiy e2dbbb3d95 CelSprite: Unify width storage 4 years ago
Gleb Mazovetskiy f4bce38875 Use `uint16_t` for sprite widths 4 years ago
Gleb Mazovetskiy 7fede6c4cb Clean up owned/unowned CelSprite ambiguity 4 years ago
Gleb Mazovetskiy e40b1963f9 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago